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Museum

Professionals
in a Digital
World:
Insights from a Case
Study in Portugal
by Ana Carvalho and Alexandre Matos
34 | MUSEUM international
A
na Carvalho is a postdoctoral researcher at the
Interdisciplinary Centre for History, Cultures and
Societies (CIDEHUS) of the University of Évora
(Portugal), and is a researcher for ICOM Portugal in
the Mu.SA project, Museum Sector Alliance. She holds
a Ph.D. and a Master’s degree in Museology from the
University of Évora. She is a member of the editorial
board of the Portuguese scientific journal MIDAS,
Museus e Estudos Interdisciplinares and has published
Museus e Diversidade Cultural: Da Representação aos
Públicos (2016), Os Museus e o Património Cultural
Imaterial (2011), and edited Participação: Partilhando
a Responsabilidade (2016). She was editor of the
ICOM Portugal bulletin from 2014-2018.

A
lexandre Matos holds a Ph.D. and a Master’s degree
in Museology from the University of Porto (Portugal).
He is currently Director of the Department of
Research and Training of Sistemas do Futuro, Lda.,
and Affiliate Professor in the Department of Sciences
and Techniques of Cultural Heritage at the University
of Porto. He is also project manager for ICOM Portugal
in the Mu.SA project, Museum Sector Alliance,
a member of the current governing body for ICOM
Portugal and a member of the CIDOC board.
© Ana Carvalho
MUSEUM international | 35
A
s our society becomes increasingly dependent on digital technology, the
inevitable consequences for the museum sector are becoming more ev-
ident. In the past four decades, museums have sought to adapt to this
transformation. Their initial attitude towards ‘new technology’ was re-
served and suspicious.1 One of the underlying reasons was the fear that
technology would reduce onsite museum visitor attendance numbers,
and would adulterate the authenticity of experiencing objects, while also
threatening ‘real scholarship’ (MacDonald 2006, p.555). The implementa-
tion of new technology in museums was also seen as an expensive and high-risk in-
vestment (Parry 2010, p.1). However, over the years, museums have come to embrace
technology (digital and non-digital), and this choice has profoundly impacted many
museum areas, in different levels of practice.2 Research also shows that technology
development is one of the factors most likely to affect museums in the future, as well
as: demographic changes, increasing mobility, public policy retraction, sustainability
and participation (Filipe and Camacho 2018).

The need for museums to adapt


Nnologies has become a necessity.3 It Iedge the need to update museums by Tseums are: firstly, the need to im-
owadays, embracing digital tech- t has become necessary to acknowl- he two main implications for mu-

is part of people’s daily lives, especially incorporating new forms of communi- plement more agile and efficient man-
the younger generation (digital natives), cation that enable knowledge sharing agement processes within the museum
who already engage with new ways of ac- on museum collections and ensure that for collection management systems and
cessing information. Adapting accord- museums establish relevant connections archives, as well as day-to-day work-
ingly thus has a twofold advantage: it will in today’s society (Keene 2004). The flow, and secondly, the need to provide
attract younger audiences and make it theme for International Museum Day meaningful experiences, whether actual
possible to keep up in a competitive en- 2018, Hyperconnected Museums: New or through the use of digital technology.
vironment (Fig. 1). It is also argued that Approaches, New Publics, also followed Many areas of activity, from back-office
digital technology may pave the way for this direction (Fig. 2). to front-of-house, are involved: manage-
a democratisation of museums, opening ment, communication, education, exhi-
the knowledge they hold to a diversity of bition, collections management, and vis-
interpretations, thus decentralising the itor engagement.
authority of holders (i.e. subject special-

Hed unanimously to this digital trans-


ists) on the matter, by creating spaces for owever, museums have not respond-
visitors and, furthermore, by providing
more constructive environments so that formation and are not equally endowed
visitors decide on their own learning with the same means. In fact, recent
(Masson 2017, p.164). Moreover, it may findings reveal that most museums are
present opportunities to shape more far from reaching full digital maturity
flexible and creative experiences for vis- (Price and Dafydd 2018). The demand
itors (Parry 2010, pp.1-2). for digital transformation carries added
complexity, requiring informed thinking
about the role to give technology (digi-
tal or otherwise), as well as the need to
frame it within the mission and strategy
of each museum.

Wformation should be considered a


e do not suggest that digital trans-

mission in itself, but rather one of the


means available to a museum to fulfil its
mission and strategic aims.4 Inevitably,
digital transformation is also closely re-
lated to the availability and allocation
of investments in human, financial, and
technological resources, all of which
must be coordinated to be effective.

Fig. 2. Collections, people and technology. © Alexandre Matos

36 | MUSEUM international
Fig. 1. Museums and technologies. © Ana Carvalho

A time for reflection


Tnologies as one of the challeng- Idence Ation affecting the job descriptions of
o recognise the rise of digital tech- ncreasing digital literacy and confi- decade later, how is this transforma-
among museum profession-
es currently facing contemporary mu- als is a crucial aspect of supporting museum professionals? Are there chang-
seums means stepping back to reflect the digital transformation of museums es or up-skilling to be made to all profile
upon how to orchestrate the acquisi- and enabling change, as argued by the roles, given the increasing evolution and
tion of new knowledge, competenc- Museums Association report, entitled impact of digital technologies in society?
es and mindsets (White 2016; Gainon- Working Wonders: An Action Plan for the Is it possible to identify emergent pro-
Court and Vuillaume 2016; Filipe and Museum Workforce’ (2013) and more ex- files taking shape? What digital compe-
Camacho 2018; Price and Dafydd 2018). plicitly by the on-going UK project ‘One tences are needed or expected?
In this regard, professional development by One: Building Digitally Confident

