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ISSUE 111

FROM IDG

GET READY FOR:

iPhone 7
PLUS
POKÉMON GO
REVIEWED

WHY iOS IS TIM COOK’S


BETTER THAN FIRST FIVE
ANDROID YEARS
Contents
3 Welcome…

News
4 iOS 9 vs iOS 10
11 App Store enjoys record-breaking July
13 Apple sells one billionth iPhone
15 Apple losing smartphone share in India

Features
18 What we’re expecting from iPhone 7
37 Tim Cook’s first five years as Apple CEO
41 Apple announces bug bounty programme
47 Why you should consider a refurbished iPad
50 iOS vs Android
74 Ask the iTunes Guy
78 Must-have apps for the iPad road warrior

Review
61 Pokémon GO

How To
83 Use Prisma
88 Connect an iOS device to your television
93 Wirelessly charge an iPhone

Opinion
98 Saying goodbye is hard to do

2 iPAD & iPHONE USER ΄ ISSUE 111


Welcome...
W
 
elcome to the latest issue of iPad &
iPhone user. The iPhone 7 rumours are
getting even louder, since its expected
unveiling (thought to be 7 September) is right
around the corner. To help keep track of all the
speculation, we’ve collected every report we’ve
heard so far and look at how plausible they are.
Will it come with wireless EarPods, is it the end of
the road for the 16GB model and is Apple going
to dump the headphone jack? We look at each of
these and more on page 18.
Although it doesn’t feel like it, Apple’s CEO, Tim
Cook, has been in charge of the company for five
years. On page 37 he talks about Steve Jobs, the
company’s showdown with the FBI, his failures
and what the future holds for the tech giant.
We also look at Apple’s bug bounty programme
(page 41), which offers financial incentives to
report bugs, explain why iOS is better than
Android (page 50) and review the game that has
taken the world by storm – Pokémon GO (page 61).
Plus, we’ve our usual tips and tutorials, so
you can get the most out of your iOS device.
We hope you enjoy the issue. Feel free to send
us your feedback via facebook.com/ipadiphoneuser
or email rob_grant@idg.co.uk.

ISSUE 111 ΄ iPAD & iPHONE USER 3


News: Apple optimistic
after a tough Q3 2016
iPad revenue increases and Apple is spending a lot on R&D,
indicating new products in the pipeline. Jason Snell reports

A
 
nother quarter brings with it Apple financial
results – nearly $8 billion in profit this time,
despite a whole lot of tough year-over-year
sales and revenue comparisons. But as a part of the
results we also get the chance to hear directly from
Apple’s executives, in the quarterly ritual of the
conference call with analysts. There’s always good
stuff to be gleaned from this call, and this quarter
was no exception. Here’s what we learned.

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Optimism about the iPhone buying cycle
Combine the changes to the way people buy
smartphones (especially in the United States) with
the sales fall-off from the iPhone 6 to the iPhone
6s, and a lot of people are worried that the buying
cycle of the iPhone is going to be elongated. In
other words, while your average smartphone
buyer might have purchased a new phone every
two years in the past, maybe that person will now
stick with their old phone for three or four years. If
that’s true, that’s going to result in reduced sales
for Apple – and that will have a huge impact on
Apple’s bottom line.
Ever the optimist, Apple CEO Tim Cook says
he doesn’t think that’s going to happen. He cited
the new trend toward plans that supply customers
with a new phone after a certain amount of time
– including Apple’s own, which provides a new
iPhone every year. “Other have an 18-month clock,
some have a 24-month clock, and there are even
some that have a 30-month clock,” Cook said.
“We’ll see more of those this coming fall.”
But Cook had to admit that for some users,
the fact that the cost of smartphone hardware
is no longer hidden inside a customer’s phone
bill might lead them not to upgrade. “Some of
that can be a shock for people who are used to
paying $199 for their smartphone – they come
back in and they pay less for their service but
more for their smartphone.”
Overall, for Apple, Cook says he’s “very
optimistic.” On this point, I think he’s got it right:
Some people will no doubt change from a two-year
cycle to one that’s longer in duration. But other

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people will opt for new plans that give them a new
phone every year, and others will stick with the
familiar every-other-year cycle. While there might
be a major change in phone replacement rates,
it seems most likely that things will remain pretty
close to what they are today.

Apple’s high on AI and AR


Cook took time during the conference call to
praise two technologies commonly referred to

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with two-letter acronyms: AI (artificial intelligence)
and AR (augmented reality).
For Apple today, AI means Siri, but it also
means a technology that keeps people attached
to their iPhones. “As the phone becomes more
and more your assistant, you’re not going to
leave without it,” Cook said.
Apple has a lot of competition in this space,
most notably Google, which is well known for its
prowess in cloud-based services. But I suspect
Cook was taking a shot at Google when he said,
“The deployment of AI technology is something
we will excel at because of our focus on user
experience.” In other words, Google will tell you a
lot about its machine learning, but Apple will give
you AI that you’ll actually want to use.
No comment on whether that’s realistic or
not – these days I’m inclined to say that Apple’s
abilities on this front are actually underestimated
– but it’s interesting to see the confidence there.
On to augmented reality. Analyst Gene Munster
asked Tim Cook about the success of Pokémon
GO, which uses a light sprinkling of AR (the app
uses your phone’s camera to place the titular
monsters in the real world around you). Cook
managed to call them “Pokey mans,” earning the
ire of poké-pedants everywhere, but his statements
about AR were fascinating.
“AR can be really great, and we have been and
continue to invest a lot in this,” Cook said. “We
are high on AR for the long run, we think there’s
great things for customers and a great commercial
opportunity…. it will be huge.” There have been
reports about Apple doing research into virtual-

ISSUE 111 ΄ iPAD & iPHONE USER 7


reality stuff, but this is an admission of investment
into the augmented-reality space by Apple.
That’s an interesting tidbit for a category in which
Microsoft has made most of the noise up to now
with the HoloLens project.

Apple’s investing a lot in R&D


You can look at the numbers and see it. It’s right
there. Apple is spending a whole lot on R&D, and
that number keeps growing. This is famously not
a company that throws money at pie-in-the-sky
research products, so we have to expect that this
is money going to things like VR or AR, as well as
Project Titan, the rumoured Apple car.
“We do continue to invest significantly in R&D,”
Cook said. “The growth rates are still large on a
year over year basis…. The products that are in
R&D, there is quite a bit of investment in there
for products and services that are not currently
shipping or derivations of what is currently
shipping. So I don’t want to talk about the exact
split of it, but you can look at the growth rate and
conclude that there’s a lot of stuff that we’re doing
beyond the current products.”
In other words, Apple’s spending a lot of money
on entirely new products.

