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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

F10 Gears: Drawing the Gears


While I am still thinking about putting back some blue on the Gears theme proposal for Fedora 10
(and, of course, while counting down the few days remaining until the upcoming Fedora 9 release)
here is a short howto about drawing gears, so anyone can learn to make them.

In fact drawing gears is not hard at all, I cheat and use an effect included in the recently released
Inkscape 0.46 (available both in F8 and F9) Effects > Render > Gears:

A few parameters to adjust (with Live Preview enabled to see their effect in real time) and we get a
toothed wheel:

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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

Now add a circle:

And use the Align and Distribute dialog to align it to the center (I used here "e;Relative to: Biggest
Item"):

Then substract the circle from the wheel (you may need to upgroup once, as the Gear effect greated
the wheel as a group):

Now to create spokes. Add a rectangle and align it to the center:


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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

Duplicate the rectangle and rotate it 90°:

Select both rectangles and rotate them freely:

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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

Select everything and do an union:

For the middle of the gear create a small circle, align it to the center and do another union:

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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

The hole for the axis is another circle aligned to the center and substracted from the wheel:

And the first gear is done!

Another gears coupled with it must have similar teeth, so use the Gear plugin and change only the
number of teeth:

And do a complex mechanism:

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09/11/2018 nicu's FOSS'n'stuff: F10 Gears: Drawing the Gears

You may want to increase the complexity further by adding some parallel gears, which may have their
own parameters (as long as they are not coupled with the initial gears):

And that was all for today! Expect a follow-up (maybe next week) about coloring those gears.

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