M(2016-2019), a project funded by the


remains a central issue, as it has been Museums’ (Parry et al. 2018).6 u.SA, Museum Sector Alliance
since ICOM’s foundation in 1946, and

T– A European Frame of Reference, de-


a key feature of the work carried out by en years ago, The Museum Professions Erasmus Plus Programme (Sector Skills
ICOM’s International Committee for the Alliance) was founded to address these
Training of Personnel (ICTOP) from the veloped in 2008 by ICTOP, offered a list and other related questions. By support-
1960s onwards.5 Whether through for- of 20 museum professions with the de- ing ongoing professional development
mal training, such as a university de- scriptions of each, including the basic in Greece, Italy and Portugal, the Mu.SA
gree, or non-formal training, profes- training and additional qualifications project addresses a need to increase the
sional development will need to address required; among these, only two pro- digital competences of the museum
new competences related to digital tech- fessions mentioned Information and workforce, understood as a key factor
nologies as part of the changing dynam- Communications Technology (ICT): in successfully negotiating the digital
ics and expectations of contemporary the ‘web manager’ and the ‘IT manager’ transformation of museums.7
society. (Ruge 2008). We might add a third, in-

Tproject’s rationale, objectives and


directly: the ‘inventory co-coordinator,’ his article describes the Mu.SA
whose training specifications foresaw a
need for ‘proficiency in computerised in- research methods, and examines key
ventories’ (Ruge 2008, p.17). findings from the first phase of the re-
search in the Portuguese case study.
Whether through formal training, such Four job profiles that emerged from the
as a university degree, or non-formal project’s overall findings are also briefly
training, professional development will need presented.
to address new competences related to digital
technologies as part of the changing dynamics
and expectations of contemporary society.
MUSEUM international | 37
Fig. 3. Mu.SA research framework and key performance indicators. © Mu.SA project

What is Mu.SA?
Tinto consideration the findings of Fa specialisation course is projected
he design of the Mu.SA project takes three countries from December 2016 or learners who complete the MOOC,
to March 2017, which combined several
a previous European two-year proj- qualitative research methods: a series of (approximately six months) through a
ect (2013-2015), eCultSkills (eSkills for in-depth semi-structured interviews (78 Moodle platform. Here, participation in
Future Cultural Jobs) which identified in total), three focus groups, an online the course follows an application and a
five emergent role profiles in the cul- survey and desk-based research (Silvaggi selection process. This second stage of
ture sector that involve digital skills.8 By 2017, p.18).11 training is modular and addresses spe-
looking specifically at the needs of the cific job role profiles and competences

Taims to create two e-learning pro-


museum sector, Mu.SA aims to identify he second phase of the project identified in the project’s earlier phase.
specific role profiles, including their dig- It includes learning modules and activ-
ital and transferable competences (hard grammes: a MOOC (Massive Open ities online, but also face-to-face and
skills and soft skills) to create training Online Course), followed by a specialisa- workplace learning in Greece, Italy and
programmes that foster the continu- tion course, both shaped by the project’s Portugal.
ous development of digital competences earlier research findings. The MOOC,

Tproject (reports, articles, presenta-


among museum professionals.9 which lasts eight weeks, introduces es- he primary results of the Mu.SA
sential digital competences for museum

T12 partners from Greece, Italy and


he project consortium consists of professionals with the aim of stimulat- tions, training programmes) are dissem-
ing broader comprehension, familiarity inated through the official website and
Portugal, as well as a European network and digital confidence in all job profiles. social media.12
based in Belgium, representing a vari- The MOOC model allows for unlimit-

Pthree participant countries around


ety of different organisations operating ed numbers of learners in different geo- ublic events are organised in the
in the culture, education and museum graphic situations, since it is web based,
sector.10 and it is also freely accessible. MOOCs the project, involving external special-
have seen significant expansion since ists in the discussions. Three major con-

Tfirst of these, now completed, con-


he project comprises two phases. The 2012, with applications and results in the ferences have addressed the following
museum field, and elsewhere (Mazzola themes: Digital Challenges for Museum
sisted of mapping the skillset needed by 2015; Parry et al. 2016). Experts (Athens, 25 November 2016),
museum professionals during the pro- Re-designing Museums. Digital Skills for
cess of digital transformation, and iden- Change and Innovation (Rome, 13 July
tifying emerging job profiles. Data were 2017) and +Digital Future: Competences
drawn from three case studies: Greece, for the Cultural Sector (Porto, 18 April
Italy and Portugal (Fig.3). Empirical re- 2018).
search was conducted similarly in the

38 | MUSEUM international
Research methods
Aconsortium, ICOM Portugal par- Afied sample of museums, in terms of
s a partner in the Mu.SA project – How is the museum sector reacting nother point was to obtain a diversi-
to the digital shift?
ticipated in the empirical study of the – Are there gaps in digital competences management (national and local muse-
project’s first phase, focusing on the among museum professionals? ums, public and private) and in terms of
Portuguese museum sector. The main – Which aspects of museum work museum types. As regards size, the ma-
objectives were to understand how mu- are most affected by the digital shift? jority of museums covered were small/
seums are embracing the challenges of – What would help museum medium organisations with 21-50 staff
digital technologies, to map profession- professionals better face the members.13 Additional interviews were
als’ needs in terms of digital competenc- challenges involved in trying conducted with two experts in technol-
es, and to identify emerging job profiles. to embrace the digital shift? ogy from external companies to provide
– Which digital and transferable an external perspective and two academ-

FPortuguese museum sector was con-


irstly, a literature review of the competences need to be developed? ic researchers with expertise in the field.
– In what areas of activity should

