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Portrait Identity Miscellaneous 7,168 Points

Name: Aleksandra "Sasha" Nikolayevna Romanova,


Created:
"The Mechanic"
2019 Dec 4 at 00:00 2,418 Unspent
Title: Looks 18 years old Modified: 2021 Aug 24 at 01:33 0 Race
Player: Yanire Options: WmdKstC 0 Attributes
Description 3,575 Advantages
Gender: Female Height: 6' 4" Hair: Long, Straight, White -120 Disadvantages
Age: 114 Weight: 240 lb Eyes: Blue/Red -5 Quirks
Birthday: Jun 17 Size: +1 Skin: White/Caucasian 1,300 Skills
Religion: TL: 10 Hand: Ambidextrous 0 Spells

Attributes Fatigue Points Hit Locations Encumbrance, Move & Dodge


[0] 16 Strength (ST) 24Current Roll Where Penalty DR Level Max Load Move Dodge
[0] 16 Dexterity (DX) [0] 24Basic - Eye -9 175 • 0 None 800 lb 15 16
[0] 16 Intelligence (IQ) 7 Tired 3-4 Skull -7 268 1 Light 1,600 lb 12 15
[0] 16 Health (HT) 0 Collapse 5 Face -5 193 2 Medium 2,400 lb 9 14
-24Unconscious 6-7 Right Leg -2 183 3 Heavy 4,800 lb 6 13
[0] 16 Will
8 Right Arm -2 183 4 X-Heavy 8,000 lb 3 12
18 Fright Check Hit Points 9-10 Torso 0
[0] 11 Basic Speed 20 Current 268
11 Groin -3
[0] 15 Basic Move 193 Lifting & Moving Things
[0] 20 Basic 12 Left Arm -2
183 800 lb Basic Lift
[0] 16 Perception (Per) 6 Reeling 13-14 Left Leg -2
183 1,600 lb One-Handed Lift
16 Vision 0 Collapse 15 Hand -4
16 Foot -4 180 6,400 lb Two-Handed Lift
16 Hearing -20 Check #1
17-18 Neck -5 180 9,600 lb Shove & Knock Over
16 Taste & Smell -40 Check #2
- Vitals -3 193 19,200 lb Running Shove & Knock Over
16 Touch -60 Check #3
268 12,000 lb Carry On Back
4d+2 Basic Thrust -80 Check #4
40,000 lb Shift Slightly
5d Basic Swing -100 Dead

Melee Weapons Usage Lvl Parry Block Damage Reach ST


Apocalypse Greatsword Swung 18 13 No 9d+2(5) cut 1,2 22†
Apocalypse Greatsword Thrust 18 13 No 7d+4(5) imp 2 22†
Claws, Sharp (Hands) Slash 18 13 No 4d+9 cut C
Karate Kick 17 No 4d+10 cr C,1
Karate Punch 18 13 4d+9 cr C
Striker, Impaling (Ripsnake) 18 13 No 4d+14 imp C,1
Z-Hunter Machete Swung 18 13 No 6d+3(5) cut 1 10
Z-Hunter Machete Thrust 18 13 No 4d+2(5) imp 1 10
Ranged Weapons Usage Lvl Acc Damage Range RoF Shots Bulk Rcl ST
Adventure AR, 10.5mmCL 18 7 8d+8(3) pi 610/3,600 10 40+1(3) -4 2 9†
Adventure MP, 10.5mmCLP 19 5 3d+3(3) pi 180/1,800 15 30+1(3) -2 2 8†
Red Renegade Gauss HMG, 10mm 17 9 6dx5(3) pi 2,400/8,300 20 240(5) -8 2 20M
E/240 shots.
Advantages & Disadvantages Pts Ref
Advantages 955
Biomods 351
Bodysculpting 39
Appearance 20 B21
Transcendent, +20
Catfall 10 B41
Classic Features (Athletic) 1 PU2:4
Classic Features (Fine eyes) 1 PU2:4
Classic Features (Youth) 1 PU2:4
Compact Frame 1 PU2:13
Fingerprint Removal 1
Injury Tolerance (No Vitals) 2 B61
Groin Only, -60%
Passing Appearance (Androgynous) 1 PU2:4
Passing Appearance (Passing Complexion) 1 PU2:4
Nanosymbionts 38
Extended Lifespan 1 2 B53

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Advantages & Disadvantages Pts Ref
No Degeneration in Zero-G 1 PU2:11
Resistant to Bio-Nanomachines 3 B81
Bio-Nanomachines, +5; +8 to all HT rolls to resist, x0.5
Resistant to Cancers 5 B81
Cancers, +5; Immunity, x1
Resistant to Known Bacteria 5 B81
Known Bacteria, +5; Immunity, x1
Resistant to Known Viruses 5 B81
Known Viruses, +5; Immunity, x1
Resistant to Metabolic Hazards 15 B81
Metabolic Hazards, +30; +8 to all HT rolls to resist, x0.5
Sanitized Metabolism 1 PU2:12
Tooth Cleaners 1
Transplants 129
Filter Lungs 5 B55
Increased Basic Speed 8 40 B17
Injury Tolerance (No Vitals) 3 B61
Only to prevent first heart attack, -40%
Mimicry 10 B68
Obscure (Smell) 1 2 B72
Penetrating Voice 1 B101
Reduced Consumption 2 4 B80
Resistant to Ingested Poison 5 B81
Ingested Poison, +10; +8 to all HT rolls to resist, x0.5
Sex Pheromones 1 28 B35
HT; Lecherousness (12), +15%; Accessibility, Only on those attracted to your gender, -20%; Area Effect 1, +50%;
Emanation, -20%; Scent-Based, +150%
Temperature Tolerance 2 2 B93
Trust Hormones 1 29 B35
HT; Gullibility (12), +10%; Area Effect 1, +50%; Emanation, -20%; Scent-Based, +150%
Wonder Gland 145
Accelerated Learning 4 80 B51
Doesn't Sleep 20 B50
Enhanced Time Sense 45 B52
You immediately act in combat before those without Enhanced Time Sense; Never freeze; +6 on all IQ rolls to wake up
or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)
Bionics / Cybernetics 604
Body Modifications 439
Accessory (Armoury (Heavy Weapons) Mini-Toolkit) 1 B100
Accessory (Armoury (Small Arms) Mini-Toolkit) 1 B100
Accessory (Autoinjector) 1 Py51
Accessory (Biomonitor) 1 B100
Accessory (C Cell) 1 Py51
Accessory (HUD) 1 B100
Accessory (Laser Sight) 1 B100
Accessory (Mechanic (Jet Engines) Mini-Toolkit) 1 B100
Accessory (Mechanic (Robotics) Mini-Toolkit) 1 B100
Accessory (Multi-Tool) 1 B100
Accessory (Penlight) 1 B100
Accessory (Sonic Projector) 1 Py51
Accessory (Swarm Bot Hive) 1 B100
Accessory (UV Flashlight) 1 B100
Accessory (Video Display) 1 B100
Accessory (Video Terminal) 1 B100
Chameleon 1 6 B41
Controllable, +20%
Claws, Sharp (Hands) 6 B42
Switchable, +10%