The iPhone SE is still a hit


As was suggested during last quarter’s call, the
iPhone SE is the Little Smartphone That Could.
Apple doesn’t break out sales by individual model,
but it’s clear that the SE continues to sell well.
“I really like what I’ve seen with the iPhone SE,
and the fact that it’s opening the door to customers

8 iPAD & iPHONE USER ΄ ISSUE 111


that we weren’t reaching before, and likely
convincing some people to upgrade that wanted
a smaller form factor,” Cook said.
Or, as Apple CFO Luca Maestri put it:
“The iPhone SE is doing exactly what it was
intended… [bringing] a higher rate of new-to-
iPhone customers… and we see a higher rate of
previous iPhone owners that really prefer the 4in
form factor. We have not seen clear evidence of
cannibalization from iPhone 6s or 6s Plus.”
Some people just want to buy a smaller phone.
This is actually a big advantage Apple has right
now in the phone market, because most Android
phones skew quite large. People in the market
for a good, small phone will look carefully at the
iPhone SE.

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The iPad may have turned the corner?
The decline in iPad unit sales that’s been going
on for a couple of years has slowed for the third
straight quarter. The average selling price of the
iPad actually went up, leading to the first year-over-
year growth in iPad revenue in 10 quarters. That’s
no doubt thanks to the introduction of the 9.7in
iPad Pro, which is more expensive than the iPad
Air 2. Cook said that half of iPad Pro purchases are
being made “for work.”
The question is, where does the iPad go from
here? The 9.7in iPad Pro is the new flagship of
the iPad line, and its introduction only slightly
changed iPad sales figures. Then again, when you
look back to the iPad’s largest quarter – the one
coinciding with the 2013 holidays – you realise
that those iPads are all nearly three years old.
When will they be upgrading?
It’s hard to guess where the iPad is going. The
numbers aren’t strong, but they’re headed in a
better direction than they’ve been in ages. Maybe
it’s something to build on.

10 iPAD & iPHONE USER ΄ ISSUE 111


News: App Store enjoys
record-breaking July
It appears that Pokémon GO has also augmented
Apple’s revenue for the month, writes Roman Loyola

 N
iantic isn’t the only company benefiting from
the Pokémon GO craze (read our review on
page 61). It appears that Apple is along for
the ride, as well. Apple CEO Tim Cook tweeted:
Apple doesn’t release download numbers, but
third-party analysts estimate that downloads of
Pokémon GO are in the tens of millions worldwide.
Though the app is free, in-app purchases are
available. Since Apple collects 30 percent from

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each purchase, that money quickly adds up. One
analyst told Fortune that it’s possible that Apple
could earn as much as $3 billion within the next
year or two. Though Cook doesn’t specifically say
that Pokémon GO is the reason for the record-
breaking month, it’s easy to connect the dots.
During Apple’s Q3 2016 financial results
announcement (see page 4), Cook pointed out the
growth in Apple’s Services division, which includes
the App Store. Apple’s Services business brought
in nearly $6 billion for the quarter. If there is a
significant bump in that number for Q4 2016, it’s
reasonable to conclude it was from Pokémon GO.
The impact of the App Store on Apple’s bottom
line can’t be overlooked. Cook followed up that
first tweet with this one:

The iOS App Store made its debut just over eight
years ago, on July 10, 2008. With over $50 billion
“earned,” that’s a healthy $6-plus billon per year.
The App Store is a vital revenue stream for Apple.

12 iPAD & iPHONE USER ΄ ISSUE 111


News: Apple sells
one billionth iPhone
Tim Cook tells employees in Cupertino that the three-comma
milestone has been passed. Susie Ochs reports

 A
pple has announced it has sold one billion
iPhones. That’s a huge milestone, but its
timing is strangely awkward. Tim Cook told
employees in Cupertino that the billionth iPhone
had been sold, but this announcement came just
one day after Apple’s Q3 2016 saw disappointing
iPhone sales, declining to 40.4 million units sold,
from 47.5 million in the year-ago quarter.
“Last week we passed another major milestone
when we sold the billionth iPhone,” Cook said in a
press release. “We never set out to make the most,
but we’ve always set out to make the best products
that make a difference. Thank you to everyone at
Apple for helping change the world every day.”

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The next iPhone revision is expected in
September, but rumours suggest Apple isn’t
significantly altering its design to be much different
than the iPhone 6 and 6s. A bigger redesign is
allegedly on track for 2017, which means this
coming year might be another disappointing year
for iPhone sales. Especially if Apple can’t figure
out how to convince people that they’re better
off without a headphone jack.
Still, even if it does turn out that iPhone sales
have peaked, Apple isn’t about to give up on its
most popular product of all time. After revitalizing
the lineup with the switch to bigger screen sizes
in 2014, the company even doubled back in early
2016 with the iPhone SE, a 4in phone for people
who weren’t interested in a larger model.
And Apple knows that new growth is going to
happen outside the US, hence its recent emphasis
on opening more stores in China as well as
expanding to India. Tim Cook remained optimistic
during Tuesday’s earnings call about iPhone
growth in those markets, as well as the SE. “I really
like what I’ve seen with the iPhone SE, and the
fact that it’s opening the door to customers that
we weren’t reaching before, and likely convincing
some people to upgrade that wanted a smaller
form factor,” he said.
One billion iPhones is no small feat. But it’s
not the end of the story. The reaction to this fall’s
iPhone, as well as the big switch to OLED screens
rumoured for 2017, will be telling. Apple can’t
reinvent the iPhone every year, but incremental
adjustments to the best-selling phone might not
be enough to keep it on top.

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News: Apple losing
smartphone share in India
The share of iOS phones in the market dropped to 2.4
percent in the second quarter, writes John Ribeiro

 A
pple’s CEO Tim Cook has described
India as one of the company’s fastest
growing markets and has proposed to the
government a program to offer refurbished phones
in the country as a way to get around the high
prices of its devices in a price-sensitive market.
Cook is also said to have discussed with
India’s Prime Minister Narendra Modi in May the
“possibilities of manufacturing and retailing in
India,” a move that would help the company avoid
the high import duties on smartphones and other

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products that the authorities have imposed to
encourage local manufacture.
However, data from Strategy Analytics
suggests that until these plans are put into action
the company may continue to see a middling
performance in the country. Shipments of the Apple
iOS on smartphones fell to 800,000 in the second
quarter from 1.2 million in the same quarter last
year, according to the research firm.
The market share of iOS on smartphones also
dropped to 2.4 percent from 4.5 percent a year
ago. In contrast, Android saw its share soar to over
97 percent from 90 percent in the same quarter
last year. Android smartphone shipments grew
to 29.8 million in the second quarter from 23.2
million in the same quarter last year, though these
come from a large number of vendors including
from Indian brands.
Android looks unbeatable right now because of
its deep portfolio of hardware partners, extensive
distribution channels, and a wide range of low-
cost apps like Gmail, said Neil Mawston, executive
director at Strategy Analytics, in a statement.
Total smartphone shipments in India grew 19
percent annually to 30.7 million in the second
quarter of this year from 25.8 million units in the
second quarter of 2015.
However, there is disagreement as to whether
Apple is doing badly in the Indian market after
its recent efforts to shore up distribution of its
products, introduce promotions and offer the
cheaper iPhone SE in the country.
Gartner estimates that sales of the Apple iPhone
are likely to have picked up between 15- to 20

16 iPAD & iPHONE USER ΄ ISSUE 111


percent by units in the second quarter over the
same quarter in the previous year, according to
its research director Anshul Gupta. That may not,
however, translate into a dramatic number of Apple
phones shipped, as the company is starting from a
small base in the country.
Apple does not publish its India sales but
according to Gartner’s estimates its iPhone
shipments did not cross 1 million units in a quarter
in the country at any point, Gupta said. Cook said
in July during an earnings call that in the first three
quarters of the company’s fiscal year, iPhone sales
in India were up 51 percent year-on-year.