A22 July, 2017, in collaboration with


ducted, gathering evidence on national museums invest to improve a digital focus group was also carried out on
museum policy, museum development strategy?
(needs and gaps), museum workforce Mapa das Ideias, another Portuguese

I
and training, including reports and ac- nterviews focused also on a set of partner within the Mu.SA project con-
ademic studies focussed on the applica- open-ended and closed questions sortium.14 The main objective of the fo-
tion of technologies within the sector. concerning the five eCult skills profiles cus group was to explore and consolidate
framework (provided in advance), in some of the ideas from the individual in-

Sried out by applying qualitative re-


econdly, primary research was car- order to understand its relevance in the terviews, regarding the digital shift and
Portuguese museum sector. Our aim in the competences needed to address it
search methods to grasp how the de- constituting the interview target group in the museum field. Focus group par-
velopment of digital technologies is was to reach museum staff (full-time or ticipants were invited to consider three
affecting museums, taking into consid- freelance) from different levels of exper- main topics: museums and digital chal-
eration the perceptions and interpreta- tise (management, curatorial, education, lenges, new emerging digital job profiles,
tions of this community of profession- communication and marketing, accessi- and museum training needs (from for-
als itself. In total, 12 in-depth interviews bility, technician, conservation). mal to non-formal). The same criteria
(in person) were conducted during this adopted for the interviews were applied
phase. Each one addressed a number of in choosing the 12 participants for the fo-
open-ended questions: cus group.

The Portuguese museum context


Apublished (collected in 2010), there Rnumber of museums are run by lo- Tseums contains no guidelines that
ccording to the most recent data egarding governance, a significant he current national policy for mu-

are approximately 1,223 museums in cal authorities (48,6 per cent), while mu- specifically address digital challenges
Portugal (counting all self-designat- seums in the private sector constitute 35 in museums. However, a report result-
ed museums), which corresponds to a per cent of the total. The central govern- ing from an internal qualitative analysis
68 per cent growth as compared to the ment (e.g. Ministry of Culture, Ministry of the DGPC, including the 15 national
year 2000 (Neves, Santos and Lima 2013, of Defence, public universities, and oth- museums, contains some key points that
p.32), testimony that the Portuguese mu- er organisations) run 13.1 per cent of can help us to comprehend existing chal-
seum boom, which began in the 1980s, museums, including the national mu- lenges (Camacho 2015).
continued unabated in the first decade of seums (Neves, Santos and Lima 2013,

Tmunication (internal and external)


2000. Nonetheless, a more detailed anal- pp.46 and 52). There are currently 15 na- he report found insufficient com-
ysis of the parameters highlights a more tional museums run and funded by the
restricted universe of 683 museums15, DGPC (under the Ministry of Culture). to be one of the difficulties needing to
of which only 149 museums are ac- Furthermore, a small percentage (3.4 be addressed. Additionally, the lack of
credited,16 according to the Portuguese per cent) of museums are managed by IT hardware was also identified as a lim-
Network of Museums (RPM) standards, the regional governments of Azores and itation (Camacho 2015, p.16). Following
an organisation created in 2000, which is Madeira (Neves, Santos and Lima 2013, this internal assessment, communica-
presently under the General-Directorate p.46). tion (e.g. implementation of commu-
for Cultural Heritage (DGPC).17 nications plans at national museums,

Thave been heavily dependent on


raditionally, museums in Portugal addressing digital as an asset, etc.) was
presented as one of the strategic goals in
public funding. Although a small por- a reviewed vision of the whole organi-
tion of funding for special projects may sation for 2015-2019. However, this plan
be secured through fundraising, this was never implemented, due to changes
path has been explored in an unstruc- to the DGPC board and a new political
tured and punctual way, and no reliable cycle in government.
data analysis is available.

MUSEUM international | 39


Tregarding the present critical state Omentioned, two programmes in-
The museum workforce his evidence is particularly relevant f the seven active Master’s degrees

R
egarding the museum workforce,
data collected in 2009 identified of the museum sector, where hiring has clude specific units dedicated to tech-
6,284 people working in museums (com- been frozen since the application of gov- nology applied to museums. These
prising every job level, full-time, part- ernment restrictions in the last years, are the University of Porto (the pro-
time, internships). In spite of overall making the entry into the sector diffi- gramme was created in 1994) and the
growth of 39 per cent in relation to 2000, cult or impossible, since the majority University Lusófona of Humanities
the average number of people working of Portuguese museums are dependent and Technologies.20 The latter ad-
per museum within the period 2000- on government funding (either central dresses augmented reality since 2013.
2009 has fluctuated between nine and 11 or local). This may impose limit­ations Nevertheless, in general, there is little ev-
(Neves, Santos and Lima 2013, p.59). on the possibilit­ies for optimis­ing the idence of a systematic approach to dig-
compo­sition and renewal of the muse- ital competences in these programmes,

Iof people working in the job category


f, however, we consider only the group um work­force through recruit­ment to where technology may make a punctual
address digital challenges. and fragmented appearance according
of ‘curator/professional with academic to the themes covered. This impression

Aprofile, a recent survey based on a


degree’ (conservador/técnico superior), s concerns the museum workforce was further reinforced by informal con-
this number is considerably reduced to versations with professors and direc-
three individuals per museum, show- sample of 710 Portuguese museums finds tors from these programmes, despite an
ing no change between 2000 and 2009 that professionals with a university de- awareness of the topic and acknowledge-
(Neves, Santos and Lima 2013, p.59). gree background in museology represent ment of its relevance. The challenge re-
This means that Portuguese museums 32 per cent of this group, while a plurality mains to achieve balanced programmes
have, in general, small teams, in which holds a specialised degree in ‘other areas’ that can provide a broad base of knowl-
professionals may cumulate a range of (39 per cent). It is also worth mentioning edge about the museum context but also
functions and roles, a point also raised that professionals with a background in an essential set of skills for working in
in the interviews carried out under the ‘information and communication tech- museums.
Mu.SA framework. On the other hand, nology’ are among the least represented

