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- Clayoo 2.

5 User Guide –

Copyright © 2017 by TDM Solutions SLU. All Rights Reserved.


Clayoo

Table of contents

Welcome ............................................................................................................................ 5
System requirements ......................................................................................................... 7
Getting help ..................................................................................................................... 10
SubDivision ...................................................................................................................... 11
Primitives ..................................................................................................................... 13
Plane....................................................................................................................... 13
Box.......................................................................................................................... 16
Torus....................................................................................................................... 18
Sphere .................................................................................................................... 20
Cylinder................................................................................................................... 22
Ellipsoid .................................................................................................................. 24
Cone ....................................................................................................................... 26
Truncated Cone ...................................................................................................... 28
Creation ....................................................................................................................... 30
Append Face .......................................................................................................... 31
From Curve ............................................................................................................. 33
From 2 Curves ........................................................................................................ 36
Loft .......................................................................................................................... 39
Sweep 1 .................................................................................................................. 41
Sweep 2 .................................................................................................................. 43
Pipe......................................................................................................................... 45
Revolve ................................................................................................................... 48
Extract Isocurve ...................................................................................................... 50
Ring ........................................................................................................................ 51
Signet Ring ............................................................................................................. 54
Bezel ....................................................................................................................... 56
Blueprint.................................................................................................................. 58
Convert Surface ...................................................................................................... 60
Convert Mesh ......................................................................................................... 61
Convert TSpline ...................................................................................................... 62
To Nurbs ................................................................................................................. 63
Edition ......................................................................................................................... 64
Divide ...................................................................................................................... 65
Split Sides ............................................................................................................... 68
Match ...................................................................................................................... 69
Extract ..................................................................................................................... 71
Offset ...................................................................................................................... 73
Inset ........................................................................................................................ 74
Extrude ................................................................................................................... 76
Weld........................................................................................................................ 80
Collapse .................................................................................................................. 82
Bridge ..................................................................................................................... 84
Fill ........................................................................................................................... 87
Shell ........................................................................................................................ 88
Knife........................................................................................................................ 90
Wrap ....................................................................................................................... 91
Symmetry ................................................................................................................ 93
Flip Normals ............................................................................................................ 95
Unify Normals ......................................................................................................... 96

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Crease Edges ......................................................................................................... 97


Uncrease Edges ..................................................................................................... 98
Project to Plane....................................................................................................... 99
Subdivision Level .................................................................................................. 101
Selection.................................................................................................................... 103
Select All ............................................................................................................... 104
Select None .......................................................................................................... 106
Select Invert .......................................................................................................... 107
Select Crease ....................................................................................................... 107
Select Uncrease.................................................................................................... 108
Select Naked Edges ............................................................................................. 108
Select Coplanar .................................................................................................... 109
Paint Selection ...................................................................................................... 109
Selection Grow...................................................................................................... 110
Selection Shrink .................................................................................................... 111
Select U ................................................................................................................ 112
Select V ................................................................................................................ 114
Select Ring Edges ................................................................................................ 115
Select Edge Loop.................................................................................................. 116
Set Plane .............................................................................................................. 117
Reset Plane .......................................................................................................... 118
Sets....................................................................................................................... 119
Tools ......................................................................................................................... 120
Gumball Modes ..................................................................................................... 120
Selection Modes ................................................................................................... 122
HotKeys ................................................................................................................ 123
Points on Surface.................................................................................................. 125
View Mode ............................................................................................................ 126
Settings ................................................................................................................. 127
Embossing ..................................................................................................................... 128
Project Settings ......................................................................................................... 130
Main Control .............................................................................................................. 132
Operation Types ................................................................................................... 133
By Profile .......................................................................................................... 134
Create a profile ............................................................................................ 138
Edit a profile ................................................................................................. 141
Delete a profile ............................................................................................. 141
Extrude ............................................................................................................. 142
Base on Geometry ........................................................................................... 144
Revolve ............................................................................................................ 146
Heightfield ........................................................................................................ 147
Stamp ............................................................................................................... 150
Carbon Copy .................................................................................................... 151
Carbon Copy by Brush ..................................................................................... 155
Brush ................................................................................................................ 159
Smooth ............................................................................................................. 162
Styles .................................................................................................................... 163
Gumballs ............................................................................................................... 166
Delete inside region .............................................................................................. 168
Common Options .................................................................................................. 169
Emboss ..................................................................................................................... 171
Texture Creator ......................................................................................................... 173

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Resources ................................................................................................................. 176


Decimator .................................................................................................................. 178
Text On Curve ........................................................................................................... 179
Raster To Vector ....................................................................................................... 181
Sculpting ........................................................................................................................ 182
Sculpting Tools .......................................................................................................... 183
Brush .................................................................................................................... 186
Crease .................................................................................................................. 187
Flatten ................................................................................................................... 188
Inflate .................................................................................................................... 189
Pinch ..................................................................................................................... 190
Smooth ................................................................................................................. 191
Twist ..................................................................................................................... 191
Drag ...................................................................................................................... 193
Settings .......................................................................................................................... 194
Keyboard ....................................................................................................................... 195
Check Updates .............................................................................................................. 196
Licensing........................................................................................................................ 197

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Clayoo

Welcome

Clayoo® is an advanced modeling application with the ability to effortlessly create any form,
however complex, efficiently and accurately. Mixing technologies as SubD, Emboss and
Sculpting, it's like modeling by hand! This is the concept of Clayoo®. It doesn't matter whether
you start from a sketch, curve, or a 3-D object, you can pull, push, and move until you get what
you want.

Ideal for designing architecture, jewelry, consumer products, toys, aerospace, marine, furniture
etc. Anyone who needs to create complex free-form shapes can use Clayoo®.
Not only modeling, but manufacturing. Clayoo® geometry is great for manufacturing prototypes
and molds. When exporting to STL Clayoo® automatically generates closed meshes.
For reverse engineering with advanced retopology tools Clayoo® allows you to easily create
surfaces over digitized objects and to convert the result intro NURBS surfaces.

Key Benefits

Unlimited creation and modification

 Model from any geometry: surfaces, solids, meshes, or from a sketch.

 Edit using the most advanced tools such as join, break, divide, separate, offset,
raise, move, extrude, plunge, shell, and much more. The possibilities are
endless.

 Reverse engineer scan data, and STL meshes to Clayoo surfaces or NURBS.

Control and accuracy

 Works accurately, freely or both.

 Define more control points in areas that require it.

 Advanced offset, shell, and bridge connection.

High performance definition of detail areas

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 Allows varying levels of detail across one object. For example, when modeling
a face, you can use higher definition around the eyes and eyebrows.

100% compatibility with Rhino surfaces

 The Clayoo plug-in has been created by TDM Solutions in and for Rhinoceros.

Emboss

Emboss is a Command for advanced reliefs, engraving, sculpture and texturing.

Intuitively, we can create 3D models from photos and / or curves for different sectors such as:
furniture, sign, jewelry, gift, awards and trophies, medallions, ADA signage...

RhinoEmboss is designed to run on 64bit Rhinoceros 5.0 natively.

Main Features

1. Advanced tools for puffing in Add, Subtract, Union Highest, Union Lowest, Z Max...
All that you need! No limits!

2. More than 70 brushes available, and ability to create from the graphical editor or
simply from a curve.

3. Sculpting and Smoothing.

4. Decimation for geometry optimization.

5. Advanced Textures Editor.

6. With Raster to vector, we can extract the curves of any picture or drawing. This is
useful to start the model from images.

7. Advanced Text on Curve Commands.

8. Computation by GPU.

9. Works natively on 64bit.

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Clayoo

Sculpting

Sculpting is a Command to model a mesh using Brushes for engraving, sculpture and
texturing.

We can edit 3D models from meshes for different sectors such as: architecture, jewelry,
consumer products, toys, aerospace, marine, furniture etc...

Sculpting is designed to run on 64bit Rhinoceros 5.0 natively.

Main Features

1. Advanced tools for puffing in Brush, Crease, Drag, Flatten, Inflate... All that you
need! No limits!

2. More than 10 operations to edit the mesh, and ability to create from the Clayoo
mesh, Emboss mesh, Rhino mesh or any type of mesh.

3. Sculpting and Smoothing.

4. Advanced Texture Brushes Edition.

5. Computation by GPU.

6. Works natively on 64bit.

Clayoo is a product of TDM Solutions, Gemvision A Stuller Company


Find more info on www.stuller.com/rhinogold | www.gemvision.com | www.tdmsolutions.com

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Clayoo

System requirements

The following is a list and explanation of minimum and recommended technical specifications
for a computer to run Clayoo effectively. If you have questions about a computer you are
about to purchase, please feel free to contact Technical Support for assistance.

Computer Type
Laptop and Desktop computer systems, with mouse and keyboard, are the only computer
systems that can run our products effectively.
Tablet style computers, such as the Microsoft Surface, are not recommended.
Tablet style computers are popular for their compact size and portability, but at this time
they do not have the recommended hardware performance, especially graphics cards, to
run our products effectively. You may be able to install and run our software, but the
experience will likely be very slow and limited. Additionally, our software is not designed to
utilize a touch screen interface and must use a mouse and keyboard.

Processor
Minimum: Intel i5 Quad Core 2GHz or higher
Recommended: Intel i7 Quad Core, 2GHz or higher (Preferred for increased performance
in rendering)
Clayoo is a very processor intensive program, so getting a fast processor is the best way
to increase your performance. We do not recommend the i3 chipset for Clayoo as they are
only dual-core entry level processors in the ‘i series’, and are meant more for low-power
mobile platforms. While you can find a suitable computer with an i5 chip, if you plan on
doing a lot of rendering, animations, or multi-tasking, the i7 would be a better option.

