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C3G MASTER GAME Optional Rules
2
C3G MASTER GAME Optional Rules
MOVING VEHICLES
In addition to the Size, Life, and Defense values contained on destructible
object cards, vehicles have a Movement value.
After revealing an Order Marker on one of your Army Cards, instead of moving
normally with a figure you control occupying a vehicle, you may move that
vehicle. You may only move a vehicle once for each Order Marker you reveal.
When moving the vehicle, follow standard movement rules, with one exception:
vehicles do not make or receive leaving engagement attacks.
EXAMPLE 4: Figure placement after a Vehicle Destructible
Object is destroyed.
EXITING VEHICLES In this case the Sports Car is under an over-hang.
After moving a vehicle you control, you may place a figure from the vehicle’s
Army Card on an empty space and adjacent to the vehicle. You may exit with
any or all of your figures on the same turn. The figure that moved the vehicle
may now complete its turn. Remember, the figure that moved the vehicle did
so at the expense of its normal movement.
DESTROYING VEHICLES
If a vehicle receives enough wounds to be destroyed, after removing it from
the battlefield, place all figures that were on top of the destroyed vehicle on
spaces previously occupied by the destroyed vehicle. Figures moved when
the vehicle is destroyed never take any leaving engagement attacks but will
receive any falling damage that may apply. Then place all figures that occupied
the destroyed vehicle on spaces previously occupied by the destroyed vehicle.
Roll one attack die. If you roll a skull, each figure that previously occupied
the destroyed vehicle receives one wound. If a figure that was occupying a
destroyed vehicle cannot be placed on a legal space or spaces, that figure is When a vehicle is destroyed, each occupying figure is placed on one
immediately destroyed. of the spaces that the vehicle occupied before being destroyed (in this
example, the 2 red spaces indicated in the picture below).