Nprofessionals is also available. The


the quantitative data was gathered in (2.7 per cent) of professionals working in on-formal training for museum
2009, meaning that it may no longer be museums (Santos, Serôdio and Ferreira
representative of the complexity exhib- 2017, p.35). RPM annual training programme (run-
ited by today’s reality, notably because it ning from 2001 to 2010 and from 2014 to

Fis available through university de-


may not take into account the post-2008 ormal training in museum studies present) is one short courses programme
international financial crisis (intensified that promotes continuing profession-
after 2011 with the sovereign debt crisis) grees (postgraduate, Master’s, Ph.D.). al development in the sector under the
and its impact on museums, with pos- Looking at 2016-2017, there were seven auspices of the central government,
sible effects also on the loss of qualified active Master’s programmes in museum through the DGPC. Traditional compe-
human resources.18 studies. Despite restructuring leading tences in areas of work associated with
to top-down administrative appro­aches the care and management of collections

Anational museums is the aging mu-


nother trend found at the level of in Portuguese universities as a result of predominate, and address, to some ex-
the financial crisis, this number remains tent, communications and accessibility
seum workforce. A study conducted quite significant in comparison with issues, among others. Globally, however,
on the DGPC (comprising the 15 na- other countries (Vaquinhas 2013).19 the analysis of publicly available infor-
tional museums) has demonstrated the However, core disciplines prevail, such mation indicates a limited focus on digi-
generalised aging of teams: 58 per cent as museum theory, history of museums tal competences and technology, insofar
of employees are over 50 years old and and museology, management, collec- as it is explored in an unstructured way–
only 4 per cent fall in the age range of tions (inventory, preventive conserva- something that was also acknowledged
25-34 years. Furthermore, it is expected tion, management), heritage laws, mu- in the interviews conducted as part of
that 120 people (out of 800) will retire seum architecture, programming, and the Mu.SA project.
by 2020, considering the current man- to some extent communications and

Wmentioned above contribute to an


datory retirement age of 66 (Camacho interpretation/education. hile not exhaustive, the key points
2015, p.16).
overview of museums and their profes-
sional staff, therefore helping to frame
the main findings of the project’s pri-
mary research (interviews and focus
group).

40 | MUSEUM international
The digital shift: awareness and expectations
Ithat Portuguese museum profession- Dbenefits of forthcoming applica-
nterviews from the first phase revealed espite a broad consensus as to the – The risk of designing gadgets/
devices that are assumed to be
als are generally aware of the impor- tions of technology in museums in sev- intuitive and user-friendly in their
tance of embedding technologies (digi- eral areas, interviewees also showed an conceptualisation phase, but are not
tal or not) in museums, and of a need for awareness of the complexity involved. always tested with real audiences
museums to be more engaged and pro- Furthermore, interviewees identified to include their needs and foresee
active. Several arguments for this were primary reservations or limitations to necessary adjustments.
advanced: be considered when dealing with tech- – The more evolved a museum is in
– Changes due to technological nology, namely a risk of misunderstand- terms of incorporating technological
development are an inevitable by- ing the possibilities involved, and their equipment and solutions (e.g. in
product of a mainstream tendency inadequate use, but also a risk of not en- exhibitions), the more complex
in contemporary society, with gaging at all. its maintenance; cognizance
significant impacts for museums The following arguments were brought of the risks of not planning
and museum professionals. forward: for maintenance requirements
– Technology can help achieve – Not embracing the digital shift and in the long term (e.g., choosing
a museum’s mission in a more ignoring the opportunities associated to outsource maintenance
integrated
way and with more with technology could cause contracts or having in-house
effective results. museums to become out of date and, staff) and replacement of devices
– Digital tools can contribute to at some point, irrelevant. (e.g. updating obsolete hardware).
the dissemination of knowledge, – The need to overcome a lack of – Acknowledgement that technologies
increasing the potential reach knowledge about the potential can also weigh on museum
of a museum’s collections. 
 offered by technological applications professionals, especially when
– Technology can improve and in several areas and be aware of their use defies their goal to simplify,
enrich the visitor experience, current tendencies, highlighting save time and help professionals
and simulate
curiosity. 
 the limitations of not having sufficient to be more productive in their
– Technology makes it possible to guidelines to plan properly. daily routines as regards internal
reach new audiences, especially – A recognition of the scarcity of bureaucratic workflow systems.
the youngest
audiences who evaluations or studies assessing
already expect mediation through the impact of technology already
new
technologies. implemented in Portuguese museums.
– Digital technologies can – Digital tools or technological
involve audiences beyond the solutions should not be an end in
information
already available and themselves, but understood as a
displayed, for instance in labels and means, with a clear objective behind
museum texts or other traditional each solution. Concerns were
formats; multi-layered information raised about applications driven
facilitated by technology may provide by fashionable marketing solutions
other forms for interpretation. 
 that do not add intrinsic or relevant
– Technology broadens the range value and become mere decorative
of new content possibilities accessories.
(e.g. free of charge and downloaded – The need for solutions that go beyond
from visitor devices) and allows amusement, meaning the need to
for new means and conditions have a critical and informed use of
of access to information (limited) resources to create products/
(ex. audio‑guides, sign language solutions that are useful and relevant,
for the visitor’s mobile phone; not just for visitors to play or have
guides with audio descriptions, etc.).
 fun.
– The risk of using technology
excessively, meaning without critical
judgment, resulting in information
overload. Despite a broad consensus
– Evidence of technological illiteracy as to the benefits of forthcoming
among certain audiences, and the applications of technology
consequent risk of their exclusion in museums in several areas,
caused by the intensive use of interviewees also showed
technological (digital or not digital) an awareness of the complexity
tools. involved.