RAM
Minimum: 4GB
Recommended: 8GB - 12GB or more
RhinoGold is a 64bit program that can use as much memory as your computer has
available. Generally 8GB is plenty for most designers, however, if you plan on using your
computer for more than just Clayoo, more memory would be helpful.

Graphics Card (GPU)


NVIDIA GeForce GTX with minimum 1GB of Video RAM
Minimum: NVIDIA GeForce 700 Series (GTX 750, 850, 950, 1050)
Recommended: NVIDIA GeForce 1000 Series(GTX 1060, 1070)
NVIDIA Quadro GPUs not recommended or supported

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Our technical support team only recommends the GeForce Series of NVIDIA Graphics
cards. Visit NVIDIA’s website for detailed descriptions of the various models. Please
contact our technical support team if you have any questions.

Operating System
Supported Operating Systems for Clayoo:
(64-bit) Windows 7 Home Premium, Professional, or Ultimate
(64-bit) Windows 8/8.1 Standard, Pro, or Enterprise
(64-bit) Windows 10

Hard Drive
Minimum: 120GB free main hard drive space
Recommended: 512GB SSD with 1TB Data HDD
DVD Rom

Monitor Resolution
Minimum: 1440 × 900
Recommended: 1920 × 1080 or higher (4K monitors not supported)
Some monitors may have other resolutions that will work for you. Native Resolution is the
number of pixels that the monitor was made with. Flat panel monitors are available with
almost any Native Resolution but must be run at that setting or else the display will be
blurry.

A 21 inch monitor is a comfortable size for most people, but if you present to a customer who
is looking at the screen from a distance, a 24 inch or larger monitor might be more effective.
Desktop and laptop monitors vary in display appearance and quality – it’s best to visit a store
so you get a feel for the monitor before deciding on a size and resolution.

Recommended Anti-Virus
Windows 7: Microsoft Security Essentials (Download)
Windows 8: Microsoft Defender (comes with Windows 8)
Windows 10: Microsoft Defender (comes with Windows 10)
Due to incompatibility issues outside of our control, Our Technical support team does not
recommend the following Anti-Virus programs: McAfee.

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Getting help

Outstanding training and technical support is important to us!

How to reach us?

United States:
> Hands-on training classes
> User forum
> Technical support in the US by emailing us to clayoo@gemvision.com

For more information about technical support, please visit gemvision.com/support.

International
> Hands-on training classes
> User forum
> Technical support in the International environment by emailing us to
support@tdmsolutions.com

Schedule
Monday – Thursday:
9am – 1pm, 3pm – 6pm
Friday: 9am – 2pm

We speak English, Spanish, Italian, French and Portuguese

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Clayoo

SubDivision

SubDivision

All the Clayoo commands are available in three different ways: in the menu, in the toolbar and by
typing the command name in the command line.

› Menu:
Clayoo creates a menu at the top of the screen, and follows the same structures
than toolbars.

› Toolbar
The toolbar is the fastest way to access the commands. It will appear on the main
toolbar after installing.
If you have any problem with the toolbar, use the command _ClayResetToolbar to
go back to the initial state.

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The buttons with a small arrow on the right-bottom part are "Cascade" buttons. If we click
there, another toolbar with more commands will appear.

The different "Cascade" buttons are Primitives, Creation, Edition and Selection.
The toolbars are native of Rhinoceros, so we can configure them as we want.

› Command Line
All the Clayoo commands start with _Clay on the command line.

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Primitives

Primitives

This toolbar contains commands to create basic geometries as plane, box, torus, cylinder, etc.

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Plane

Plane

It creates a plane where you can define the size in X and Y axis, and the segments in both axes.

Toolbar SubD › Primitives › Plane


Menu Clayoo › Primitives › Plane
Command _ClayPlane

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

› Size X
Sets the dimension in X axis.

› Size Y
Sets the dimension in Y axis.

› Segments X
Sets the number of divisions along X axis.

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› Segments Y
Sets the number of divisions along Y axis.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Box

Box

It creates a box where you can define the size in X, Y and Z axes, and the segments in all three
axes.

Toolbar SubD › Primitives › Box


Menu Clayoo › Primitives › Box
Command _ClayBox

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

› Size X
Sets the dimension in X axis.

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› Size Y
Sets the dimension in Y axis.

› Size Z
Sets the dimension in Z axis.

› Segments X
Sets the number of divisions along X axis.

› Segments Y
Sets the number of divisions along Y axis.

› Segments Z
Sets the number of divisions along Z axis.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Torus

Torus

It creates a torus where you can define the radius and the thickness, and the segments along the
radius and in Z axis.

Toolbar SubD › Primitives › Torus


Menu Clayoo › Primitives › Torus
Command _ClayTorus

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

› Radius
Sets the size from the center of the torus to the center of the cross-sectional circle.

› Thickness
Sets the size of the cross-sectional circle. It acts as a second radius.

› Segments
Sets the number of divisions along the radius.

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› Segments Z
Sets the number of divisions along the cross-sectional circle.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Sphere

Sphere

It creates a sphere where you can choose between quad or polygonal. You can define the radius
and the segments.

Toolbar SubD › Primitives › Sphere


Menu Clayoo › Primitives › Sphere
Command _ClaySphere

Quad and Polygonal Sphere.

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

› Sphere Mode
Sets the mode of the sphere, you can choose between Quad and Polygonal.

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Quad Parameters
› Radius
Sets the radius of the sphere.

› Segments
Sets the level of subdivisions for the sphere.

Polygonal Parameters
› Radius
Sets the radius of the sphere.

› Segments
Sets the number of polygonal divisions along the XY plane.

› Segments Z
Sets the number of divisions along the Z axis.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Cylinder

Cylinder

It creates a cylinder where you can define the radius and the height, the segments along both,
and the caps.

Toolbar SubD › Primitives › Cylinder


Menu Clayoo › Primitives › Cylinder
Command _ClayCylinder

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

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› Radius
Sets the radius of the cylinder.

› Height
Sets the dimension along the central axis.

› Segments
Sets the number of divisions around the cylinder.

› Segments Z
Sets the number of divisions along the central axis.

› Cap Top
Sets the property of the top cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap Bottom
Sets the property of the bottom cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Ellipsoid

Ellipsoid

It creates a sphere where you can choose between quad or polygonal. You can define the radius
and the segments.

Toolbar SubD › Primitives › Ellipsoid


Menu Clayoo › Primitives › Ellipsoid
Command _ClayEllipsoid

Quad and Polygonal Ellipsoid.

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

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› Ellipsoid Mode
Sets the mode of the ellipsoid, you can choose between Quad and Polygonal.

Quad Parameters
› Radius X
Sets the radius of the ellipsoid in X axis.

› Radius Y
Sets the radius of the ellipsoid in Y axis.

› Radius Z
Sets the radius of the ellipsoid in Z axis.

› Segments
Sets the level of subdivisions for the ellipsoid.

Polygonal Parameters
› Radius X
Sets the radius of the ellipsoid in X axis.

› Radius Y
Sets the radius of the ellipsoid in Y axis.

› Radius Z
Sets the radius of the ellipsoid in Z axis.

› Segments
Sets the number of polygonal divisions along the XY plane.

› Segments Z
Sets the number of divisions along the Z axis.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Cone

Cone

It creates a cone where you can define the radius and the height, the segments along both, and
the cap.

Toolbar SubD › Primitives › Cone


Menu Clayoo › Primitives › Cone
Command _ClayCone

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

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› Radius
Sets the radius of the cone base.

› Height
Sets the dimension along the central axis.

› Segments
Sets the number of divisions around the cone.

› Segments Z
Sets the number of divisions along the central axis.

› Cap
Sets the property of the cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Truncated Cone

Truncated Cone

It creates a truncated cone where you can define the top and bottom radius, the height, the
segments along and the caps.

Toolbar SubD › Primitives › Truncated Cone


Menu Clayoo › Primitives › Truncated Cone
Command _ClayTruncatedCone

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.
Moving the disk will change the position of the center of creation.

Interface

Parameters

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› Top Radius
Sets the top radius of the truncated cone.

› Bottom Radius
Sets the radius of the truncated cone base.

› Height
Sets the dimension along the central axis.

› Segments
Sets the number of divisions around the truncated cone.

› Segments Z
Sets the number of divisions along the central axis.

› Cap Top
Sets the property of the top cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap Bottom
Sets the property of the bottom cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Creation

Creation

This toolbar contains commands for creating and converting Clayoo surfaces. Most of them
creates surfaces from Rhino curves.

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Append Face

Append Face

This tool allow us to generate faces dynamically. Is mostly used to fill holes or to start modeling
from scratch.

Toolbar SubD › Creation › Append Face


Menu Clayoo › Creation › Append Face
Command _ClayAppendFace

We can click on points to create the desired face (without preselection):

Picking 4 points Result

When we have preselection, we are directly filling the hole with a face:

Current selection Result

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Interface

Parameters

› Autoquad
When it is active, this option automatically finish the face when number of sides is

equal to four (quad). Else, we need to right-click to validate the polygon.

› Weld
When it is active, this option automatically welds coincident points. Else, it creates

coincident points, but the new geometry is a different object.

› Mode
Sets the append face mode:

 Point: request to pick points to create the new face.

 From Edge: request to pick an edge and two points to create the new face.

 Chain: request to pick and edge and two points to generate the first face, and it

detects automatically the adjacent edge. The new faces only request for a

point to be created.

