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77350A
HEALTH AND SAFETY INFORMATION. You may need only simple instructions to correct a problem with your product. Try our website at
support.nintendo.com or call our Consumer Assistance Hotline at 1-800-255-3700, rather than going
IMPORTANT SAFETY INFORMATION: READ THE FOLLOWING WARNINGS BEFORE YOU OR YOUR to your retailer. Hours of operation are 6 a.m. to 7 p.m., Pacific Time, Monday - Sunday (times subject to change).
If the problem cannot be solved with the troubleshooting information available online or over the telephone, you
CHILD PLAY VIDEO GAMES. will be offered express factory service through Nintendo. Please do not send any products to Nintendo without
contacting us first.
WARNING – Seizures HARDWARE WARRANTY
• Some people (about 1 in 4000) may have seizures or blackouts triggered by light flashes or Nintendo of America Inc. (“Nintendo”) warrants to the original purchaser that the hardware product shall be free
patterns, and this may occur while they are watching TV or playing video games, even if they have from defects in material and workmanship for twelve (12) months from the date of purchase. If a defect covered
by this warranty occurs during this warranty period, Nintendo will repair or replace the defective hardware product
never had a seizure before. or component, free of charge.* The original purchaser is entitled to this warranty only if the date of purchase
• Anyone who has had a seizure, loss of awareness, or other symptom linked to an epileptic is registered at point of sale or the consumer can demonstrate, to Nintendo’s satisfaction, that the product was
condition should consult a doctor before playing a video game. purchased within the last 12 months.
• Parents should watch their children play video games. Stop playing and consult a doctor if you or GAME & ACCESSORY WARRANTY
your child has any of the following symptoms: Nintendo warrants to the original purchaser that the product (games and accessories) shall be free from defects in
material and workmanship for a period of three (3) months from the date of purchase. If a defect covered by this
Convulsions Eye or muscle twitching Altered vision warranty occurs during this three (3) month warranty period, Nintendo will repair or replace the defective product,
Loss of awareness Involuntary movements Disorientation free of charge.*
SERVICE AFTER EXPIRATION OF WARRANTY
• To reduce the likelihood of a seizure when playing video games: Please try our website at support.nintendo.com or call the Consumer Assistance Hotline at 1-800-255-3700 for
1. Sit or stand as far from the screen as possible. troubleshooting information and repair or replacement options and pricing.*
2. Play video games on the smallest available television screen. *In some instances, it may be necessary for you to ship the complete product, FREIGHT PREPAID AND INSURED FOR
3. Do not play if you are tired or need sleep. LOSS OR DAMAGE, to Nintendo. Please do not send any products to Nintendo without contacting us first.
4. Play in a well-lit room. WARRANTY LIMITATIONS
5. Take a 10 to 15 minute break every hour. THIS WARRANTY SHALL NOT APPLY IF THIS PRODUCT: (a) IS USED WITH PRODUCTS NOT SOLD OR LICENSED BY
NINTENDO (INCLUDING, BUT NOT LIMITED TO, NON-LICENSED GAME ENHANCEMENT AND COPIER DEVICES,
ADAPTERS, SOFTWARE, AND POWER SUPPLIES); (b) IS USED FOR COMMERCIAL PURPOSES (INCLUDING RENTAL);
WARNING – Repetitive Motion Injuries and Eyestrain (c) IS MODIFIED OR TAMPERED WITH; (d) IS DAMAGED BY NEGLIGENCE, ACCIDENT, UNREASONABLE USE, OR BY
OTHER CAUSES UNRELATED TO DEFECTIVE MATERIALS OR WORKMANSHIP; OR (e) HAS HAD THE SERIAL NUMBER
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avoid problems such as tendinitis, carpal tunnel syndrome, skin irritation or eyestrain: ANY APPLICABLE IMPLIED WARRANTIES, INCLUDING WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
• Avoid excessive play. Parents should monitor their children for appropriate play. PARTICULAR PURPOSE, ARE HEREBY LIMITED IN DURATION TO THE WARRANTY PERIODS DESCRIBED ABOVE (12
MONTHS OR 3 MONTHS, AS APPLICABLE). IN NO EVENT SHALL NINTENDO BE LIABLE FOR CONSEQUENTIAL OR
• Take a 10 to 15 minute break every hour, even if you don’t think you need it. INCIDENTAL DAMAGES RESULTING FROM THE BREACH OF ANY IMPLIED OR EXPRESS WARRANTIES. SOME STATES
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as tingling, numbness, burning or stiffness, stop and rest for several hours before playing again. INCIDENTAL DAMAGES, SO THE ABOVE LIMITATIONS MAY NOT APPLY TO YOU.
