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MONSTER A3 GUIDE TO CRAFTING

TIER ONE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - ARCHER


TIER TWO CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - MAGE
TIER THREE CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - HK
TIER FOUR CRAFTING MATERIALS SPECIAL MATERIALS FOR G9 CRAFTING - WARRIOR
TIER FIVE CRAFTING MATERIALS
TIER SIX CRAFTING MATERIALS GRADE 7.5 WEAPONS
GRADE 8.5 WEAPONS
CRAFTING STORAGE BOX GRADE 9 WEAPONS
GRADE 10 WEAPONS
BASIC RUNES (STONES) GRADE 9 ARMOUR ARCHER
UPGRADE BY LEVEL + GRADE WITH RUNES GRADE 9 ARMOUR HK
ADD MOUNTING AND BLESS OPTIONS WITH RUNES GRADE 9 ARMOUR WARRIOR
ADD ADDITIONAL DEFENCE AND ATTACK OPTIONS WITH RUNES GRADE 9 ARMOUR MAGE
ADD OPTIONS TO ARMOUR ITEMS GRADE 10 ARMOUR ARCHER
RELOADING ARMOUR OPTIONS GRADE 10 ARMOUR HK
ADDING OPTION TO ACCESSORIES GRADE 10 ARMOUR WARRIOR
GRADE 10 ARMOUR MAGE
DETAILS OF MAX OPTION ON ARMOUR SETS
PASSIVE SKILLS
LEVELING WITH JEWELS

WEB LINKS AND CREDITS

made by : HolyKn1ght a.k.a 7


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Tier 1 Materials
These are the most abundant materials. They can be easily
acquired by hunting any monster in any map.

Bone shard Stone piece Pointyhair Scale

Shuteburr ore Kardite ore Syldinon ore Kardion ore

TIER 2
TIER 3
TIER 4
TIER 5
TIER 6

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Tier 2 Materials
These materials are acquired by crafting Tier 1 materials or by hunting monsters. The crafting formulas for these are provided below.
Item to be crafted Materials needed Item to be crafted Materials needed

Bone Powder Bone shards x 4 Shuteburr piece Shuteburr ore x 6

Stone powder Stone Pieces x 4 Kardite piece Kardite ore x 6

Faf wood branch Pointy hair x 2 Scale x 2 Syldinon piece Syldinon ore x 6

Kardion piece Kardion ore x 6


TIER 1
TIER 3
TIER 4
TIER 5
TIER 6

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Tier 3 Materials
Tier 3 materials are acquired by crafting of Tier 2 materials only. However, the Catalyst and Stabilizer can only be acquired by
hunting monsters, and impossible through crafting.
Item to be crafted Materials needed Item to be crafted Materials needed

Catalyst Dropped by Monsters Refined Shuteburr Shuteburr piece x 4

Stabilizer Dropped by Monsters Refined Kardite Kardite piece x 4

Refined Syldinon Syldinon piece x 4

Refined Kardion Kardion piece x 4 TIER 1


TIER 2
TIER 4
TIER 5
TIER 6

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Tier 4 Materials
Acquired only by crafting of Tier 3 materials. Impossible to get from hunting monsters.
Item to be crafted Materials needed Item to be crafted Materials needed

Tear of saint Catalyst x 2, Stabilizer x 1 Shuteburr crystal Refined Shuteburr x 3

Jewel of barrier Stabilizer x 2, Catalyst x 1 Kardite crystal Refined Kardite x 3

Syldinon crystal Refined Syldinon x 3

Kardion crystal Refined Kardion x 3


TIER 1
TIER 2
TIER 3
TIER 5
TIER 6

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Tier 5 Materials
Impossible to acquire by crafting,these materials can be acquired only from hunting monsters.

Secret of manufacturing sap of silbadu Silbadu branch Root of Silbadu

TIER 1
TIER 2
TIER 3
TIER 4
TIER 6

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Tier 6 Materials

All the Tier 5 items are Impossible to acquire by crafting. They can be acquired from hunting
monsters only. Sarghis alone can be bought from the Armory NPC. It is not dropped by monsters.

Sarghis - Can be Bought


Aiigis Drapurr Kartas kripis Grace of Silbadu from NPC

TIER 1
TIER 2
TIER 3
TIER 4
TIER 5

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Special Materials - Archer
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed

Any 1 Grade 7
Archer Weapon
Cross stick of disposition Shuteburr crystal x 1, Kardion crystal x1, G7 Archer Weapon x1

Any 1 Grade 8
Archer Weapon
Cross stick of Wind Tear of saint x 2, Stabilizer x 1, G8 Archer weapon x 1, Root of Silbadu x 1

Any 1 Grade 7
Archer Armour
Mark of freedom Shuteburr crystal x 1, Kardion crystal x 1, G7 Archer Armour x 1

Any 1 Grade8
Archer Amour
Mark of Faith Jewel of Barrier x 2, Stabilizer x 1, G8 Archer Armour x 1, Root of Silbadu x 1

MAGE
HK
WARRIOR

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Special Materials - Mage
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed

Any 1 Grade 7
Mage Weapon
Symbol of wisdom Kardite crystal x 1, Kardion crystal x1, G7 Mage Weapon x1

Any 1 Grade 8
Mage Weapon
Symbol of truth Tear of saint x2, Stabilizer x1, G8 Mage weapon x1, Silbadu branch x1

Any 1 Grade 7
Mage Armour
Mark of destruction Kardite crystal x 1, Kardion crystal x1, G7 Mage Armour x1

Any 1 Grade8
Mage Armour
Mark of harmony Jewel of Barrier x 2, Stabilizer x 1, G8 Warrior Weapon x1, Silbadu branch x1

ARCHER
HK
WARRIOR

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Special Materials - Holy Knight
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed

Any 1 Grade 7
Holy Knight
Weapon
Handle of storm Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Weapon x 1

Any 1 Grade 8
Holy Knight
Weapon
Handle of Chaos Tear of saint x 2, Stabilizer x 1, G8 Holy knight Weapon x 1, Sap of Silbadu

Any 1 Grade 7
Holy Knight
Armour
Mark of cool Syldinon crystal x 1, Kardion crystal x1, G7 Holy Knight Armour x 1

Any 1 Grade 8
Holy Knight Amour
Mark of Dignity Jewel of Barrier x2, Stabilizer x1, G8 Holy knight Armor1 x1, Sap of Silbadu x1

ARCHER
MAGE
WARRIOR

BACK TO INDEX
Special Materials - Warrior
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.
Item to be crafted Materials needed

Any 1 Grade 7
Warrior Weapon
Steel Blade Shuteburr crystal x 1, Kardion crystal x1, G7 Warrior Weapon x1

Any 1 Grade 8
Warrior Weapon
Unbreakable blade Tear of saint x 1, Stabilizer x 1, G8 Warrior weapon x 1, Secret of Manufacturing

Any 1 Grade 7
Warrior Armour
Mark of spirit Shuteburr crystal x 1, Kardion crystal x1, G7 Warrior Armour x1

Any 1 Grade 8
Warrior Weapon
Mark of Bravery Jewel of Barrier x 2, Stabilizer x1, G8 Warrior Weapon x1, Secret of Manufacturing.