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Feature: What we’re
expecting from iPhone 7
The new iPhone doesn’t come out until September, but that
hasn’t stopped the rumour mill, writes Oscar Raymundo

 N
ow that it’s nearly September, the iPhone
7 rumours are getting even louder, since
its expected unveiling (thought to be 7
September) is right around the corner. To help keep
track of all the speculation, we’ve collected every
rumour we’ve heard so far.

The rumour: ‘Reliable sources’ have confirmed


to Japanese tech site Mac Otakara that next

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month’s iPhone models will be called iPhone 7
and iPhone 7 Plus. Hence, this rumour contradicts
previous reports that Apple will release three
new models this year. Earlier rumours suggested
that Apple would introduce a higher-tier Pro
version that would feature a Smart Connector
and an even better camera. This rumour was
also picked up by MacRumours.

Plausible? Apple has chosen to stay with the


status quo when it comes to the two-model launch
strategy. However disappointing, this rumour may
be accurate considering that we’ve already heard
the iPhone-maker is waiting until 2017 to break from
the norm and release a radically-new smartphone.

What do these internal docs confirm?


The rumour: With just over a month to go before
the iPhone 7 is set to ship, production is ramping up
for Apple’s upcoming smartphone. And new leaked
documents from the production supply chain seem
to confirm what we’ve speculated all along. In terms
of hardware, the iPhone 7 will be near-identical
to the iPhone 6s, except it will have a redesigned
antenna lines, better alignment of the dual-camera,
no headphone jack, and a second speaker. The
internal documentation was first published by
NowhereElse and reported by BGR.

Plausible? The fact that we’ve heard about all


these minor changes before, and that they keep
surfacing like whack-a-mole seems to suggest that
the iPhone 7 is not going to be anywhere close
to a mystery when Apple unveils it next month.

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All the changes that were outlined in the internal
docs were also corroborated by Bloomberg’s Mark
Gurman last week, adding credibility to the leaks.
The only thing left to decipher is whether the
iPhone 7 Plus will sport any major difference, or
if we’re going to get a third iPhone 7 Pro.

Wireless EarPods
The rumour: Apple is allegedly developing wireless
EarPods with a custom ‘low-power”’ Bluetooth
chip so that they have longer-lasting battery life.
According to Forbes, Apple has been working on
a special chip for years, and it’s likely that these
EarPods will launch in conjunction with the iPhone
7 in September.

Plausible? We’d heard rumblings of wireless


earbuds before, and it makes sense given that
the iPhone 7 is rumoured to do away with a
headphone jack. Wireless EarPods would be an
obvious next-generation product for Apple, and it’s
smart that the company is focused on extending
their battery life. When we tested a few wireless
earbuds, the battery life ranged from one hour to
four hours. Or longer, if you count their charging
case as an portable battery. Although we wouldn’t
be surprised if Apple sold these wireless EarPods
as an added accessory, instead of being packaged
alongside the iPhone 7.

Flat Home button thanks to Force Touch?


The rumour: It seems we now have more evidence
that the iPhone 7 will come with a flat Home button
that doesn’t click when you press it. However, you

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A fully flat Home button could
have 3D Touch potential too

will still get the sensation of a physical click thanks


to Apple incorporating Force Touch sensors with
haptic feedback. It’d combine the Force Touch
trackpad experience with 3D Touch functionalities.
This rumour originally emerged with leaked photos
from mobipicker (via 9to5Mac) and was backed up
by Cowen and Company analysts. Now it’s noted
Apple leak machine, Macotakara (via BGR), that’s
echoed these rumours.

Plausible? The iPhone is due for some hardware


tweaks – even if they’re subtle – so a flat,
non-physical Home button could be the standout
upgrade on this next generation. Besides, the
fewer physical buttons, the more durable the
iPhone becomes. Now that more people are
purchasing their devices through instalment
plans and the iPhone Upgrade program, it
makes sense that Apple would want to make
iPhones that are longer-lasting so they can be
refurbished and resold in the future.

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Mark your calendars: 16 September
The rumour: The iPhone 7 (and variations on that
model) are reportedly hitting store shelves on 16
September, according to noted leaker Evan Blass.
That’s a little earlier than iPhones typically debut in
September – last year, the iPhone 6s went on sale
on 25 September. This would also push the iPhone
event to earlier in September, or perhaps late
August, if the standard two-week window between
announcement and retail launch holds this year.

Plausible? It’s possible that Apple will announce


the new iPhones the first week of September, with
preorders opening that week, too. Blass has a
strong track record with device announcements,
though typically of the Android variety. As 9to5Mac
notes, Blass last year reported that the 6s, 6s
Plus, and SE would launch at the same time. The
SE wasn’t released until this year. It would be
more likely for Apple to open preorders on 16
September, but we’ll know soon enough.

Three new iPhones?


The rumour: The iPhone Pro rumours just won’t
die, with a new image from French website
Nowhereelse.fr showing what appears to be
an iPhone 7 Pro edition with dual-lens camera
system and a Smart Connector. An iPhone 7 Plus
and iPhone 7 are seen next to the Pro, both with
larger camera holes (as we’ve seen previously) but
lacking the dual-lens set-up and Smart Connector.
This seems to indicate that Apple will release three
iPhones this fall, and that the 7 Plus won’t have two
lenses as has been rumoured.

22 iPAD & iPHONE USER ΄ ISSUE 111


Plausible? We’re betting no on this one. Leaker
Evan Blass on Twitter claimed there are only two
iPhone models, codenamed Sonora and Dos Palos.
Plus, there would be no reason for iPhone 6 Plus
or 6s Plus owners to upgrade if the 7 Plus didn’t
see huge camera improvements (like the rumoured
dual-lens addition). And we can’t still can’t imagine
the need for a Smart Connector on the iPhone,
though surely Apple prototyped one just to see
what it would be like.

Longer battery life at last?


The rumour: Apple is allegedly planning to
improve the battery life in the iPhone 7 by adding
a 1960mAh battery. The iPhone 6s currently boasts
a 1715mAh battery. According to 9to5Mac, this

ISSUE 111 ΄ iPAD & iPHONE USER 23


upgraded battery will equal to about one extra hour
of battery life on the iPhone 7. It remains a mystery
whether Apple will also improve the battery on the
iPhone 7 Plus. The iPhone 6s Plus currently has a
2750mAh battery.