› Retopology
Retopology is the process to recreate an existing surface with a cleaner mesh

structure.

When it is active, it allow you to detect current surfaces and generate the new ones

above. It activates the following parameter:

› Offset
Sets the distance between the existing surface and the new geometry
generated.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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From Curve

From Curve

This tool allow us to generate a surface along a curve. It works with any kind of curve.

Toolbar SubD › Creation › From Curve


Menu Clayoo › Creation › From Curve
Command _ClayFromCurve

Using opened curves:

Current curve Result

Using closed curves:

Current curve Result

Dragging the handles will allow you to change dynamically the dimensions, and double-clicking to
set the exact value.

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Interface

Parameters

› Distance
Sets the dimension from the base curve to the end of the geometry created.

› Segments
Sets the number of divisions along the curve.

› Segments Along
Sets the number of divisions along the central axis.

› Symmetry
When it is active, creates the mirrored object using the curve as symmetry axis.

› Cap Start
Sets the property of the start cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap End
Sets the property of the end cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

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Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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From 2 Curves

From 2 Curves

This tool allow us to generate a surface between two curves and give it a dynamic height. It works
only with opened curves.

Toolbar SubD › Creation › From 2 Curves


Menu Clayoo › Creation › From 2 Curves
Command _ClayFrom2Curves

Current curves Result

Change the Distance value to dynamically inflate the geometry between both curves:

Distance = 0 Distance = 4

Active the Symmetry option to create the symmetrical part:

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Symmetry = Off Symmetry = On

Interface

Parameters

› Distance
Sets the dimension from the base curve to the end of the geometry created.

› Segments
Sets the number of divisions along the curve.

› Segments Along
Sets the number of divisions along the central axis.

› Symmetry
When it is active, creates the mirrored object using the curve as symmetry axis.

› Flip Curve

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When it is active, flips one of the curves selected. Highly useful in case the directions

between them are opposite.

› Cap Start
Sets the property of the start cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap End
Sets the property of the end cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

If you want to use Closed Curves, use the command _ClayLoft instead.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Loft

Loft

This tool allow us to generate a surface along multiple profile curves. It works with any kind of
curve, but all profiles must be opened or all of them closed.

Toolbar SubD › Creation › Loft


Menu Clayoo › Creation › Loft
Command _ClayLoft

Current curves Result

Dragging the dots will allow you to dynamically change the seam, and clicking on the arrow to flip
the curve.

Interface

Parameters

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› Segments
Sets the number of divisions along the profiles.

› Segments Along
Sets the number of divisions along the central axis.

› Cap Start
Sets the property of the start cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap End
Sets the property of the end cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Sweep 1

Sweep 1

This tool allow us to generate a surface through profile curves and a following a surface edge
(called rail).

Toolbar SubD › Creation › Sweep 1


Menu Clayoo › Creation › Sweep 1
Command _ClaySweep1

Select first the rail (the opened curve in this case) and then the profiles in order.

Current curves Result

Dragging the dots will allow you to dynamically change the seam, and clicking on the arrow to flip
the curve.

Interface

Parameters

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› Segments
Sets the number of divisions along the profiles.

› Segments Along
Sets the number of divisions along the central axis.

› Flip Rail
Flips the surface edge (rail).

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Sweep 2

Sweep 2

This tool allow us to generate a surface through profile curves and following two surface edges
(called rails).

Toolbar SubD › Creation › Sweep 2


Menu Clayoo › Creation › Sweep 2
Command _ClaySweep2

Dragging the dots will allow you to dynamically change the seam, and clicking on the
arrow to flip the curve.

Current curves Result

Interface

Parameters

› Segments
Sets the number of divisions along the profiles.

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› Segments Along
Sets the number of divisions along the central axis.

› Flip Rail
Flips the surface edge (rail).

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Pipe

Pipe

This tool allow us to generate tubular extrusions based on curves. We can define segments and
radius to get the desired aspect.

Toolbar SubD › Creation › Pipe


Menu Clayoo › Creation › Pipe
Command _ClayPipe

Current curve Setting radius and segments

We can use multiple curves to create pipes.

Current curve Setting radius and segments

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Interface

Parameters

Those parameters are used with one-curve pipes:

› Start Radius
Sets the radius on the start point of the curve.

› End Radius
Sets the radius on the end point of the curve.

› Segments
Sets the number of divisions along the curve.

Those parameters are used for pipes with multiple curves:

› Global Radius
Sets the general radius for all curves.

› Global Segments
Sets the same number of division along all curves.

Those parameters are used to align joins between two or more curves:

› Start Align
Rotates the start of the curve 90º when clicking on the

button.

› End Align
Rotates the end of the curve 90º when clicking on the

button.

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Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Revolve

Revolve

This tool allow us to generate a surface by revolving a curve around an axis.

Toolbar SubD › Creation › Revolve


Menu Clayoo › Creation › Revolve
Command _ClayRevolve

Current curve Setting segments

Moving the disk will change the position of the center of creation.

Interface

Parameters

› Axis
Sets the axis to create the revolve through. The drop-down list allow to choose

between:

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 X: sets the X axis.

 Y: sets the Y axis.

 Z: sets the Z axis.

 Custom: it generates a custom axis by clicking two points.

› Angle to Fill
Sets the degrees of revolve angle.

› Segments
Sets the number of divisions through the revolve angle.

› Segments Along
Sets the number of divisions along the central axis.

› Cap Start
Sets the property of the start cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

› Cap End
Sets the property of the end cap. The drop-down list allow to choose between:

 None: without cap.

 Polygonal: it creates a cap with triangles that matches in a central point.

 Ngon: it creates a cap with a single face, it has the same number of sides than

segments.

Command Validation

1. Click button to validate the command and apply the new.

2. Click button to cancel the command, and refuse to apply.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Extract Isocurve

Extract Isocurve

This tool allow us to extract an isocurve from a Clayoo object.

Toolbar SubD › Creation › Extract Isocurve


Menu Clayoo › Creation › Extract Isocurve
Command _ClayExtract Isocurve

Giving edges to detect the direction, the command will create the curve following the
surface along the object:

Current selection Inner Isocurve Outer Isocurve

If the object is in Basic View (not smooth) when running _ClayExtractIsocurve, the
isocurve extracted will follow the boxed object.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Ring

Ring

This tool allow us to generate a ring surface and define the size (by region or diameter) the
measurements and the divisions.

Toolbar SubD › Creation › Ring


Menu Clayoo › Creation › Ring
Command _ClayRing

Dragging the handles will allow you to change dynamically the dimensions.

Interface

Parameters

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› Region
Sets the axis to create the revolve through. The drop-down list allow to choose

between Europe, Finland, Germany, Hong Kong, Japan, Portugal, Spain, Taiwan, UK

and USA.

› Sizes
Sets the size of the ring depending on the region. It relates with the diameter value.

› Diameter
Sets the diameter of the ring.

› Segments
Sets the number of divisions along the ring.

› Outer Segments
Sets the number of divisions across the external part of the ring.

› Inner Segments
Sets the number of divisions across the internal part of the ring.

› Left Segments
Sets the number of divisions across the left part of the ring.

› Right Segments
Sets the number of divisions across the right part of the ring.

› Top Width
Sets the dimension of the top broadness.

› Top Height
Sets the dimension of the top thickness.

› Middle Width
Sets the dimension of the middle broadness.

› Middle Height
Sets the dimension of the middle thickness.

› Bottom Width
Sets the dimension of the bottom broadness.

› Bottom Height
Sets the dimension of the bottom thickness.

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Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Signet Ring

Signet Ring

This tool allow us to generate a signet ring surface and define the size (by region or diameter) the
measurements and the divisions.

Toolbar SubD › Creation › Signet Ring


Menu Clayoo › Creation › Signet Ring
Command _ClaySignetRing

Dragging the handles will allow you to change dynamically the dimensions.

Interface

Parameters

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› Region
Sets the axis to create the revolve through. The drop-down list allow to choose

between Europe, Finland, Germany, Hong Kong, Japan, Portugal, Spain, Taiwan, UK

and USA.

› Sizes
Sets the size of the ring depending on the region. It relates with the diameter value.

› Diameter
Sets the diameter of the ring.

› Seal Width
Sets the seal broadness.

› Seal Depth
Sets the seal length.

› Corner Width
Sets the corner broadness.

› Corner Depth
Sets the corner length.

› Shoulder Width
Sets the shoulder broadness.

› Shoulder Thickness
Sets the shoulder height.

› Middle Width
Sets the middle broadness.

› Middle Thickness
Sets the middle height.

› Bottom Width
Sets the bottom broadness.

› Bottom Thickness
Sets the bottom height.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

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2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

Bezel

Bezel

This tool allow us to generate automatically a bezel, using as reference a RhinoGold or Matrix
gem, or a curve.

Toolbar SubD › Creation › Bezel


Menu Clayoo › Creation › Bezel
Command _ClayBezel

Dragging the handles will allow you to change dynamically the dimensions.

Interface

Parameters

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› Dome Height
Sets the size of the rounded vault.

› Top Thickness
Sets the dimension of the higher part of the bezel.

› Seat Height
Sets the vertical dimension of the gem seat.

› Seat Length
Sets the measurement of the gem seat.

› Seat Angle
Sets the angle of the gem seat (pavilion of the gem).

› Global Height
Sets the vertical dimension of the bezel.

› Global Angle
Sets the angle length.

› Bottom Thickness
Sets the dimension of the lower part of the bezel.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Blueprint

Blueprint

This tool allow us to load images as reference to create our models.