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Advantages & Disadvantages Pts Ref
Damage Resistance 7 21 B47
Tough Skin (Effects that just require skin contact or a scratch ignore this DR), -40%
Damage Resistance 10 30 B47
Tough Skin (Effects that just require skin contact or a scratch ignore this DR), -40%
Damage Resistance 20 60 B47
Tough Skin (Effects that just require skin contact or a scratch ignore this DR), -40%
Distinctive Features 0 B165
Switchable, +10%
Smart tattoos
Doesn't Breathe 10 B49
Gills, -50%
Elastic Skin 20 B51
Enhanced Tracking 1 5 B53
Extra Attack 1 25 B53
Extra Attack 1 20 B53
Ripsnake Only, -20%
Extra Hit Points 4 8 B16
Hard to Read 1 B101
-1 to anyone trying to read the cyborg in any of the situations covered by Easy to Read
Hermaphromorph 6 B59
Transsexual form also, +20%
Increased Strength 3 30 B14
Infravision 10 B60
Internal Create 1 5 Py51
Electrical Energy, +0%
Microscopic Vision 4 20 B68
Nictitating Membrane 2 2 B71
Night Vision 8 8 B71
Parabolic Hearing 3 12 B72
Payload 5 5 B74
Flesh pocket installed in the torso
Perfect Balance 15 B74
Protected Sense (Hearing) 5 B78
Protected Sense (Vision) 5 B78
Shapeshifting 8 B83
Cosmetic, -50%
Shift between two different sets of facial and bodily features
Slippery 3 6 B85
Stinger 1 2 B53
Switchable, +10%; Takes Recharge, -10%; Weapon Mount, -80%
Disposable hypo sheathed under a fingernail
Striker, Impaling (Ripsnake) 14 B88
Cannot Parry, -40%; Long +1 SM, +100%; Switchable, +10%
Super Jump 1 10 B89
Telecommunication 13 B91
Radio, +10; Reduced Range 1/10, -30%; Video, +40%; Secure, +20%
Telescopic Vision 4 20 B92
Ultrahearing 5 B94
Ultravision 10 B94
Brain Implants 165
Accessory (Tiny Computer) 1 B100
Channeling (Cyberspace) 15 B41
Aware, +50%
Medium (Cyberspace) 20 B68
Universal, +50%; Visual, +50%
Oracle (Digital) 32 B72
Inspired, +100%; Link, +10%
Scanning Sense 61 B81
Radar, +20; Extended Arc (360°), +125%; Low-Probability Intercept, +10%; Multi-Mode, +50%; Targeting, +20%
Telecommunication 17 B91
Radio, +10; Reduced Range 1/10, -30%; Secure, +20%; Sensie, +80%

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Advantages & Disadvantages Pts Ref
Telecommunication 9 B91
Sensie, +80%; Cable Jack, +5
Visualization 10 B96
Eugenics 0
Paid, x0
Research started at 4000 B.C.
Absolute Direction (3D Spatial Sense) 0 B34
Works in three dimensions; You always know which way is north, and you can always retrace a path you have followed within
the past month
Absolute Timing 0 B35
You always know what time it is
Alcohol Tolerance 0 B100
Ambidexterity 0 B39
Attributes 0
Extra Fatigue Points 8 0 B16
Increased Basic Speed 4 0 B17
Increased Dexterity 6 0 B15
Increased Health 6 0 B14
Increased Intelligence 6 0 B15
Increased Perception 6 0 B16
Increased Strength 3 0 B14
Increased Will 6 0 B16
Autotrance 0 B101
Breath-Holding 2 0 B41
Common Sense 0 B43
Deep Sleeper 0 PU2:13
Early Maturation 1 0 B53
Eidetic Memory 0 B51
Photographic, +5
Extended Fertility 0
Fit, Very 0 B55
+2 to all HT rolls to stay conscious, avoid death, resist disease, resist poison; recover FP at twice the normal rate; lose FP
at half the normal rate
Flexibility (Double-Jointed) 0 B56
Hard to Kill 2 0 B58
Bonus to avoid death
Hard to Subdue 2 0 B59
Bonus to avoid unconsciousness
High Pain Threshold 0 B59
Never suffer shock penalties when injured; +3 on all HT rolls to avoid knockdown and stunning; +3 to resist torture
Honest Face 0 B101
Improved G-tolerance 0 B60
0.5G, +10
Increased Fecundity 0
Intuition 0 B63
Language Talent 0 B65
Light Menses 0
Lightning Calculator 0 B66
Intuitive Mathematician, +3
Longevity 0 B66
Low Rejection Threshold 0 PU2:14
Metabolism Control 2 0 B68
Night Vision 2 0 B71
No Hangover 0 B101
Peripheral Vision 0 B74
You have a 240° arc of vision, always make a Vision roll to spot dangers behind your back and defend against attacks from
the rear at -2
Pitiable 0 B22

