As some of you may recall, back in A&E 303 & 309 I Gaming Herald submitted two articles covering various RPG Zines, www.gamingherald.com both the dead tree as well as the electronic variety. Well, Published by EpicSaga of Fullerton, California since it seems that the RPG world never sleeps. There are a 2002, this is an RPG zine in the form of a newspaper. whole slew of new zines out there, some of which have They seem to concentrate mostly on reviews, designer's already been mentioned by other A&Ers. In an effort to notes, and industry announcements, however, there's make sense of it all, what follows is a nifty, little list to also some genuine source material present. Despite the help you decide which ones you might want to check fact that newsprint tends to deteriorate quickly, I'd say out. this is a pretty good value for your money and well worth checking out. Paper Zines: Iron Rations Black Seal www.ironrations.com www.theblackseal.org Christian Walker, who is also the editor of Scrollworks Touting itself as the magazine of modern horror (see my article in A&E 309) and who has recently gaming, The Black Seal came roaring out of Great joined A&E (as of issue 332), started putting out Iron Britain in 2002 as a classy magazine with high Rations in January 2003 with the idea that it would be production value. The focus so far seems to be on Delta like Scrollworks, but scaled back to the point of being Green & Cthulhu Now. more managable and less of a money pit. Published under the OGL, it's a nice, little zine in an era when small paper zines have all but vanished. Christian, Campaign Magazine however, is back to doing Scrollworks, so I'm looking www.gamesunplugged.com forward to perhaps getting two zines from him instead Published by Fast Forward Entertainment of Lake of just one. Sometimes I tend to err on the hopeful side. Geneva, Wisconsin, this is the sister-zine of Games Unplugged (mentioned in A&E 303), however, whereas Games Unplugged covers the gamut of non-electronic Lejends gaming, Campaign Magazine focuses exclusively on the lorecollege@aol.com d20 system. Published by Total Reality Studios since May 2001, this magazine was devoted to the Lejendary Adventure RPG and its campaign world of Lejendary Earth. At least 12 Excellent Prismatic Spray issues were published, some old greybeard by the name www.dyingearth.com of Gary Gygax contributing many of the articles. I'm not Published by Pelgrane Press of Great Britain since sure if the magazine is still in production or if the key December 2000, XPS is the in-house magazine for the players have moved on to more lucrative pastures. Dying Earth RPG. The first issue is available as a free PDF download. Webzines: Gaming Frontiers www.unitedplaytest.com/gamingfrontiers Dungeon Crawler I don't even know where to begin, except to say that this www.dungeon-crawler.com is one monster of a magazine. Like Campaign Published since September 2000 by Brian Spicer and Magazine, it also focuses on the d20 system, however, friends, this webzine covers the entire breadth of it's nearly twice the size and around four times the cost gaming. (Issue #4 is 144 pages with an MSRP of $19.95), easily making it the highest-priced magazine on the RPG The LARPer market. Fortunately, Robert Williams believes in giving www.thelarper.org his customers something extra, so every subscription Published since May 2001, this is the new webzine of includes a generous selection of d20 products. Overall, I LARPA (The Live Action Roleplayers Association). have to respect the ambition (nay, the balls) it took to The old zine, back when they were known as the produce and market a magazine of this girth, however, Interactive Literature Foundation (ILF) was a paper zine high production value comes at a steep price, and this known as Metagame. magazine is living proof. PDF Zines: Commando Quarterly www.commandohq.com As I stated back in A&E 303 & 309, my personal Published by Jason Weiser and friends, CQ is a preference when it comes to zines is PDF. There are Battletech fanzine. numerous reasons I feel this way. d20Zine Environmentally Friendly: Unlike paper-zines, PDF www.d20zines.com zines don't kill trees. Published by the team at d20 Magazine Rack since June Easy on Shelf Space: Nor do they weigh down my 2002, d20Zine focuses on (surprisingly enough) the d20 bookshelves or deteriorate in boxes. system. Easy to Share with Friends: You can burn hundreds to a cdrom, all for the cost of mere pennies. Deep Magic Frozen Format Provides Permanence: Unlike www.deep-magic.net webzines which can change after their date of Published by the Amberlin Group since June 2002, publication, PDF zines provide an uneditable Deep Magic isn't an RPG Zine, per se, but it does focus window into what people were thinking and saying on fantasy fiction as well as doing science fiction, book on a given date. reviews, and interviews. No Falling off the Web: Unlike webzines which are difficult to download unless the editor was kind EdgeRunner enough to distribute them as a zipfile, PDF zines Published by Lauri Gardner and friends, EdgeRunner don't end up falling off the web never to be seen was a Cyberpunk fanzine. I only have two issues, so again. Once copies are out there, you can usually either I'm missing a great deal or it was fairly short- find them even if the editor pulls a missing persons lived. act & drops off the face of the Earth.