MUSEUM international | 41


A complex landscape
Ial, museums try to address the chal- Hand their management (archives and Ron these websites, it is noteworthy
nterviewees recognised that, in gener- owever, the digitisation of collections egarding the type of data presented

lenge of adopting technology, but in collections) were designated as the main that among the contents provided, muse-
an unstructured and fragmented way. areas in need of development. In gener- um information (99 per cent), practical
‘Complex’, and ‘disruptive’ are among the al, interviewees pointed to their impor- visitor information (e.g. opening hours,
adjectives used by certain interviewees tance as a starting point for creating new access, admission fees, and services
to describe the current situation. While and relevant content to be subsequently available) (88 per cent) and newsletters
aware of changes, museum profession- explored by other museum departments (29.4 per cent) predominate. Particularly
als argue that, in most cases, conditions (e.g. communication, exhibition, educa- relevant is the fact that only 22 per cent
and means preclude the introduction of tion, etc.). Despite progress in this field, of these museum websites have digital
technology in a professional and system- it remains an under‑developed area that collections available, and just 22 per cent
atic way. 
 requires significant investment, whether disseminate content related to scientific
in terms of human resources allocated or knowledge produced about the museum

Ion which areas of museum work are


nterviewees were also asked to reflect adequate technical infrastructure. or its collections (Santos, Serôdio and
Ferreira 2017, p.45).
experiencing the greatest impact due to Difficult access to digital

S
use of technology. In general, it was rec- ome interviewees identified the lack On social media use

M
ognised that all areas are being affected of proper equipment as an impedi- oreover, a qualitative assessment of
transversally, while noting that the level ment to fulfilling quality requirements the way Portuguese museums dis-
of impact depends on each museum in in terms of digitisation. The centralisa- seminate information via the Web con-
terms of vision and available resources tion (and bureaucratisation) of services cludes that communication is largely
(human, financial, technical infrastruc- at central government departments, in designed according to a unidirection-
ture, etc.). Nevertheless, three main ar- the case of national museums, was also al, hierarchical and top-down approach
eas were repeatedly mentioned: collec- mentioned as a limitation. Concerning (Macedo 2014, p.71). Interviewees also
tions management, communications collections digitisation, a recent analy- mention the possibility of increasing
(internal and external) and exhibitions. sis based on a survey of 710 Portuguese museum engagement with social media
museums, finds that in 2015, most muse- and the need for up-skilling, but under-

Iareas for investment in a digital strate-


n a prospective analysis to identify key ums (53.2 per cent) (of 222 answers) were lined, in particular, problems similar to
undertaking the task as a (partial) work- those affecting websites, particularly ex-
gy, interviewees were given a set of seven ing process, but only 15 per cent had all isting restrictions on independently run
examples (while not exhaustive) to com- collections digitised, while a quarter of accounts for museums at the level of lo-
ment on (up-skilling in the use of social museums had yet to initiate the process cal authorities.
media; digitisation of the collection; (Santos, Serôdio and Ferreira 2017, p.52).

Gsocial media among Portuguese


managing archives and collections; web- lobally, Facebook is the preferred

C
site updating; digital exhibitions; app de- oncerning the updating of websites,
velopment; online shop management; interviewees highlighted its impor- museums (97 per cent), according to a
others). While opinions on this topic tance, but some pointed out the lack of sample of 143 answers from museums,
varied among interviewees, they noted autonomy to directly manage informa- while other platforms represent a sig-
in general that all the areas identified tion, especially in museums run by local nificantly low percentage: YouTube 23.1
may need to be developed, but that an authorities (48.6 per cent of Portuguese per cent; Twitter 14.7 per cent; blogs 12.6
overall strategy is needed that fits each of museums), which in many cases exercise per cent; and Instagram 9.8 per cent
the museum’s specificities (mission, vi- strict control or do not allow their muse- (Santos, Serôdio and Ferreira 2017, p.46).
sion and resources), to permit adequate ums to maintain independent websites. Museum professionals choose Facebook
focus on each area in turn. Again, tak- This situation not only presents limita- as a primary preference tool for their
ing into consideration the current crisis tions in terms of content visibility and museums due to the range of features
many museums in Portugal face, it was updating, but is also seen as preventing it presents (free, easy, fast) and the fact
acknowledged that implementing a dig- the creation of a digital strategy. that many people use Facebook, guar-
ital strategy remains to some extent un- anteeing advantages in terms of broad

Iand Ferreira (2017) point out that 77


predictable because it is conditional on n the study cited above, Santos, Serôdio dissemination, sharing and interaction
the availability of resources. (Macedo 2014, p.72).
per cent of museums have a website, of
which 41 per cent do not have an auton-
omous website, but rather specific infor-
mation about the museum embedded
within the local authority website upon
which they depend, and merely 35.6 per
cent of museums have independent web-
sites. Furthermore, 23 per cent of muse-
ums still do not have a website, a com- However, the digitisation of collections
mon feature, especially among museums and their management (archives
run by local authorities (Santos, Serôdio and collections) were designated as
and Ferreira 2017, p.44). the main areas in need of development.