• If you continue to have any of the above symptoms or other discomfort during or after This warranty gives you specific legal rights. You may also have other rights which vary from state to state or
play, stop playing and see a doctor. province to province.
Nintendo’s address is: Nintendo of America Inc., P.O. Box 957, Redmond, WA 98073-0957 U.S.A.
CAUTION – Motion Sickness This warranty is only valid in the United States and Canada.
Playing video games can cause motion sickness in some players. If you or your child feel dizzy
or nauseous when playing video games, stop playing and rest. Do not drive or engage in other
demanding activity until you feel better.
IMPORTANT LEGAL INFORMATION This Nintendo game is not designed for use with
any unauthorized device. Use of any such device will invalidate your Nintendo product warranty.
Copying of any Nintendo game is illegal and is strictly prohibited by domestic and international
©1992-2012 HAL Laboratory, Inc. / Nintendo. ™, ® and the Wii logo are trademarks of Nintendo. © 2012 Nintendo.
intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to
protect your software. Violators will be prosecuted.
REV–E
CAUTION: WRIST STRAP USE
Starting the Game
Please use the wrist strap to help prevent injury to other people or damage to 1. Insert the Kirby’s Dream Collection Special Edition Game Disc into the Wii
surrounding objects or the Wii Remote in case you accidentally let go of the console’s disc slot, point at the Disc Channel, and press .
Wii Remote during gameplay. *If the game title is not displayed, a Wii system menu update is needed.
Also remember the following:
• Make sure all players put on the wrist strap properly when it is their turn. 2. When the Channel Preview screen is
• Do not let go of the Wii Remote during gameplay. displayed, point at Start and press .
• Dry your hands if they become moist.
3. The title screen will be displayed.
• Allow adequate room around you during gameplay and make sure that all Press to go to the mode-selection
areas you might move into are clear of other people and objects. screen.
• Stay at least three feet from the television.
• Use the Wii Remote Jacket.
Channel Preview Screen
Follow the footsteps of the Kirby series year by year. You can
Kirby’s
view the gameplay videos and packages for all titles, as well as
History
anime TV episodes.
For Wii Remote™ controls, please see pages 7-22. For details on the controls for
each game of Classic Titles, please read the electronic manual. Electronic manuals
can be accessed from the HOME Menu after selecting the game.
3 4
Saving and Suspend Feature Controls for New Challenge Stages
In the New Challenge Stages, your game is saved automatically as you clear each For the Wii Remote controls, please see pages 19-20.
stage. In all Classic Titles games, your game progress is saved either with Suspend
Points or the game’s save function. In The Great Cave Offensive, one of the Kirby L Button + Button R Button
Super Star game modes, you need to save the game progress at one of the save points. Guard Pause Guard
Note: Saving will require 31 open blocks in the Wii system memory. x Button
Note: The save data for New Challenge Stages and Classic Titles can be erased Jump,
individually. The erased data cannot be recovered, so please be careful. +Control Pad (repeatedly) Fly
Note: For more information on how to delete files from your Wii system memory Move, (+Control
or copy files to an SD Card, please see the Wii Settings and Data Management Pad down)
Swallow a Button
section of your Wii Operations Manual.
Jump,
When you quit the game in Classic Titles, a Suspend Point is created and the game (repeatedly) Fly
will continue from that point the next time you play. The Suspend Point will be L Stick
deleted once the game has restarted. Move, (down)
Note: Kirby’s Dream Land only has the suspend function and does not have the Swallow HOME Button y Button b Button
save function. Display Inhale/Spit, Inhale/Spit,
Note: Kirby 64: The Crystal Shards only has the save function and does not have HOME Menu (while Kirby has (while Kirby has
a Copy Ability) a Copy Ability)
the suspend function.
