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‘Recoded Osi a rie au og Ermacora | Bullivant ed Voices ected Ecosistema Urbano resource 2000-ongoing Ecosistema Urbano 66 Liberal politicians ike the notion of | _Itcan say Tatoand Vallejo, and among 7 ‘trickle down’ benefits, mt whenit | the factors they cite are that {architect} Every project comes to creatingbetter, enlivening roles as professionals re evolving, facilities, furthering social disciplinary bonds are loosening, urban affecting the City ——interactionandempoweringgreater | projectsare complex, andelreumstances community self-organisation through —_are continuously changing’. They try to has to deal with urban design, these benefits simply | beas open-minded as possible, flexible Cannot be achieved through elite tnongh to adapt our rolesand lallaand both opposition Processes alone. The processis also | touse unusual tools. By unusual they armerethanJostavitalreational | mean custom-designed tnd hybrid and support, i measure tobe taken iniarge-scale || with ‘social software’promoting {tran development, appealingfor | new possiblities through the use of consensusan Seceeperemn teeter; | tlickgy ehapteommnemegie contradiction isthat‘arban developmentiswhat | andimprove theirsocial connectivity and Kappensin the cty while others try | interaction, By thee means, alongside toplanit'-asBelinda Tatoand José | its urban projects Beosistema Urbano {als Vallejo, cosoundersin 2000 of | operates dyitl platforms that develop the Madridbaed group of architects | social networks nd manages nine and urban designers Ecosistoma Chariot open ated top ot Urtaoe) putt wy cameo trestine urban sustaicabilty ceotive, relational process be et cosistema Urbano pioneer in inmotion across a commontty co thisemerging fed Tato and Vallejo collectively econcelve a space? define the practices approach as stevaretwort soc Processing ‘any publi wera or talecivey maging Stororet Sqoa pone Buhananewpevo Ercan nerd Users SediieSacot etal view of Stortorgel Sara, thocerta pubic ace n Hama, Dreuntamas project, “urban social design’ By this they have inmind the design of environments, spaces and dynamics that enhance the capacities of citizens to slf-organise, while also improving scope for social Interaction within communities and their relationship with their environment. The pair have applied this adaptive philosophy to design projects insuch diverse countries as Norway, Denmark, Spain Italy, France, China ‘nd the Bahamas. In these very different ‘contexts, certain methods work best ‘Participation, like conversation, means Jettingall the points ofview be raised ‘and istened to, Publie debate only makes sense ifall the stakeholders get properly involved. Every project affecting the city hhas to deal with both opposition and ‘support, consensus and contradiction.” Forthe Dreamhamar project 2011-13) inthe Norwegian town of Hamar, 130km from Oslo, Beosistema Urbano developed participation and network design ‘process that thas dubbed Dream Your City. To encourage greater proactivtyin theredevelopment of Stortorget Square, Hamar main public square, the team ‘employed collective brainstorming across amultitude of sectors as well physical and digital platforms. The process included workshops, eetures and ‘other activities, and made use of various ‘communication and participation tools, Itmade Dreamhamarone ofthe most innovative participatory projects yet ‘experienced in Scandinavia. =a Citizon stakeholders ofthe Dreambamar project could take part in numerous separate but interrelated spheres of work. ‘They wereableto intervenein urban design by contributingto the technical research nd the design possibilities for ‘the public space. They could directly ‘experience the space and speculate on future uses thanks toa multitude of aatherings and happenings, installations, stallsand 1 mock-upson the square.A ‘physica la’ with an-open door policy, whichalso functionedasthe practice’: pop-up ofie, was the sit of workshops, lectures and exhibitions attended by local ‘and international creative guests Sch ‘events enabled the formation of large database of citizens’ ideas ‘A ‘digital lab’ participatory web platform linked to social networks followed weekly broadcasts and cline workshops, and made use ofthe Dreamhamar app. Ecosistema Urbano ‘made the participative brainstorming partof coursework from institutions ranging from the Bergen School of Architecture and the Norwegian School {for Gardeners, tothe Polytechnic University of Milan and the Istituto uropeo di Design. Through a ‘cultural ‘rucksack’ more than 1,500 students from local schools could let rip with their ideas forthe publiespace and become part of the design process by sharing these ideas. Once Dreamhamar kicked off, people ‘would never perceive the Square in the same light again, Collaborators Ethel Baraona (writer and co-founder of dpr-barcelona) and. architect Paco Gonzélez Gounder ofradarq), directors ofthe Tactical Urbanism workshop held aspart ofthe project, focused on the development ofurban practices that employ new technologies to improve liveability Participants found tis to bea highly satisfying work-in-progress urban project, The duo drew on the French sociologist Henri Lefebvre's definition ofthe urbanas aplace of encounter, assembly and simultaneity. They also adhered to the main concept of open- source peer-to-peer (P2P) processes: that design technology, tools and information-sharingare not sufficient in themselves to create the preconditions {forsuecessful open organisations. To achieve genuine co-design of new, open ‘organisations and foundations for urban places, tools and technologies need tobeforedandapplindwiththe | | active participation of eommunities. a mc see00 16