Plausible? This should be a no-brainer for Apple.


Especially considering that longer lasting battery
life is one of the most requested features from
iPhone owners. In fact, this would reverse the awful
trend that Apple instituted with the 6s and 6s line,
which actually rolled out with a smaller battery than
its predecessors.

Subtle redesign, same colour schemes?


The rumour: Don’t hold your breath for a blue or
Space Black iPhone 7. New images have surfaced
on MacityNet showing the iPhone 7 with the
antenna lines that trace the edges on the top and
bottom, a redesigned camera bump, and the same
four colour schemes: Space Grey, Gold, Silver, and
Rose Gold. The photos, which were also posted
on 9to5Mac, also depict a camera hole that’s 25
percent larger in diameter.

Plausible? Considering the forthcoming iPhone


is rumoured to be near-identical to the current
generation, it would have been smart for Apple to
add a fifth colour to shake things up. Even though a
blue iPhone may seem a little weird, I think a Space
Black option would be a hot-seller.
As far as the bigger, redesigned camera, Apple
always aims to improve the camera quality with
each iPhone upgrade so this makes perfect sense.

24 iPAD & iPHONE USER ΄ ISSUE 111


Smart Connector and no
mute button for the Plus?
The rumour: A photo reportedly showing the 5.5in
iPhone 7 Plus is making the rounds on Chinese
social network Weibo, and the most notable feature
is the Smart Connector on the back of the device.
9to5Mac, which spotted the photo, noted that the

ISSUE 111 ΄ iPAD & iPHONE USER 25


7 Plus also lacks a mute button, which is usually
found above the volume controls.

Plausible? I hate the idea of no mute button, which


I toggle on and of throughout the day depending
on whether the situation calls for my phone to
vibrate or ring. This could potentially be a software
feature rather than a hardware one, but relearning
that behaviour will definitely be a pain. It wouldn’t
be a huge surprise if Apple ditched the mute
button, though. iPads no longer have them.
The Smart Connector is a rumour we’ve heard
in the past, but it’s diicult to imagine which
accessories would make sense to connect in the
same way that they do on the iPad Pro. A keyboard
would be silly. According to 9to5Mac, Apple was
rumoured to be testing the Smart Connector in
some iPhone prototypes but may veer away from
that feature in the final product.

iPhone 7 camera upgrade?


The rumour: A new photo of the 4.7in iPhone
7 – or what appears to be the iPhone 7, anyway
– appeared on French website Nowhereelse.fr,
and it has a few noticeable diferences from the
6s. The biggest: The smaller iPhone 7 has a much
larger camera cut-out than its predecessor, which
indicates Apple is overhauling the camera system
in some way. It’s unclear exactly what changes
are coming. The 5.5in iPhone 7 Plus isn’t pictured,
but that phone is expected to have a dual-camera
system that sits flush against the body, while it
appears the smaller phone’s lens still sticks out.
According to MacRumours, the 7 Plus’s dual-lens

26 iPAD & iPHONE USER ΄ ISSUE 111


camera may come with optical zoom, which means
this phone will take better photos than many
traditional cameras. Instead of pinching to zoom in
digitally, which usually results in a terrible grainy
photo, the 7 Plus camera will have an optical zoom.
That’s where the second camera lens comes in: It’s
essentially a zoom lens.
The leaked image reairms rumours we’d heard
previously about the more subtle antenna lines
that are only visible on the top and bottom of
the aluminium case. The photo doesn’t show the
bottom of the phone, so the headphone jack’s fate
is still up in the air.

Plausible? There are no big surprises hidden


in the photo, which appears to be legit. A
redesigned camera has been rumoured for quite
some time, though most of the details around the
improvements have been based on the iPhone 7
Plus. If the smaller model gets a camera quality
boost, it might be a more compelling upgrade.

ISSUE 111 ΄ iPAD & iPHONE USER 27


The iPhone 6s and 6s Plus have most of the
same features, but the larger phone has a small
but key diference: optical image stabilization. That
feature uses the Plus’s gyroscope and camera array
to steady your photos even if your hand shakes.
The 6 and 6s rely on camera software to achieve
the same efect, though the resulting images aren’t
quite as clear. If the 7 Plus has a dual-lens camera
with optical zoom, it would be a huge diferentiator
– the Plus could become the phone to beat for
serious photographers.

How does the dual-lens camera work?


The rumour: We previously reported on the rumour
that Apple is looking to bring a dual-lens camera
to forthcoming iOS devices. Based on LinX camera
technology that Apple acquired last year, the
dual-lens incorporates a wide-angle lens and a
telephoto lens. According to MacRumours, a recent
Apple patent shows for a split-screen viewfinder
where users can see the full image in the wide-
angle lens and zoom in with the telephoto lens. The
camera will be able to take two separate pics, or
use one of the lenses to shoot video and the other
to take stills. More impressively, the camera could
also implement LinX’s technology to stitch it all
together into one really crisp image.

Plausible? The race for bringing DSLR-quality


cameras into smartphones is on. Samsung’s
recently-unveiled Galaxy S7 garnered rave
reviews for its use of Duo Pixel Technology to
take photos. Apple may be feeling the heat to
create an equally-stunning photo experience to

28 iPAD & iPHONE USER ΄ ISSUE 111


the iPhone 7. If the dual-lens technology as outlined
in this patent comes to fruition, it would help the
iPhone regain its reputation as the best camera
phone on the market.

Say goodbye to 16GB


The rumour: Apple is ditching the 16GB base model
iPhone at long last, according to several diferent
sources. The latest to confirm the 32GB base is
Joanna Stern at the Wall Street Journal. Stern’s
report follows a leak from an IHS Technology
analyst, who posted on Chinese social media
that the base model iPhone 7 will start at 32GB of
storage space and 2GB of RAM, based on supply
chain research. Alleged pricing specs for the
upcoming iPhone also leaked on Weibo, seeming
to confirm the 16GB phone’s disappearance. If

ISSUE 111 ΄ iPAD & iPHONE USER 29


believed, the specs show that Apple is looking
to release a 256GB model of the iPhone 7 that
will be the same price as the 128GB model of the
current generation iPhone 6s. Apple would move
to 32-, 64- and 256GB storage options for the
iPhone 7 and 32-, 128- and 256GB for iPhone 7
Plus. And that’s not all: The rumour on Weibo has
it that Apple is gearing up to release an iPhone
7 Pro line. This Pro model would be the only
one to ofer the dual-camera system that’s been
rumoured before, and a Smart Connector for
accessories similar to the iPad Pro.