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Advantages & Disadvantages Pts Ref
Rapid Healing, Very 0 B79
+5 to all HT rolls to recover lost HP and/or to get over any crippling injury; recover HP at twice the normal rate
Recovery 0 B80
Determine the length of time you remain unconscious for any reason dividing it by 60
Resistant 0
Resistant to Acceleration 0 B81
Acceleration, +5; +3 to all HT rolls to resist, x0.33
Resistant to Disease 0 B81
Disease, +10; +8 to all HT rolls to resist, x0.5
Resistant to Poison 0 B81
Poison, +15; +3 to all HT rolls to resist, x0.33
Resistant to Sickness 0 B81
Sickness, +15; +3 to all HT rolls to resist, x0.33
Sensitive Touch 0 B83
Single-Minded 0 B85
Talent 0
Talent (Born Spacer) 4 0 PU3:7
Alternate Benefit (Bonus to ST for zero G push off. Reduce penalty for unfamiliar spacecraft.), +0%
Talent (Circuit Sense) 4 0 PU3:8
Alternate Benefit (Reduce Familiarity penalties when using any skill to operate unfamiliar gear that runs on electricity.),
+0%
Talent (Empath) 4 0 PU3:10
Alternate Benefit (IQ-4+level roll as for Empathy), +0%
Talent (Explorer) 4 0 PU3:10
Alternate Benefit (Reduce distance and area class penalties for all skills), +0%
Talent (Hot Pilot) 4 0 PU3:11
Alternate Benefit (Reduce penalties for unfamiliar systems of vehicles you have Piloting skill for), +0%
Talent (Natural Scientist) 4 0 PU3:13
Alternate Benefit (Reduce TL and familiarity penalties for gear examined for an hour with a covered skill), +0%
Talent (Tinkerer) 4 0 PU3:16
Alternate Benefit (Shift rolls to avoid harm from tampering with mundane mechanisms and/or roll at an appropriate
covered skill to reduce penalties for improvised equipment), +0%
Temperature Tolerance 1 0 B93
Unfazeable 0 B95
You are exempt from Fright Checks, and reaction modifiers rarely affect you either way
Voice 0 B97
Unusual Background 0 B96
Cognitive Programming: +2 to IQ for assimilation
Campaign 2,481
Assets 170
Independent Income 20 20 B26
Equity of $ 800 billion in investments.
Wealth, Multimillionaire 4 150 B25
Personal wealth $ 20 billion.
Contacts 320
Japan 40
Contact (Yamaguchi Gumi) 40 B44
Effective skill (15), +2; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Criminal
Russia 100
Contact (Ministry of Defence of the Russian Federation) 60 B44
Effective skill (18), +3; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Military
Contact (Solntsevskaya Bratva) 40 B44
Effective skill (15), +2; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Criminal
United States 180
Contact (JPMorgan Chase) 60 B44
Effective skill (18), +3; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Major Banks
Contact (NextEra Energy) 60 B44
Effective skill (18), +3; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Electric Utilities

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Advantages & Disadvantages Pts Ref
Contact (United States Department of Defense) 60 B44
Effective skill (18), +3; Group, x5; Appears quite often (12-), x2; Usually reliable, x2
Military
Corporation 1,330
Divisions 810
Contact (Aerospace & Defense) 270 B44
Effective Skill (21), +4; Group, x5; Frequency of Appearance (15-), x3; Completely Reliable, x3; High TL, +2
Lockheed Martin and Raytheon Technologies
Contact (Auto & Truck Manufacturers) 270 B44
Effective Skill (21), +4; Group, x5; Frequency of Appearance (15-), x3; Completely Reliable, x3; High TL, +2
Toyota Motor
Contact (Oil & Gas Operations) 270 B44
Effective Skill (21), +4; Group, x5; Frequency of Appearance (15-), x3; Completely Reliable, x3; High TL, +2
ExxonMobil
Patron 520 B72
Adventure Incorporated, +35; Appears almost all the time (15-), x3; Equipment (Equipment worth more than average
starting wealth), +100%; Highly Accessible 1, +25%; Special Abilities (Extensive social or political power), +50%; Special
Abilities 2 (High TL), +200%; Patient 1, +20%
Partners 540
Patron 270 B72
Adam Dracul Merovingi, "The Doctor" (Fake ID: John van Helsing Shepard), +20; Appears almost all the time (15-), x3;
Equipment (Equipment worth more than average starting wealth), +100%; Special Abilities (Extensive social or political
power), +50%; Special Abilities 2 (High TL), +200%
Patron 270 B72
Anllela Sagra Tannhäuser, "The Dreamer" (Fake ID: Angelica Gate Jobs), +20; Appears almost all the time (15-), x3;
Equipment (Equipment worth more than average starting wealth), +100%; Special Abilities (Extensive social or political
power), +50%; Special Abilities 2 (High TL), +200%
Personal 80
Corporate Rank (Adventure) 10 50 B44
President, CEO and Chairman
Reputation 4 20 B26
People Affected (Almost everyone), x1; Recognized all the time, x1
World-famous Nobel Prize-winner
Status 8 10 B28
An estate the size of a small country, multiple palatial mansions, an entire private airline, a yacht the size of an ocean liner,
and an army of guards
Social 41
Academic 15 H33
Claim to Hospitality 10 B41
Universities - Complete services, +10
Tenure 5 B93
Action 6
Better (Battlesuits) 1 PU2:8
Better (Explosives) 1 PU2:8
Better (Robots) 1 PU2:8
Cheaper (Battlesuits; 10%) 1 PU2:8
Cheaper (Robots; 10%) 1 PU2:8
Demolitions 1 ACT4:14
Cheaper (Explosives; 10%) 1 PU2:8
Astronaut 5
Security Clearance 5 B82
Narrow Clearance on a "Need to Know" Basis (United States Department of Defense), +5
Social Engineering 15
Deep Cover 15
Alternate Identity 15 B39
Illegal, +10
Jane Israel "Isa" Stark Tesla
Disadvantages -120
Curious -5 B129
CR: 12 (Resist Quite Often)
Duty (Adventure) -10 B133
FR: 12, -10