ARCHER
MAGE
HK

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Basic Ingredients for Storage Box
When sold, these crafted items fetch a higher price than when ingredients are sold individually.
Item to be crafted Materials needed

Horn of Hardship Bone Shard x 2 Stone Piece x 2

Awl of Craftsman Pointy Hair x 3 Scale x 3

Tree Branch of Craftsman Fat Wood Branch X 2 Bone Powder X 2 Stone Powder X 2

Storage Box

A Storage Box can store up to 100 items of the same kind. Only items like crafting materials and potions can be stored.
To Store: Left click on the item and drop into the storage box. To retrieve: Right click on Storage Box to retrieve. The
Storage box is not usable when the Stash window is open.
Item to be crafted Materials needed

Storage Box Horn of Hardship X 1 Awl of Craftsman X 1 Tree Branch of Craftsman X 1

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G7.5 weapons Crafting
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting
monsters.

WARRIOR
Item to be crafted Materials needed

KerrGladee Shuteburr crystal x 1 Steel blade x1

KerrSkoll Kardite crystal x 1 Steel blade x1

KerrLofn Syldinon crystal x 1 Steel blade x1

HK
Item to be crafted Materials needed

KerrBrang Kardion crystal x 1 Handle of Storm x1

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KerrDuneyr Shuteburr crystal x 1 Handle of Storm x1

MAGE
Item to be crafted Materials needed

KerrDheokhon Kardite crystal x 1 Symbol of Wisdom x1

KerrLllem Syldinon crystal x 1 Symbol of Wisdom x1

ARCHER
Item to be crafted Materials needed

KerrBettia Kardion crystal x1 Cross stick of Disposition x1

KerrAimer Shuteburr crystal x1 Cross stick of Disposition x1

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G8.5 weapons Crafting
Made only with Grade 7 or Grade 8 weapons or armour, impossible to get from hunting monsters.

WARRIOR
Item to be crafted Materials needed

KerrShuethern Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Unbreakable blade x1

KerrDhestirl Syldinon crystal Tree Branch of Craftsman x 1 Unbreakable blade x1

KerrGred Kardite crystal Tree Branch of Craftsman x 1 Unbreakable blade x1

HK
Item to be crafted Materials needed

KerrFafnir Kardion crystal x 1 Tree Branch of Craftsman x 1 Handle of Chaos x1

BACK TO INDEX

KerrTuath Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Handle of Chaos x1

MAGE
Item to be crafted Materials needed

KerrFrigga Kardite crystal x 1 Tree Branch of Craftsman x 1 Symbol of Truth x1

KerrFreki Syldinon crystal x 1 Tree Branch of Craftsman x 1 Symbol of Truth x1

ARCHER
Item to be crafted Materials needed

KerrSympagis Kardion crystal x 1 Tree Branch of Craftsman x 1 Cross stick of Wind x1

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KerrTakhis Shuteburr crystal x 1 Tree Branch of Craftsman x 1 Cross stick of Wind x1


GRADE 9 WEAPONS

ARCHER

EpithymiA kripis Tear of saint Kardion crystal Cross stick of disposition Cross stick of Wind Root of Silbadu

Antria kripis Tear of saint Shuteburr crystal Cross stick of disposition Cross stick of Wind Root of Silbadu

HK

Osric Drapurr Tear of saint Kardion crystal Handle of storm Handle of Chaos sap of silbadu

Nharkerr Drapurr Tear of saint Shuteburr crystal Handle of storm Handle of Chaos sap of silbadu

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WARRIOR

Spellen Sword Aiigis Tear of saint Shuteburr crystal Steel Blade Unbreakable blade Secret of manufacturing

Ysolde Axe Aiigis Tear of saint Kardite crystal Steel Blade Unbreakable blade Secret of manufacturing

Tampyas Aiigis Tear of saint Syldinon crystal Steel Blade Unbreakable blade Secret of manufacturing

MAGE

Mio Staff Kartas Tear of saint Kardite crystal Symbol of wisdom Symbol of truth Silbadu branch

Rhimitta Staff Kartas Tear of saint Syldinon crystal Symbol of wisdom Symbol of truth Silbadu branch

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GRADE 10 WEAPONS

ARCHER

Pathos EpithymiA Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Wadune Antria Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

HK

Cler Osric Sarghis Grace of Silbadu Kardite crystal Syldinon crystal Kardion crystal

Marshareck Nharkerr Sarghis Grace of Silbadu Kardite crystal Syldinon crystal Kardion crystal

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WARRIOR

Oroje Sword Spellen Sword Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Strah Axe Ysolde Axe Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Mlahdika Tampyas Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

MAGE

Modriian Staff Mio Staff Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Kafulga Staff Rhimitta Staff Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

BACK TO INDEX
Grade 9 Bow Archer Armour

Kokinos Armor

Catalyst Shuteburr crystal Mark of freedom Mark of Faith kripis

Kokinos Pants

Catalyst Kardite crystal Mark of freedom Mark of Faith kripis

Kokinos Helmet

Catalyst Syldinon crystal Mark of freedom Mark of Faith kripis

Kokinos Boots

Catalyst Kardion crystal Mark of freedom Mark of Faith kripis

Kokinos Gloves

Catalyst Mark of freedom Mark of Faith kripis


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Grade 9 Crossbow Archer Armour

Numa Armor

Stabilizer Shuteburr crystal Mark of freedom Mark of Faith kripis

Numa Pants

Stabilizer Kardite crystal Mark of freedom Mark of Faith kripis

Numa Helmet

Stabilizer Syldinon crystal Mark of freedom Mark of Faith kripis

Numa Boots

Stabilizer Kardion crystal Mark of freedom Mark of Faith kripis

Numa Gloves

Stabilizer Mark of freedom Mark of Faith kripis


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G 10 ARMOUR ARCHER - BOW

Petra Armor

Kokinos Armor Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Petra Pants

Kokinos Pants Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Petra Helmet

Kokinos Helmet Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Petra Boots

Kokinos Boots Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Petra Gloves

Kokinos Gloves Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal
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G 10 ARMOUR ARCHER - X-BOW