Toolbar SubD › Creation › Blueprint


Menu Clayoo › Creation › Blueprint
Command _ClayBlueprint

The blueprint will generate a box with picked images, it can be easily scaled to fit your model
dimensions.

Interface

Parameters

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Click button to load images from your directories.

› Top
Opens the file dialog to pick the top image.

› Front
Opens the file dialog to pick the front image.

› Side
Opens the file dialog to pick the side image.

› Back
Opens the file dialog to pick the back image.

Click button to delete the loaded image.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Convert Surface

Convert Surface

This tool allow us to convert from a NURBS surface to a Clayoo custom object.

Toolbar SubD › Creation › Convert Surface


Menu Clayoo › Creation › Convert Surface
Command _ClayConvertSurface

NURBS surface Clayoo surface

Interface

Parameters

› Segments
Sets the number of divisions across the central axis.

› Segments Along
Sets the number of divisions along the central axis.

› Delete Input
When it is active, it deletes the picked surface.

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Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

Convert Mesh

Convert Mesh

This tool allow us to convert from a mesh to a Clayoo custom object.

Toolbar SubD › Creation › Convert Mesh


Menu Clayoo › Creation › Convert Mesh
Command _ClayConvertMesh

Rhinoceros mesh Clayoo surface

The Clayoo custom object has the property to be subdivided, and preserve the control points of
the primitive.

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Convert TSpline

Convert TSpline

This tool allow us to convert from a TSpline object to a Clayoo custom object.

Toolbar SubD › Creation › Convert TSpline


Menu Clayoo › Creation › Convert TSpline
Command _ClayConvertTSpline

TSplines surface Clayoo surface

The Clayoo custom object has the property to be subdivided, and preserve the control points of
the primitive.

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To Nurbs

To Nurbs

This tool allow us to convert from a Clayoo custom object to a NURBS surface.

Toolbar SubD › Creation › To Nurbs


Menu Clayoo › Creation › To Nurbs
Command _ClayToNurbs

Clayoo surface NURBS surface

It will request to select the Clayoo surface you want to convert into NURBS. After selecting it,

it will appear a progress bar.

The bar will show you the progress of the conversion. When it ends, it will ask you if you want

to delete the Clayoo object.

Click on "Yes" if you are agree to delete the selected Clayoo object, or "No" if you want to
keep both objects after converting.

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Edition

Edition

This toolbar contains commands to edit current geometry. Create new loops of edges, extrude
faces, weld points, adding symmetry, etc.

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Divide

Divide

This tool allow us to generate new edges or loops of edges to refine the topology of our
geometry.

Toolbar SubD › Edition › Divide


Menu Clayoo › Edition › Divide
Command _ClayDivide

We have different ways to divide, depending on the current selection and selection mode:

› When we are in (point selection mode), we will click manually in points or edges to
create our custom edge loop.

› When we are in (edge selection mode) and current selection is not a ring, we will
divide our edges selected by half, and create a point in it.

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› When we are in (edge selection mode) and current selection is a ring, we will create
the loop between the selection (move along selected edges to pick the desired point).

› When we are in (face selection mode) and selection does not follow any pattern, we
will divide the current face in both directions.

› When we are in (face selection mode) and current selection follows a direction, we
will divide the faces by half on the direction of the selection.

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› When we are in (edge, face or object selection mode) and there is no


previous selection, we will active the smart way to divide. Full loops will be automatically
calculated depending on the geometry. Follow the edges to pick the desired point to
create the loop from.

Command Validation

1. Click Escape button on your keyboard to cancel the command.

2. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Split Sides

Split Sides

This tool allow us to generate new edges parallel of a selected edge or loop.

Toolbar SubD › Edition › Split Sides


Menu Clayoo › Edition › Split Sides
Command _ClaySplitSides

The command prompt will request us if we want to delete the central edge:

› If DeleteCentralEdge = False

› If DeleteCentralEdge = True

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Command Validation

1. Click Escape button on your keyboard to cancel the command.

2. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

Match

Match

This tool allow us to join edge selections with another set of edges or curves.

Toolbar SubD › Edition › Match


Menu Clayoo › Edition › Match
Command _ClayMatch

When selection is a set of edges acting as first and second selection.


› Then Average = Yes

Current selection Result

If the option weld is not active, both selection will match, but keeping two loops of naked
edges (keeping two different objects).
› If Weld = No

Current selection Result

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When first selection is a set of edges and also is the second, the option Average will be
Off and first selection will match the second one.
› Then Average = No

First selection Second selection Result

› When first selection is a set of edges and second is a curve:

First selection Curve alignment Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Extract

Extract

This tool allow us to extract faces from an object to create a new one.

Toolbar SubD › Edition › Extract


Menu Clayoo › Edition › Extract
Command _ClayExtract

Current selection Result

The command prompt will request us if we want to copy the selection after extracting. By

default the option is set to "No".

› If Copy = No

Current selection Result

› If Copy = Yes

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Current selection Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Offset

Offset

This tool allow us to copy a face or group of faces to a specified distance from the original.

Toolbar SubD › Edition › Offset


Menu Clayoo › Edition › Offset
Command _ClayOffset

Current selection Transforming Result

The command prompt will request us for the distance.

› Distance
Sets the dimension between the object selection and the extracted surface.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Inset

Inset

This tool allow us to generate the same set of faces selected introduced inside the selection.

Toolbar SubD › Edition › Inset


Menu Clayoo › Edition › Inset
Command _ClayInset

Inset of the same geometry depending on the inset mode:

Current selection By Edge

By Bisector Individual

In many cases, "By Edge" and "By Bisector" will have similar results, due to the edge and
the bisector are so similar. Here is an example where the geometry changes:

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Current geometry By Edge By Bisector

Interface

Parameters

› Inset Mode
Sets the property of the inset style. The drop-down list allow to choose between:

 By Edge: the inset geometry is created following the current edges.

 By Bisector: the inset geometry is created following the bisector of the edges.

 Individual: the inset geometry is created by every polygon, and using the

bisector of the edges.

› Distance
Sets the perpendicular dimensions between the selection and the inset geometry.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Extrude

Extrude

This tool allow us to eject the set of faces or edges selected in different ways.

Toolbar SubD › Edition › Extrude


Menu Clayoo › Edition › Extrude
Command _ClayExtrude

Extruding faces

Extrude of the same geometry depending on the extrude mode:

Current selection Group

Local Normals Individual

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Same example increasing the number of segments:

Group
Current selection

Local Normals Individual

Using a curve with tapered value decreased:

Current selection & curve Group Individual

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Extruding with move and scale gumball

› To extrude with the gumball we must press the Alt key on our keyboard while
transforming.

Extruding edges with move and scale gumball:

Extruding faces with move and scale gumball:

Extruding edges

The most common way to extrude edges is using the gumball, as we have already
seen.
When running extrude with edges selected we are duplicating the edge loop in the
current position (instead of showing the interface, that only appear with faces).

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Interface

Parameters

› Extrude Mode
Sets the property of the extrude style. The drop-down list allow to choose between:

 Group: uses the average of the normal direction of the selection.

 Local Normals: uses the normal direction of every selection.

 Individual: uses the normal direction of every selection individually.

› Curve
This button allow us to create the extrusion following a curve. The option is available

when in Group or Individual extrude mode.

› Flip Curve
Flips the curve direction swapping the start and end points.

› Height
Sets the distance from the selection to the end of the extrusion.

› Segments
Sets the divisions along the extrusion (when using a curve to follow, the number of

segments should be increased to fit better).

› Tapered
Sets the deformation (narrow or broad) of the end of the extrusion.

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

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2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

Weld

Weld

This tool allow us to join point between each other or inside a tolerance value.

Toolbar SubD › Edition › Weld


Menu Clayoo › Edition › Weld
Command _ClayWeld

Weld will request to select points for welding if there is no preselection. The preselected
points will count as first selection points.
The second selection will also request for a point to weld, but the parameters Average and
Weld will appear on the command prompt (those are explained at the bottom).

When there is no preselection, and first and second selection is a point (Average = Off
and Weld = On):

When first selection or preselection are two points (Average = On and Weld = On):

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When first selection or preselection is more than two points, the command will request for
a tolerance to weld all points that lies inside the value:

Parameters

› Average
When it is active, points will be welded on the middle point between each other. Else

will be welded depending on the selection.

› Weld
When it is on, welded points will become a single point. Else will be two points at the

same position.

› Tolerance
Sets the distance to weld all points that lies inside the value.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

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3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

Collapse

Collapse

This tool allow us to transform any kind of selection into a single point.

Toolbar SubD › Edition › Collapse


Menu Clayoo › Edition › Collapse
Command _ClayCollapse

If there is no preselection, collapse will request selection depending on the current selection
mode.

› When we are in (point selection mode):

Current selection Result

› When we are in (edge selection mode):

Current selection Result

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› When we are in (face selection mode):

Current selection Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Bridge

Bridge

This tool allow us to create geometry between two selections. It works with faces and edges.

Toolbar SubD › Edition › Bridge


Menu Clayoo › Edition › Bridge
Command _ClayBridge

Both selection to create the bridge must have the same number of faces o edges.

Bridging faces

Bridging the same geometry with different bridge modes:

Bridging edges

Bridging edges using linear mode:

Current selection Result

Aligning bridges

When creating bridges, the geometry could appear twisted. To fix that, we have to

follow those steps:

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1. Click on the Align button.


2. Match the point and the direction in both sides of the bridge.
3. Click on a point to match between both sides.
4. Click again on the point to flip match direction.

Interface

Parameters

› Bridge Mode
Sets the property of the bridge style. The drop-down list allow to choose between:

 Linear: match both selections with a straight curve.

