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INTRODUCTION
1. Unemployment as impact of global financial crisis The rise of Indonesia educated unemployment : bachelor degree : 701.651 (2009) 710.128 (2010) graduate diploma : 441.000 (2009) 443.222 (2010) Limited employment offered by government and private sectors become entrepreneur
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INTRODUCTION
2. Indonesia digital market
- grow 1.880% from yr 2000
INTRODUCTION
mobile internet user : 22% (2009) 48% (2011) 8th worlds largest mobile internet user cellular subscriber : 52M (2007) 91M (2008) 117M (2010) Indonesia is a big and potential internet market
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INTRODUCTION
3. Digital entrepreneur bring SME as new national economic pillar
Indonesia entrepreneur : 400.000 persons (0,18% from total population) To raise 10% economic growth need 4,8M persons (2%) OPPORTUNITIES provide ICT (content business) professional manpower & entrepreneur DIGITALPRENEUR.
THEORIES
1. Digital entrepreneur (Pamudi, 2010) : individual who uses the internet as a tool to create commercial opportunities, disseminate information, and collaborate with clients and partners. 2. Creative Industry (UK-DCMS Task Force,1998) : Creatives Industries as those industries which have their origin in individual creativity, skill & talent, and which have a potential for wealth and job creation through the generation and exploitation of intellectual property and content
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THEORIES
3. Creative Industries Sub Sector (based on Indonesia Creative Industry Study 2007): 1. Advertising 2. Architecture 3. Art and antiques market 4. Hand made 5. Design
THEORIES
6. Fashion Design 7. Video, Film and Photography 8. Interactive Games 9. Musik 10.Art on stages 11.Printing and Publishing 12.Computer service and software 13.Television and radio 14.Research & Development
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THEORIES
4. Micro, Small and Medium Enterprises (MSMEs)
Criteria for micro-enterprises in Indonesia governed by the Regulation of the Minister of Finance No. 40/KMK.06/2003, small business by Law no. 9 year 1995 on Small Business, medium-sized enterprises by Presidential Instruction No. 10 of 1998
Criteria Asset Micro Small < IDR 200 M Medium IDR 200 M 10.000M Total Sales/year Man Power 1-4 persons 5-19 persons 20 -99 persons < IDR 100 M IDR 1.000 M >IDR 1.000 M
THEORIES
four pillars driver of Indonesia economy :
state-owned enterprises, cooperatives, private sector, MSMEs. Digitalpreneur as a branch of entrepreneurs are doing business in the form of groups of MSMEs.
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ANALYSIS
1. The development of digital content 2. Indonesias current content industry 3. Digitalpreneur as part of Indonesia creative industry 4. Digitalpreneur as Micro, Small and Medium Enterprises (MSMEs)
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ANALYSIS
1. The development of digital content 2. Indonesias current content industry 3. Digitalpreneur as part of Indonesia creative industry 4. Digitalpreneur as Micro, Small and Medium Enterprises (MSMEs)
2. International Awards
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ANALYSIS
1. The development of digital content 2. Indonesias current content industry 3. Digitalpreneur as part of Indonesia creative industry 4. Digitalpreneur as Micro, Small and Medium Enterprises (MSMEs)
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ANALYSIS
1. The development of digital content 2. Indonesias current content industry 3. Digitalpreneur as part of Indonesia creative industry 4. Digitalpreneur as Micro, Small and Medium Enterprises (MSMEs)
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57,965,368 (88.7%)
7,009,393 (10.7%)
64,974,761 (99.4%)
364,975 (0.6%)
65,339,736 (100.0%)
36,761,689 (99.85%)
51,889 (0.14%)
36,813,588 (99.99%)
1,831 (0.01%)
36,816,400 (100.0%)
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CONCLUSIONS
1. Digitalpreneur developments prove that Indonesia is not only great as the Internet users, but also become a dominant player in Internet-based business. 2. Based on the indicator of national economic pillar, Creative Industry as a new sector (particularly digitalpreneur) experienced a significant increase & contributed GDP in the rank 7 of the 10 sectors (2008)
CONCLUSIONS
3. Although subsectors of digitalpreneur (Computer Service & Software and Interactive Games) still give small contribution to national GDP, but the average growth of GVA is very encouraging and the value tend to above the average of 14 sub-sectors. Therefore, digitalpreneur should be developed more serious as it can really rely on the strength of the nation itself.
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CONCLUSIONS
4. The importance of digitalpreneur recognized by the Republic of Indonesia Government.
Presidential Decree number 28 year 2008 on the National Industry Policy which is mentioned in chapter 2 about priority for the creative industry, Presidential Instruction Number 6 year 2009 on the Development of Creative Economy.
CONCLUSIONS
6. Digital content business can be developed in ASEAN countries cooperation, towards ASEAN Economic Community (AEC) 2015.
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THANK YOU
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