Skortia Armor

Numa Armor Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Skortia Pants

Numa Pants Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Skortia Helmet

Numa Helmet Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Skortia Boots

Numa Boots Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal

Skortia Gloves

Numa Gloves Sarghis Grace of Silbadu Kardion crystal Shuteburr crystal Kardite crystal
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G9 ARMOUR HK - SWORD

Shirk Armor

Catalyst Shuteburr crystal Mark of cool Mark of Dignity Drapurr

Shirk Pants

Catalyst Kardite crystal Mark of cool Mark of Dignity Drapurr

Shirk Helmet

Catalyst Syldinon crystal Mark of cool Mark of Dignity Drapurr

Shirk Boots

Catalyst Kardion crystal Mark of cool Mark of Dignity Drapurr

Shirk Gloves

Catalyst Mark of cool Mark of Dignity Drapurr

Ceorn Shield

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Tear of saint Mark of cool Mark of Dignity Drapurr

G9 ARMOUR HK - MACE

Geisen Armor

Stabilizer Shuteburr crystal Mark of cool Mark of Dignity Drapurr

Geisen Pants

Stabilizer Kardite crystal Mark of cool Mark of Dignity Drapurr

Geisen Helmet

Stabilizer Syldinon crystal Mark of cool Mark of Dignity Drapurr

Geisen Boots

Stabilizer Kardion crystal Mark of cool Mark of Dignity Drapurr

Geisen Gloves

Stabilizer Mark of cool Mark of Dignity Drapurr

Hwirehenze Shield

Jewel of barrier Mark of cool Mark of Dignity Drapurr BACK TO INDEX


G10 HK ARMOUR - SWORD

Vogghomdek Armor

Shirk Armor Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Vogghomdek Pants

Shirk Pants Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Vogghomdek Helmet

Shirk Helmet Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Vogghomdek Boots

Shirk Boots Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Vogghomdek Gloves

Shirk Gloves Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Barstron Shield BACK TO INDEX

Ceorn Shield Sarghis Kardion crystal Syldinon crystal Kardite crystal

G10 HK ARMOUR - MACE

Jashital Armor

Geisen Armor Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Jashital Pants

Geisen Pants Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Jashital Helmet

Geisen Helmet Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Jashital Boots

Geisen Boots Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Jashital Gloves

Geisen Gloves Sarghis Grace of Silbadu Kardion crystal Syldinon crystal Kardite crystal

Bragharr Shield

Hwirehenze Shield Sarghis Kardion crystal Syldinon crystal Kardite crystal


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G9 ARMOUR WARRIOR - SWORD

Exterr Armor

Catalyst Shuteburr crystal Mark of spirit Mark of Bravery Aiigis

Exterr Pants

Catalyst Kardite crystal Mark of spirit Mark of Bravery Aiigis

Exterr Helmet

Catalyst Syldinon crystal Mark of spirit Mark of Bravery Aiigis

Exterr Boots

Catalyst Kardion crystal Mark of spirit Mark of Bravery Aiigis

Exterr Gloves

Catalyst Mark of spirit Mark of Bravery Aiigis

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G9 ARMOUR WARRIOR - AXE

Wolfreck Armor

Stabilizer Shuteburr crystal Mark of spirit Mark of Bravery Aiigis

Wolfreck Pants

Stabilizer Kardite crystal Mark of spirit Mark of Bravery Aiigis

Wolfreck Helmet

Stabilizer Syldinon crystal Mark of spirit Mark of Bravery Aiigis

Wolfreck Boots

Stabilizer Kardion crystal Mark of spirit Mark of Bravery Aiigis

Wolfreck Gloves

Stabilizer Mark of spirit Mark of Bravery Aiigis

BACK TO INDEX

G9 ARMOUR WARRIOR - SPEAR

Jaddit Armor

Shuteburr crystal Mark of spirit Mark of Bravery Aiigis

Jaddit Pants

Kardite crystal Mark of spirit Mark of Bravery Aiigis

Jaddit Helmet

Syldinon crystal Mark of spirit Mark of Bravery Aiigis

Jaddit Boots

Kardion crystal Mark of spirit Mark of Bravery Aiigis

Jaddit Gloves

Mark of spirit Mark of Bravery Aiigis

BACK TO INDEX
G 10 WARRIOR ARMOUR - SWORD

Osnost Armor

Exterr Armor Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Osnost Pants

Exterr Pants Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Osnost Helmet

Exterr Helmet Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Osnost Boots

Exterr Boots Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Osnost Gloves

Exterr Gloves Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal
BACK TO INDEX

G 10 WARRIOR ARMOUR - AXE

Selkira Armor

Wolfreck Armor Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Selkira Pants

Wolfreck Pants Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Selkira Helmet

Wolfreck Helmet Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Selkira Boots

Wolfreck Boots Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Selkira Gloves

Wolfreck Gloves Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal
BACK TO INDEX

G 10 WARRIOR ARMOUR - SPEAR

Silabha Armor

Jaddit Armor Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Silabha Pants

Jaddit Pants Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Silabha Helmet

Jaddit Helmet Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Silabha Boots

Jaddit Boots Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal

Silabha Gloves

Jaddit Gloves Sarghis Grace of Silbadu Shuteburr crystal Kardite crystal Syldinon crystal
BACK TO INDEX
G 9 MAGE ARMOUR - DEX

Laginurr Armor

Catalyst Shuteburr crystal Mark of destruction Mark of harmony Kartas

Laginurr Pants

Catalyst Kardite crystal Mark of destruction Mark of harmony Kartas

Laginurr Helmet

Catalyst Syldinon crystal Mark of destruction Mark of harmony Kartas

Laginurr Boots

Catalyst Kardion crystal Mark of destruction Mark of harmony Kartas

Laginurr Gloves

Catalyst Mark of destruction Mark of harmony Kartas


BACK TO INDEX

G 9 MAGE ARMOUR - ELE

Axesur Armor

Stabilizer Shuteburr crystal Mark of destruction Mark of harmony Kartas

Axesur Pants

Stabilizer Kardite crystal Mark of destruction Mark of harmony Kartas

Axesur Helmet

Stabilizer Syldinon crystal Mark of destruction Mark of harmony Kartas

Axesur Boots

Stabilizer Kardion crystal Mark of destruction Mark of harmony Kartas

Axesur Gloves

Stabilizer Mark of destruction Mark of harmony Kartas


BACK TO INDEX
G 10 MAGE ARMOUR - DEX

Slverrd Armor

Laginurr Armor Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Slverrd Pants

Laginurr Pants Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Slverrd Helmet