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Advantages & Disadvantages Pts Ref
Enemy (Radical Groups) -25 B135
Very Powerful Organization, -20; Appears fairly often (9-), x1; Unknown, -5; Hunter, x1
Enemy (Rival Companies) -35 B135
Appears fairly often (12-), x2; Giant Multinational Organization, -30; Unknown, -5; Rival, x0.5
Fanaticism (Family) -15 B136
Extreme, +0%
Secret (Illegal Research) -20 B152
Imprisonment, -20; Appears quite rarely (6-), x1
Secret (Trade Secret) -5 B152
Serious Embarrassment, -5; Appears quite rarely (6-), x1
Sense of Duty -5 B153
Family, -5
Quirks -5
Admiration -1 PU6:25
Angelica Gate Jobs, "The Dreamer"
Admiration -1 PU6:25
John van Helsing Shepard, "The Doctor"
Collector (Firearms) -1 PU6:27
Collector (Robots) -1 PU6:27
Collector (Sport Cars) -1 PU6:27
Trained 139
Academic 18 H33
Language: Arabic 4 B24
Spoken (Native), +2; Written (Native), +2
With Language Talent
Language: English 4 B24
Spoken (Native), +2; Written (Native), +2
With Language Talent
Language: German 4 B24
Spoken (Native), +2; Written (Native), +2
With Language Talent
Language: Japanese 4 B24
Spoken (Native), +2; Written (Native), +2
With Language Talent
Language: Russian 0 B24
Native, -4; Spoken (Native), +2; Written (Native), +2
With Language Talent
Sign Language: American Sign Language 2 B25
Signed (Native), +2
With Language Talent
Action 12
Armory 2 ACT4:11
Equipment Bond (Any one tool kit) 1 MH1:25
Weapon Bond (Any one gun) 1 PU2:9
Demolitions 1 ACT4:14
Equipment Bond (Any one tool kit) 1 MH1:25
Explosive Ordnance Disposal (EOD) 5 ACT4:15
Enhanced Dodge (Dive for Cover) 1 5 ACT1:18
Illicit Entry 1 ACT4:17
Equipment Bond (Any item from Burglar's Tools) 1 MH1:25
Nuclear Disposal 1 ACT4:19
Precautions 1 1 ACT4:23
Repairman 1 ACT4:20
Equipment Bond (Any one tool kit) 1 MH1:25
Sabotage 1 ACT21
Equipment Bond (Any one tool kit) 1 MH1:25
Combat 58
Battledress 2
Armorer’s Gift (Battlesuit) 1 PU2:5
Cross-Trained (Battlesuit) 1 PU2:16

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Advantages & Disadvantages Pts Ref
Danger Sense 15 B47
Daredevil 15 B47
Military Zero-G 1
Suit Familiarity (Vacc Suit) 1 PU2:9
Nito Ryu 1
Unusual Training (Dual-Weapon Attack, Both attacks must target the same foe) 1 PU2:21
Rifleman 18
Armorer’s Gift (Rifle) 1 PU2:5
Battle Drills 1 TS37
Cool Under Fire 1 TS38
Cross-Trained (Rifle) 1 TS38
Grip Mastery 1 TS39
Lightning Fingers (Beam Weapons) 1 TS39
Optional 6
Barricade Tactics (Rifle) 1 TS37
Deadeye 1 TS38
Early Adopter (Rifle) 1 TS38
Motorized Training (Rifle) 1 TS39
Quick-Sheathe (Long Arm) 1 TS40
Supplier 1 TS40
All guns, ammo, and accessories: 10%, +0
Quick Reload (Beam Weapons) 1 TS39
Standard Operating Procedure 1 TS40
Any
Sure-Footed (Ice/Snow) 1 PU2:8
Tap-Rack-Bang (Rifle) 1 TS41
Tracer Eyes 1 TS41
Weapon Bond 1 TS41
Sambo 3
Iron Legs 1 MA50
+3 to resist injury from Leg Lock, Leg Wrench, etc.; You may opt to buy partial DR
Power Grappling 1 MA51
You may base DX-based grappling rolls on ST
Technique Adaptation (Ground Fighting) 1 MA52
Let you learn a style's technique for a skill it doesn't teach
Taijutsu 3
Acrobatic Feints 1 PU2:5
Improvised Weapons (Karate) 1 MA50
Ignore skill penalties when wielding an improvised weapon
Unusual Training (Sensitivity, Only while at least one hand is in physical contact with the 1 MA52
opponent)
Professional 46
Charisma 5 2 B41
+1/level to Influence rolls
Cultural Adaptability 10 B46
Fashion Sense 5 B21
High Manual Dexterity 5 2 B59
Bonus to DX for tasks that require a delicate touch
Serendipity 1 15 B83
Talent (Artificer) 5 2 PU3:6
Alternate Benefit (Reduce Equipment penalties with success on a skill to improvise tools; Apply to Enigmatic Device Table
rolls and other unskilled tech rolls.), +0%
Talent (Business Acumen) 5 2 PU3:7
Alternate Benefit (Bonus to find hirelings or jobs (p. B517-518), and/or to Will rolls to resist attempts to use Influence skills
to scam money), +0%
Talent (Gifted Artist) 5 2 PU3:10
Reaction Bonus (Buyers and Critics), +0%