The only serious problem with PDF (which Spike
Ethos Magazine mentioned in A&E 305) is that you can't copy/paste text www.ethos.curvedspaces.com from a PDF file into an editing program, although I Published by James Henley and friends since February believe there are some utilities which will now convert 2003, Ethos seems to be the latest of the d20 zines from PDF to an editable format. In any case, PDF zines which have sprung up on the Internet. seems to be becoming increasingly commonplace, so I'm clearly not the only person who likes this format. Fictional Reality Here's a list of some I hadn't mentioned in either of my m.theurer@att.net two previous articles. Published by Mark Theurer and friends since June 2000, Fictional Reality advertises itself as "a forum for sci- Action Check fi/fantasy miniature game enthusiasts." They also cover www.alternity.net, actioncheck@hotmail.com the d20 system and M:tG to some extent, however, the Published by Jeff Ibach, Jim Sharkey and friends since meat of this zine seems to be the battle reports. June 2000, Action Check is dedicated to the Alternity RPG, including the Star*Drive, Dark*Matter, and Future Orbits Gamma World campaign settings. www.futureorbits.com Published since Oct/Nov 2001 by Paul Vander Neut, Asgard Future Orbits is a science fiction zine, much like Quanta www.d20reviews.com which was published by Daniel Appelquist some years Published by Russell Morrissey and friends since July ago (www.etext.org/Zines/Quanta). Tragically, only the 2001, Asgard focuses on the d20 system. If you have first issue is freely downloadable, but for those who are trouble getting the website, see my offer at the end of SF nuts, this might just be your fix. this article. Interactive Fiction Now Bite Mark www.if-now.demon.co.uk www.romancingcathy.com I've got only two issues of this zine (dated 12/1997 & Published by Chuan Lin since May 2002, Bite Mark 01/1998) which was put out by Matt Newsome in focuses on the Jadeclaw RPG. celebration of Interactive Fiction computer games such as Zork as well as its more sophisticated descendants. Legions Realm TempesT's Lore www.legionsrealm.com www.d20zines.com Published since September 2002 by James Luft and Reincarnated as a PDF zine in June 2002 by Morgan friends, Legions Realm covers a wide swath of territory, Grover and friends, TempesT's Lore started out as a from RPGs and CCGs to miniatures and board games. AD&D zine during the late 90s but migrated to the d20 system for its first issue as a PDF file. Oerth Journal oerthjournal.hypermart.net Total Power Produced by the Council of Greyhawk since May 1995, www.players-society.com The Oerth Journal started out an an AD&D zine but has Put out by the Warhammer Players Society of Great since morphed into a D&D3e zine. To the best of my Britain, Total Power covers everything Warhammer. knowledge, at least fourteen issues have been produced so far. WildTalents www.crucibledesign.com Revisiting the Three Kingdoms Put out by Crucible Design a few years ago for the 23rd www.romancingcathy.com Letter RPG, to the best of my knowledge, WildTalents Published by Chuan Lin since November 2001, only ran for three issues (rather oddly numbered 1, 3 & Revisiting the Three Kingdoms is a sister-zine to Bite 5). Mark and also focuses on the Jadeclaw RPG. As always, I've tried to go fairly light on review RPG Now commentary, as opinions are like that posterior orifice www.rpgnow.com of the alimentary canal (sans some rather brutal surgery, Published since November 2002, RPG Now is the in- everybody's got one). Hence, I'm leaving it to you to house zine of the RPG Now website, which has been figure out what you like and what you don't like. In case doing retail sales of a variety of RPG products for the any of these web-addresses don't work, let me know via past several years. email (jimv@uia.net or jimvassila@aol.com), and I'll be happy to postal you a cdrom or two with all of these Shadowrun Supplemental fanzines as well as a veritable plethora of free RPGs and tss.dumpshock.com other wickedness. And just in case anyone is wondering, I'm still working (albeit rather slowly) on that RPG Zine Published by Adam Jury and friends since 1997, The Index Program and will post an update of my want-list Shadowrun Supplemental obviously focuses on to my proggies page at www.elektrasystems.net/~jimv in Shadowrun. the semi-nearish future. Good gaming, everyone. Stygian www.realmsofevil.net Published since 2002 by your good friends at Realms of Evil (don't worry; they're only slightly evil), The Stygian is yet another d20 zine, although it's Check out a PDF Zine you thick and it's dense (a lot like me, fowl fiend. They aren't for come to think of it). Defintely the birds, y'know. worth a protracted gander.