Laginurr Helmet Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Slverrd Boots

Laginurr Boots Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Slverrd Gloves

Laginurr Gloves Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal
BACK TO INDEX

G 10 MAGE ARMOUR - ELE

Nesrhezen Armor

Axesur Armor Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Nesrhezen Pants

Axesur Pants Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Nesrhezen Helmet

Axesur Helmet Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Nesrhezen Boots

Axesur Boots Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal

Nesrhezen Gloves

Axesur Gloves Sarghis Grace of Silbadu Syldinon crystal Kardion crystal Shuteburr crystal
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BASIC RUNES

BACK TO INDEX
UPGRADE ITEM BY GRADE ( YOU HAVE TO CRAFT G9 AND G10 ITEMS)

Grade of Equipment to be Grade of Upgraded Status of Equipment


Standard Runes Items Used for Combination Upgraded Equipment when Upgrading Fails
Ur(1) Thorn(2) Ken (3) Nyd (5) Nyd (5) - - - - Grade 2 Grade 3 Will not be destroyed
Ur(1) Thorn(2) Ken (3) Nyd (5) Sigel (7) - - - - Grade 3 Grade 4 Will not be destroyed
Ur(1) Thorn(2) Ken (3) Sigel (7) Sigel (7) - - - - Grade 4 Grade 5 Will not be destroyed
Ur(1) Thorn(2) Ken (3) Sigel (7) Ing (9) - - - - Grade 5 Grade 6 Will not be destroyed
Ur(1) Thorn(2) Ken (3) Ing (9) Ing (9) - - - - Grade 6 Grade 7 May be destroyed
Ur(1) Thorn(2) Ken (3) Odal (10) Odal (10) - - - - Grade 7 Grade 8 May be destroyed

UPGRADE ITEM BY LEVELS ***

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur(1) Ken (3) Thorn(2) Nyd (5) Eoh (6) - - - - Grade 1 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Eoh (6) Eoh (6) - - - - Grade 2 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Eoh (6) Tir (8) - - - - Grade 3 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Tir (8) Tir (8) - - - - Grade 4 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Tir (8) Odal (10) - - - - Grade 5 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) - - - - Grade 6 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) Sigel (7) - - - Grade 7 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Odal (10) Odal (10) Tir (8) - - - Grade 8 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Ing (9) Ing (9) Sigel (7) - - - Grade 9 Item May be destroyed
Ur(1) Ken (3) Thorn(2) Ing (9) Ing (9) Tir (8) - - - Grade 10 Item May be destroyed

BACK TO INDEX

***
Combination Formulas for adding "Bless" & "Reduce Requirements by (%)" options at weapons or armor except rings and
necklaces.

1) Adding "Bless" Option


Items Used for Combination Equipment to be Status of Equipment when
Standard Runes Blessed Upgrading Fails
Thorn (2) Ken (3) Ur (1) Wyn (4) Eoh (6) - - - - Grade 1 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Nyd (5) Eoh (6) - - - - Grade 2 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Wyn (4) Nyd (5) Tir (8) - - - Grade 3 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Wyn (4) Tir (8) Tir (8) - - - Grade 4 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Nyd (5) Tir (8) Ing (9) - - - Grade 5 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Eoh (6) Ing (9) Ing (9) - - - Grade 6 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) - - - Grade 7 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Tir (8) Ing (9) Ing (9) - - - Grade 7.5 Item 100% success
Thorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) - - - Grade 8 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Ing (9) Ing (9) Odal (10) - - - Grade 8.5 Item 100% sucess
Thorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) - - - Grade 9 Item Will not be destroyed
Thorn (2) Ken (3) Ur (1) Odal (10) Odal (10) Ing (9) Ing (9) - - Grade 10 Item Will not be destroyed

2) Reduce Requirements (randomly by 10 - 30%) G9 AND G10 CANNOT BE MOUNTED WITH RUNES
Equipment to be
Items Used for Combination mounted Status of Equipment when
Standard Runes Upgrading Fails
Thorn (2) Ken (3) Ur (1) Wyn (4) Wyn (4) Nyd (5) - - - Grade 1 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Wyn (4) Nyd (5) Eoh (6) - - - Grade 2 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Wyn (4) Eoh (6) Wyn (4) Sigel (7) - - Grade 3 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Nyd (5) Nyd (5) Eoh (6) Tir (8) - - Grade 4 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Nyd (5) Eoh (6) Wyn (4) Ing (9) - - Grade 5 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Nyd (5) Wyn (4) Nyd (5) Odal (10) - - Grade 6 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Eoh (6) Eoh (6) Wyn (4) Sigel (7) Ing (9) - Grade 7 Item May be destroyed
Thorn (2) Ken (3) Ur (1) Eoh (6) Eoh (6) Wyn (4) Tir (8) Ing (9) - Grade 8 Item May be destroyed

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Combination Formulas for adding options to Armor
(except Body Armor Shields)
Type 1
Pants (Raise Accuracy ) Helmets (Raise MP Absorption)
Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration)
* Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves
Items Used for Combination Equipment to be Status of Equipment when
Standard Runes & 7 Rune Types Upgraded Upgrading Fails
Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) - - - Grade 1 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) - - - Grade 2 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) - - - Grade 3 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Wyn (4) - - - Grade 4 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) - Grade 6 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) - Grade 7 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) - Grade 8 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) - Grade 9 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed

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Type 2
Pants (Raise Evasion ) Helmets (Raise HP Absorption)
Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage)
* Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves
Items Used for Combination Equipment to be Status of Equipment when
Standard Runes & 7 Rune Types Upgraded Upgrading Fails
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) - - - Grade 1 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) - - - Grade 2 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) - - - Grade 3 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Tir (8) Wyn (4) Sigel (7) - - - Grade 4 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) - Grade 6 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) - Grade 7 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) - Grade 8 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) - Grade 9 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed

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Type 3
Pants (Raise Magic Evasion ) Helmets (Decrease HP / MP Use for Skills)
Boots (Raise Critical Hit Rate) Gloves (Raise Skill Attack Damage)
Items Used for Combination Equipment to be Status of Equipment when
Standard Runes & 7 Rune Types Upgraded Upgrading Fails
Ken (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) - - - Grade 1 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) - - - Grade 2 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Sigel (7) - - - Grade 3 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Wyn (4) Sigel (7) Tir (8) - - - Grade 4 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) Sigel (7) Ing (9) - Grade 5 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Wyn (4) Nyd (5) Tir (8) Odal (10) - Grade 6 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) Tir (8) Ing (9) - Grade 7 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Sigel (7) Nyd (5) Eoh (6) Tir (8) Odal (10) - Grade 8 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Tir (8) Eoh (6) Sigel (7) Ing (9) Odal (10) - Grade 9 Item Will not be destroyed
Ken (3) Ur (1) Thorn (2) Eoh (6) Sigel (7) Ing (9) Odal (10) Odal (10) - Grade 10 Item Will not be destroyed

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What is reloading?

