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This document contains late-breaking information about Autodesk 3ds Max Design 2009 software. For new and updated information about all Autodesk products, visit our website at: http://www.autodesk.com/
If you install 3ds Max Design to a drive other than your systems main C: drive, you need to copy the InfoCenter XML support files from the \help directory on the installation CD to your C: drive. The directory depends on which version of 3ds Max Design you are using, as follows: Windows XP operating system, 32-bit version: C:\Documents and Settings\<username> \Local Settings\Application Data\Autodesk\3dsmax\2009 - 32bit\enu\plugcfg\Infocenter\XmlFiles Windows XP operating system, 64-bit version: C:\Documents and Settings\<username>\Local Settings\Application Data\Autodesk\3dsmax\2009 - 64bit\enu\plugcfg\Infocenter\XmlFiles
Vista operating system, 32-bit version: C:\Users\<username>\AppData\Local\Autodesk\3dsmax\2009 - 32bit\enu\plugcfg\Infocenter\XmlFiles Vista operating system, 64-bit version: C:\Users\<username>\AppData\Local\Application Data\Autodesk\3dsmax\2009 64bit\enu\plugcfg\Infocenter\XmlFiles
Revit Interoperability
Only the current 3D Autodesk Revit software view is imported into 3ds Max Design 2009 Revit always exports units in feet to FBX, even when the Revit scene is metric units All lights imported from Revit have the same name The photometric file (.ies) of a light imported from Revit into 3ds Max Design 2009 has a different name than the one displayed in Revit. The file used by the light in 3ds Max Design 2009 is otherwise identical to the one used by the light in Revit When naming lights in 3ds Max Design, do not use special characters such as the foot () or inches () symbols. Such characters cause errors with the Light Lister tool (Tools>Light Lister). Similarly, imported lights from other applications such as Revit may contain such characters in the lights names. Make sure you remove these characters if you are planning to use Light Lister.
Since the Light Lister tool is not compatible with special characters you will need to manually fix the name of a pendant light in one of the tutorial scene files shipped with 3ds Max Design 2009. In the Autodesk 3ds Max Design Tutorials > Using Autodesk Revit > Scene Management tutorial you open a file called beachhouse_scene_management.max. Select the Pendant Light and remove the inches sign () from its name so that it correctly reads: Pendant Light - Linear - 2 Lamp 48 - 120V [151885]
InfoCenter
The first time you use InfoCenter, the search results will be incomplete. They do not include items from the help or tutorials. After you use InfoCenter at least once, and then restart 3ds Max Design, the search results will be complete.
Composite Map
When used in a bump channel, only the Normal Blend Mode is supported.
Modifiers Fit
This feature works well if the spline is inside the mesh. If the spline is outside the mesh or on the surface, Fit will be unpredictable or will not react at all.
Performance
When working with complex scenes that cause your machine to run out of resources, the AutoCam feature can cause noticeable performance degradation. If you encounter this issue it is suggested that you fully disable the AutoCam plug-in. To disable the AutoCam plug-in: 1. Close Autodesk 3ds Max Design 2009. 2. In the Autodesk 3ds Max Design 2009 root folder (Default path C:\Program Files\Autodesk\3ds Max 2009) open the \stdplugs folder in Windows Explorer. 3. Locate the file called AutoCamMax.gup. 4. Right-click the file and select Rename. 5. Rename the file to AutoCamMax.gup.bak. 6. Restart Autodesk 3ds Max Design 2009. Note: To re-enable this feature rename the file to AutoCamMax.gup.
Hair
If you change the initial settings for tool options and UI layout to 3ds Max Design mental ray software and then restart 3ds Max Design 2009, you might run into render problems with the Hair shader if you set the active renderer back to scanline.
Autodesk, DWF, FBX, Maya, Revit, SteeringWheels, ViewCube, and 3ds Max are trademarks or registered trademarks of Autodesk, Inc . in the USA and other countries. mental ray is a registered trademark of mental images GmbH licensed for use by Autodesk, Inc. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that might appear in this document. 2008 Autodesk, Inc. All rights reserved.