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Dark Templar - Game - StarCraft II

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STARCRAFT II GAME UNITS DARK TEMPLAR

Previous Protoss Unit: High Templar Next Protoss Unit: Archon

UNITS

DARK TEMPLAR
The Dark Templar are
powerful psionic warriors
whose ancestors resettled on
the planet Shakuras after they
were exiled from the Protoss
homeworld of Aiur for refusing
to join the emerging Khala, the
communal mind link shared by
the entire race. In place of the
Khala’s bright energies, the Dark Templar learned to
manipulate the darker powers of the Void, which gave
the Dark Templar the ability to become invisible at will.
Armed with their potent Warp Blades, the Dark
Templar are deadly and relentless foes capable of
devastating conventional forces. Now that Aiur has
fallen and its refugees have fled to Shakuras, the Dark
Templar have joined their considerable strength to the
Protoss’ numbers.

UNIT STATISTICS

3D MODEL BASIC INFORMATION PRODUCTION COMBAT

Race: Protoss Producer: Gateway Upgrades:


Life: 40 Hotkey: D
Shield: 80 Requires: Dark Shrine
Armor: 1 (+4) Cost: 125 125 Weapon:

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

Movement: Fast Supply: 2


Cargo Size: 2 Build time: 55 Ability:
Attributes: Light - Biological - Psionic

GENERAL STRATEGY

Light melee infiltrator that can attack ground targets.


STRONG AGAINST
Always invisible thanks to permanent cloaking.
Great for destroying buildings and raiding bases that do not have any

means of detection.
Excellent for taking out targets with a small health pool.
SCV Drone Probe
Fragile; keep them out of enemy fire whenever possible.

They also possess the ability to merge with another templar (either High
WEAK AGAINST
or Dark) to form a powerful psionic warrior known as an Archon.

Can be warped into the Battlefield by means of a Warp Gate.

Raven Overseer Observer

COUNTERMEASURES

VS Terran

Build Missile Turrets in key spots around your base. Assign an Orbital
Command to a Hotkey so you can quickly use its Scanner Sweep ability.

Ranged units are the most effective – use a mix of Marines, Reapers, and
Marauders to bring them down efficiently.
You can also use the Ghost’s EMP round on the area where the shimmering
figures are. The blast will render them visible for a few seconds, during
which you can dispatch them with Sniper rounds.

VS Zerg

Morph some Overlords into Overseers to provide mobile detection. Keep

one on your base at all times, or build a few Spore Colonies.


Use Banelings and target the Dark Templars. Use the self-destruct ability
near shimmers.
Use an Overseer to Fungal Growth shimmers, which will temporarily drop

cloaked units out of stealth so you can finish them off.

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

Spawn Mutalisks to deal with them safely.

VS Protoss

Build Observers and place a few Photon Cannons around key spots in your
base.
Deploy Immortals to soak up their damage through Hardened Shields and

have Stalkers to focus-fire them. Ranged units work best against Dark
Templars.

TERRAN PROTOSS ZERG

Probe Zealot Stalker Sentry Observer Immortal Warp Prism Colossus

Phoenix Void Ray High Templar Dark Templar Archon Carrier Mothership

Comments (343)

ADD A REPLY

dadashootya 9 hours, 2 minutes ago

lets just say i don't like this unit very much..............

NinjaNick 1 day, 14 hours ago

The BEST unit that protoss has you can totally whomp an entire zerg army with a few of them if they forgot an overseer. In one of my

recent games the guy went mass hydra and he woulda whomped me if he moved in but i got 2 dts in his base and killed him when he

finally did send the hydras in i had enough dts to make a wall so he couldn't get past and just lost all his hydras. lol that was hilarious

JaceBeleren 9 hours, 19 minutes ago

@NinjaNick: Your enemy must be pretty noob

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

JetfirePrime 5 hours, 32 minutes ago

@JaceBeleren: Lets just hope nobody makes mistakes like destroy the detectors before send DTs after ranged units like to

many marines and thors especially due to if they get detected then DTs meet Khalas end so fast before they say I cannot

maintain.

masternoob 3 days, 18 hours ago

them protis snipers is craz-

ThePreator 4 days, 14 hours ago

the best unit in the game :)

JetfirePrime 4 days, 14 hours ago

@ThePreator: I agreed so as long they don't get detected and do not get in range of the enemies ranged weapons including

simple Marines and air units otherwise they will meet Khala's end if they fail.

