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Princess nivel 1 Noble Luciano

CLASE Y NIVEL TRANSFONDO NOMBRE DEL JUGADOR


Ilana
Humano Neutral Bueno
NOMBRE DEL RAZA ALINEAMIENTO PUNTOS DE EXPERIENCIA
PERSONAJE

INSPIRACIÓN
CLASE DE e vElOcidad
FUERZA ARMADURA

0 10 +0 30ft
BONIFICADOR POR
+2 COMPETENCIA

11 RASGOS DE PERSONALIDAD

Puntos de golpe máximos 10


0 Fuerza
DESTREZA
0 Destreza

0 +4 Constitución
+1 PUNTOS DE GOLPE ACTUALES IDEALES
Inteligencia

11 ■ +3 Sabiduría
■ +7 Carisma
CONSTITUCIÓN TIRADAS DE SALVACIÓN
PUNTOS DE GOLPE TEMPORALES VÍNCULOS
+4
0 Acrobacias (des) Total 1d6 ÉXITOS
18 0 Atletismo (Fue) FALLOS
+1 C. Arcano (Int) SALVACIONES
DADOS DE GOLPE CONTRA MUERTE DEFECTOS
e +7
■ Engaño(Car)
+3 Historia(Int)
+1 ■
NOMBRE BONIFICADOR daÑO/TIPO
+7 Interpretación (Car)

Daga 1d4 Raza: Humana
12 ■ +7 Intimidación (Car)
■ +3 Investigación (Int)
Habilidades:
SABIDURÍA 0 Juego de Manos(Des)
Skilled (Dote)
■ +3 Medicina (Sab)
+1 ■ +3 Naturaleza (Int)
■ +3 Percepción(Sab)
12
■ +3 Perspicacia (Sab)
■ +7 Persuasión (Car)
CARISMA
■ +3 Religión (Int)
+5 0 Sigilo (Des)
+1 Supervivencia (Sab)
20 ■ +3 T. con Animales(Sab)

SKILLS ATAQUES Y LANZAMIENTO DE CONJUROS

ARMADURA ESCUDO: CA
13 SABIDURÍA (PERCEPCIÓN) PASIVA
PC

PP
Libro de las princesas
Idiomas: Común,Draconido, del mundo
Élfico. Un par de mastines
PE
Tools:Piano, guaira,
violonchelo, clarinete PO
25
PPT

OTRAS COMPETENCIAS E IDIOMAS EQUIPO RASGOS Y ATRIBUTOS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
17 1.68 55kg
EDAD ALTURA PESO

Negros Blanca Rubio


NOMBRE DEL OJOS PIEL PELO
PERSONAJE

NOMBRE

SÍMBOLO

ASPECTO DEL PERSONAJE ALIADOS Y ORGANIZACIONES

Inala proviene de Unthalass,


desde niña fue incorporada a
la corte de Zahard para ser
formada, ha sobrevivido sin
darse cuenta a traves del
entrenamiento. Aquellas que
sobrepasen su vida dentro de
la corte, tienen permitido salir
de la torre del mismo, poder
explorar mundo y ganarse
prestigio, para algun dia ser
la futura madre de hijo de
Zahard.
Todas deben cumplir estas RASGOS Y ATRIBUTOS ADICIONALES
reglas:
They must not have a
relationship with a man.
They must not marry.
They may not have a child.
They must not help an enemy
of the Empire

HISTORIA DEL PERSONAJE TESORO

TM & © 2 014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
APTITUD CD TIRADA DE SALVACIÓN BONIFICADOR DE ATAQUE
CLASE LANZADORA MÁGICA DE CONJUROS DE CONJURO
DE CONJUROS

0 TRUCOS 3 6

NIVEL DE
CONJURO
ESPACIOS TOTALES ESPACIOS GASTADOS

1 7
PARA
NOMBRE DEL CONJURO
PRE

DO

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
DESCRIPCIÓN DE CONJUROS
Condemn Noble Guardian Guardian
Starting at 1st level, you can At 1st level, you gain an attendant that Medium humanoid (any race), your
condemn a creature for others to acts as a guardian for alignment
you. This may be an individual assigned
handle for you. Once per turn at Armor Class 16 (breastplate)
to protect you or
the beginning of your turn, someone you or your family hired, or Hit Points 31 (4d10 + 7)
you can roll 2d6. The result is someone just utterly Speed 30 ft.
your condemnation damage. If devoted to protecting you. Regardless, STR DEX CON INT WIS CHA
you do so, as an action, you can they are loyal to you 16 (+3) 14 (+2) 16 (+3) 10 (+0) 10
choose one creature that you and seek to help you in anyway they (+0) 10 (+0)
can see within 30 feet of you can. They will even risk Senses passive Perception 10
and condemn them. After your their life to protect your well-being. Your Languages Common
guardian is proficient
turn but before the beginning of in light and medium armor and simple
Noble Synergy. Whenever a
your next turn, the first time a and martial weapons. guardian finishes a long
condemned creature takes It takes its turn on your initiative, though rest in the presence of the princess
damage, add your it doesn't take an they serve, they
condemnation action unless you command it to. On gain temporary hit points equal to
damage as bonus damage. Your your turn, you can the princess's
condemnation damage is the verbally command your guardian where Charisma modifier X the princess'
damage type that triggers the to move (no action level.
required by you). You can use your
bonus damage. action to verbally command
Actions
Starting at 3rd level in this class, it to take the Attack, Dash, Disengage, Longsword. Melee Weapon Attack:
your condemnation roll Dodge, or Help action. +5 to hit, reach
increases to 3d6 and again at When you give them a verbal command 5ft., one target. Hit 5 (1d10 + 3)
5th level (4d6), 11th level (5d6), for a certain action,
and 17th level (6d6). such as attacking a creature, they will
repeat that command
until told otherwise. You may add your
Proficiency bonus to
your guardian's AC, attacks, damage
rolls, and saving throws
so long as you are within 120 feet of
them and they are aware
of your presence.
Should anything happen to your
bodyguard, such as they die
or can no longer help you, you can
spend 8 hours a day over
five days replacing them, assuming you
take to the proper
channels to request, recruit, or demand
one and are in a
reasonable location to do so, such as a
city or town.
At 5th level in this class, when your
guardian uses the
Attack action, they can attack twice
instead of once.
At 7th level in this class, you may
command your guardian
to perform actions as a bonus action
instead of an action.
TRANSFONDO

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