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A Heavy Metal Adventure by Tim Schafer

ABOUT FULL THROTTLE


Round these parts theres a legend...about the meanest, toughest, hard- ridinest, gravel-chewing, punk-stomping biker of them all Ben Whatsisname. There was the time Adrian Ripburger a chablis-swilling, limo-riding yuppie executivetried to take over Corley Motors, makers of the last real domestically produced motorcycle. He thought he could frame Ben for murder in the process. Ben had his bike trashed, the cops on his trail, his gang in jail and his picture on Corvilles Most Wanted TV show. But that didnt stop Ben and it shouldnt stop you, either, as you help Ben survive one of his gnarlier adventures. Slug your way through rival motorcycle gangs like the Rottwheelers, Vultures and Cavefish. Leap yawning crevasses and trade snappy repartee with sleazy semi drivers. Hop on your hawg, pop a wheelie, and leave your enemies with dust in their eyes and bugs between their teeth. But bike-riding and brawling werent enough to make Ben a great biker Ben had brains as well. Youll occasionally find a situation where brute force just wont cut it. Be patient, practice deceit and larceny excuse me, negotiation and - um - borrowing stuff and youll find your way out of the toughest spot. And if all else fails, kick and punch the #%!! out of it.

BEN. Our anti-hero. Leader of the Polecats. Born to be ornery. Bad to the bone.

MAUREEN (aka Mo). Born with a silver monkey wrench in her mouth. Dont take no gaff from nobody.

ADRIAN RIPBURGER. Pond slime in OLD MAN CORLEY. Dont be an Armani suit. Wed call him a fooled by the suit. Hes a weasel at heart, if he had a biker at heart. Hes devoted heart and it wasnt an insult to to turning out the best and respectable weasels. Devoted baddest domestically-proto...Adrian Ripburger. duced bike money can buy.

NESTOR. Intelligent, sneaky pond slime.

BOLUS. Primal pond slime.

EMMET. Long-haul trucker. Short-fuse temper. Regards bikers as roadkill on wheels.

HORRACE. Took too many falls off the bike without a helmet. Old Man Corley took pity on him and gave him the souvenir concession.

MIRANDA. Thinks of herself as an investigative reporter. Lost her ideals her second semester in journalism school. Always vaguely ashamed when she manifests traces of humanity.

SUZI. Vulture leader. Brilliant strategist. Built like a brick Buick. Has a tattoo that reads I Cruel and Unusual Punishment.

TODD. Lives in a trailer. Owns a junkyard. His best friend is his dog. His only friend is his dog. Enjoys intellectual TV like Wheel of Money and Entertainment This Evening.

QUOHOG. Bartender at the Kickstand. Devout coward. Subject to bribery, intimidation, and abuse. Hobby: Macrame.

PLAYING THE GAME


To start the game, please follow the instructions in the reference card included in the package. As the story opens, Ben is reminiscing and we see the Corley Executive Limo/Hovercraft cruising down the highway. These non-interactive sequences are known as cut-scenes short, animated sequences, like scenes from a movie which can provide clues and information about the characters. Cut-scenes are also used to show special animated sequences, such as when Ben wakes up after his involuntary nap in the dumpster. When you are viewing a cut-scene, you do not direct the action. You begin directing Bens actions as soon as he awakens from his nap. You should see a crosshair-like cursor. Sometimes this will appear as a red arrow (if Ben is on foot) or a highway sign (if Ben is on his bike). These will indicate directions Ben can travel exits from the current screen, you might say. A note about the mouse: If your mouse has two buttons, your left button will control most of the action throughout the game. The right mouse button controls your inventory. If your mouse has only one button, then that button acts as the left mouse button and the keyboard key i acts as the right. Please consult the reference card for more information.