42 | MUSEUM international
Aadded value for museums, but opin- Ifessionals at all levels to possess basic Odigital transformation of museums
pp development was considered an t was seen as helpful for museum pro- verall, a changing attitude towards

ions varied among interviewees as to the familiarity with digital competences to and a willingness to take risks were rec-
relative merits of in-house design solu- provide a common language and un- ognised as significant soft skills need-
tions or contracting external solutions in derstanding among professionals. Also ed in leadership. Communication and
cooperation with specialised companies. noted was the need to overcome com- teamwork were considered the relevant
Research demonstrates that Portuguese munication barriers, not only between soft skills to be fostered transversally
museums are not fully exploiting app de- older generations of museum profes- among the museum workforce.
velopment possibilities, considering the sionals and the younger cohort that may

Rinterviewees identified gaps in the


low 7.5 per cent of museums (from 109 be more digitally literate, but also to fa- eflecting on training needs, most
answers) that were using apps in 2014 cilitate exchanges with in-house IT pro-
(Macedo 2014, p.48). fessionals or external service providers. currently available offerings in formal
or non-formal learning. Lifelong learn-

Omentioned in the interviews, but Omuseums have staff with a com-


nline shop management was also ne interviewee pointed out that few ing was generally seen as the mechanism
best adapted to keep pace with the rate
some interviewees highlighted the fact munications back­ground, a profile cru- at which digital technologies themselves
that many museums still strive to have cial to develop and implement an over- are changing. Some interviewees argued
on-site museum shops with available all strategy across media, includ­ing the for customised training that would take
and adequate merchandising products, digital sphere. Likewise, inter­ viewees into account specific staff needs and
therefore limiting the possibilities for also pointed to the lack of a museum raised the possibility of learning from
extending that service online. One study communications plan as an overall lim- peers by sharing working methods and
concluded that online services to sell itation. This is a telling indication as practices.
merchandising products have very low to the limited degree of digital maturi-
representation (Macedo 2014, p.50). ty achieved by most Portuguese muse- Mu.SA and emerging role profiles

O
ums, given that digital initiatives are ne of the aims of the first phase

Thibitions, according to interviewees,


he creation of digital (or virtual) ex- also shaped by strategic communi­cation was to map specific role profiles,
plans. To some extent, this is intertwined adopting a framework drawn from the
is seen as a difficult subject, partially due with the way the organisational structure results of a previous European project,
to its dependence on website manage- within museums have accommodated eCultSkills (eSkills for Future Cultural
ment. Generally, it remains an under­ communication demands and responsi- Jobs), which identified five emergent
developed feature in most Portuguese bilities (including digital initiatives). As role profiles involving digital compe-
museums, despite a number of experi- several interviewees observed, museums tences across the cultural sector more
ences. As a matter of fact, a study con- generally have small teams in which pro- generally.21 This framework was anal-
ducted in 2014 identified 22 museums fessionals cumulate a range of functions ysed via interviews and focus groups in
(among 109 answers) that had online ex- and roles (including communication), Greece, Italy and Portugal to examine
hibitions based on existing onsite exhibi- and where structured departments for its relevance for the museum context.
tions, but only six museums had virtual communications, marketing or audience Four emerging job profiles were identi-
exhibitions specifically designed for the development do not exist. fied as suitable for guiding professional
Web (Macedo 2014, p.46). development and museum workforce

Tother point raised by both inter-


he importance of leadership is an- up-skilling (Fig. 4).
Up-skilling digital competences

M Eterms of scope of mission, tasks and


ost interviewees and participants in viewees and the focus group. Leadership ach job profile was described in
the focus group spoke of the need (at several levels, from public authori-
to develop the digital competences of ties management to museum directors) responsibilities, and requirements (aca-
the Portuguese museum workforce. To was identified as a critical factor in the demic qualifications, knowledge, digital
some extent, a subset of museum profes- strength or weakness of a museum strat- and transferable competences and role
sionals has been up-skilling their digital egy, and consequently the communica- in relation to the organisation’s struc-
competences through non-formal and tion plan (including digital initiatives). ture, among others). They are listed be-
ad hoc learning, each according to their The consensus held, i.e. that the digital low, by order of priority.22
individual interests and needs. There transformation of museums requires

Tports a museum’s technological and


is, however, an absence of in-house that leaders become more familiar and he Digital Strategy Manager sup-
planned training in such areas, includ- involved. Leaders who understand the
ing from official training programmes importance of digital, it was suggested, digital innovation, guided by a muse-
available for museums professionals (e.g. are better able to identify their organi- um’s overall strategic plan by assuming
RPM programme). sation’s needs (including staff training), responsibility for the digital strategy.
and nurture strategic outcomes. They provide regularly updated infor-
mation about digital products and play a
mediating role between museum depart-
ments and external stakeholders, includ-
ing external service providers (Silvaggi
2017, pp.81-85).

MUSEUM international | 43


between the museum and its online
stakeholders/communities in addition
to liaising with other departments to
produce content and meaningful on-
line experiences. They also engage with,
monitor and manage online audiences,
and assess the effectiveness of online ac-
tivities (Silvaggi 2017, pp.94-98).

Ascribed share and require in-depth


dditionally, the four profiles de-

knowledge of how a museum works,


and should be embedded in the muse-
um’s teamwork to be successful, despite
the specificities of each profile role and
its competences (Silvaggi 2017, p.33).