Plausible? We sure hope so. Long-time Apple


watchers have criticized the company for years
over refusing to drop the 16GB model and forcing
buyers to choose between the paltry base model
and a 64GB option, with no 32GB in between.
This is a tale as old as iPhones. In fact, when iOS
8 was released two years ago, many 16GB iPhone
owners had to choose between offloading some
of their apps, photos, and other files to upgrade
to the space-hogging new version or hold of.
Apple made iOS 9 a smaller, smarter upgrade,
with temporary app deletion making the process
easier. But apps easily eat up storage space, and
Apple has improved its camera with Live Photos
and 4K video-recording, both of which create large
files. Sure, you can accept reality and choose the
64GB model, but it’s a lot more expensive. A 32GB
base would hit the sweet spot and show Apple can
change with the times.
The Pro line would be an interesting addition,
and would certainly make up for the fact that

30 iPAD & iPHONE USER ΄ ISSUE 111


the iPhone 7 is rumoured to be almost identical
to the 6s. Apple is also making some strides in
enterprise software, so an iPhone Pro would be
a logical next-step.

Smart connector?
The rumour: New images and renderings have
surfaced allegedly depicting the iPhone 7 and
7 Plus models. Quoting the Japanese site Mac
Otakara, MacRumours reported that these images
could be the “real thing.” The leaked image of the
iPhone 7 Plus shows a Smart Connector, hinting
at the possibility of a Smart Keyboard. While the
Mac Otakara report seems to confirm previous
rumours the iPhone 7 and 7 Plus will have a similar
design to the current generation 6s and 6s Plus,
the website also contests previous reports. Most
notably, Mac Otakara now refutes the rumour that

ISSUE 111 ΄ iPAD & iPHONE USER 31


these new iPhones will have a second speaker to
create stereo sound.

Plausible? Apple has been releasing a lot of


accessories in the past few months, especially for
the iPad Pros. It’s possible the company wants to
continue this trend and adding Smart accessories
to the 7 Plus. However, a Smart Keyboard suggests
that the larger iPhone could have some Pro-style
features, and we’re not sure if Apple would want to
have it compete with the 9.7in iPad Pro.

No headphone jack, really?


The rumour: Here it is: a leaked iPhone 7 case (see
image opposite), allegedly. 9to5Mac reported the
leaked images as first posted on the @OnLeaks
Twitter account. The leaks seem to corroborate
a few other rumours about the iPhone 7. For
example, the case has no slot for a 3.5mm audio
jack, signalling that Apple might be pushing for only
Bluetooth and Lightning-connected headphones.
The case also has two equally sized speaker grills
on each side of the Lightning port slot, confirming
that the iPhone 7 will be the first to sport two
speakers for stereo sound. Other than that, the
purported case points to an iPhone 7 hardware
design that’s nearly identical to the iPhone 6s.
The no-headphone-jack rumour has been around
for a while, previously reported by Fast Company
and others. Apple is said to be developing wireless
EarPods to be sold separately, alongside the
iPhone 7. The premium EarPods will reportedly
support Siri and wireless phone calls and ship
with a carrying case that doubles as a charger.

32 iPAD & iPHONE USER ΄ ISSUE 111


Via Engadget comes some component
photos from Rock Fix, a smartphone repair
shop in China. They allegedly show a dual-SIM
tray, another shows a dual-lens camera for the
larger Plus model, and curiously, there’s even an
Lightning assembly that still has the headphone
jack attached, so don’t rule it out just yet. People
who need a lot of storage will be pleased to hear
another photo shows SanDisk memory ships up to
256GB, which would be the most storage Apple’s
ever ofered in an iPhone.

Plausible? The larger design of the iPhone 6 and


6s lines have proven very successful for Apple, so
we can see why the company would want to play it
safe design-wise with the iPhone 7. But this similar
design may not ofer enough reasons to upgrade
as we’ve seen with previous numbered upgrades
– and if the major innovation requires a lot of
people to ditch their 3.5mm headphones or use an
adaptor, get ready to hear some major griping.
This is the most controversial iPhone rumour in
years, even more than the change of sizes with the
iPhone 6. Some people love the idea. Others hate
it. There’s even a petition to convince Apple that

ISSUE 111 ΄ iPAD & iPHONE USER 33


people still love the headphone jack. That petition
has just over 300,000 signatures.

How thin will the iPhone 7 be?


The rumour: Macotakara reported this week that
the iPhone 7 will be 6.1mm thick. That’s one whole
millimetre thinner than the current iPhone 6s,
which measures 7.1mm. This new thinner model
will be accompanied by a flush rear camera (so not
protruding) for a design that’s sleeker overall.

Plausible? If this rumour is true, Apple seems to be


under the impression that thinner is better. Apple
has already made a device that measures just
6.1mm: the iPod touch. So it makes sense that the
company would want to try to make the newest
iPhone be just as thin. Hopefully, the iPhone
7 won’t be afected by any ‘Bendgate’ issues
because of this thinner design.

Will the thinner Lightning port


mean you have to get new cables?
The rumour: In addition to getting rid of the 3.5mm
headphone jack to achieve this new thinness,
the iPhone 7 is rumoured to integrate a thinner
Lightning port. This will not afect the actual
Lighting cables, however, so you won’t have to get
all new connectors for the iPhone 7. What Apple
is doing is simply making the cutout around the
port smaller, so it should only afect case-makers,
according to 9to5Mac.

Plausible? If Apple is already going insofar as


to removing the headphone jack, which has

34 iPAD & iPHONE USER ΄ ISSUE 111


already sparked plenty of controversy, then a
slight redesign of the Lightning port doesn’t seem
like a big deal. Especially if our current Lightning
connectors will still be able to hook up to it.

Will the iPhone 7 be waterproof?


The rumour: Making the iPhone thinner than
ever and adding a DLSR-quality camera aren’t
game-changing enough for Apple, apparently, so
the company is reportedly working on ways to
waterproof the iPhone 7.

Plausible? Actually, yes. Apple took several steps


to waterproof the iPhone 6s without actually
calling it waterproof, as detailed here, and word
on the street from people who have accidentally
submerged a 6s indicates that those techniques
worked. All Apple needs is some waterproof
buttons, and it’s set.

What about next year’s iPhone?


Yes, we’re already talking about the 2017 iPhone.
In this craziest of iPhone rumour cycles, we’re
been reading rumours for next year’s iPhone mixed
in with rumours of the iPhone that should come
out in September of 2016. Just to keep them all
straight, here are the things we may have to look
forward to next year.