Reloading means: trying to change the values of properties which are already existing in items, for example: changing a 4% critical Boots to a 7% critical Boots.
However the value has chances of decreasing also.
New properties cannot be added by reloading

Combination Formulas for Reloading Options to Armor


(except Body Armor, Shields) & Accessories

Type 1
Pants (Raise Accuracy ) Helmets (Raise MP Absorption)
Boots (Raise Critical Hit Evasion) Gloves (Raise Skill Duration)
* Note: Combination for adding "Raise Skill Duration" option does not work on Warrior gloves
Items Used for Combination Status of Equipment
Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) - - - - Grade 1 Item Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) - - - - Grade 2 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) - - - - Grade 3 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Wyn (4) - - - - Grade 4 Item Will not be destroyed
Ur (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyed
Ur (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed

BACK TO INDEX
Type 2
Pants (Raise Evasion ) Helmets (Raise HP Absorption)
Boots (Raise WZ Acquisition) Gloves (Raise Basic Attack Damage)
* Note: Combination for adding "Raise Basic Attack Damage" option does not work on Mage gloves
Items Used for Combination Status of Equipment
Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) - - - - Grade 1 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) - - - - Grade 2 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) - - - - Grade 3 Item Will not be destroyed
Ur (1) Ken (3) - Tir (8) Wyn (4) Sigel (7) - - - - Grade 4 Item Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyed
Ur (1) Ken (3) - Tir (8) Eoh (6) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed

Type 3
Pants (Raise Magic Evasion ) Helmets (Decrease HP / MP Use for Skills)
Boots (Raise Critical Hit Rate) Gloves (Raise Skill Attack Damage)
Items Used for Combination Status of Equipment
Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) - - - - Grade 1 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) - - - - Grade 2 Item Will not be destroyed
Ur (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) - - - - Grade 3 Item Will not be destroyed
Ur (1) Ken (3) - Wyn (4) Sigel (7) Tir (8) - - - - Grade 4 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) Sigel (7) Ing (9) - - Grade 5 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) Tir (8) Odal (10) - - Grade 6 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) Tir (8) Ing (9) - - Grade 7 Item Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) Tir (8) Odal (10) - - Grade 8 Item Will not be destroyed
Ur (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) Ing (9) Odal (10) - - Grade 9 Item Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Ing (9) Odal (10) Odal (10) - - Grade 10 Item Will not be destroyed

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4) Attack Power (Ice) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Wyn (4) Nyd (5) Eoh (6) - - - - Lvl 1 , 5, 10 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Eoh (6) Sigel (7) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Tir (8) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Ing (9) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Tir (8) Ing (9) Odal (10) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Ing (9) Odal (10) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed
5) Defense (Ice) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Eoh (6) Nyd (5) Wyn (4) - - - - Lvl 1 , 5, 10 Limit Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Eoh (6) Nyd (5) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Tir (8) Sigel (7) Eoh (6) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Ing (9) Tir (8) Sigel (7) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Odal (10) Ing (9) Tir (8) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Odal (10) Ing (9) Sigel (7) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed

6) Attack Power (Fire) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Nyd (5) Eoh (6) Wyn (4) - - - - Lvl 1 , 5, 10 Limit Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Sigel (7) Nyd (5) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Tir (8) Eoh (6) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Tir (8) Ing (9) Sigel (7) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Ing (9) Odal (10) Tir (8) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Ing (9) Odal (10) Sigel (7) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed

BACK TO INDEX
7) Defense (Fire) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Wyn (4) Eoh (6) Nyd (5) - - - - Lvl 1 , 5, 10 Limit Will not be destroyed
Ur (1) Ken (3) - Nyd (5) Sigel (7) Eoh (6) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Tir (8) Sigel (7) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Ing (9) Tir (8) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Tir (8) Odal (10) Ing (9) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Odal (10) Ing (9) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed

8) Attack Power (Lightning) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Eoh (6) Wyn (4) Nyd (5) - - - - Lvl 1 , 5, 10 Limit Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Nyd (5) Eoh (6) - - - - Lvl 15, 20, 30 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Tir (8) Eoh (6) Sigel (7) - - - - Lvl 40, 50, 60 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Ing (9) Sigel (7) Tir (8) - - - - Lvl 70, 80, 90 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Odal (10) Tir (8) Ing (9) - - - - Lvl 100, 110, 120 Limit Necklace Will not be destroyed
Ur (1) Ken (3) - Odal (10) Sigel (7) Ing (9) - - - - Lvl 130, 140, 150 Limit Necklace Will not be destroyed

9) Defense (Lightning) Reload on Accessories

Items Used for Combination Status of Equipment


Standard Runes & 7 Rune Types Equipment to be Upgraded when Upgrading Fails
Ur (1) Ken (3) - Nyd (5) Wyn (4) Eoh (6) - - - - Lvl 1 , 5, 10 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Eoh (6) Nyd (5) Sigel (7) - - - - Lvl 15, 20, 30 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Sigel (7) Eoh (6) Tir (8) - - - - Lvl 40, 50, 60 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Tir (8) Sigel (7) Ing (9) - - - - Lvl 70, 80, 90 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Ing (9) Tir (8) Odal (10) - - - - Lvl 100, 110, 120 Limit Rings Will not be destroyed
Ur (1) Ken (3) - Ing (9) Sigel (7) Odal (10) - - - - Lvl 130, 140, 150 Limit Rings Will not be destroyed

BACK TO INDEX
Combination Formulas for Adding Additional Attack Power
for Weapons and Additional Defence for Armor
Items Used for Combination Status of Equipment when
Standard Runes Equipment to be Upgraded Upgrading Fails

Thorn (2) Ur (1) Ken (3) Eoh (6) Wyn (4) - - - - Grade 1 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Wyn (4) Wyn (4) - - - - Grade 2 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Wyn (4) Sigel (7) - - - - Grade 3 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Sigel (7) Sigel (7) - - - - Grade 4 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Sigel (7) Odal (10) - - - - Grade 5 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Odal (10) Odal (10) - - - - Grade 6 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Tir (8) - - - Grade 7 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Tir (8) - - - Grade 7.5 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Sigel (7) Tir (8) - - Grade 8 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Odal (10) Odal (10) Sigel (7) Tir (8) - - Grade 8.5 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Ing (9) Ing (9) Sigel (7) Tir (8) - - Grade 9 Item Will not be destroyed
Thorn (2) Ur (1) Ken (3) Ing (9) Ing (9) Odal (10) Sigel (7) - - Grade 10 Item Will not be destroyed