Tor set of recommendations with a


his framework is offered as a guide

forward-looking attitude to profession-


al development and up-skilling of the
museum workforce in the area of digi-
tal technologies. At the same time, it also
acknowledges the challenges the frame-
work presents if strictly interpreted,
given that application is directly inter-
Fig. 4. The four Mu.SA job role profiles. © Mu.SA project twined with other factors, such as muse-
ums’ capacity to recruit or up-skill their

Tspecialised in preserving and man-


he Digital Collections Curator is diverse audiences; this person carries staff for the four job profiles that were
out audience research and observation identified.
aging digital collections (either natively analysis, develops tools that increase ac-

Ttified in the interviews and focus


digital or digitised) and develops online cessibility, and facilitates communica- his was one of the limitations iden-
and offline exhibitions, as well as content tion flow between museum teams (and
for other departments. While in larg- departments) and external service pro- group carried out in Portugal. While
er museums, this could become a role viders (Silvaggi 2017, pp.86-89). they recognised the suitability of the pro-
profile in its own right, in smaller mu- files, interviewees highlighted its limited

Tlongs to the communication, mar-


seums a more traditional curator could he Online Community Manager be- feasibility considering the Portuguese
be up-skilled in this area (Silvaggi 2017, museum landscape: short budgets,
pp.90-93). keting or audience development team small and multitasking teams, low dig-
or department. They design and imple- ital (and communications) maturity at

TDeveloper
he Digital Interactive Experience ment an online audience development the structural level, all of which to some
designs and develops plan, such as social media, interactive extent thwart extensive application of
interactive and innovative experienc- platforms, etc. that fits in the museum’s the Mu.SA job profiles described above.
es/solutions based on audience needs, communication plan. They are respon-
providing meaningful experiences for sible for building a sense of community

Going forward: outrunning challenges


Misolated from the digital age, but Umuseum professionals is one of the Tsign of two training programmes (a
useums do not exist in a vacuum p-skilling the digital confidence of he findings will contribute to the de-

they are embracing change at different mechanisms used to conduct digital mu- MOOC and a specialisation course)—
levels and at varying rates. Looking into seum transformation. This is a solution currently in development and for which
the future, the museum ‘will be more advocated by the Mu.SA project, but it expected delivery has been set for 2018-
emotional; people will be able to connect is also supported by other projects, such 2019. Their goal is to empower members
with it in different ways, and the physical as One by One: Building Digital Literacies of the museum workforce and, conse-
and digital dimensions will be more and (2017-2020) in the UK. Within the quently, inspire museums to achieve
more interconnected, being two sides of Mu.SA framework, were identified four digital transformation with greater effi-
the same coin, both for the visitors and emerging job profiles from field research cacy and agility. Moreover, assessment of
the staff ’ (Sturabotti and Surace 2017, carried out in Greece, Italy and Portugal. these training programmes may promote
p.8). The question that remains is how better understanding of their feasibility,
digital transformation can best be oper- prompt a review of current approaches,
ated in museums and to what extent in and guide future research development,
each case (Fig. 5). including in countries that experience
similar deficits in terms of digital profi-
ciency among museum workers.
44 | MUSEUM international
Fig. 5. Digital transformation decalogue. © Mu.SA project

LPortuguese case study, research re-


ooking more specifically at the however, it recognises that non-formal
training through lifelong learning is also
vealed a highly fragmented experience needed, considering the evolving nature
among museums as concerns the digital of technology. Continuous investment
shift, a conclusion shared by overall find- in professional development is therefore
ings in Greece and Italy (Silvaggi 2017). needed. At the same time, the findings
highlight the challenge of filling exist-

Tset of interdependent challenges that


his overview addresses a diversified ing gaps within museum organisation-
al structures to support digital maturity,
Portuguese museums must overcome in given the limitations on replacing de-
order to be resilient and relevant or- parting staff, to say nothing of creating
ganisations in the 21st century. One fo- positions according to customised mu-
cus centres on enhancing the digital seum needs. Furthermore, and beyond
competences of the museum workforce financial resources, the existing techni-
through up-skilling, with formal training cal infrastructure was also described as
via flexible and updated training plans; lacking in most cases.

T
he development of national museum policy and strong leadership clearly
remains crucial to establishing strategic guidelines and objectives,
and to supporting the digital transformation of museums in an
integrated and coherent manner. This not only involves establishing
a new mind-set, but also assessing the effort and means required going forward.
For the Portuguese case, this remains a critical challenge to overcome since,
generally, strategic planning has been ‘scarce, discontinuous and rarely the subject
of evaluation’ (Filipe and Camacho 2018, p.54). Although the Mu.SA project
does not present a solution for all the current challenges, it does provide a closer
examination of the situation, identifying existing needs and emerging trends.
In so doing, it opens up new perspectives and avenues for investigating the digital
shift of museums.