 By Curve: allow to select a curve to be followed by the geometry.

 Tangential: the bridge follows the tangency between both selections.

› Curve
This button allow us to create the bridge following a curve. This option is only available

if the bridge mode is set to "By Curve".

› Flip Curve
Flips the curve direction swapping the start and the end points.

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› Segments
Sets the divisions along the bridge (when using By Curve or Tangential mode, the

number of segments should be increased to fit better).

› Alignment
Sets the line up of both selections .

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Fill

Fill

This tool allow us to generate an ngon to cover surfaces with holes.

Toolbar SubD › Edition › Fill


Menu Clayoo › Edition › Fill
Command _ClayFill

Current selection Result

Current selection Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Shell

Shell

This tool allow us to generate an ngon to cover surfaces with holes.

Toolbar SubD › Edition › Shell


Menu Clayoo › Edition › Shell
Command _ClayShell

When shell selection is a group of faces, those are automatically considered holes, and
the distance is applied at the rest of the model:

Current selection Result

When shell selection is an entire opened object:

Current selection Result

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When shell selection is an entire closed object (display mode has been changed to
Ghosted to check modifications):

Current selection Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Knife

Knife

This tool allow us to generate a division from a plane set by two given points.

Toolbar SubD › Edition › Knife


Menu Clayoo › Edition › Knife
Command _ClayKnife

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Wrap

Wrap

This tool allow us to envelop a Clayoo surface into another geometry.

Toolbar SubD › Edition › Wrap


Menu Clayoo › Edition › Wrap
Command _ClayWrap

› Wrap Mode
Sets the property of the wrap mode. We can choose between:

 By Normal: uses normal direction to get closer the wrapped object.

 By Iterations: uses loops of calculations to get closer the wrapped object.

› Auto Size
Automatically scales the wrapped object to fit with the base one.

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› Copy
Saves a copy of the wrapped object.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Symmetry

Symmetry

This tool allow us to define planes of symmetry to improve modeling on symmetric objects.

Toolbar SubD › Edition › Symmetry


Menu Clayoo › Edition › Symmetry
Command _ClaySymmetry

Edges that share position with the plane of symmetry are painted orange.

Once selection is applied, the object will be symmetrical until we run _ClaySymmetry
again, and choose the option "End Symmetry".

Parameters

› Add Symmetry
 Plane: sets the plane of symmetry with two given points.

 Edge Loop: sets the plane of symmetry with a planar loop of edges.

› Threshold
Sets the distance where one point and his symmetrical reference will be welded.

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› End Symmetry
Once clicked, your symmetric model will be applied to the scene as a single object

with no symmetry properties.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Flip Normals

Flip Normals

This tool allow us to invert the normal direction of the faces.

Toolbar SubD › Edition › Flip Normals


Menu Clayoo › Edition › Flip Normals
Command _ClayFlip

When we have an object with some faces inverted, we must select those faces, and run
flip command.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Unify Normals

Unify Normals

This tool allow us to unite the normal directions of the faces of an entire object.

Toolbar SubD › Edition › Unify Normals


Menu Clayoo › Edition › Unify Normals
Command _ClayUnifyNormals

When we have an object with some faces inverted, we must unify them. Or all faces are
with the correct normal direction, or all are using the opposite.

It may happen that the result is not what we expected, and all normals turns inverted.

In this case, we should run _ClayFlip command to invert again all faces.

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Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

Crease Edges

Crease

This tool allow us to create shapes between hard and smooth surfaces, without increasing the
resolutions of the base mesh.

Toolbar SubD › Edition › Crease


Menu Clayoo › Edition › Crease
Command _ClayCrease

Another way to simulate the crease effect, is adding lots of segments on part we want
creased.

Current selection Result

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

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2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

Uncrease Edges

Uncrease

This tool allow us to convert from creased edges to smooth edges again.

Toolbar SubD › Edition › Uncrease


Menu Clayoo › Edition › Uncrease
Command _ClayUncrease

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Project to Plane

Project to Plane

This tool allow us to project selections to a set plane. The main function is alignment.

Toolbar SubD › Edition › Project to Plane


Menu Clayoo › Edition › Project to Plane
Command _ClayProjectToPlane

World Plane

This is the default mode, and your selection could be automatically aligned clicking on
the plane.

CPlane

By CPlane does the same function than the case above, but instead of requesting for
a world plane, it takes the construction plane.
The construction plane is the one on the active view when you run the command.

Set Plane by Line

When using this option, we will have the option to click two points to generate the
plane, and project the surface on it.

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Dynamic

When using Dynamic option, a pointer will create a plane depending on the surface
you are mouse overing. Clicking on the surface will generate the plane and
automatically project your selection.

Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Subdivision Level

Subdivision Level

This tool allow change the level of subdivision of one object or the entire scene.

Toolbar SubD › Edition › Subdivision Level


Menu Clayoo › Edition › Subdivision Level
Command _ClaySubdivisionLevel

If we have preselection, the command will ask us to increase or decrease the current
object's subdivision level.

The default Subdivision Level is set on the Settings. This default value will set the
Subdivision Level of all geometry created.

If we do not have any selection, it will change the Subdivision Level of the entire scene.

Subdivision Level Options

› Increase
Increase the level of subdivision by 1.

› Decrease
Decrease the level of subdivision by 1.

Subdivision Level Tips


 It is not recommended to set higher values than 4.

 Reducing the level to 2 or 1 while modeling will improve a lot the performance,

but will reduce the quality of the visualization.

 While applying any transformation, the value is automatically changed to 1 to

improve performance.

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Command Validation

1. Click Enter button on your keyboard or mouse right-click to validate the


command.

2. Click Escape button on your keyboard to cancel the command.

3. Click Function key 1 button to open the help information of the command, in case
you need more detailed information about the tool being used.

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Selection

Selection

This toolbar contains command to help us with selection. Select all objects on the scene, loops of
edges, naked edges, etc.

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Select All

Select All

This tool allow us to select everything on the scene depending on the selection mode (does not
affect hidden or locked objects).

Toolbar SubD › Selection › Select All


Menu Clayoo › Selection › Select All
Command _ClaySelectAll

› When we are in (point selection mode):

Current scene Result

› When we are in (edge selection mode):

Current scene Result

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› When we are in (face selection mode):

Current scene Result

› When we are in (object selection mode):

Current scene Result

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Select None

Select None

This tool allow us to unselect everything on the scene.

Toolbar SubD › Selection › Select None


Menu Clayoo › Selection › Select None
Command _ClaySelectNone

› When we are in (point, edge, face or object selection mode):

Current scene Result

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Select Invert

Select Invert

This tool allow us to select the opposite geometry on the scene.

Toolbar SubD › Selection › Select Invert


Menu Clayoo › Selection › Select Invert
Command _ClaySelectInvert

› When we are in (point, edge, face or object selection mode):

Current scene Result

Select Crease

Select Crease

This tool allow us to select all crease edges on the scene.

Toolbar SubD › Selection › Select Crease


Menu Clayoo › Selection › Select Crease
Command _ClaySelectCrease

Current scene Result

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Select Uncrease

Select Uncrease

This tool allow us to select all non creased edges on the scene.

Toolbar SubD › Selection › Select Uncrease


Menu Clayoo › Selection › Select Uncrease
Command _ClaySelectUncrease

Current scene Result

Select Naked Edges

Select Naked Edges

This tool allow us to select all naked edges on the scene. Naked edges are those which only
have one adjacent face.

Toolbar SubD › Selection › Select Naked Edges


Menu Clayoo › Selection › Select Naked Edges
Command _ClaySelectNakedEdges

Current scene Result

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Select Coplanar

Select Coplanar

This tool allow us to select all coplanar geometry from your selection. The coplanar check is done
with the primitive mesh.

Toolbar SubD › Selection › Select Coplanar


Menu Clayoo › Selection › Select Coplanar
Command _ClaySelectCoplanar

Current selection Result

Paint Selection

Paint Selection

This tool allow us to select or unselect like brushing with your hand.

Toolbar SubD › Selection › Paint Selection


Menu Clayoo › Selection › Paint Selection
Command _ClayPaintSelection

After running the command, click and drag the mouse over the geometry to select

(works with points, edges and faces).

Current scene Result

Hold Control key on your keyboard to unselect.

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Selection Grow

Selection Grow

This tool allow us to increase the current selection depending on the selection mode.

Toolbar SubD › Selection › Selection Grow


Menu Clayoo › Selection › Selection Grow
Command _ClaySelectionGrow

› When we are in (point selection mode):

Current selection Result

› When we are in (edge selection mode):

Current selection Result

› When we are in (face selection mode):

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Current selection Result

Selection Shrink

Selection Shrink

This tool allow us to decrease the current selection depending on the selection mode.

Toolbar SubD › Selection › Selection Shrink


Menu Clayoo › Selection › Selection Shrink
Command _ClaySelectionShrink

› When we are in (point selection mode):

Current selection Result

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› When we are in (edge selection mode):

Current selection Result

› When we are in (face selection mode):

Current selection Result

Select U

Select U

This tool allow us to select a loop of faces in U direction. The selection will break when finding a
triangle or Ngon.

Toolbar SubD › Selection › Select U


Menu Clayoo › Selection › Select U
Command _ClaySelectU

To run this command graphically, we should follow the next steps:

1. Select a face or a valid group of faces (following direction).

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2. Hold Shift key on our keyboard.