BACK TO INDEX
Adding Options to Accessories

Endow Attack Power (Ice)


Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Wyn (4) Nyd (5) Eoh (6) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Nyd (5) Eoh (6) Sigel (7) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Eoh (6) Sigel (7) Tir (8) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Tir (8) Ing (9) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Ing (9) Odal (10) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Sigel (7) Ing (9) Odal (10) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed

Endow Defense (Ice)


Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Eoh (6) Nyd (5) Wyn (4)) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Eoh (6) Nyd (5) - - - Lv 15, 20, 30 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Sigel (7) Eoh (6) - - - Lv 40, 50, 60 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Ing (9) Tir (8) Sigel (7) - - - Lv 70, 80, 90 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Odal (10) Ing (9) Tir (8) - - - Lv 100, 110, 120 Limit Rings Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Odal (10) Ing (9) Sigel (7) - - - Lv 130, 140 150 Limit Rings Will not be destroyed

Endow Attack Power (Fire)


Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Nyd (5) Eoh (6) Wyn (4) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Eoh (6) Sigel (7) Nyd (5) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Tir (8) Eoh (6) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Ing (9) Sigel (7) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Ing (9) Odal (10) Tir (8) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Ing (9) Odal (10) Sigel (7) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed

BACK TO INDEX
Endow Defense (Fire)
Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Wyn (4) Eoh (6) Nyd (5) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Nyd (5) Sigel (7) Eoh (6) - - - Lv 15, 20, 30 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Eoh (6) Tir (8) Sigel (7) - - - Lv 40, 50, 60 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Ing (9) Tir (8) - - - Lv 70, 80, 90 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Odal (10) Ing (9) - - - Lv 100, 110, 120 Limit Rings Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Sigel (7) Odal (10) Ing (9) - - - Lv 130, 140 150 Limit Rings Will not be destroyed

Endow Attack Power (Lightning)


Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Eoh (6) Wyn (4) Nyd (5) - - - Lv 1, 5 , 10 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Nyd (5) Eoh (6) - - - Lv 15, 20, 30 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Eoh (6) Sigel (7) - - - Lv 40, 50, 60 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Ing (9) Sigel (7) Tir (8) - - - Lv 70, 80, 90 Limit Necklace Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Odal (10) Tir (8) Ing (9) - - - Lv 100, 110, 120 Limit Necklace Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Odal (10) Sigel (7) Ing (9) - - - Lv 130, 140 150 Limit Necklace Will not be destroyed

Endow Defense (Lightning)


Status of Equipment
Items Used for Combination when Upgrading
Standard Runes & 7 Rune Types Equipment to be Upgraded Fails
Ken (3) Thorn(2) Ur(1) - Nyd (5) Wyn (4) Eoh (6) - - - Lv 1, 5 , 10 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Eoh (6) Nyd (5) Sigel (7) - - - Lv 15, 20, 30 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Sigel (7) Eoh (6) Tir (8) - - - Lv 40, 50, 60 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Tir (8) Sigel (7) Ing (9) - - - Lv 70, 80, 90 Limit Rings Will not be destroyed
Ken (3) Thorn(2) Ur(1) - Ing (9) Tir (8) Odal (10) - - - Lv 100, 110, 120 Limit Rings Will not be destroyed

Ken (3) Thorn(2) Ur(1) - Ing (9) Sigel (7) Odal (10) - - - Lv 130, 140 150 Limit Rings Will not be destroyed

BACK TO INDEX
HP ABSORPTION (EFFECTS OF GARNET ON HELMETS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 1 1 1 1 1 1 1 1 1
Grade 2 1 1 1 1 1 1 1 1 1
Grade 3 2 2 2 2 2 2 2 2 2
Grade 4 2 2 2 2 2 2 2 4 2
Grade 5 3 3 3 3 3 3 3 5 3
Grade 6 3 3 3 3 3 3 3 6 6
Grade 7 5 4 5 5 3 7 5 7 8
Grade 8 7 4 7 7 3 9 7 8 10
Grade 9 9 4 9 9 3 11 9 9 12
Grade 10 10 4 10 11 3 13 11 10 14

MP ABSORPTION (EFFECTS OF PERIDOT ON HELMET)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 1 1 1 1 1 1 1 1 1
Grade 2 1 1 1 1 1 1 1 1 1
Grade 3 2 2 2 2 2 2 2 3 2
Grade 4 2 2 2 2 2 2 2 4 2
Grade 5 3 3 3 3 3 3 3 7 3
Grade 6 3 3 3 3 3 3 3 8 6
Grade 7 4 4 4 4 5 3 5 9 7
Grade 8 4 5 4 4 7 3 7 10 8
Grade 9 4 6 4 4 9 3 9 11 9
Grade 10 4 7 4 4 11 3 11 12 10

BACK TO INDEX
HP/MP COMSUMPTION DECREASED (EFFECTS OF OPAL ON HELMET)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 1 1 1 1 1 1 1 1 1
Grade 2 2 2 2 2 2 2 2 2 2
Grade 3 3 3 3 3 3 3 3 3 3
Grade 4 4 4 4 4 4 4 4 4 4
Grade 5 5 5 6 5 5 5 5 5 5
Grade 6 6 6 7 6 6 6 6 6 6
Grade 7 7 7 7 6 7 6 7 7 7
Grade 8 7 8 7 6 8 6 8 8 7
Grade 9 7 9 7 6 9 6 9 9 8
Grade 10 7 10 7 6 10 6 10 10 8
BASIC ATTACK DAMAGE INCREASE (EFFECT OF GARNET ON GLOVES - NO OPTION FOR MAGES)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 5 5 5 - - 5 5 6 6
Grade 2 10 10 10 - - 10 10 13 13
Grade 3 15 15 15 - - 15 15 19 19
Grade 4 20 20 20 - - 20 20 22 24
Grade 5 25 25 25 - - 25 25 24 28
Grade 6 30 30 30 - - 30 30 26 32
Grade 7 31 31 35 - - 30 35 28 36
Grade 8 32 32 40 - - 30 40 30 40
Grade 9 33 33 45 - - 30 45 31 44
Grade 10 34 34 50 - - 30 50 32 48

