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#include <math.h>
main(){
int j = 1;
for(i=0;i<10;i++){
cin>>num;
cuadrado = num*num;
cubo = num*num*num;
raiz = sqrt(num);
seno = sin(num);
coseno = cos(num);
tangente = tan(num);
cout<<"Cuadrado "<<cuadrado<<endl;
cout<<"Cubo "<<cubo<<endl;
cout<<"Seno "<<seno<<endl;
cout<<"Coseno "<<coseno<<endl;
cout<<"Tangente "<<tangente<<endl;
j=j+1;
return 0;
}
#include <iostream>
#include <conio.h>
#include <math.h>
int opt, num1, num2, suma, resta, mult, div, residuo, cuadrado, cubo;
int i,j=1;
int main(){
cin>>opt;
switch (opt)
case 1:
cin>>num1;
cin>>num2;
suma = 0;
suma = num1+num2;
break;
case 2:
cout<<"\nIngrese un numero "<<endl;
cin>>num1;
cin>>num2;
resta = 0;
resta = num1-num2;
break;
case 3:
cin>>num1;
cin>>num2;
mult = 0;
mult = num1*num2;
break;
case 4:
cin>>num1;
cin>>num2;
div = num1/num2;
break;
case 5:
cin>>num2;
int cociente;
cociente = num1/num2;
residuo = num1-(cociente*num2);
break;
case 6:
cin>>num1;
cuadrado = num1*num1;
break;
case 7:
cin>>num1;
cubo = num1*num1*num1;
break;
case 8:
cin>>num1;
raiz = sqrt(num1);
break;
case 9:
cout<<"\nIngrese un numero "<<endl;
cin>>num1;
seno = sin(num1);
break;
case 10:
cin>>num1;
coseno = cos(num1);
break;
case 11:
cin>>num1;
tangente = tan(num1);
break;
return 0;
}
#include <iostream>
#include <math.h>
int vec[10];
int vec2[10];
int main(){
cout<<" Operaciones\n"<<endl;
cin>>opt;
switch (opt)
int i,j,num,num2;
case 1:
suma = 0;
j = 1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
j=j+1;
}
break;
case 2:
resta = 0;
j = 1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
resta = resta-vec[i];
j=j+1;
break;
case 3:
mult = 1;
j = 1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
j=j+1;
break;
case 4:
div = 0;
j = 1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
cin>>num2;
vec2[i]=num2;
div = vec[i]/vec2[i];
break;
case 5:
residuo = 0;
j = 1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
cin>>num2;
vec2[i]=num2;
int cociente;
cociente = vec[i]/vec2[i];
residuo = vec[i]-(cociente*vec2[i]);
break;
case 6:
cuadrado = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
cuadrado = vec[i]*vec[i];
j=j+1;
break;
case 7:
cubo = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
cubo = vec[i]*vec[i]*vec[i];
j=j+1;
}
break;
case 8:
raiz = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
raiz = sqrt(vec[i]);
j=j+1;
break;
case 9:
seno = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
seno = sin(vec[i]);
j=j+1;
break;
case 10:
coseno = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
coseno = cos(vec[i]);
j=j+1;
break;
case 11:
tangente = 0;
j=1;
for (i=0;i<10;i++){
cin>>num;
vec[i]=num;
tangente = tan(vec[i]);
j=j+1;
break;
return 0;