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Advantages & Disadvantages Pts Ref
Talent (Mathematical Ability) 5 2 PU3:12
Alternate Benefit (Bonus to resist deception involving numbers), +0%
Talent (Smooth Operator) 5 2 PU3:15
Alternate Benefit (Bonus to resist covered skills), +0%
Talent (Versatile) 5 2 PU3:6
Alternate Benefit (Bonus on any task that requires creativity or invention), +0%
Social Engineering 5
Courtesanry 2
Haughty Sneer 1 PU2:15
Non-Verbal Savoir-Faire (High Society)
Sexy Pose 1 PU2:15
Non-Verbal Sex Appeal
Deep Cover 3
Controllable Disadvantage (Split Personality) 1
Forgettable Face 1 PU2:4
Appearance must get worse
Rehearsed Role 1
Skills SL RSL Pts Ref
Accounting 16 IQ+0 3 B174
Default: Merchant - 5
Acrobatics 16 DX+0 4 B174
Acting 17 IQ+1 4 B174
Default: Public Speaking - 5
Administration 18 IQ+2 6 B174
Default: Merchant - 3
Aircraftman/TL10 18 IQ+2 4 B185
Animal Handling (Ants) 18 IQ+2 8 B175
Animal Handling (Cats) 16 IQ+0 2 B175
Animal Handling (Corvids) 16 IQ+0 2 B175
Default: Animal Handling (Ants) - 6
Animal Handling (Elapids) 16 IQ+0 2 B175
Default: Animal Handling (Ants) - 6
Animal Handling (Leaf-Nosed Bats) 16 IQ+0 2 B175
Default: Animal Handling (Ants) - 6
Animal Handling (Swallowtail Butterflies) 16 IQ+0 2 B175
Default: Animal Handling (Ants) - 4
Animal Handling (Tangle-Web Spiders) 16 IQ+0 2 B175
Default: Animal Handling (Ants) - 6
Animal Handling (Vespidans) 17 IQ+1 2 B175
Default: Animal Handling (Ants) - 2
Architecture/TL10 16 IQ+0 2 B176
Area Knowledge (United States; Lived there) 17 IQ+1 2 B176
Location of its major cities and important sites; awareness of its major customs, ethnic groups, and languages (but
not necessarily expertise); names of folk of Status 6+; and a general understanding of the economic and political
situation
Armoury/TL10 (Battlesuits) 18 IQ+2 4 B178
Default: Engineer/TL10 (Automotive) - 4
Armoury/TL10 (Body Armor) 18 IQ+2 4 B178
Default: Engineer/TL10 (Materials) - 4
Armoury/TL10 (Heavy Weapons) 18 IQ+2 4 B178
Default: Engineer/TL10 (Artillery) - 4
Armoury/TL10 (Melee Weapons) 18 IQ+2 4 B178
Default: Engineer/TL10 (Materials) - 4
Armoury/TL10 (Small Arms) 18 IQ+2 4 B178
Default: Engineer/TL10 (Small Arms) - 4
Armoury/TL10 (Vehicular Armor) 18 IQ+2 4 B178
Default: Engineer/TL10 (Automotive) - 4
Artillery/TL10 (Bombs) 16 IQ+0 2 B178
Artillery/TL10 (Guided Missile) 16 IQ+0 2 B178
Artist (Sculpting) 21 IQ+5 24 B179
Astronomy/TL10 21 IQ+5 24 B179
Battlesuit/TL10 18 DX+2 8 B192

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Skills SL RSL Pts Ref
Beam Weapons/TL10 (Pistol) 18 DX+2 4 B179
Default: Guns/TL10 (Pistol) - 4
Beam Weapons/TL10 (Projector) 18 DX+2 4 B179
Beam Weapons/TL10 (Rifle) 18 DX+2 4 B179
Body Language 16 Per+0 2 B181
Default: Psychology (Applied) - 4
Camouflage 18 IQ+2 4 B183
Carousing 18 HT+2 4 B183
Chemistry/TL10 21 IQ+5 24 B183
Climbing 16 DX+0 2 B183
Computer Operation/TL10 18 IQ+2 4 B184
Computer Programming/TL10 (Artificial Intelligence) 16 IQ+0 4 B184
Computer Programming/TL10 (Software) 16 IQ+0 4 B184
Connoisseur (Visual Arts) 19 IQ+3 4 B185
Default: Artist (Sculpting) - 3
Current Affairs/TL10 (Business) 18 IQ+2 4 B186
Default: Research/TL10 - 4
Current Affairs/TL10 (People) 17 IQ+1 2 B186
Default: Research/TL10 - 4
Current Affairs/TL10 (Science & Technology) 17 IQ+1 2 B186
Default: Research/TL10 - 4
Dancing 17 DX+1 4 B187
Detect Lies 15 Per-1 2 B187
Default: Body Language - 4
Diplomacy 17 IQ+1 8 B187
Disguise/TL10 (Human) 16 IQ+0 2 B187
Driving/TL10 (Automobile) 17 DX+1 4 B188
Driving/TL10 (Mecha) 18 DX+2 7 B188
Default: Battlesuit/TL10 - 3
Driving/TL10 (Motorcycle) 17 DX+1 4 B188
Economics 17 IQ+1 8 B189
Default: Merchant - 6
Electrician/TL10 19 IQ+3 4 B189
Default: Engineer/TL10 (Electrical) - 3
Electronics Operation/TL10 (Communications) 16 IQ+0 2 B189
Electronics Operation/TL10 (Scientific) 17 IQ+1 4 B189
Electronics Operation/TL10 (Security) 17 IQ+1 4 B189
Electronics Operation/TL10 (Sensors) 17 IQ+1 4 B189
Engineer/TL10 (Aerospace) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Artillery) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Automotive) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Chemical) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Combat) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Electrical) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Fluidic) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Marine) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Materials) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Mining) 21 IQ+5 22 B190
Default: Geology/TL10 (Earthlike) - 6
Engineer/TL10 (Nanotechnology) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Nuclear) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Modified 2021 Aug 24 at 01:33 Aleksandra "Sasha" Nikolayevna Romanova, "The Mechanic"GCS is copyrighted ©1998-2020 by Richard A. Wilkes
Page 10 of 17 gurpscharactersheet.com All rights reserved
Skills SL RSL Pts Ref
Engineer/TL10 (Robotics) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Engineer/TL10 (Small Arms) 21 IQ+5 16 B190
Default: Engineer/TL10 (Mining) - 4
Escape 16 DX+0 4 B192
Expert Skill (Military Science) 17 IQ+1 8 B193
Expert Skill (Robotics) 17 IQ+1 8 B193
Expert Skill (Thanatology) 15 IQ-1 1 B193
Default: Professional Skill (Mortician) - 3
Explosives/TL10 (Demolition) 20 IQ+4 8 B194
Default: Engineer/TL10 (Combat) - 3
Explosives/TL10 (Explosive Ordnance Disposal) 18 IQ+2 6 B194
Default: Explosives/TL10 (Nuclear Ordnance Disposal) - 2
Explosives/TL10 (Fireworks) 19 IQ+3 4 B194
Default: Chemistry/TL10 - 3
Explosives/TL10 (Nuclear Demolition) 20 IQ+4 8 B194
Default: Engineer/TL10 (Mining) - 3
Explosives/TL10 (Nuclear Ordnance Disposal) 18 IQ+2 8 B194
Fast-Draw (Knife) 16 DX+0 1 B194
Fast-Draw (Long Arm) 16 DX+0 1 B194
Fast-Draw (Pistol) 17 DX+1 2 B194
Fast-Draw/TL10 (Ammo) 17 DX+1 2 B194
Fast-Talk 17 IQ+1 4 B195
Default: Acting - 5
Finance 17 IQ+1 7 B195
Default: Economics - 3
First Aid/TL10 16 IQ+0 1 B195
Flails 18 DX+2 11 B208
Default: Whips - 4
Forced Entry 17 DX+1 2 B196
Forward Observer/TL10 16 IQ+0 2 B196
Free Fall 16 DX+0 2 B197
Gambling 17 IQ+1 4 B197
Garrote 18 DX+2 4 B197
Geology/TL10 (Earthlike) 21 IQ+5 24 B198
Gesture 16 IQ+0 1 B198
Gunner/TL10 (Beams) 18 DX+2 4 B198
Gunner/TL10 (Machine Gun) 17 DX+1 2 B198
Gunner/TL10 (Rockets) 17 DX+1 2 B198
Guns/TL10 (Long Arm) 18 DX+2 4 B198
Default: Guns/TL10 (Pistol) - 4
Guns/TL10 (Pistol) 19 DX+3 8 B198
Hazardous Materials/TL10 (Chemical) 17 IQ+1 4 B199
Hazardous Materials/TL10 (Nuclear) 17 IQ+1 4 B199
Holdout 17 IQ+1 4 B200
Intimidation 17 Will+1 4 B202
Default: Acting - 3
Judo 18 DX+2 12 B203
Allows parrying two different attacks per turn, one with each hand.
Jumping 16 DX+0 1 B203
Karate 18 DX+2 12 B203
Law (Trade) 16 IQ+0 4 B204
Leadership 18 IQ+2 8 B204
Lockpicking/TL10 16 IQ+0 2 B206
Machine Operation/TL10 (Fusion Reactor) 17 IQ+1 2 B189
Default: Engineer/TL10 (Nuclear) - 5
Machine Operation/TL10 (Mining) 17 IQ+1 2 B189
Default: Engineer/TL10 (Robotics) - 5

