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1.

The number of Players and the Captaine


A match is to be played between two sides of equal numbers of Players, one of whom shall be Captaine. Should the Captaine
not be present at any time a Deputy shall act for him.

2. The appointment of Players


Before the toss of coine for innings, the Captaine shall nominate his Players who shall not thereafter be changed without the
consent of the opposing Captaine.

3. A Striker Leaving the Field, or Retiring


A Striker may leave the field or retire at any time owing to injurie or if he is lame or sicke, if he does tell the Umpire. He
may return to his innings when another Striker is Out.

4. The commencement of a Striker's Innings


A Striker shall be considered to have commenced his innings once he has stepped on to the field of play.

5. The appointment of the Umpire or Stickler


Before the toss of a coine for an innings, an Umpire shall be appointed to control the game with compleat impartiality.

6. The Wicketts
The Umpire shall be sure in themselves, before the start of the match, that the wicketts are properly pitched.
The wickett, at the Striker's end shall be of two stumps, upright, at a distance of up to 2 feet, and a single bail across the top.
At the Bowler's end a single upright Bowler's mark will suffice.

7. Of Fair and Unfair Play


The Umpire shall be the sole judge of fair and unfair play.

8. The position of the Umpire


The Umpire shall stand where he can best see any act upon which his decision may be called.
In accordance with this last, the Umpire should, of the corse, stand at the Bowler's end.

9. Recording Points
All Points scored shall be recorded by a Scorer appointed for the purpose.
Scoring will be made upon agreed tally sticks.

10. On a ball Lost or becoming unfit for Play


In the instance of a ball during play being lost or, in the saye of the Umpire, becoming unfit for play, the Umpire shall allow
it to be replaced.

11. The Pitch


The pitch is the area between the bowling and striking pops. It shall measure 22 yards in length.

12. The Wicketts


A set of wicketts consisting of two wooden stumps with a wooden bail atop, shall be pitched a one end of the Pitch, while a
bowling mark is set at the other.

13. The Pops


If Pops are to be used, the bowling pop shall be a hole dug in front of the bowling mark. The striking pop shall be set
between the two stumps.

14. The number of Innings


A game shall be of one or two innings of each side according to agreement reached before the start of play.
In a two innings game each side shall take their innings alternately.
The Captaines shall toss for the choice of innings.

15. Declarations
The Captaine of the striking side may declare an innings closed whensoever during a game irrespective of its duration.

16. A Point
The score shall be reckoned by points. A Point is scored so often as the Strikers, after a hit, have crossed and made good
their ground from end to end, each Striker either placing his stave in the Pop or touching his Stave to the Umpires Stave.
If Pops are not to be used the Striker is made safe once he has passed the wickett.
A Point may not be scored if no hit has been made.

17. A Lost Ball


If a ball in play cannot be found or fetched by any Catcher or Seeker, they may call "lost ball"; when 6 Points shall be added
to the score; but if more than 6 have been scored before "lost ball" is called, as many points as have been compleated shall be
scored.
18. A Win
The side which has scored a total of points to the greater of that scored by the opposing side, in its compleated innings, shall
be the winners.

19. The number of Balls from a Bowler


The ball shall be bowled from the Bowling mark. The Bowler may continue so long as his Captaine wishes. When the
Captaine means to change the player bowling he should call "Over!". Whereupon the Umpire will suspend play until a new
bowler is chosen.
Else, each Bowler may only be allowed 4 balls before the Umpire calls "Over!" and the Captaine must then change the
Bowler.

20. A Dead Ball


The Ball becomes Dead, when It is finally settled in the hands of the Keeper of the Wicket, or the Bowler, or a Striker is out.
The Umpire may call the ball out of play at any time.

21. No Ball
The Umpire shall call a "no ball" when the bowler bowls the ball from before the bowlers Pop, or if he considers the ball has
been thrown, not bowled.

22. Points From a No Ball


The Striker may hit a no ball and whatsoever points result shall be added to his score.

23. Being Out From a No Ball


The Striker shall be out from a no ball if he is Run Down or Run Out whilst making a point, otherwise he may not be out
from a no ball.

24. Striking the Ball


The Striker may attempt to strike a bowled ball as many time as he may. Once he has hit the ball it is in play and his wickett
is at risk.

25. Appeals to the Umpire


An appeal of "Is he out?" to the Umpire should be made by the catching side when they believe the Striker to be out.

26. The Wickett, Down


The wicket is down if either the ball or the Striker's Stave or person compleatly removes the bail from the top of the stumps.
If the wickett is down the Striker is out.

27. Out, Bowled


The Striker shall be out bowled if the wickett is bowled down, even if the ball first touches his Stave or person.

28. Out, Caught


The Striker shall be out Caught if the ball touches his Stave or if it touches his hand, holding the Stave, and is then held by a
Catcher before it touches the ground.
If a ball is caught cloathed or not cloathed the Striker is out.
Catching of the ball behind the wicket is allowed.

29. Out, Hand on the Ball


Any Striker, on appeal, shall be out Hand on the Ball if he wilfully touches the ball while in play with the hand not holding
the Stave; unless he does so with the consent of the opposite side.

30. Out, Run Out


Either Striker shall be out Run Out if in running or at any time while the ball is in play he is out of his ground, not having his
Stave in the Pop, and his wickett is put down by the opposite side. If, however, a Striker in running makes good his ground
he shall not be out Run Out, if he subsequently leaves his ground, in order to avoid injury, and the wickett is put down.
It is allowd that a Catcher or Seeker may fling down the wicket with the ball.

31. Out, Run Down


Either Striker shall be out Run Down if in running or at any time while the ball is in play he is out of his ground, not having
his Stave in the Pop, and the ball, held in a Catcher or Seeker's hand, is touched to any part of the Striker or his Stave.

32. Retrieving the Ball


The Catcher or Seeker may stop the ball with any parte of his person, but if he may not make use of his hat or any other
garment. If he does so 5 points shall be added to the points already scored.

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