To make Ben walk, move the cursor to the point or area on the screen you want him to go and click the left mouse button. If you have played an adventure game before, you may be saying, Wheres my * * * * * * * * * * interface? Move the cursor over the * Wheres my * inventory? various verb icons in the interface and left * No, they didnt get ripped off click to ativate them: * while Ben was in the dumpster. To * display the interface, move the VERB ICON FUNCTION * cursor around the screen until * you see a red frame around the Look at/ crosshairs. Now hold down on the * Examine left mouse button, and you will * see the interface. For example, * Talk to/ to use Bens motorcycle, you * Use mouth would move the cursor over the * motorcycle, press the left mouse * button, then move the cursor over Pick up/ * the hand symbol until it clenches Punch/Use * into a fist, and then let go of * the button. * To display the inventory, Kick * type I or click the right

mouse button. You will now see up to four inventory items. You may cycle through the entire inventory you have at that moment by clicking on the right or left arrows (if they are visible. If they arent visible, youre looking at all the inventory youve got at that moment.). To examine an inventory item, put the cursor over it and click the right mouse button. If you wish to use an inventory item, put the cursor over it and click the left mouse button. The inventory skull should disappear and the cursor should now be the item you have selected. To use it with an onscreen item, move the cursor over the onscreen item until the item on the cursor glows yellow, then click the left mouse button. The inventory skull will disappear when you move the cursor outside the skull. If you decide not to use an inventory item, left click inside the inventory skull or outside when the item is not highlighted and it will vanish.

TALKING TO CHARACTERS
Occasionally, even the most grim biker-of-few-words needs to talk to another human being, to indulge in such pithy eloquence as Gimme a brew or Wheres the john? If you want to talk to a character in the game, move the cursor over the character, bring up the interface, and then move the cursor over the mouth of the skull until the tongue comes out. You may then see a selection of conversational options for Ben. Just click once on whatever seems the right, or interesting, thing to say. Unlike real-life biker bars, you will never get killed for saying the wrong thing, and you can always come back and try saying something else.

RIDING THE BIKE


When Ben is on his bike in an interactive highway sequence, you can swerve left or right by moving the mouse in those directions. If you want to select a weapon, click the right mouse button. If you want to use a weapon, click the left mouse button. If at first you dont succeed, punch, punch, punch. You can always try a bigger weapon. To take an exit, click the left mouse button when you see the EXIT sign.

GENERAL CONTROLS
To find out more specifics on how to control Ben and his vehicles in the highway sequences, the demolition derby and the arena, please consult your reference card.

CUSTOMER SUPPORT
WEB SUPPORT
http://www.activision.com/support Our support section of the web has the most up-to-date information available. We update the support pages daily so please check here first for any solutions that you require. This service is available 24 hours a day, 7 days a week and offers a fully comprehensive list of known issues as well as providing the latest updates/patches.

Note: Activision Asia-Pacific is committed to safeguarding the privacy of information entrusted to it. Accordingly, Activision complies with all relevant legislation concerning the collection, use, security and disclosure of personal information. For Technical Support and Customer Service in areas not listed, please contact your local distributor or Activision via online. (Please note the online support is available in English only).

SCREEN SAVERS
For your amusement, we have included screen savers in the game displaying 3-D views of the cool Full Throttle vehicles. For prices and leasing agreements, see your local Corley Motors dealer.

EMAIL SUPPORT
If you require email support on a specific issue not covered by our website, please contact: lucasarts activision.com.au When contacting Technical Support via email, please have the following information available: computer brand and model, processor type and speed, video card, sound card, CD-ROM/DVDROM drive brand and model, and amount of RAM. Also, make sure to include the title and version of the game, and a detailed description of the problem.

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OUR GAME DESIGN PHILOSOPHY


We believe you buy games to be entertained, not to be whacked over the head (and tossed into a dumpster) every time you make a mistake. So we dont bring the game to a screeching halt and run you off the road when you poke your nose into a place you havent been before. Unlike conventional computer games, you wont find yourself accidentally stepping off a path or dying because youve picked up a sharp object. Anything potentially disastrous that happens to Ben is supposed to happen to him. A bikers life is not a stroll through the mall.