An OLED screen and glass on both sides


The rumour: Remember the iPhone 4, encased in
glass on both sides, so you’d have twice as many
surfaces that could shatter every time it slipped
out of your hand? Apple might bring back an

ISSUE 111 ΄ iPAD & iPHONE USER 35


all-glass design in 2017. Hopefully it’s a bit more
durable this time.
KGI Securities analyst Ming-Chi Kuo thinks that
Apple is planning a major iPhone redesign for
2017 – not this autumn. In a note to investors, he
predicted an iPhone with a 5.8in OLED screen
that’s encased in glass on both sides, yet smaller
than the current iPhone 6s Plus, meaning Apple
would be looking to eliminate as much bezel and
“chin” as possible. DisplayMate President Ray
Soneira echoed Kuo’s OLED predictions in a recent
report, citing the “rapid improvements” in OLED
performance over the last six years.
“Apple simply has no choice in switching,”
Soneira said, because OLEDs are thinner, lighter,
more responsive, and can be curved or bent in
ways that LCD displays just can’t.
Kuo also predicted the all-glass 2017 iPhone
would have wireless charging, and some kind of
biometrics, like face recognition or iris scanning.
The Home button takes up a lot of space on
the current iPhones, and replacing it with other
biometrics for login and Apple Pay could let
Apple expand the screen.

Plausible? In Apple’s usual ‘tick-tock’ cycle, the


2016 iPhone would get a redesign, since the
current iPhone 6s and 6s Plus are upgrades to the
iPhone 6 and 6 Plus designs that launched in 2014.
But if Apple really is switching to OLED, that’s a
major shift that might need more time to perfect. It’ll
be interesting to see what innovations Apple can
add in 2016 to make the iPhone seem exciting even
if the overall design stays the same.

36 iPAD & iPHONE USER ΄ ISSUE 111


Feature: Tim Cook’s first
five years as Apple CEO
From Steve Jobs to the Apple car, Cook looks back at the
company’s past and future. Caitlin McGarry reports

 W
e hear from Apple CEO Tim Cook
during the company’s quarterly earnings
calls, but lately the leader of Apple has
been opening up in ways that non-analysts can
understand. First he sat down with Fast Company,
and then gave an in-depth Washington Post
interview on Cook’s five-year anniversary as CEO
ofered more insight into the company’s past
failures and future surprises.
A lot has changed in the last five years, Cook
told the Post. Steve Jobs passed away just six

ISSUE 111 ΄ iPAD & iPHONE USER 37


weeks after Cook took the reins, which came as a
shock, he said. Apple expanded its product lineup
after Jobs’s death, and some of those devices
were conceived of and developed entirely without
Jobs’s input. Apple just sold its one billionth
iPhone, even as analysts and investors fret over
the smartphone’s declining revenue. There are
bigger changes in store, Cook said, though he
played coy as usual.
“We have stepped up our social responsibility,”
Cook said. “We have talked about things and
been more transparent about what we’re doing
– not on products: We try to be as secretive as
we’ve always been on products, although it’s
increasingly diicult to do that.”
The 10,000-word interview is worth a read,
especially if you’re interested in the intricacies of
Apple’s tax arrangements. Here are the highlights:

On Steve Jobs
According to the Washington Post,
Cook’s voice still softens when he
speaks of his friend.
“To me, Steve’s not replaceable.
By anyone,” Cook said. “He was an
original of a species. I never viewed
that was my role. I think it would
have been a treacherous thing if
I would have tried to do it. When I
first took the job as CEO, I actually
thought that Steve would be here for a long time…
I know this sounds probably bizarre at this point,
but I had convinced myself that he would bounce,
because he always did.”

38 iPAD & iPHONE USER ΄ ISSUE 111


On the FBI showdown
Apple was just as shocked as the rest of us when
the FBI asked the company to unlock an iPhone
belonging to suspected domestic terrorist Syed
Farook. It eventually found another way in using
a tactic they didn’t disclose to Apple, as far as we
know. Cook maintains that the company acted in
the best interests of its customers.
“Customers should have an expectation that
they shouldn’t need a PhD in computer science
to protect themselves. So I think they depend on
us to do some things on their behalf. So with that
responsibility comes an obligation to stand up,”
Cook said. “Honestly? I was shocked that they
would even ask for this. That was the thing that was
so disappointing that I think everybody lost in the
whole thing. There are 200-plus other countries in
the world. Zero of them had ever asked this.”

On failure
Cook has overseen five years of stratospheric
growth at Apple, but he also takes credit for
missteps during that time. Apple Maps was a big
one. The second was hiring John Browett to lead
retail in 2012, a mistake that Cook quickly rectified
by bringing on Burberry CEO Angela Ahrendts.
“It’s sort of a lonely job,” Cook said. “The
adage that it’s lonely – the CEO job is lonely – is
accurate in a lot of ways. I’m not looking for any
sympathy. You have to recognise that you have
blind spots. We all do. Blind spots move, and you
want to not just have really bright people around
you, but people who will push on you and people
to bring out the best in you.”

ISSUE 111 ΄ iPAD & iPHONE USER 39


On Apple’s future… and that car
Apple has taken a lot of heat this year because of
declining iPhone sales. The company doesn’t break
out Apple Watch sales in its earnings reports, but
its “most personal device ever” hasn’t been the
blockbuster product that some expected it to be.
But none of that bothers Cook. “Every year isn’t
an up, you know,” Cook said.
Obviously Apple can’t hinge its future on the
iPhone, though he believes eventually every person
in the world will own a smartphone and Apple could
capture a huge share of that market. He pointed to
services, the iPad Pro, and enterprise as areas of
growth that Apple is optimistic about. Then there’s
that long-rumoured self-driving car, which Cook
refused to comment on, but vaguely circled.
“Apple is the only company that can take
hardware, software and services and integrate
those into an experience that’s an ‘aha’ for
the customer,” Cook said. “You can take that
and apply to markets that we’re not in today.
There’s not a limitation that we can only do that
in the smartphone area or in the tablet or Mac
or watch area.”
Opening Siri up to third-party developers is a
huge leap forward, and Cook hinted that more
artificial intelligence work is happening in the
background. Augmented and virtual reality are
also areas of interest.
But if you expected the CEO of Apple to say
anything substantial about unreleased products…
well, you just don’t know Apple. “We’ve always
viewed that people love surprises,” Cook said.
“We don’t have enough anymore in our lives.”

40 iPAD & iPHONE USER ΄ ISSUE 111


Feature: Apple announces
bug bounty programme
Tech giant offers financial incentives
to report exploits, writes Glenn Fleishman

 A
n Apple security chief unexpectedly
announced the company will pay for
vulnerabilities found in certain aspects
of iOS and iCloud. The program will launch in
September by invitation only for a few dozen
researchers with whom Apple has an existing
strong relationship, and payouts will be based on
severity and category. The top fees across five
areas range from $25,000 to $200,000, but could

ISSUE 111 ΄ iPAD & iPHONE USER 41


be much lower. The announcement came during a
presentation by Ivan Krstić, Apple’s head of security
engineering and architecture, at the Black Hat
security research conference in Las Vegas.
The presentation also included a level of
technical detail and disclosure of security –
here, related to AutoUnlock, HomeKit, and iCloud
Keychain – that has been mostly absent in the
past at conferences, according to those present.
The fees offered aren’t enough to deter those
merely in it for the cash, as major flaws can
command cash from malicious and legitimate
parties alike that far exceeds Apple’s top rates.
But it could help convince researchers to disclose
problems to Apple and remain mute until the
bugs are patched. In some instances in the last
few years, those who had discovered exploits
went public after they decided suicient time had
passed without Apple providing updates. Most of
Apple’s competitors for customers and eyeballs

42 iPAD & iPHONE USER ΄ ISSUE 111


already run so-called bug bounty programs, in
which researchers or hackers turn over what they
know in exchange for a fee, usually paid in cash,
and keeping quiet until fixes ship. Some sponsor
hacking events, paying out in cash, equipment, or
both for achieving a goal, like breaking out of a
browser sandbox designed to contain malicious
software from the rest of a system. Amazon now
remains the exception among large internet firms.
Krstić listed five categories of bugs and the top
fee paid for each, although Apple said later that
exceptional critical vulnerabilities that aren’t listed
will be considered. Those who attended say that
macOS isn’t yet covered as part of the program.