BACK TO INDEX
SKILL DURATION INCREASE (EFFECT OF PERIDOT ON GLOVES - NO OPTIONS FOR WARRIORS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 - - - 30 30 30 30 35 35
Grade 2 - - - 30 30 30 30 35 35
Grade 3 - - - 60 60 60 60 75 75
Grade 4 - - - 60 60 60 60 75 75
Grade 5 - - - 90 90 90 90 125 100
Grade 6 - - - 90 90 90 90 125 110
Grade 7 - - - 90 120 90 120 150 120
Grade 8 - - - 90 120 90 120 175 130
Grade 9 - - - 90 150 90 150 200 140
Grade 10 - - - 90 150 90 150 225 150

SKILL ATTACK DAMAGE INCREASE (EFFECT OF OPAL ON GLOVES)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 5 5 5 5 5 5 5 6 6
Grade 2 10 10 10 10 10 10 10 13 13
Grade 3 15 15 15 15 15 15 15 17 19
Grade 4 20 20 20 20 20 20 20 20 23
Grade 5 25 25 25 25 25 25 25 25 25
Grade 6 30 30 30 30 30 30 30 30 27
Grade 7 35 36 31 35 30 36 35 35 29
Grade 8 40 42 32 40 30 42 40 40 31
Grade 9 45 50 33 45 30 53 45 45 33
Grade 10 50 60 34 50 30 63 50 50 35
BACK TO INDEX
EVASION RATIO INCREASE (EFFECT OF GARNET ON PANTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 3 3 3 3 3 3 3 3 3
Grade 2 5 5 5 5 5 5 5 6 6
Grade 3 10 10 10 10 10 10 10 13 13
Grade 4 15 15 15 15 15 15 15 19 19
Grade 5 20 20 20 20 20 20 20 24 25
Grade 6 25 25 25 25 25 25 25 26 28
Grade 7 30 30 26 26 30 30 30 27 31
Grade 8 35 35 27 27 35 35 35 28 34
Grade 9 40 40 28 28 40 40 40 29 37
Grade 10 45 45 29 29 45 45 45 30 40

ACCURACY INCREASE (EFFECT OF PERIDOT ON PANTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 3 3 3 3 3 3 3 3 3
Grade 2 5 5 5 5 5 5 5 6 6
Grade 3 10 10 10 10 10 10 10 13 13
Grade 4 15 15 15 15 15 15 15 19 19
Grade 5 20 20 20 20 20 20 20 25 25
Grade 6 25 25 25 25 25 25 25 28 27
Grade 7 26 26 30 30 26 25 30 31 29
Grade 8 27 27 35 35 27 25 35 34 31
Grade 9 28 28 40 40 28 25 40 37 33
Grade 10 29 29 45 45 29 25 45 40 35

BACK TO INDEX
MAGIC EVASION RATION INCREASE (EFFECT OF OPAL ON PANTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 3 3 3 3 3 3 3 3 3
Grade 2 5 5 5 5 5 5 5 6 6
Grade 3 10 10 10 10 10 10 10 13 13
Grade 4 15 15 15 15 15 15 15 19 19
Grade 5 20 20 20 20 20 20 20 20 24
Grade 6 25 25 25 25 25 25 25 21 26
Grade 7 26 30 26 26 30 30 35 22 27
Grade 8 27 35 27 27 35 35 35 23 28
Grade 9 28 40 28 28 40 40 40 24 29
Grade 10 29 45 29 29 45 45 45 25 30
WZ ACQUISITION INCREASE (EFFECT OF GARNET ON BOOTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 10 10 10 10 10 10 10 12 12
Grade 2 20 20 20 20 20 20 20 26 26
Grade 3 30 30 30 30 30 30 30 38 38
Grade 4 40 40 40 40 40 40 40 52 52
Grade 5 50 50 50 50 50 50 50 64 64
Grade 6 60 60 60 60 60 60 60 78 78
Grade 7 70 62 62 70 60 70 70 90 90
Grade 8 80 64 64 80 60 80 80 104 104
Grade 9 90 66 66 90 60 90 90 116 116
Grade 10 100 68 68 100 60 100 100 126 126

BACK TO INDEX
CRITICAL HIT EVASION RATIO INCREASE (EFFECT OF PERIDOT ON BOOTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 3 3 3 3 3 3 3 3 3
Grade 2 6 6 6 6 6 6 6 7 7
Grade 3 9 9 9 9 9 9 9 11 11
Grade 4 12 12 12 12 12 12 12 15 15
Grade 5 15 15 15 15 15 15 15 19 19
Grade 6 18 18 18 18 18 18 18 23 25
Grade 7 23 21 21 18 21 23 21 26 30
Grade 8 28 24 24 18 24 28 24 29 35
Grade 9 35 27 27 18 27 35 27 32 40
Grade 10 45 30 30 18 30 45 30 35 45

CRITICAL HIT SUCCESS RATIO INCREASE (EFFECT OF OPAL ON BOOTS)

Sword Warrior Spear Warrior Axe Warrior Dex Mage Int Mage Sword HK Mace HK Bow Archer Crossbow Archer
Grade 1 3 3 3 3 3 3 3 3 3
Grade 2 6 6 6 6 6 6 6 7 7
Grade 3 9 9 9 9 9 9 9 11 11
Grade 4 12 12 12 12 12 12 12 15 15
Grade 5 15 15 15 15 15 15 15 19 19
Grade 6 18 18 18 18 18 18 18 23 21
Grade 7 19 20 19 21 18 18 21 26 22
Grade 8 20 22 21 24 18 18 24 29 23
Grade 9 21 24 22 27 18 18 27 32 24
Grade 10 22 26 23 30 18 18 30 35 25

BACK TO INDEX
Precision
Level PS points needed Wz needed Positive effect Negative effect
1 1 5M 1% Accuracy -
2 2 5M 1% Accuracy -
3 4 10M 2% Accuracy 1% Evasion, 1% Skill evasion
4 4 20M 2% Accuracy -
5 5 30M 3% Accuracy 1% Evasion, 1% Skill evasion
6 10 130M 5% Accuracy 1% Evasion, 1% Skill evasion

Evasion
Level PS points needed Wz needed Positive effect Negative effect
1 2 6M 1% Evasion -
2 2 6M 1% Evasion -
3 4 12M 2% Evasion 1% Accuracy, 1% Skill evasion
4 6 24M 2% Evasion -
5 8 36M 3% Evasion 1% Accuracy, 1% Skill evasion
6 12 150M 5% Evasion 1% Accuracy, 1% Skill evasion

