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Warlock 3 MarkhusD20

CLASS & LEVEL PLAYER NAME


Nyct Shadowhisper
Variant Human Dimir Operative (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

-1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
+2 Constitution +2 12 24 --
-1 +0 Intelligence
CLASS
• +2 Wisdom INITIATIVE HIT POINTS
8
• +5 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage made to maintain your
concentration on a spell when you
+2 take damage DEFENSES HIT DICE DEATH SAVES

14 SAVING THROWS INSPIRATION


=== ARMOR ===
Light Armor, Medium Armor, Shields
CONSTITUTION P +4 Acrobatics DEX
PROFICIENCY BONUS
=== WEAPONS ===
+2
+2 +0

+0
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons

=== TOOLS ===


15 -1 Athletics STR Disguise Kit
ABILITY SAVE DC
P +5 Deception CHA
=== LANGUAGES ===
+0 History INT Celestial, Common, Undercommon
INTELLIGENCE
+0 Insight WIS
30 ft. (Walking)
+0 +3 Intimidation CHA
P +2 Investigation INT
10 +0 Medicine WIS SPEED

+0 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +2 Perception WIS


+3 Performance CHA === ACTIONS === === REACTIONS ===
+0 +3 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
War Caster
You can use your reaction to make an opportunity
Help, Hide, Ready, Search, Use an Object, attack to cast a spell that has a casting time of 1
+0 Religion INT
10 Opportunity Attack, Grapple, Shove, Improvise, action and targets only that creature.
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
=== SPECIAL ===
P +4 Stealth DEX === BONUS ACTIONS === Hex Warrior
CHARISMA Hexblade’s Curse • 1 / Short Rest You gain proficiency with medium armor, shields,
+0 Survival WIS
Once per short rest, as a bonus action, choose one and martial weapons. Whenever you finish a long rest,
you can touch one weapon that you are proficient with
+3 creature you can see within 30 ft. to curse it for 1
minute (or until the target dies, you die, or you are
incapacitated). Against the cursed target, you gain a
and that lacks the two-handed property. With that
weapon, you can use your CHA modifier for the attack
+2 bonus to damage rolls, score a critical hit on a roll and damage rolls until you finish your next long rest.
16 of 19 or 20, and you regain 6 HP if it dies. You can also use your CHA modifier for the attack and
damage rolls for any of your pact weapons if you have
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

12 PASSIVE WISDOM (PERCEPTION)


Crossbow, Light +4 1d8+2 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Range (80/320)

Yklwa +1 1d8-1 Piercing Simple, Thrown, Range (10/30)


10 PASSIVE WISDOM (INSIGHT)

Eldritch Blast +5 1d10 Force V/S


12 PASSIVE INTELLIGENCE (INVESTIGATION)
Unarmed Strike +1 0 Bludgeoning

SENSES WEAPON ATTACKS & CANTRIPS

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Warlock 3 MarkhusD20
CLASS & LEVEL PLAYER NAME
Nyct Shadowhisper
Variant Human Dimir Operative (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== WARLOCK FEATURES === | Special * Skills • PHB 31


You gain proficiency in one skill of your choice.
* Hit Points • PHB 106 * Eldritch Invocations • PHB 107
You learn fragments of forbidden knowledge that * Feat • PHB 31
* Proficiencies • PHB 107 imbue you with an abiding magical ability. You gain one feat of your choice.

* Otherworldly Patron • PHB 107 | Armor of Shadows • PHB 110


You have struck a bargain with an otherworldly being. You can cast mage armor on yourself at will, without === FEATS ===
expending a spell slot or material components.
| The Hexblade * War Caster • PHB 170
| Improved Pact Weapon • XGtE 57 You have advantage on CON saving throws that you
* Pact Magic • PHB 107 Your pact weapon can be your spellcasting focus, make to maintain your concentration on a spell when
You can cast known warlock spells using CHA as your gains a +1 bonus to its attack and damage rolls you take damage. You can perform the somatic
spellcasting modifier (Spell DC 13, Spell Attack +5). (unless it already has a magic bonus), and can be a components of spells even when you have weapons or
You can use an arcane focus as a spellcasting focus. shortbow, longbow, light crossbow, or heavy a shield in one or both hands. You can use your
crossbow. reaction to make an opportunity attack to cast a spell
* Expanded Spell List • XGtE 55 that has a casting time of 1 action and targets only that
Additional spells are added to the warlock spell list for * Pact Boon • PHB 107 creature.
you. Your otherworldly patron bestows a gift upon you for
your loyal service. | 1 Reaction
* Hexblade’s Curse • XGtE 55
Once per short rest, as a bonus action, choose one | Pact of the Blade • PHB
creature you can see within 30 ft. to curse it for 1 As an action, you can create a pact weapon in your
minute (or until the target dies, you die, or you are hand (you choose the form, you're proficient with it,
incapacitated). Against the cursed target, you gain a and it counts as magical). You can also transform a
+2 bonus to damage rolls, score a critical hit on a roll magic weapon into your pact weapon by performing a
of 19 or 20, and you regain 6 HP if it dies. special ritual.

| 1 / Short Rest • 1 Bonus Action | Create Pact Weapon: 1 Action

* Hex Warrior • XGtE 55


You gain proficiency with medium armor, shields, and === VARIANT HUMAN RACIAL TRAITS ===
martial weapons. Whenever you finish a long rest, you
can touch one weapon that you are proficient with and * Languages • PHB 31
that lacks the two-handed property. With that weapon, You can speak, read, and write Common and one
you can use your CHA modifier for the attack and extra language.
damage rolls until you finish your next long rest. You
can also use your CHA modifier for the attack and * Ability Score Increase • PHB 31
damage rolls for any of your pact weapons if you have Two different ability scores of your choice increase by
that feature. 1.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Tinderbox 1 1 lb.