3. Double click an adjacent face to follow direction.

Running this command the regular way:

› When running Select U:

Current selection Result

› With the result we get above, if we run again Select U, the direction of selection will
swap to V:

Current selection Result

› With the result we get above, if we run Select V, we will add both directions to
our first selection:

Current selection Result

We can repeat this workflow to have multiple U selections.

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Select V

Select V

This tool allow us to select a loop of faces in V direction. The selection will break when finding a
triangle or Ngon.

Toolbar SubD › Selection › Select V


Menu Clayoo › Selection › Select V
Command _ClaySelectV

To run this command graphically, we should follow the next steps:

1. Select a face or a valid group of faces (following direction).

2. Hold Shift key on our keyboard.

3. Double click an adjacent face to follow direction.

Running this command the regular way:

› When running Select V:

Current selection Result

› With the result we get above, if we run again Select V, the direction of selection will
swap to U:

Current selection Result

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› With the result we get above, if we run Select U, we will add both directions to
our first selection:

Current selection Result

We can repeat this workflow to have multiple V selections.

Select Ring Edges

Select Ring Edges

This tool allow us to select edges in parallel following a direction. The selection will break when
finding a triangle or Ngon.

Toolbar SubD › Selection › Select Ring


Menu Clayoo › Selection › Select Ring
Command _ClaySelectRingEdges

To run this command graphically, we should follow the next steps:

1. Select an edge or a group of edges.

2. Hold Shift key on our keyboard.

3. Double click an edge to follow direction.

Running this command the regular way:

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Current selection Result

We can repeat this workflow to have multiple ring selections.

Select Edge Loop

Select Loop Edges

This tool allow us to select edges following the edge direction. The selection will break when
finding a triangle or Ngon.

Toolbar SubD › Selection › Select Loop


Menu Clayoo › Selection › Select Loop
Command _ClaySelectEdgeLoop

To run this command graphically, we should follow a single step:

1. Double click an edge.

Running this command the regular way:

Current selection Result

We can repeat this workflow to have multiple loop selections.

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Set Plane

Set Plane

This tool allow us to set a custom construction plane taking a Clayoo object as reference.

Toolbar SubD › Selection › Set Plane


Menu Clayoo › Selection › Set Plane
Command _ClaySetPlane

To reset the plane to the default CPlane, check Reset Plane.

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Reset Plane

Reset Plane

This tool allow us to reset the custom CPlane with the default one.

Toolbar SubD › Selection › Reset Plane


Menu Clayoo › Selection › Reset Plane
Command _ClayResetPlane

Custom CPlane Default CPlane

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Sets

Sets

This tool allow us to save selection to use it during the modeling.

Toolbar SubD › Selection › Sets


Menu Clayoo › Selection › Sets
Command _ClaySets

We can use several layers to manage different Selection Sets.

Interface

Parameters

Buttons
› Record

Use Record button to save a selection (must have any selection

before using it).

› Play

Use Play button to load a recorded selection set.

› Textbox
Set a name for the selection set.

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› Delete

Use Delete button to remove a selection set.

Tools

Toolbar on Viewport

The toolbar on viewport allow us to run the main workflow commands from inside the viewport.

The viewport toolbar is the fastest way to access the most used commands. And also gives you information
of the active gumball, selection mode or visualization mode.

Gumball Modes

Gumball Modes

Gumballs are graphic representations that are used to transform geometry in an easy and user
friendly way.

Command _ClayGumballMode

Gumballs will only affect the selected geometry. Dragging gumballs will transform the

geometry graphically, and double-clicking will allow to set the exact transformation value.

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We have different gumball modes:

› Move Gumball
This gumball allow us to translate the selected geometry in different axis and

planes.

› Rotate Gumball
This gumball allow us to rotate the selected geometry in different axis.

› Scale Gumball
This gumball allow us to scale the selected geometry in different axis (1D), planes

(2D) or in 3D.

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› Multiple Gumball
When this option is active, it shows a gumball in every selection individually.
It allow us to transform different selections using as center of transformation the

pivot point of every selection, instead of the average center of the selection.

Selection Modes

Selection Mode

This tool allow us to change manually the Selection Mode.

Command _ClaySetSelectionMode

Those different Selection Modes are also in the toolbar:

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HotKeys

Hotkeys and Hotkeys Settings

This tool allow us to run Clayoo commands with our keyboard, assigning keys to commands to
allow faster runs.

Toolbar SubD › Hotkeys


Menu Clayoo › Hotkeys Settings
Command _ClayHotkeys

When Hotkeys are active, we must have the mouse cursor on the viewport to run Clayoo
commands.
If we are outside the viewport, we are going to type on the Rhinoceros command bar.

Use the Hotkeys Settings button to check and customize the keys for your commands.

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Parameters

› Tabs

The tab checked with is the one currently activated. There are three

different tabs to manage your Hotkeys configuration:

 Config.1: uses a default configuration for hotkeys.

 Config. 2: uses a slightly different configuration than Config. 1.

 Custom: is a blank hotkey list to be fully customized from scratch.

› Share your configurations:


There are two options to share and manage Hotkeys configurations:

 Import: opens a file of Hotkeys configuration to be used on your current tab.

 Export: saves a file with the Hotkeys configuration, in case you want to save

you custom keys, or send them to anyone.

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Points on Surface

Points on Surface

This tool allow us to change the visualization of the control points when the object is subdivided.

The toggle to swap between Points on Surface active and inactive is in the toolbar on
viewport .

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View Mode

View Mode

This tool allow us to calculate the subdivided mesh of the primitive object.

The toggle to swap between Box Mode (Primitive) and Smooth Mode (Subdivided) is in
the right part of the toolbar on viewport.

The smooth mode resolutions depends on the Subdivision Level.

Turning off Clayoo will generate the mesh depending on the View Mode.

Tip: it's highly recommended to use the Box Mode (Primitive) while modeling, the
precision and the performance could improve significantly.

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Settings

Settings

This tool allow us to define default values of configuration parameters.

Toolbar SubD › Settings


Menu Clayoo › Settings

Customize some parameters to make the Interface looks as you desire.

Parameters

› Vertex and Edges Visualization:


Defines the default values of vertex and edges sizes:

 Vertex Size: defines the vertex size.

 Vertex Over Size: defines the vertex size when mouse is over the vertex.

 Vertex Selected Size: defines the vertex size when vertex is selected.

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 Edge Size: defines the edge size.

 Edge Over Size: defines the edge size when mouse is over the edge.

 Edge Selected Size: defines the edge size when edge is selected.

› Main Colors:
Defines default values for vertex, edges and faces:

 Vertex Border: defines the vertex border color.

 Crease Edges: defines the color of creased edges.

 Naked Edges: defines the color of naked edges.

 Over Faces: defines the color when mouse is over the face.

 Selected Faces: defines the color when face is selected.

 Over Opacity (%): defines the transparency when mouse is over the face.

 Selected Opacity (%): defines the transparency when face is selected.

› Visualization:
Defines default subdivision level and visualization:

 Subdivision Level: defines the default Level of Subdivision of objects created.

Use _ClaySubdivisionLevel to change this value when the object is

created.

 Points on Surface: defines if the default visualization matches with the surface

when subdivided (active) or visualization matches with primitive surface

(inactive). Use button toggle to change between both states.

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Emboss

All the Emboss commands are available in three different ways: in the menu, in the toolbar and
by typing the command name in the command line.

› Menu:
Clayoo creates a menu at the top of the screen that has Emboss and Commands,
and follows the same structures than toolbars.

› Toolbar
The toolbar is the fastest way to access the commands. It will appear on the main
toolbar after installing.
If you have any problem with the toolbar, use the command _ClayResetToolbar to
go back to the initial state.

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The toolbars are native of Rhinoceros, so we can configure them as we want.

› Command Line
All the Emboss commands start with _ClayEmboss on the command line.

Project Settings

Project Settings

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Type: defines the type of the project. Mesh, Thickness, Symmetry and Core creates the
geometry in meshes.

Delete Base: this option allows to create an outer trimmed shape to cut the external part of the
object.
Cap Distance: this value is used in thickness cap type, core and cavity core cap type.

Sizes: this option allows to define the size of the project and the resolution. As higher resolution,
you will have more detail, but the computation will be slower. Any time you can increase or
decrease the resolution.

Settings:

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Display material: Material to display the preview geometry.


Show Bounding Box: Show a box of the project sizes.
Assistant: It is an assistant to guide the users.

Main Control Options

The main Control is the place where all operation will be placed, also manage the project settings
and generate the final geometry,by default the main control doesn't have any operation.
Once Emboss is opened you'll see this options:

Add new operation: by clicking here a new operation will be added, if you have one ore
more curves selected, them will be added to the operation, if you have any geometry selected the
new operation will change automatically it's type to Based on geometry, and selected geometry
will be add to this operation.

Recompute: by clicking here, all operations which it's settings or it's position has changed
will be recalculated to generate the new geometry.

Show/Hide Geometry: by Clicking here you can switch the geometry visualization, if you
have to modify a curve, or make any other modification is a good idea turn off the visualization.

Place Image: you can set a background image as a canvas to help you drawing curves,
furthermore this image can be used with Carbon Copy operation to make a relief.
The image will maintains the aspect ratio, and it will be centered on your workbench.

Save Heightfield Image: allows us to export a Height Image in GrayScale.

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Project Settings: you can access to the project setting by clicking in this icon. Details...

Accept Button: It will create mesh which will be added to current document. We can edit this
geometry anytime by selecting the Emboss project and running _ClayEmboss.

Cancel Button:It will close Emboss without add any geometry, anyway you'll be asked if you
want to save the project.