΄Secure boot firmware components


($200,000 cap)

΄Extraction of confidential material protected by


the Secure Enclave Processor ($100,000 cap)

΄Execution of arbitrary code with kernel privileges


($50,000 cap)

΄Unauthorised access to iCloud account data on


Apple servers ($50,000 cap)

΄Access from a sandboxed process to user data


outside of that sandbox ($25,000 cap)

Each of these aspects represents key vectors for


attack by governments and criminals alike. While
iOS has never had exploits spread significantly in
the wild, jailbreaking software has made use of

ISSUE 111 ΄ iPAD & iPHONE USER 43


various methods of running arbitrary code. In a
separate Black Hat presentation, the makers of the
Pangu jailbreak for iOS 9 (fixed in 9.2) described
how they achieved that kind of code execution.
So far, there’s been no known extraction of data
from Secure Enclave, the dedicated hardware
in iOS devices with an A7 or newer process
that acts as a one-way valve to store fingerprint
characteristics and certain data associated with
Apple Pay. It’s also used to prevent downgrading
iOS to exploit a bug in a previous release.
While iCloud accounts have been compromised
in the past through weak password entry endpoints
and social engineering of celebrity accounts,
there’s been no reported breach of iCloud servers.
Those invited to apply to the program will have
to provide a proof of concept that works on current
software and hardware. Bounties will be based on a
combination of factors, as with other corporate bug
programs, such as how much interaction is required
from a user to trigger it, the exploit’s severity, how

44 iPAD & iPHONE USER ΄ ISSUE 111


novel it is compared to previously known issues,
and how clearly the flaw is described.
Apple has also offered a bump to bug finders
who want to donate their awards to charity. At its
discretion – potentially to avoid supporting charities
at odds with its image or public stances – Apple will
match donated awards dollar for dollar.
Security researcher Rich Mogull, a contributor to
Macworld and other Apple-focused publications,
noted in a post on his company’s blog that Apple
will consider adding those who discover bugs but
haven’t been invited to the bounty program; Apple
confirmed this for Macworld. Apple won’t publish a
list of invitees, he writes, but those participating are
free to disclose it. This approach is clearly intended
to reduce the volume of reports and keep the
quality high. Apple has long accepted bug reports
without the potential of compensation, and that
continues. Apple says that it plans to try to bring
more researchers into the program in the future.
Apple began to acknowledge researchers
who conformed to its advance disclosure and
testing rules several years ago and includes their
name and company ailiation (if any) in security
updates. Apple withholds credit and sometimes
publishes those who work outside its guidelines,
most prominently suspending Charlie Miller, who
had previously discovered many flaws, from its
developer program in 2011 after he had an app
approved in the App Store with a proof-of-concept
flaw embedded.
Bugs pay big on grey and black markets, with
criminal syndicates and government agencies
sometimes vying for the same exploit before it’s

ISSUE 111 ΄ iPAD & iPHONE USER 45


found and patched. These so-called zero-day bugs,
ones that aren’t patched before they’re used to
exploit a weakness, allow malicious and legitimate
parties alike ways to crack servers, operating
systems, and sometimes individual computers and
mobile devices. Effective cracks can go for tens of
thousands of dollars, with reports putting the top
rate at a million dollars.
The Department of Justice dropped its attempt
to force Apple to create a specialized version of
iOS that would allow the FBI to attempt to crack
a work-provided iPhone used by San Bernardino
mass-killer Syed Rizwan after it obtained a bypass
from a third party.
Fees at other companies range from a starting
point from $100 to $500, and are capped at from
$20,000 at Google to $100,000 at Microsoft. Some
companies don’t have an announced cap, and
may offer far higher fees for major exploits.

46 iPAD & iPHONE USER ΄ ISSUE 111


Feature: Why you should
consider a refurbished iPad
Ashleigh Allsopp looks at the pros and
cons of buying a secondhand iPad

 R
efurbished Apple products are technically
pre-owned, but they undergo such a rigorous
refurbishing process that it’s unlikely you’ll
even notice. In fact pre-owned may mean only
used once, perhaps it’s a unit that was loaned to
a journalist, or it was returned by a customer who

ISSUE 111 ΄ iPAD & iPHONE USER 47


decided they wanted a different model, or maybe
there was a fault with it – a fault that Apple will
have rectified as part of its refurbishment when it
got it ready for sale.

What do you get?


If you buy a refurbished iPad from Apple, you’ll
get the same one-year warranty as if you bought a
brand-new iPad, all of the manuals and accessories
that come with a new iPad, a brand new battery
and  outer shell and a new white box for it too.
The new box is not the same as the box you
would get if you purchased a new iPad, and
we assume that this is to prevent people from
buying a refurbished iPad and attempting to sell
it on as new. However, we think you’ll struggle to
spot anything about the contents of that box that
indicates that it is not a new iPad.
Apple promises that all refurbished iPads it sells
are in full working condition, and they have each
been fully tested to ensure this. Any parts that
were defective when the iPad was returned by its
previous owner will have been replaced, and the
entire iPad will have been cleaned and inspected to
make sure it’s in top-notch condition.
If you’d prefer to have a longer warranty than the
one-year warranty you’ll get included, you can buy
an AppleCare Protection Plan for your refurbished
iPad. This will extend your warranty to two years,
but it will set you back £79.

Available models
The products in Apple’s Refurbished store can
change quite frequently, so you’ll want to check

48 iPAD & iPHONE USER ΄ ISSUE 111


back regularly if the particular Apple product
you’re after isn’t available. (Note: Apple does not
currently offer refurbished iPhones.)
At time of writing, Apple has various models of
iPad that include the iPad, iPad Air 1, iPad mini and
iPad mini 2. To give you an idea of what you can
save by opting for a refurbished iPad, a refurbished
Wi-Fi and cellular iPad mini 3 with 16GB storage
costs £319. Comparatively, the previous generation
refurbished Wi-Fi and cellular iPad mini 2 with 16
storage only costs £269. Considering the only
difference between these models is the mini 3’s
Touch ID fingerprint scanner, the £50 saving is
excellent. The internals of the two iPads are exactly
the same, so a £50 saving is up for grabs.
The refurbished store is also a way to get hold
of models no longer sold by Apple. It no longer
sells the iPad mini 3 at all, and only stocks 16GB
and 32GB models of the iPad mini 2. You can still
pick up (stock depending) 64GB and 128GB iPad
mini 2 models refurbished.
A Refurbished iPad Air with Wi-Fi + Cellular and
64GB capacity is available for £389 from Apple’s
Refurbished store, which is a saving of £110 on its
original RRP. By comparison, that’s actually £60
cheaper than a brand new Wi-Fi + Cellular iPad Air
2 with just 16GB capacity.