Use Copy Ability Use Copy Ability
Frame A Button
Jump, (repeatedly) Fly Guard
R Button
5 6
INHALE
After inhaling: Swallow
Spit
In midair: Shoot air
Basic Actions
MOVE
Hover
Duck
START GAME JUMP
PAUSE
Inhale an Enemy and Spit It Out to Attack Another! Items That Will Help on Your Adventure
Press near an enemy to inhale it into your mouth. Invincible Candy Pep Brew
It turns Kirby invincible for It recovers Kirby’s health by
a certain time. two bars.
Return to the main menu On the HOME Menu, select Reset to go back to Return to the title screen Hold down simultaneously to return
Kirby’s Dream Collection. to the title screen without creating a Suspend Point.
7 8
MOVE (press twice to dash) INHALE USE COPY ABILITY
After inhaling:
Duck
Swallow
Hover Spit
Slide
Basic Actions
START GAME
DISCARD PAUSE JUMP
COPY ABILITY
Kirby can inhale certain enemies and copy their abilities. There are many types of abilities Kirby can copy.
Try them all out by swallowing different enemies.
Basic Actions
DISCARD
COPY ABILITY JUMP
START GAME
PART WITH FRIEND PAUSE
Three Friends You Can Depend On: Friends and Copy Abilities
Return to the main menu On the HOME Menu, select Reset to go back to Return to the title screen Hold down simultaneously to return
11 Kirby’s Dream Collection. to the title screen without creating a Suspend Point. 12
MOVE (press twice to dash) INHALE USE COPY ABILITY
After inhaling:
Duck
Swallow
Open treasure box
Spit
Slide
Basic Actions
GUARD
While Kirby has a Copy Ability, press to bring out a Helper. If you press any button on a second controller,
Player 2 can control the Helper. Press multiple
When Kirby has times to release
an ability, press Make a r! Infinite Jump the Helper.
pea
to… H er ap
e lp
Press multiple times to float in the air.
Return to the main menu On the HOME Menu, select Reset to go back Return to the title screen Hold down simultaneously to return
to Kirby’s Dream Collection. to the title screen without creating a Suspend Point.
13 14
MOVE (press twice to dash) INHALE USE COPY ABILITY
After inhaling:
Duck
Swallow
Slide Spit
Basic Actions
TEAM UP
WITH FRIEND
DETACH
JUMP
CALL UP GOOEY FLY
DISCARD
START GAME COPY ABILITY (press repeatedly)
PAUSE
Return to the main menu On the HOME Menu, select Reset to go back Return to the title screen Hold down simultaneously to return
15 to Kirby’s Dream Collection. to the title screen without creating a Suspend Point. 16
DISCARD INHALE USE COPY ABILITY
COPY ABILITY After inhaling: After lifting,
After inhaling, lift up Swallow throws object
After lifting, throw upward Spit
Basic Actions
MOVE
(press twice to dash)
Duck
Slide
JUMP
Start game
Pause
FLY (press repeatedly)
Method 2
Mixing Copy Abilities! Throw an ability
enemy at another
If you mix two Copy Abilities at the same time, the ability enemy.
Copy Abilities will change according to the combination. Lift up or inhale an ability Swallow the resulting
There are three different mixing methods. enemy and throw or spit it Ability Star.
at another ability enemy.
Method 1 Method 3
Swallow two enemies Throw an Ability Star
with abilities at the at an ability enemy.
same time.
If you inhale two enemies and swallow them...the Copy Abilities are mixed! Throw an Ability Star at an Swallow the resulting
ability enemy. Ability Star.
Return to the main menu On the HOME Menu, select Reset to go back Return to the title screen Hold down simultaneously to return
17 to Kirby’s Dream Collection. to the title screen. 18
INHALE USE COPY ABILITY
GUARD After inhaling:
Swallow
Spit
Basic Actions
Defeat enemies, and travel Time your jumps to collect Check out how to use moves. Select the Copy Ability and
quickly with the right moves! all the coins! practice, practice, practice!
Return to the main menu On the HOME Menu, select Reset to go back
19 to Kirby’s Dream Collection. 20
SELECT HISTORY
Rotate the game packages CLOSE
Control Overview
CONFIRM
SHOW FRONT IMAGE While viewing game package,
OF A GAME PACKAGE zoom in/out
Return to the main menu On the HOME Menu, select Reset to go back
21 to Kirby’s Dream Collection. 22