GCS is copyrighted ©1998-2020 by Richard A. WilkesAleksandra "Sasha" Nikolayevna Romanova, "The Mechanic" Modified 2021 Aug 24 at 01:33
All rights reserved gurpscharactersheet.com Page 11 of 17
Skills SL RSL Pts Ref
Machine Operation/TL10 (Refineries) 17 IQ+1 2 B189
Default: Engineer/TL10 (Robotics) - 5
Machine Operation/TL10 (Robots) 17 IQ+1 2 B189
Default: Engineer/TL10 (Robotics) - 5
Machinist/TL10 16 IQ+0 2 B206
Default: Mechanic/TL10 (Aeronef) - 5
Market Analysis 16 IQ+0 2 B207
Default: Merchant - 4
Mathematics/TL10 (Applied) 17 IQ+1 4 B207
Default: Physics/TL10 - 5
Mechanic/TL10 (Aeronef) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Aerospace) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Automobile) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Construction Equipment) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Fission Engine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Fission Reactor) 18 IQ+2 4 B207
Default: Engineer/TL10 (Nuclear) - 4
Mechanic/TL10 (Flight Pack) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Free-Flooding Sub) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Fuel Cell) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Fusion Engine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Fusion Reactor) 18 IQ+2 4 B207
Default: Engineer/TL10 (Nuclear) - 4
Mechanic/TL10 (Gas Turbine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Halftrack) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Heavy Airplane) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Heavy Wheeled) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Helicopter) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (High-Performance Airplane) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (High-Performance Spacecraft) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Hovercraft) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Internal Combustion Engine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Jet Engines) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Landship) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Large Powerboat) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Large Sub) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Light Airplane) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Locomotive) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Low-Performance Spacecraft) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Mecha) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4

