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SRI SAIRAM COLLEGE OF ENGINEERING

USN 15CS62

Sixth Semester B.E. Degree Examination, Dec.2018 lJan.2019


Gomputer Graphics and Visualization
Time:3 hrs. Max. Marks: 80

Note: Answer any FIVE full questions, ehoosing one full question from each module.
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Module-1
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a. What is Computer Graphics? Explain the applications of computer graphics. (05 Marks)
b. lllustrate the sequence of coordinate transformations from modeling coordinates to
device-coordinates. (05 Marks)
c. Explain DDA line drawing algorithm with procedure. (06 Marks)
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2 a. Explain the basic operation of CRT with its primary components with neat diagram.
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(08 Marks)
b. Digitize the line by using Bresenham's line drawing algorithm with end-points (20, l0) and
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(30, l8), having slope 0.8. (08 Marks)

Module-2
3 a. How do you classiff the polygonf O*pluin Op*GL polygon fill primitives. (07 Marks)
b. Explain translation. scaling, rotation in 2D homogeneous coordinate system with matrix

representations. (09 Nlarks)


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Explain general scan-line polygon-fill algorithm in detail. (10 llarks)



What are the ent“ ieS rcqu■ cd to perliDrm a rotttbn?Show ihat twO succcss市 e rotatbns are
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additive. (06 Marks)


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Module-3
5 a. Define clipping. Briefly explain Co-hen Suterland line clipping without code.Discuss liDur
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cases. (101` larks)


b. Describe phong lighting model. (06 Marks)

OR
6 ai Clip the polygon・ g市en in Fig.Q.6(a),uSing Suterland Hodgman polygon clipping algorithm

vith ncat sketches. │ (06 Marks)
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Fig.Q.6(a)

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SRI SAIRAM COLLEGE OF ENGINEERING
15CS62
b. Explain the di■ じrenttypes oflight sources supported by OpenGL. (o6Ⅳ larks)
c.Explain the RGB and CMY color modcls. ‐

.‐ ││. (04 Marks)
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7 a.Explain the perspect市 e prttcctiOns w性 h referelこ 01・ 10int and vanishing point wtth neat
diagrams. =│_‐ ‐│. (1° ∼larks)
b.Discuss depth― buffer method with algorithm.■ │ (06 MarkS)
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8 a.Dcmonstratc how transformation from w61ld coordinates to viewing‐ c。 。
rdinates with matr破
rcpresentation. ●
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│ ・ (06 MarkS)
b.Explain orthogonal pr● cCtiOns‐ .in detail. ■■│ (10 MarkS)
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devices. │■ │ (08ル 11‐ larks)
b.Desc五 be the bgi照 1‐
put Operatbn ofpに king in seLctbn mode. (o4Marks)
co Whatis Displaけ Lisp‐ write opcnGL codelsegment that generate a blue colored square using
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10 a.Exp● Ⅲ 31zicr spline curvcs w籠 o■ trate the appearance of Bezier
ontrOl points.and dc“
=│lquatiOns
curvcS for various selcction ofё ■■● (08 Marks)
bo whatぉ dOubに buffering?Howれ ヽimpに mented■ 9penGL. . (o4Marks)
C.Diffcrenthte evcnt mode‐ 1織 h rCquest mode.■ ●
│‐
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││ (04 Marks) .■
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2 of2
SRI SAIRAM COLLEGE OF ENGINEERING
S
USN 10CS65

Sixth Semester B.E. Degree Examination, Dec.20l8 lJan.20l9


Gomputer Graphics and Visualizations
Time: 3 hrs. Max.ヽ lal・ ks:100
Note: Answer FIVE full questions, selecting
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at leost Tl4/O queslions from each part.


PART -A
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l a. Briefly explain the applications of computer graphics. (1)8卜 larks)


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b. With a neat diagram. explain the working of CRT. (06ヽ larks)


Describe the graphics geonleric pipeline Architecture with a figure.
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C. (06ヽ larks)
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2 a. List and explain different polygon types in OpenGL. (06 ⅣIarks)


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b. Explain stroke text andRastertext with suitable figures and mention how size of the text can
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be changed in each form oftexts. (06ヽ larks)


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C. Explain lndexed color Model rvith suitable figure. (08ヽ larks)


Explain all three input modes rvith relevant figures.


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3 a.

(0e Nrarks)
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b. Describe the importance of display lists. Explain the OpenGL functions used to define and
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execute a display list rvith a suitable example.



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(07 iuarks)
C. Discuss the functionality of Display' Callback (glutDispalyFunc( )) and Idle Callback
(glutpostRedisplay( )). (04 Ntarks)

4 a. List and explain diffbrent Frames in OpenGL. (06 Nrarks)


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Explain lrow to define Vertex Arrar,s and color Arrays to store vertex and color values.
(071ヽ larks)
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C. Explain Affi ne transformations. (07卜 larks)


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PART _ B
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5 a. Describe Translation and scaling operations in homogeneous coordinate systcnl 、vith


relevant Translation and scaling transfornration matrices. (08卜 larks)
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b.
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Write the OpenGL program modulc-s to deflne a color cube and spin it around arbitrarl axes
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using mouse buttons. (10` larks)


c.

What are the advantages and Quaternion's? (02卜 Iarks)


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6 a.ヽ Vhat is thc usc ofset_view_reた rcnce_point().sct_ViC、 _planc_norrnal()and glLookAt


()inCtiOns in setting thc camera宙 cw? (06 Marks)
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b.Describe two types ofsimple pr● ectiOn mcthods. (12 Marks)


c.Explain glortho()function with syntax. (o2Marks)
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7 a. Explain 3 types of light-material interactions'*,ith figures.


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(06ヽ larks)
b. Describe point sources and spotlight sources with figures. (06 RIIarks)
c. Describe Phong Lighting Model. (08ヽ larks)
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8 a. Explain Cohen - Sutherland's line clipping algorithm. (081ヽ larks)


b. Describe Bresenham's line drawing algorithm. (08 111arks)


c. What is Hidden surfhce Removal? Describe scanline algorithm. (04卜 larks)

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