Operation Types

Toolbar on Viewport

List of Operations:
There are ten types of operations, each type has it's own properties and settings, by
default when an operation is added new operation is set as Operation By Profile, except if
you have selected geometry at the time to add the operation, then it will be added as
Operation Based on Geometry.

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By Profile

Operation: By Profile

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It creates an operation which works with a given profile and a curve or curves on plane (a
rectangle in this case) that will be use to create the geometry.

1. Set the profile and the parameters. Click on Profile button:

It will appear this settings dialog.

Profile:
You can change the profile curve by clicking over this icon:

Next just select a new profile curve by double clicking over the new curve profile to set it as
current profile:

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More details about Create a profile, Edit a profile or Delete.

Set the height and the width: You can define these values using the gumballs or the numerics.

Starting Height: This value sets where (in Z-Axis) current profile will start (you can adjust this
parameter graphically by dragging the height gumball with Shift key pressed).

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Auto Smooth: Applies a smooth to the geometry.

Inflate Mode: This option allow us to calculate the profile exactly to fit in the center of the curve
which is applied. There are three options: None, Inflate or Inflate by curve. By curve applies in
each curve individually. Inflate calculate a profile for all the curves together.

Style: More details in styles page.

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Create a profile

Create a profile

There are two ways to create a profile, using the "Profile Editor" or "Add Profile from
curve".

› Profile Editor
You can add a new profile in the Profile Selector. Click on Add Profile from dialog (+)
icon.

Create a control point


 Just click over the line and a point will be added, you can create as
many points as you want in this case there are 2 points.
 To create a "sharp" point just press Shift Key while you click over the
location where you want to add it.

Move a control point


 To move a point just place the cursor over a point and drag it.

Delete a control point


 To Delete a point just click with secondary button over the point.

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Create a control point Create a sharp control point

Once you finish just click over cancel button to discard the changes, or type a

name for this profile and click over accept button to save the profile.

› From curve:

Add a profile from curve: You can create a new profile by selecting a curve
directly from Rhino. Draw a curve over the plane XY (Top or Perspective view) this
curve must be open and has to be incremental in the x Axis.

Now click on Add from curve icon type a name for the new profile and click

, the profile will be available from the main selector:

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Edit a profile

Edit a profile

You can edit a profile in the Profile selector.

› Select the profile to edit and click on Edit Profile (Pencil) icon.

More details about how to manage the point in Create a profile page...

Delete a profile

Delete a profile

You can delete a profile in the Profile selector.

› Select the profile to delete and click on Bin icon.

› You must confirm in the following dialog:

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Extrude

Operation: Extrude

This operation creates a geometry extruding curves.

Set the height: You can define this values using the gumball or the numeric.

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Starting Height: This value sets where (in Z-Axis) current profile will start (you can adjust this
parameter graphically by dragging the height gumball with Shift key pressed).

Style: More details in styles page.

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Base on Geometry

Operation: Base on Geometry

This operation creates a geometry using Rhino object as such as surfaces, solid or meshes. It is
great if you want to use your Rhino models inside Emboss.

Just we have an option in this operation: Up or Down.

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Up: Emboss will use the highest part of this geometry:

Down: Emboss will use the lowest part of this geometry

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Revolve

Operation: Revolve

This operation creates geometry revolving one or more curves. The revolve axis is a line between
the start and end point.

Just we have an option in this operation: Up or Down.

Up: Emboss will use the highest part of this geometry:

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Down: Emboss will use the lowest part of this geometry

Heightfield

Operation: Heightfield

This operation creates a relief from a texture image.

1. Pick the texture clicking on Texture icon

2. Select a curve or more to define the texture area.

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3. Adjust the area using the gumballs.

Parameters

Change texture: You can change the texture from the Texture Library.

Set the height: You can define this values using the numeric.

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Starting Height: This value sets where (in Z-Axis) current profile will start (you can adjust this
parameter graphically by dragging the height gumball with Shift key pressed).

Rotation: This parameter allows to rotate the texture.

Style: More details in styles page.

Gumballs: You can adapt the texture using the gumball.

You can add your own textures importing them in Resources or creating them with the command
Texture Creator.

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Stamp

Operation: Stamp

This operation allow to create relief from stamps geometry. We included in Emboss a library of
stamps.

1. Select the stamp from the Stamp Library.

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2. Define the height of the relief:

Style: More details in styles page.

You can add your own stamps importing them in Resources.

Carbon Copy

Operation: Carbon Copy

This operation allows to use an image to create a relief. It creates the relief, but it keeps the
image to be use in other operations.

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1. Select an image. You can select any image in your computer in jpeg, bmp and png format. We
will use the following image:

Automatically adapt the size of the image to the project area.

2. You can define a curve to define a region:

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Parameters

Set the height: You can define this values using the numeric.

Starting Height: This value sets where (in Z-Axis) current profile will start (you can adjust this
parameter graphically by dragging the height gumball with Shift key pressed).

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Style: More details in styles page.

Change the picture: You can change the image at any time.

Of course, you can combine with more operations to build your project.

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Carbon Copy by Brush

Operation: Carbon Copy by Brush

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This operation allows to use an image to create a relief, but the main difference with Carbon Copy
is we can sculpt on the image.

1. Select an image. You can select any image in your computer in jpeg, bmp and png format. We
will use the following image:

2. After select the image, automatically the sculpt mode is on (green button); we can start
sculpting on the image. You can stop the sculpt mode with right button or clicking on the green
button.

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Parameters

Set the brush depth and width: You can define the brush depth and width using the numerics.

Acumulate: With Acumulate uncheck, you can brush multiples times on the same area and the
maximum always will be the depth value (in this case 0.2). If you check this option, every time
you brush an area, the relief will increase the depth value (in this case 0.2)

Style: More details in styles page.

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Enable/Disable Sculpt Mode: You can enable and disable as times as you need.

Undo: The operation allows to undo a brush.

Change the picture: You can change the image at any time.

Here a very good sample to understand this operation

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Brush

Operation: Brush

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This operation allows to sculpt on the relief. This operation is great to add details manually on
your project.

1. After select the operation, automatically the sculpt mode is on (green button); we can start
sculpting on the image. You can stop the sculpt mode with right button or clicking on the green
button.

Parameters

Set the brush depth and width: You can define the brush depth and width using the numerics.

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Style: More details in styles page.

Enable/Disable Sculpt Mode: You can enable and disable as times as you need.

Undo: The operation allows to undo a brush.

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Smooth

Operation: Smooth

Smooth Operation allow to smooth any surface, the workflow is the same than a brush operation,
create the smooth operation, set the the smoothing and turn it on and draw to smooth the
surface:

1. After select the operation, automatically the smooth mode is on (green button); we can start to
smooth your relief. You can stop the smooth mode with right button or clicking on the green
button.

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Parameters

Set the smooth level and diameter: You can define the smooth strength and the size.

Enable/Disable Smooth Mode: You can enable and disable as times as you need.

Undo: The operation allows to undo a brush.

Styles

Operation: Styles

Emboss command has 5 styles: Add, Subtract, Highest Union, Lowest Union and Absolute. They
are available in the following operations: By Profile, Extrude, Based on Geometry, Revolution,
Heightfield, Brush, Carbon Copy.

Add: It indicates to Emboss that this relieve will be added to last one.

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Subtract: The operation will subtract current geometry from the last one's operation geometry.

Highest Union: When operations will be computed it will keep the highest points of generated
geometry.

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Lowest Union: When operations will be computed it will keep the lowest points of generated
geometry.

Absolute: RhinoEmbos won't take care about any merge option, it will place the geometry in
absolute values.

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Gumballs

Operation: Gumballs

Some operations has graphically aids such as Operation by Profile, Extrude, or Heightfield,
anyway you are able to set it numerically through operation options.

To change the offset or profile's width, just click over red arrow and drag it, you'll see how the
profile curve is extended.
To change the height, just click over the blue arrow and drag the mouse, you'll see the profile
curve is growing up.

If you want that some operation starts higher but you don't want to deform the profile, just change
the z-start, you can do it graphically by clicking Shift+Drag Height gumball.

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Gumballs on Texture operation:


In Texture Operation there is a different Kind of gumball which you can set the size, location,
proportions, rotation, repeat-x or repeat-y
Result of Centered image Centered image Rotated image

Displaced image Scaled image and repeated Non Proportional


Image scaled and
repeated image

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By default Textures uses the curve of it's operation to adjust the location press Shift key while
move any arrow, to scale it just move one of the arrows, to rotate the gumball click over the red
circle and move the mouse.

Delete inside region

Operation: Delete Inside Region

This option is available in By Profile and Extrude operation.

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Common Options

Operation: Common Options

Operation visible:

If operation is visible Emboss will apply this operation to final Geometry.

If operation is not visible Emboss won't apply this operation to final Geometry.

Note that you can click the button with Shift Key pressed to activate/deactivate all operation.

Delete Operation: It deletes current operation.

Show/Hide Gumballs:

If enabled gumballs are shown with the same color of the operation control.

If disabled gumballs are not shown.

Note that you can click the button with Shift Key pressed to show/hide all gumballs.

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Duplicate Operation: Create a new operation next to current operation with exactly the same
settings and a different color.

Drag Operation: Click on this icon and drag current operation to any other position.

Enable Recompute:

When a operation has no setting changes, position number is shown in black color , if you want
to force to recompute this operation click over position number, it will turns red and when you

recompute the project this operation will be recalculated.

Change Color: This option allows to change the background color.

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Emboss

Emboss

Emboss is a software to create reliefs from curves, images, and geometry, Emboss works with a
list of operations which can be configured depending of our purposes.