Modified 2021 Aug 24 at 01:33 Aleksandra "Sasha" Nikolayevna Romanova, "The Mechanic"GCS is copyrighted ©1998-2020 by Richard A. Wilkes
Page 12 of 17 gurpscharactersheet.com All rights reserved
Skills SL RSL Pts Ref
Mechanic/TL10 (MHD Turbine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Mining) 18 IQ+2 4 B207
Default: Engineer/TL10 (Mining) - 4
Mechanic/TL10 (Minisub) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Motorboat) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Motorcycle) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Nanomachines) 18 IQ+2 4 B207
Default: Engineer/TL10 (Nanotechnology) - 4
Mechanic/TL10 (Nuclear Pulse Engine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Refineries) 18 IQ+2 4 B207
Default: Engineer/TL10 (Mining) - 4
Mechanic/TL10 (Robotics) 18 IQ+2 4 B207
Default: Engineer/TL10 (Robotics) - 4
Mechanic/TL10 (Rockets) 18 IQ+2 4 B207
Default: Engineer/TL10 (Fluidic) - 4
Mechanic/TL10 (Ship) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Spaceship) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Mechanic/TL10 (Submarine) 18 IQ+2 4 B207
Default: Engineer/TL10 (Marine) - 4
Mechanic/TL10 (Tracked Vehicle) 18 IQ+2 4 B207
Default: Engineer/TL10 (Automotive) - 4
Mechanic/TL10 (Vertol) 18 IQ+2 4 B207
Default: Engineer/TL10 (Aerospace) - 4
Merchant 19 IQ+3 12 B209
Metallurgy/TL10 21 IQ+5 20 B209
Default: Chemistry/TL10 - 5
Musical Composition 16 IQ+0 2 B210
Default: Musical Instrument (Fiddle) - 2
Musical Instrument (Fiddle) 17 IQ+1 8 B211
Navigation/TL10 (Air) 18 IQ+2 6 B211
Default: Astronomy/TL10 - 5
Navigation/TL10 (Land) 17 IQ+1 2 B211
Default: Navigation/TL10 (Air) - 2
Navigation/TL10 (Space) 19 IQ+3 8 B211
Default: Astronomy/TL10 - 4
NBC Suit/TL10 17 DX+1 4 B192
Default: Battlesuit/TL10 - 2
Parachuting/TL10 16 DX+0 1 B212
Physics/TL10 21 IQ+5 28 B213
Piloting/TL10 (Aerospace) 18 DX+2 8 B214
Piloting/TL10 (Flight Pack) 18 DX+2 8 B214
Default: Piloting/TL10 (Vertol) - 4
Piloting/TL10 (Heavy Airplane) 18 DX+2 6 B214
Default: Piloting/TL10 (High-Performance Airplane) - 2
Piloting/TL10 (Helicopter) 18 DX+2 8 B214
Default: Piloting/TL10 (Vertol) - 4
Piloting/TL10 (High-Performance Airplane) 18 DX+2 6 B214
Default: Piloting/TL10 (Aerospace) - 2
Piloting/TL10 (High-Performance Spacecraft) 18 DX+2 7 B214
Default: Piloting/TL10 (Low-Performance Spacecraft) - 2
Piloting/TL10 (Low-Performance Spacecraft) 18 DX+2 8 B214
Default: Piloting/TL10 (Aerospace) - 4
Piloting/TL10 (Vertol) 18 DX+2 8 B214
Politics 16 IQ+0 2 B215
Default: Diplomacy - 5
Professional Skill (Mortician) 17 IQ+1 4 B215
Propaganda/TL10 18 IQ+2 8 B216
Default: Merchant - 5
GCS is copyrighted ©1998-2020 by Richard A. WilkesAleksandra "Sasha" Nikolayevna Romanova, "The Mechanic" Modified 2021 Aug 24 at 01:33
All rights reserved gurpscharactersheet.com Page 13 of 17
Skills SL RSL Pts Ref
Prospecting/TL10 18 IQ+2 4 B216
Default: Geology/TL10 (Earthlike) - 4
Psychology (Applied) 15 IQ-1 2 B216
Public Speaking 17 IQ+1 4 B216
Religious Ritual (Christianism) 15 IQ-1 2 B217
Default: Theology (Christianism) - 4
Research/TL10 17 IQ+1 4 B217
Default: Writing - 3
Running 17 HT+1 4 B218
Savoir-Faire (Academic) 18 IQ+2 2 B218
Default: Savoir-Faire (High Society) - 2
Savoir-Faire (High Society) 19 IQ+3 8 B218
Savoir-Faire (Mafia) 17 IQ+1 2 B218
Default: Streetwise - 3
Savoir-Faire (Military) 17 IQ+1 2 B218
Scrounging 18 Per+2 4 B218
Search 17 Per+1 4 B219
Sex Appeal 19 HT+3 12 B219
Shadowing 16 IQ+0 2 B219
Default: Stealth - 4
Shiphandling/TL10 (Aeronef) 17 IQ+1 8 B220
Default: Aircraftman/TL10 - 5
Shiphandling/TL10 (Spaceship) 17 IQ+1 8 B220
Default: Spacer/TL10 - 5
Singing 18 HT+2 4 B220
Soldier/TL10 18 IQ+2 8 B221
Spacer/TL10 18 IQ+2 4 B185
Stealth 17 DX+1 4 B222
Strategy (Aerospace) 17 IQ+1 8 B222
Streetwise 16 IQ+0 2 B223
Swords 18 DX+2 12 B208
Tactics 17 IQ+1 8 B224
Default: Strategy (Aerospace) - 6
Teaching 17 IQ+1 4 B224
Techniques 107
Acrobatic Stand (Acrobatics) 12 -4 2 MA65
Default: Acrobatics - 6
Aggressive Maneuvering (Piloting) 20 +2 2 B233
Default: Piloting
Aggressive Parry (Karate Parry) 13 +0 2 MA65
Default: Karate Parry - 1
Ambush Maneuver (Piloting) 20 +2 2 B233
Default: Piloting
Balancing (Acrobatics) 18 +2 2 ACT3:16
Default: Acrobatics
Burst-Fire (Guns) 19 +0 2 B233
Default: Guns - 2
Choke Hold (Whips) 16 -2 2 MA69
Default: Whips - 3
Close Combat (Swords) 16 -2 3 MA69
Default: Swords - 4
Close Dancing (Dancing) 18 +1 2 B233
Default: Dancing
Close-Quarters Battle (Guns) 21 +2 2 TS44
Default: Guns
Comms Multitasking (Electronics Operation (Communications)) 18 +2 2 B233
Default: Electronics Operation (Communications)
Counterattack (Swords) 14 -4 2 MA70
Default: Swords - 5
Cutting Out (Sex Appeal) 16 -3 2 B233
Default: Sex Appeal - 4

Modified 2021 Aug 24 at 01:33 Aleksandra "Sasha" Nikolayevna Romanova, "The Mechanic"GCS is copyrighted ©1998-2020 by Richard A. Wilkes
Page 14 of 17 gurpscharactersheet.com All rights reserved
Skills SL RSL Pts Ref
Dangerous Request (Savoir-Faire (High Society)) 17 -2 2 B233
Default: Savoir-Faire (High Society) - 3
Disarming (Judo) 19 +1 2 B230,MA70
Default: Judo
Dual-Weapon Attack (Guns (Pistol)) 16 -3 2 B230,MA83
Default: Guns (Pistol) - 4
Dual-Weapon Attack (Swords) 15 -3 2 B230,MA83
Default: Swords - 4
Elicitation (Sex Appeal) 20 +1 2 B233
Default: Sex Appeal
Entangle (Whips) 15 -3 2 MA71
Default: Whips - 4
Escape Maneuver (Piloting) 20 +2 2 B233
Default: Piloting
Evade (Acrobatics) 18 +2 2 MA71
Default: Acrobatics
Evasive Maneuvering (Piloting) 20 +2 2 B233
Default: Piloting
Eye-Gouging (Judo) 14 -4 2 MA71
Default: Judo - 5
Fast-Firing (Guns) 16 -3 2 TS44
Default: Guns - 4
Ground Fighting (Judo) 15 -3 2 B231
Default: Judo - 4
Hinting (Sex Appeal) 20 +1 2 B233
Default: Sex Appeal
Immediate Action (Guns) 17 -2 2 TS44
Default: Guns - 4
Jam (Karate Parry) 13 +0 2 MA74
Default: Karate Parry - 1
Kicking (Karate) 17 -1 2 B231,MA75
Default: Karate - 2
Limpet Mine Attachment (DX) 18 +2 2 B233
Default: DX
Masked Shooting (Guns) 17 -2 2 TS44
Default: Guns - 4
Memory Palace (IQ) 21 +5 5 B233
Default: IQ
Mission Assignment (Leadership) 14 -4 2 B233
Default: Leadership - 5
Neck Snap (ST) 15 -1 4 B232,MA77
Default: ST - 4
No-Landing Extraction (Piloting) 15 -3 2 B233
Default: Piloting - 4
Payload Warhead (Guns) 19 +0 2 B233
Default: Guns - 2
Quick-Shot (Guns) 15 -4 2 TS45
Default: Guns - 6
Rappelling (Climbing) 17 +1 2 ACT3:18
Default: Climbing - 1
Retain Weapon (Pistol) (DX) 18 +2 3 B232,MA78
Default: DX
Reversal Maneuver (Piloting) 20 +2 2 B233
Default: Piloting
Set Trap (Explosives (Demolition)) 19 -1 2 B233
Default: Explosives (Demolition) - 2
Skidding (DX) 16 +0 2 ACT3:18
Default: DX - 2
Slip Handcuffs (Escape) 12 -4 2 B233
Default: Escape - 5
Targeted Attack (Arm) (Flails) 17 -1 2 TS45
Default: Flails - 2
Targeted Attack (Neck) (Swords) 14 -4 2 TS45
Default: Swords - 5
Targeted Attack (Skull) (Guns) 13 -6 2 TS45
Default: Guns - 7