Anti-magic
Level PS points needed Wz needed Positive effect Negative effect
1 1 5M 1% Skill evasion -
2 2 5M 1% Skill evasion -
3 4 10M 2% Skill evasion 1% Accuracy, 1% Evasion
4 4 20M 2% Skill evasion -
5 5 30M 3% Skill evasion 1% Accuracy, 1% Evasion
6 10 130M 5% Skill evasion 1% Accuracy, 1% Evasion
BACK TO INDEX

Robust
Level PS points needed Wz needed Positive effect Negative effect
1 2 6M Maximum HP 40 Maximum MP 20
2 2 6M Maximum HP 40 Maximum MP 10
3 4 12M Maximum HP 40 Maximum MP 10
4 5 24M Maximum HP 120 Maximum MP 20
5 7 36M Maximum HP 160 Maximum MP 20
6 11 150M Maximum HP 200 Maximum MP 40

Intelligence
Level PS points needed Wz needed Positive effect Negative effect
1 1 5M Maximum MP 40 Maximum HP 20
2 1 5M Maximum MP 40 Maximum HP 10
3 2 10M Maximum MP 40 Maximum HP 10
4 5 20M Maximum MP 120 Maximum HP 20
5 5 30M Maximum MP 160 Maximum HP 20
6 5 100M Maximum MP 200 Maximum HP 40

Fatality
Level PS points needed Wz needed Positive effect Negative effect
1 2 6M 1% Critical hit success -
2 2 6M 1% Critical hit success - BACK TO INDEX
3 4 12M 2% Critical hit success 1% Critical evasion
4 6 24M 2% Critical hit success -
5 8 36M 3% Critical hit success 1% Critical evasion
6 12 150M 5% Critical hit success 1% Critical evasion
Fortune
Level PS points needed Wz needed Positive effect Negative effect
1 1 5M 2% Critical evasion 1% Critical hit
2 2 5M 2% Critical evasion 1% Critical hit
3 4 10M 2% Critical evasion 1% Critical hit
4 4 20M 2% Critical evasion 1% Critical hit
5 5 30M 2% Critical evasion 1% Critical hit
6 10 130M 2% Critical evasion 1% Critical hit

Armory
Level PS points needed Wz needed Positive effect Negative effect
1 1 5M Defense 8 Basic attack power 2, Magic attack power 2
2 1 5M Defense 8 Basic attack power 2, Magic attack power 2
3 2 10M Defense 8 Basic attack power 2, Magic attack power 2
4 5 20M Defense 24 Basic attack power 3, Magic attack power 3
5 5 30M Defense 24 Basic attack power 6, Magic attack power 6
6 10 130M Defense 48 Basic attack power 9, Magic attack power 9

Maestro
BACK TO INDEX
Level PS points needed Wz needed Positive effect Negative effect
1 1 30M 1% Crafting success 1% Equipment levelling up success
2 1 30M 1% Crafting success 1% Equipment levelling up success
3 2 50M 1% Crafting success 1% Equipment levelling up success
4 5 120M 3% Crafting success 3% Equipment levelling up success
5 5 250M 3% Crafting success 3% Equipment levelling up success
6 10 400M 4% Crafting success 4% Equipment levelling up success

Enchanter
Level PS points needed Wz needed Positive effect Negative effect
1 1 30M 1% Equipment levelling up success 1% Crafting success
2 1 30M 1% Equipment levelling up success 1% Crafting success
3 2 50M 1% Equipment levelling up success 1% Crafting success
4 5 120M 3% Equipment levelling up success 3% Crafting success
5 5 250M 3% Equipment levelling up success 3% Crafting success
6 10 400M 4% Equipment levelling up success 4% Crafting success

Greed
Level PS points needed Wz needed Positive effect Negative effect
1 1 10M Wz acquisition 50 Shue acquisition experience value 1
2 1 10M Wz acquisition 50 Shue acquisition experience value 1
3 2 50M Wz acquisition 100 Shue acquisition experience value 1
4 5 80M Wz acquisition 100 Shue acquisition experience value 1
5 5 120M Wz acquisition 100 Shue acquisition experience value 1
6 10 1000M Wz acquisition 600 Shue acquisition experience value 1 BACK TO INDEX

Early Bird
Level PS points needed Wz needed Positive effect Negative effect
1 1 10M Shue acquisition experience value 1 Wz acquisition 50
2 1 20M Shue acquisition experience value 1 Wz acquisition 50
3 2 50M Shue acquisition experience value 1 Wz acquisition 100
BACK TO INDEX
THE INFORMATION PRESENT IS THIS COMPILATION HAS BEEN TAKEN FROM THE FOLLOWING SITES
THIS GUIDE WILL BE UPDATED ON A REGULAR BASIS AS SOON AS I GET NEW INFORMATION TO UPDATE

http://zordana3.tripod.com/
http://a3guide.50webs.com/guide/gameconfig.htm
http://www.projecta3.info/crafting/index.html

BACK TO INDEX
lvl 160, accuracy +5, evasion +5, magic evasion +5, blood +0, attack +0, def +0

normal attack +100, fire attack +100, lightning attack +100, Ice attack +100,
norm defense +50, fire def +50, lightning def +50, Ice def +50

lvl 162, accuracy +17, evasion +15, magic evasion +15, blood +1000,
normal attack +200, fire attack +200, lightning attack +200, Ice attack +200,
norm defense +100, fire def +100, lightning def +100, Ice def +100

lvl 163, accuracy +23, evasion +20, magic evasion +20, blood +1500,
normal attack +300, fire attack +300, lightning attack +300, Ice attack +300,
norm defense +150, fire def +150, lightning def +150, Ice def +150
increase critical hit rate 1%, increase critical hit evasion 1%

lvl 164, accuracy +29, evasion +25, magic evasion +25, blood +2000,
normal attack +400, fire attack +400, lightning attack +400, Ice attack +400,
norm defense +200, fire def +200, lightning def +200, Ice def +200
increase critical hit rate 3%, increase critical hit evasion 2%

lvl 165, accuracy +35, evasion +30, magic evasion +30, blood +2500,
normal attack +500, fire attack +500, lightning attack +500, Ice attack +500,
norm defense +250, fire def +250, lightning def +250, Ice def +250
increase critical hit rate 5%, increase critical hit evasion 3%

Wear any 2 g10 of same class & type, damage reduce by 20 (not %)

Wear any 3 g10 of same class & type, damage reduce by 40 (not %), increase evasion
by 7%
BACK TO INDEX
Wear any 4 g10 of same class & type, damage reduce by 60 (not %), increase evasion
by 7%, increase magic evasion by 5%

wear whole set, reduce damage by 80, increase evasion by 7%, increase magic evasion
by 5%, reduce chance from being cage, freewill etc etc by 7% (skill that is offensive but
cause no damage)

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