Dagger 1 1 lb. Torch 10 10 lb.

SP 0 Dagger 1 1 lb. Waterskin 1 5 lb.

Crossbow, Light 1 5 lb. Vestments 1 --


EP 0 Yklwa 1 2 lb. Small Knife 3 --

Crossbow Bolts 20 1.5 lb.


GP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


PP 1 Clothes, Fine 1 6 lb.

Component Pouch 1 2 lb.


WEIGHT CARRIED

93 lb. Crowbar 1 5 lb.

ENCUMBERED Hammer 1 3 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

120 lb. Piton 10 2.5 lb.

PUSH/DRAG/LIFT Rations (1 day) 10 20 lb.

240 lb. Rope, Hempen (50 feet) 1 10 lb.

EQUIPMENT

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Female 20 Medium 5'3" 133
GENDER AGE SIZE HEIGHT WEIGHT
Nyct Shadowhisper Chaotic Neutral - White Blue Grey
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

=== Allies ===


When I’m in doubt about revealing
Dimir Contact: My uncle is my contact Dimir and I something, I assume it’s a secret,
get the guild orders for him. and I don’t share it.
Orzhov Contact: An older cousin has the ear of a I never show my anger. I just plot
powerful oligarch. PERSONALITY TRAITS

Non-Orzhov Contact: An Azorius arrester is


always snooping into my family’s business Independence. I value the freedom
transactions.
to pursue my own goals without
=== Organizations === interference. (Chaotic)
IDEALS
Reason for Infiltration in Orzhov Syndicate:€My
parents belong to this guild, and I let them think
I’m following in their footsteps. The Orzhov Syndicate tried to ruin
my family. My revenge on them will
be thorough and painful.
BONDS

I would let my friends die rather than reveal


my true identity.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

Nascida em uma família tradicional Orzhov, Nyct Orzhov Mission: Destroy evidence that implicates the
desde pequena tem acompanhado o crescimento Orzhov in a crime.
surpreendente da família nos últimos anos.
Quanto tinha seus 12 anos, enquanto brincava Dimir Mission: Eren Karlov (ex-Aprendiz de Teysa
com seu gato, acabou ouvindo as escondidas Karlov)
uma reunião de alguns grandes da guilda que Foi o melhor aprendiz dela, chegou a alcançar altas
alegavam estar incomodados com o sucesso de posições dentro do sindicato Orzhov mas viu alguma
sua família e havia a necessidade de dar uma coisa e se revelou, hoje é membro do Conclave
estagnada nessa ascensão. Selesnya.
Incomodada com o ocorrido, acabou contando o
fato para seu avô, que a tranquilizou dizendo que
eles que viesses tentar e riram da afronta ao
vento. O que Nyct não sabia era que seu avô já
estava a par do assunto e já pensava em uma
contra medida que se provou um sucesso e,
mesmo abalando as estruturas da família perante
a guilda, não foi o suficiente para destruí-la. Mas
um algo preço precisou ser pago, e a vida de seu
avô foi a moeda de troca.
Já mais velha, Nyct descobriu através de seu tio
que a cada geração, alguns membros da família
se reuniam em segredo para compartilhar
conhecimentos, planos e maneiras de combater
aqueles que queriam quebrar a família. Foi assim
que Nyct foi escolhida para ser iniciada e
ensinada por seu tio.
Nyct foi levada até um local, onde firmou seu
pacto com uma arma tradicional daqueles que
fazem parte desse "ramo oculto" da família e
desde então tem aprendido com seu tio como
melhor aproveitar seus novos poderes, bem como
a arte da ocultação e dos segredos.
Seu principal objetivo atualmente é apenas um,
acabar com a vida daqueles que foram
responsáveis por ceifar a vida de seu avô. E pra
isso, ela está disposta a fazer o que for
necessário, fazer pactos com quem precisar e se
aliar com quem quer que seja.
O que ela AINDA não sabia é que alguns
membros da família fazem parte da Casa Dimir
como infiltrados nos Orzhov. Seu tio é o
responsável por ela dentro da nova guilda e
aquele quem passa as missões para que prove
ser uma verdadeira Agente Dimir.

CHARACTER BACKSTORY ADDITIONAL NOTES

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CHA 13 +5
Warlock
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)

O Eldritch Blast Warlock +5 1A 120 ft. V,S Instantaneous PHB 237 V/S

O Encode Thoughts Warlock -- 1A Self S 8 hours GGtR D: 8h, S

=== 1st LEVEL ===

O Shield Warlock -- 1R Self V,S 1 round PHB 275 D: 1Rnd, V/S

O Hex <C> Warlock -- 1BA 90 ft. V,S,M Concentration, up to 1 hour PHB 251 D: 1h, V/S/M

O Mage Armor Warlock -- 1A Touch V,S,M 8 hours PHB 256 D: 8h, V/S/M

=== 2nd LEVEL === 2 Pact OO

O Mirror Image Warlock -- 1A Self V,S 1 minute PHB 260 D: 1m, V/S

O Blur <C> Warlock -- 1A Self V Concentration, up to 1 minute PHB 219 D: 1m, V

SPELLS

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