GCS is copyrighted ©1998-2020 by Richard A. WilkesAleksandra "Sasha" Nikolayevna Romanova, "The Mechanic" Modified 2021 Aug 24 at 01:33
All rights reserved gurpscharactersheet.com Page 15 of 17
Skills SL RSL Pts Ref
Targeted Attack (Vitals) (Guns) 17 -2 2 TS45
Default: Guns - 3
Targeted Attack (Vitals) (Swords) 16 -2 2 TS45
Default: Swords - 3
Truce (Savoir-Faire (Military)) 18 +1 2 B233
Default: Savoir-Faire (Military)
Work by Touch (Lockpicking) 12 -4 2 B233
Default: Lockpicking - 5
Theology (Christianism) 15 IQ-1 2 B226
Throwing 16 DX+0 2 B226
Traps/TL10 17 IQ+1 4 B226
Default: Lockpicking/TL10 - 3
Urban Survival 17 Per+1 4 B228
Vacc Suit/TL10 17 DX+1 2 B192
Default: Battlesuit/TL10 - 2
Whips 18 DX+2 11 B209
Default: Swords - 4
Writing 16 IQ+0 2 B228
Qty Carried Equipment (762.37 lb; $664,896.4) Uses $ Weight $ W e i g h t Ref
1 Iron Man Alex III 48,000 0 lb 520,230.4 694 lb UT184
Powered (984 lb); Heavy (Multiply DR by 1.5, Reduce LC by 1)
Super Jump 3. 10 yr. power supply.
1 Apocalypse Greatsword 390,000 100 lb 394,000 140 lb B274
Superfine Vibroblade (E/300 seconds.)
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 Fusion Air-Ram 10,000 200 lb 10,000 200 lb UT186
Air Move: 10/300. 2.5 yr. power supply.
1 Heavy Battlesuit: Helmet 24,000 42 lb 24,000 42 lb UT186
Heavy (Multiply DR by 1.5, Reduce LC by 1)
10 yr. power supply.
1 Red Renegade Gauss HMG, 10mm 18,000 92 lb 22,115.2 156 lb UT143
E/240 shots.
240 10mm 0.24 0.05 lb 57.6 12 lb UT143
240 10mm 0.24 0.05 lb 57.6 12 lb UT143
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 Red Renegade Gauss HMG, 10mm 18,000 92 lb 22,115.2 156 lb UT143
E/240 shots.
240 10mm 0.24 0.05 lb 57.6 12 lb UT143
240 10mm 0.24 0.05 lb 57.6 12 lb UT143
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 E cell 2,000 20 lb 2,000 20 lb UT19
1 Nanoweave Tacsuit 84,050 30.75 lb 144,666 68.37 lb UT178
Fashion Original; Heavy (Multiply DR by 1.5, Reduce LC by 1)
Flexible. Double DR vs. cutting and piercing damage. C/18hr.
1 Adventure AR, 10.5mmCL 30,000 11.1 lb 30,640 16.7 lb UT137
40 10.5mmCL 8 0.07 lb 320 2.8 lb UT139
Armor-Piercing Enhanced Penetrator
40 10.5mmCL 8 0.07 lb 320 2.8 lb UT139
Armor-Piercing Enhanced Penetrator
1 Adventure MP, 10.5mmCLP 2,800 3.82 lb 2,968 6.46 lb UT137
30 10.5mmCLP 2.8 0.044 lb 84 1.32 lb UT139
Armor-Piercing Enhanced Penetrator
30 10.5mmCLP 2.8 0.044 lb 84 1.32 lb UT139
Armor-Piercing Enhanced Penetrator
1 Adventure MP, 10.5mmCLP 2,800 3.82 lb 2,968 6.46 lb UT137
30 10.5mmCLP 2.8 0.044 lb 84 1.32 lb UT139
Armor-Piercing Enhanced Penetrator
30 10.5mmCLP 2.8 0.044 lb 84 1.32 lb UT139
Armor-Piercing Enhanced Penetrator

Modified 2021 Aug 24 at 01:33 Aleksandra "Sasha" Nikolayevna Romanova, "The Mechanic"GCS is copyrighted ©1998-2020 by Richard A. Wilkes
Page 16 of 17 gurpscharactersheet.com All rights reserved
Qty Carried Equipment (762.37 lb; $664,896.4) Uses $ Weight $ Weight Ref
1 Z-Hunter Machete 12,000 3 lb 12,020 4 lb B271
Superfine Vibroblade (C/100 seconds.)
1 C cell 10 0.5 lb 10 0.5 lb UT19
1 C cell 10 0.5 lb 10 0.5 lb UT19
1 Z-Hunter Machete 12,000 3 lb 12,020 4 lb B271
Superfine Vibroblade (C/100 seconds.)
1 C cell 10 0.5 lb 10 0.5 lb UT19
1 C cell 10 0.5 lb 10 0.5 lb UT19

GCS is copyrighted ©1998-2020 by Richard A. WilkesAleksandra "Sasha" Nikolayevna Romanova, "The Mechanic" Modified 2021 Aug 24 at 01:33
All rights reserved gurpscharactersheet.com Page 17 of 17

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