Toolbar Emboss › Emboss


Menu Clayoo › Emboss
Command _ClayEmboss

Getting Started

1.- To start using Emboss first we'll need add an operation, so click over Add operation button:

To add a new operation, now your panel will have an operation like this one:

2.- Next we'll select a curve by clicking Curve button:

And selecting one or more curve from the document, once the curves are selected click enter
and the button will looks like this one:

Note: If you add an operation with any curve(s) selected, them will be added automatically to
this new operation).

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3.- Click on compute button:

And the geometry will be calculated and shown:

Now you can start playing with Gumballs, Operation Types, Profiles, or any other parameter,
once you have set the operation just click again over recompute button:

And it will be calculated again.

4.- Try to add more operation by clicking on the following icon:

And selecting an other curve:

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5.- Now just click over button to add current geometry to the document:

Project information is stored in this mesh, which means that any time you can modify this project
or start a new one and save it into a new mesh inside the same document.

To load a project just open Emboss, and choose which project you want to load, next just work
with this project

Texture Creator

Texture Creator

This tool allow to define greyscale images to create textures.

Toolbar Emboss › Texture Creator


Menu Clayoo › Commands › Texture Creator
Command _ClayEmbossTextureCreator

Steps:

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1. Select the objects to create a texture. This command works on Top view.

2. Define the image resolution.

3. Direction: You can get the top side (up) or the bottom side (down)

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4. Click on preview button to see the result. You can modify the corners using the gumball. If you
press Shift key, it will move. Anytime you can click on Quad button to resize the height or the
width.

5. Click on the Tick button to add the texture. And select where you want to save it: Stamps
Library or Texture Library.

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6. Set the name and click on Tick button.

7. Click on Tick button.

Resources

Resources

This tool allow us to manage all the Emboss resources, profiles, textures, stamps...

Toolbar Emboss › Resources


Menu Clayoo › Commands › Resources
Command _ClayEmbossResources

After execute the command the Resources Manager window will appear:

There are three different kinds of resources:

Profiles: The brushes are used on Emboss command > By profile.

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Textures: The textures are used on Emboss command > Texture.

Stamps: The stamps are used on Emboss command > Texture.

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Important Note: Remember you can add your own resources under the (+) icon, also you can
import textures by dragging them into texture dialog.

All these files are in C:\Users\<User Name>\AppData\Roaming\TDM


Solutions\Clayoo\2.0\Resources\Emboss.

Decimator

Decimator

This tool allow us to reduce the mesh density in order to have lighter results, avoiding extremely
heavy files and keeping the details:

Toolbar Emboss › Decimator


Menu Clayoo › Commands › Decimator
Command _ClayEmbossDecimator

Steps:
1. Select the Mesh to reduce density.
2. Click on one of the Density icon; by percentage or by error.

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There are other tools as:

Model information: Describe the original model and decimated model details as number of
faces and vertices.

Zoom Extens: Center the model in the viewport.

Display Mode: Wireframe, shaded and points

Set View: Front, Side, Top and Perspective

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Text On Curve

Text on Curve

This tool allows us to create 2D text on 2D and/or 3D curves.

Toolbar Emboss › Text on Curve


Menu Clayoo › Commands › Text on Curve
Command _ClayEmbossTextOnCurve

Steps:

1. Select the curve to define the text along.

2. Type the text to insert.

3. Choose the font of the letters.

4. Define the letters height and distance.

5. Choose the Text orientation options.

6. Click on the preview icon and verify the results.

7. Click on the checkbox to add the letters to the document.

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Raster To Vector

Raster to Vector

This tool allows us to convert images and hand drawings to graphic vectors.

Toolbar Emboss › Raster to Vector


Menu Clayoo › Commands › Raster to Vector
Command _ClayEmbossRasterToVector

Steps:

1. Select the image file.

2. Define the parameters.

3. Click on the preview icon and verify the results.

4. Click on the Tick button to add the curves to the document.

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Sculpting

Sculpt

All the Sculpt commands are available in three different ways: in the menu, in the toolbar and by
typing the command name in the command line.

› Menu:
Clayoo creates a menu at the top of the screen that has Sculpt and Brushes, and
follows the same structures than toolbars.

› Toolbar
The toolbar is the fastest way to access the commands. It will appear on the main
toolbar after installing.

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If you have any problem with the toolbar, use the command _ClayResetToolbar to
go back to the initial state.

The toolbars are native of Rhinoceros, so we can configure them as we want.

› Command Line
All the Sculpt commands start with _ClaySculpt on the command line.

There are two kinds of commands inside Sculpting:


 Topology tools: it allow us modify the topology of the mesh (Subdivide and
Remesh).
 Sculpting tools: it allow us to modify the geometry of the mesh (Brush,
Crease, Flatten, Inflate, Pinch, Smooth, Twist and Drag).

Sculpting Tools

Sculpting Tools

These tools allows us to modify the mesh surface, the geometry and the brushes of the object
that we are sculpting.

Interface

Parameters

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Topology:

› Vertices
It allows us to check the recount of vertex of the model.

› Faces
It allows us to check the recount of faces of the model.

› Subdivision
It allows us to increase the level of subdivision of the geometry by one. We can

use it multiple times to increase it drastically.

› Remeshing
It allows us to modify the topology of the model trying to keep the mesh shape

and reducing the mesh density.

Tools:

› Brush Information
It allows us check the brush we are currently using.

› Radius
It allows us to increase or decrease the brush size (effective command range).

› Intensity

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It allows us to increase or decrease the effectiveness of the brush (effective

command strength).

› Negative
When activated, it flips the direction of commands.

› Symmetry
When activated, it allow us to modify geometry symmetrically in both sides.

Brushes Information

Tool Icon Command

Brush _ClaySculptBrush

Crease _ClaySculptCrease

Flatten _ClaySculptFlatten

Inflate _ClaySculptInflate

Pinch _ClaySculptPinch

Smooth _ClaySculptSmooth

Twist _ClaySculptTwist

Drag _ClaySculptDrag

Command Validation

1. Click button to validate the command and apply the new geometry on the
scene.

2. Click button to cancel the command, and refuse to apply geometry on the
scene.

3. Click button to open the help information of the command, in case you need more
detailed information about the tool being used.

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Brush

Brush

This tool allows us to smoothly lift mesh surface.

Toolbar Sculpt › Brush


Menu Clayoo › Brushes › Brush
Command _ClaySculptBrush

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Crease

Crease

This tool allows us to create sharpened mesh surfaces.

Toolbar Sculpt › Crease


Menu Clayoo › Brushes › Crease
Command _ClaySculptCrease

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Flatten

Flatten

This tool allows us to lower and even the mesh surfaces.

Toolbar Sculpt › Flatten


Menu Clayoo › Brushes › Flatten
Command _ClaySculptFlatten

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Inflate

Inflate

This tool allows us lift up surfaces following their normal direction.

Toolbar Sculpt › Inflate


Menu Clayoo › Brushes › Inflate
Command _ClaySculptInflate

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Pinch

Pinch

This tool allows us to pull vertex into the cursor position.

Toolbar Sculpt › Pinch


Menu Clayoo › Brushes › Pinch
Command _ClaySculptPinch

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Smooth

Smooth

This tool allows us to clear rough surfaces and make them soft again.

Toolbar Sculpt › Smooth


Menu Clayoo › Brushes › Smooth
Command _ClaySculptSmooth

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Twist

Twist

This tool allows us to warp mesh surfaces simulating a twirl shape.

Toolbar Sculpt › Twist


Menu Clayoo › Brushes › Twist
Command _ClaySculptTwist

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Drag

Drag

This tool allows us to move surfaces following the mouse direction.

Toolbar Sculpt › Drag


Menu Clayoo › Brushes › Drag
Command _ClaySculptDrag

Use Radius and Intensity parameters to refine the result of the brush.
Check Sculpting Tools for more information about how to manage brushes properties.

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Settings

Settings

It allows us to change default visual parameters and geometry adjustments about Clayoo.

Toolbar SubD › Settings


Menu Clayoo › Settings
Command _OptionsPage _Cl

Set the visualization size of vertex and edges, the colors of the selected and mouse over items or
the level of subdivision.

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Keyboard

Keyboard

Clayoo is fully compatible with Rhino Keyboard Options because all the functions are available by
command.

To setup the keyboard shortcut, click on Options:

Then click on Keyboard:

Just find the key combination and type the command name.

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Check Updates

Check Updates

Clayoo has an automatic update system. Each time Clayoo starts, it connects to our server to
look for the latest updates.
You can force looking for updates using the command _ClayUpdate.

This is the alert message that will appear if an update is available.

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Licensing

Licensing

It is necessary to activate the software, even the evaluation version.

How to activate the license?


When you execute any Clayoo command, it will show the log in screen:

There are three licenses types:

Step 1
Commercial License
I have my Product Key
When you purchase the Clayoo license, you received a Product Key. Register the product in
http://www.tdmsolutions.com/register/
and the License will be validated at Login.

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Step 2
Evaluation Version
In this case, after having logged, appears this window will be displayed to continue :

In this step there is the option to Purchase the Clayoo or start the trial version.

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This is the evaluation version. It is limited in time and therefore is not effective if reinstalled
after the trial period expires.

Zoo
Zoo is the Rhino license manager. It is great if you want to use your license/licenses as a
floating licenses. More details about Zoo: http://www.tdmsolutions.com/zoo/

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What about if I want to change my license in a new


computer?

It is very simple! Just go to Options:


Clayoo > License, and click on "Logout" button. Now you can use it in another computer.

If you have any questions, please contact us.

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