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PHONE SUPPORT
In Australia, for Technical Support, Hints and Tips, please call 1902 263 555. Calls are charged at $2.48 (inc.GST) per minute. In NZ for Technical Support, please call 0800 160 110.

E-REG FOR AUSTRALIAN CUSTOMERS


Do you want to receive news on new games and special offers for Activision customers? Register On-line at http://ereg.activision.com.au Complete the registration form & help us keep you informed about Activision games. You will be notified of upcoming releases & special offers.

FULL THROTTLE CREDITS


Starring the voices of: Roy Conrad, Mark Hamill & Kath Soucie Writer, Designer & Project Leader: Tim Schafer Lead Artist: Peter Chan Lead Animator: Larry Ahern Lead Programmer: Stephen R. Shaw Programmers: Mark Crowley, Hwei-Li Tsao, Tim Schafer, Jonathan Ackley & Dave Grossman System Programmer: Aric Wilmunder Production Managers: Casey Donahue Ackley & Tamlynn Barra Animators: Pete Tsacle, Anson Jew, Charlie Ramos & Leonard Robel Background Artists: Peter Chan & Brian Rich 3D Vehicle Models: Richard Green Character Designs: Larry Ahern Vehicle Designs: Peter Chan 3D Artists: David Vallone, Dan Colon & Richard Green Art Technicians: Lleslle Aclaro, Michele Harrell & Kim Balestreri Lead Testers: Chris Purvis, Jo Captain Tripps Ashburn & Dana Fong Testing by: Reed Derleth, Leyton Chew, John Hannon, Albert Chen, Darren Johnson, Ryan Kaufman, Tabitha Tosti & William W. Burns Compatibility Testing: Chip Hinnenberg & Doyle Gilstrap SCUMM Programmed by: Aric Wilmunder, Ron Gilbert, Brad P. Taylor & Aaron Giles iMUSE Programmed by: Michael Z. Land, Peter McConnell & Michael McMahon INSANE Programmed by: Vince Lee Additional Programming by: Paul D. LeFevre & Matthew Russell Featuring Music by: The Gone Jackals Additional Songs by: Chitlins, Whiskey & Skirt Orchestral Composer & Music Producer: Peter McConnell Lead Sound Designer: Clint Bajakian Sound Designers: Jonathan Hoffberg & Mark Crowley Voice Producer & Director: Tamlynn Barra Voice Editor & Production Coordinator: Khris Brown Featured Voices: Alex Bennett, Hamilton Camp, Tress MacNeille, Pat Musick, Bill Farmer, Maurice LaMarche, Nick Jameson, Mal Friedman, Jack Angel, Scott Bullock, Steve Blum, Denny Delk & Zachery Barton Product Marketing Manager: Barbara Gleason Product Support: Mara Kaehn (Manager), Jason Deadrich (Supervisor), Tabitha Tosti & the Product Support Team Public Relations Manager: Sue Seserman Public Relations Associate: Tom Sarris Key Accounts Manager: Meredith Cahill International Manager: Lisa Star Manufacturing Manager: Jason Horstman Package Design: Richard Green, Peter Chan & Terri Soo Hoo Cover Illustration: Richard Green, Anson Jew & Peter Tsacle Manual Written by: Jo Ashburn & Mark Cartwright Manual Design: Mark Shepard ACTIVISION ASIA PACIFIC Senior Vice President, Managing Director: John Watts General Manager Australian & New Zealand: Darrien Puddy Marketing Director: Paul Butcher Product Manager: Mark Aubrey Creative Services Supervisor: Elisa Biberian Media Relations Executive: Joel Graham Operations Manager: Leon Jennings Operations Co-ordinator: Noleen Jordan Special Thanks to: George Lucas & Bob Roden

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SOFTWARE LICENSE AGREEMENT


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