ThePreator 3 days, 12 hours ago

@JetfirePrime: if the Dark Templar are completly upgraded in ground armor and weapons and shielding. as for the air units

will if you do not have any air attacking units then run away.

JetfirePrime 2/22/11 3:21 PM

En Taro Tassadar friend Raynor. The Taldarim has imprisoned all those who oppose them. Released us and we will gladly fight at your

side against them. Our thanks friend Raynor. The Taldarim will pay for their treachery. We will join the hunt for the Taldarim. My blades

thirst for vengeance! Truely you bring freedom to all friend Raynor. DARKNESS DESCENDS! The void claims its own! I AM THE

DARKNESS! I strike from the shadows!

Oncogene 2/21/11 6:19 PM

Dark Templar win games.

JetfirePrime 2/19/11 6:54 PM

Can't believe these units are the only Protoss Raynor can control in the campaign as in add the Dark Templar to his anti-Taldarim fleet

and they can't attack air!

FreakSheet 2/18/11 3:50 AM

wait... use overseers to use contaminate?...

Doof 2/18/11 7:01 PM

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

@FreakSheet: lol, nice catch. I think they mean to use infestors for fungal

VGMAN 2/16/11 1:25 AM

invisible protis snip-

XJamSegaX 2/12/11 9:32 PM

DTS RULES

WhiteFang 2/12/11 7:38 PM

Dark templar is the best unit in Prottos

JetfirePrime 2/17/11 5:11 AM

@Areg: Just don't send them after a Thor or large numbers of range attackers(Units that do not use melee attacks) until

those Detectors(Observers, Overseers, Ravens etc.) are blown up.

Phear 2/12/11 6:25 AM

what unit isn't strong against SCVs, Probes, and Drones?

VGMAN 2/16/11 1:24 AM

@Phear: overlords

MASTERCHIEF 2/17/11 12:43 AM

@Phear: corruptors

JetfirePrime 2/11/11 10:30 PM

I love this unit.

ThePreator 2/22/11 2:36 AM

@JetfirePrime: They Are Deadly

Frezer 2/11/11 3:11 AM

annoying unit for noobs (me)

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

Ranma 2/9/11 3:17 AM

Best units ever dont care if they cant attack air dont care if their melee their the best hands down

Ironspider 2/8/11 6:48 PM

Are the unit types (Dual sword and sycth) random or do you choose in some way?

Ranma 2/9/11 3:19 AM

@Ironspider: random

NinjaNick 1 day, 14 hours ago

@Ironspider: Its random but you should be able to pick and they should give the scythes more damage but slower and the

swords faster but less damage anyone agree?

SkithiryXCIV 2/8/11 4:26 AM

So freaking scary!

masternoob 1/29/11 4:36 PM

apparently dark templars are weak against 3 units that cant even attack it. what is wrong with blizzard

TTB 1/30/11 8:12 PM

@masternoob: lol, only because they can't be attacked WITHOUT those units.

CombatWombat 2/7/11 3:40 PM

@masternoob: Agreed, DTs must be removed from the game. Or receive a minor damage nerf at the least.

flyboy 2/13/11 2:15 PM

@masternoob: wow do u not know what ravens,observers,and overseers do?:)

NIJIJVR 2/17/11 9:24 PM

@masternoob: you are wrong 2 units cant attack a raven with 50 or 125 or more energy can put out some auto turrets or a

seeker missile

RavenShadowe 1/29/11 8:56 AM

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

Holy crap, I just realized DT's and Zealots have the same portrait animation.

bubble 1/27/11 4:53 AM

A lot of people complain whenever this unit is used against them. Well it's not my fault they didn't have detectors.

MASTERCHIEF 1/25/11 3:48 AM

dark templars are so awsome!!!!

CombatWombat 2/7/11 3:43 PM

@MASTERCHIEF: :/ They actually aren't. I hate them.

Phear 2/12/11 6:27 AM

@CombatWombat: Once someone starts building detectors they suck, but other than that they're pretty awesome

MASTERCHIEF 2/17/11 12:46 AM

@CombatWombat: yes they are annoying if u have no scanners/detectors but can be very useful to sabotosh ur enemy

while u build up an army

MasterRekcus 1/23/11 6:12 PM

4-6 of these guys can snipe a command center, hive, or nexus before any vision can be built.

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http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]


Dark Templar - Game - StarCraft II

http://us.battle.net/sc2/en/game/unit/dark-templar[3/3/2011 9:55:30 AM]

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