MUSEUM international | 45


Acknowledgments 9 Based on the definition provided by the 15 These parameters concern the definition
ӹӹ The research conducted was funded Online Cambridge Dictionary, we employ of what qualifies as a museum. In this
under the auspices of Mu.SA project, the term ‘transferable skills’ to mean case, the criteria adopted were: ‘any
Museum Sector Alliance (575907-EEP-1- competences that are transversal to several organisation that is self-designated as
2016-1-EL-EPPKA2-SSA) with support professions (jobs or careers). Transferable museum, functioning on a permanent or
from the European Commission through skills include soft skills and hard skills. seasonal basis with, at least, an exhibition
Erasmus + (Sector Skills Alliance). Soft skills are related to interpersonal room or an exhibition space, and having
The authors also wish to acknowledge capabilities. For instance, leadership at least one staff member’ (Neves, Santos
support from ICOM Portugal and other can be considered a soft skill, as can and Lima 2013, p.32). For an overview of
Portuguese partners involved (Mapa communication and creative thinking, the methodological challenges of setting
das Ideias and University of Porto). among others. Hard skills are defined more up statistical information concerning the
Special thanks are due to all Portuguese technically. For example, proficiency with Portuguese museum landscape in the past
participants in the interviews, focus MS Office Suite applications, or the ability years, see Santos and Neves (2017).
group and informal conversations, to manage time using Outlook could be 16 See the list of accredited museums:
and to Manuel Morais Sarmento Pizarro understood as hard skills. http://www.patrimoniocultural.gov.pt/pt/
in particular for his participation in 10 Partners involved: Hellenic Open museus-e-monumentos/rede-portuguesa/
the research phase. We are very grateful University (coordinator), Greece; Melting [Accessed 2 June 2018].
to Clara Frayão Camacho for her Pro Learning, Italy; ICOM Portugal; 17 DGPC is the Portuguese government
comments on the manuscript of this Link Campus University, Italy; National body for museums and heritage within
article. We also wish to extend our thanks Organisation for the Certification of the Ministry of Culture, which is mainly
to the anonymous readers who provided Qualifications and Vocational Guidance responsible for developing national
review notes for the journal. (EOPPEP), Greece; Symbola – Foundation museum public policy.
for Italian Qualities, Italy; University of 18 Portugal was among the European
Notes
Porto, Portugal; Institute of Vocational Union member states most affected by
1 By ‘new technology’, we mean those
Training (AKMI), Greece; Istituto per the international financial crisis of 2008
technologies based on micro-electronics
I Beni Artistici Culturali e Naturali della (Garcia et al. 2016, p.12). Furthermore,
that are current in the information
Regione Emilia Romagna, Italy; ICOM a more global analysis of the cultural
and communications sector, which are
Greece; Culture Action Europe, Belgium; landscape in Portugal reveals two
revolutionising the organisation of work.
Mapa das Ideias, Portugal. See: http://www. important cycles in the last decades.
2 A number of scholars in the museum
project-musa.eu [Accessed 25 May 2018]. The first is related to the period from
and heritage field have observed these
11 Additionally, 12 professionals from the 1990s to 2008, revealing a trend of
implications. See, for instance, Cameron
recognised museums in the European overall growth of investment in culture
and Kenderdine 2007; Parry 2007;
context were interviewed, resulting in the (including museums) by the state and local
Parry 2010; Drotner and Schrøder 2013;
publication Museum of the Future: Insights governments. The second cycle is linked
Drotner et al. 2018; among others.
and Reflections from 10 International to the effects of the international financial
3 By ‘digital technologies’, we mean
Museums (Sturabotti and Surace 2017). crisis of 2008, but also to the subsequent
the branch of scientific or engineering
The participating museums are as follows: sovereign debt crisis of 2011. Both
knowledge and activity that deals
Hermitage (Russia); Kiasma Museum circumstances contributed to an inversion
with the creation and practical use
of Contemporary Art (Finland); MAAT of the first cycle, with tightening budgets,
of digital or computerised devices,
– Museum of Art, Architecture and disinvestment and overall containment
methods, systems, etc.
Technology (Portugal); MUSE – Museo and discontinuity, in addition to
4 As argued by Price and Dafydd (2018),
delle Scienze di Trento (Italy); Musée du reinforcement of (existing) asymmetries
there are different definitions and
Louvre (France); National Museum of (Garcia et al. 2016, p.12).
perceptions of how to embed digital
Wales (Wales); Museo Nacional del Prado 19 For the academic year 2010-2011, there
transformation in museums and how
(Spain); Polin – Museum of the History were 12 Master’s programmes offered at
to measure its success (or lack thereof).
of Polish Jews (Poland); Rijksmuseum Portuguese universities (Vaquinhas 2013).
5 See Teather (2016) for a historical
(Holland); and the Victoria and Albert 20 It should be pointed out that the unit
overview of the approach to professional
Museum (England). dedicated to technology at the University
development at ICOM and ICTOP.
12 See the official Mu.SA website at: of Porto has been restructured since
6 The website can be accessed
http://www.project-musa.eu) and 1994 in terms of its designation, its scope
here: https://one-by-one.uk
social media page: https://www. and its contents. From 2009 onwards,
[Accessed 28 September 2018].
facebook.com/MuseumSectorAlliance the unit has been known as ‘Information
7 The choice of the term ‘competences’
[Accessed 16 November 2018]. technologies and communication in
is taken from Silvaggi’s definition,
13 We structured museum size parameters museums’ (Tecnologias da Informação
as ‘the ability to use knowledge, skills
to take into account the number of e Comunicação em Museus).
and personal, social and/or methodological
staff as follows: micro (under 10); 21 Cultural ICT Consultant; Digital
abilities, in work or study situations
small (11‑20); small/medium (21-50); Cultural Asset Manager; Interactive
and in professional and personal
and large (more than 50). Cultural Experience Developer; Cultural
development’ (Silvaggi 2017, p.12).
14 Mapa das Ideias is a Portuguese ICT Guide; and Online Cultural
8 The eCultSkills – eSkills for Future
company (founded 1999) that serves Community Manager. See: http://
Cultural Jobs project (2013-2015),
museums, audiences and communities. groupspaces.com/eCult/pages/project-
coordinated by the Hellenic Open
One of its core actions is the development results [Accessed 25 January 2018].
University (Greece) and funded by
of museum educational services and 22 A more detailed description of the four
the European Commission, analysed
the design of educational kits, as well profiles, including corresponding digital
new and emerging jobs in the cultural
as providing training courses for and transferable competences, is presented
sector in six European Union countries
museum professionals (e.g. http:// by Silvaggi (2017, pp.81-98).
following the standards of European
museummediators.eu). Within the Mu.SA
Qualifications Framework (EQF)
framework, Mapa das Ideias was one
and European e-Competence Framework
of the partners involved in the project’s
(e-CF). See the online website, available
first phase of identifying emerging roles
at http://groupspaces.com/eCult/
among museum professionals and mapping
[Accessed 25 January 2018].
the needs in Portugal. See http://www.
mapadasideias.pt
46 | MUSEUM international
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