Verdict
We think it is absolutely worth considering buying
a refurbished iPad. It’ll look as good as new, so
you won’t notice the difference anywhere other
than in your bank balance and that giveaway
packaging as mentioned above.

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Feature: iOS vs Android
David Price reveals why iOS is the best mobile OS

 i
Phone vs Android (or iOS vs Android, to be more
precise) has been the biggest rivalry in tech for
the best part of a decade, long ago eclipsing
the desktop wars between Apple and Microsoft,
and Apple and IBM. There’s well over 800 million
active iPhone users in the world right now (Apple
reckons the number is above a billion); but that’s
nothing to Android, which has something like a
billion and a half.
But which of those two clans should you join? Is
an iPhone or an Android smartphone your best bet
for value for money, features, security, ease of use,
app selection and more?
We’ll be honest: here at iPad & iPhone User we
sit unashamedly in the iOS camp, and reckon iOS
9 is the best mobile operating system currently
available - soon to be superseded by iOS 10 in

50 iPAD & iPHONE USER ΄ ISSUE 111


September. But we acknowledge that Android has
many advantages of its own, and that for plenty of
smartphone buyers, that will be the better choice.
In the following article we list the pros and cons
of going for an iPhone or Android phone, as well
as the significant differences between the two
platforms, to help you pick a team.

1. iPhones are more secure


iOS is a more secure platform than Android. iOS
isn’t impregnable, and it’s very dangerous for
iPhone users to assume that it is, but far more
malware is written for Android – Pulse Secure’s
2015 Mobile Threat Report put the figure at 97
percent of all mobile malware, while the US
Department of Homeland Security estimated
in 2013 [pdf] that just 0.7 percent of malware
threats were aimed at iOS – and while this is
partly because Android has more users, it’s
mainly because it’s simply an easier target.
The ‘closed’ platforms – iOS, Windows Mobile
and, if anyone out there is still using it, BlackBerry –
have very little malware written for them. It’s harder
to break into Android, and malware writers will
almost always go for the low-hanging fruit.
Part of the problem for Android is that so many
of its users don’t bother to update to the latest
version: the DoHS report above found that 44
percent were still on ‘Gingerbread’, a version of
Android which had been released two years earlier.
(By contrast, after four months of availability iOS
9 was on 75 percent of active iPhones and iPads.
Granted, Apple achieves this high adoption rate
partly through the irritating overuse of ‘Please

ISSUE 111 ΄ iPAD & iPHONE USER 51


update now’ prompts that drive many iPhone
owners potty.) There are also small differences
between the flavours of Android used by the
different handset makers. This fragmentation
makes it harder to push out adequate security
patches on a timely basis.
As we said, there are still dangers out there for
iPhone users. In its 2015 Threat Report, F-Secure
Labs reports on several instances of malware
penetrating Apple’s ‘walled garden’ App Store.
Instead of using social engineering to persuade
users to download malware directly, hackers have
learned to target the app developers, who then
use “compromised tools to unwittingly create apps
with secretly malicious behaviour”.
Multiple apps – anywhere from 30 to 300,
and many of them from reputable companies –
were removed from the App Store in September
2015 because they contained the XCodeGhost
malware. Later that year similar situations arose
with apps based on UnityGhost, a cloned and
compromised version of the Unity development
framework, and on the Youmi SDK.
Don’t make the mistake, then, of assuming
that the iOS platform and Apple’s App Store
are invulnerable to attack. They’re not. But they
are more secure than the Android equivalents.
Despite its findings, F-Secure insists that Apple’s
App Store “remains a tougher nut to crack than
the Android ecosystem”.
You quite often hear the logically flaky reasoning
that, because Apple’s OS software products aren’t
perfectly secure, they’re on a level with rival
products that also aren’t perfectly secure. It’s easy

52 iPAD & iPHONE USER ΄ ISSUE 111


to explain why this is wrong. iOS (like macOS) is
very secure indeed, albeit not completely secure.
Android is really quite secure – it’s not like Android
users are getting their bank accounts emptied
and their motherboards fried by Hollywood-style
hacking attacks morning, noon and night – but
quantifiably less secure than iOS.
By picking iPhone you give yourself a large
security advantage.

2. iPhones are more private


There’s two main strands backing up the above
statement: the privacy measures built into
Apple’s smartphones (and particularly the most
recent generations of iPhone), and the statements

ISSUE 111 ΄ iPAD & iPHONE USER 53


and actions that Apple has made in support of
user privacy.

iPhone privacy measures


We’re not just talking about passcodes and
fingerprints, although these things can help to
protect your data (one element being the way
that the iPhone locks up for successively longer
and longer periods the more times you get the
passcode wrong, in order to prevent would-be
hackers from ‘brute-forcing’ the passcode; get
it wrong 10 times and the phone locks down
forever). Nor are we talking about the end-to-end
encryption Apple has added to iMessage. There’s
something better than all this, in the more recent
generations of the iPhone.
As well as introducing Touch ID, the iPhone 5s
was the first iPhone to feature a security measure
that Apple calls the Secure Enclave, a sub-section
of the processor chip that stores the fingerprints
and other security-critical data. It is also a crucial
part of the encryption setup.
“The Secure Enclave uses a secure boot
system to ensure that the code it runs can’t be
modified,” explains Mike Ash, an expert who has
done his best to piece together the principles
behind the closely guarded technology, “and
uses encrypted memory to ensure that the rest
of the system can’t read or tamper with its data.
This effectively forms a little computer within the
computer that’s diicult to attack.”
The Secure Enclave means, in effect, that Apple
itself cannot break into an iPhone if it’s a 5s or
later and has been protected with a passcode.

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This fact came to light near the end of 2015 when
the FBI asked Apple to open up the iPhone 5c
that belonged to one of the shooters in the San
Bernardino attacks in America. If this had been
one generation later, it simply wouldn’t have been
possible, Apple said – but because it was ‘only’
a 5c, the firm’s engineers could in theory have
created and installed a custom build of iOS without
the security measures that ordinarily prevent brute-
force bypassing of the passcode.
(Bear in mind, however, that very little is known
about the Secure Enclave by anyone outside Apple,
and some have argued that it isn’t as secure as
Apple makes out. It was claimed, early in 2016,
that a police-contracted hacker had successfully
broken into an iPhone 5s, Secure Enclave and all,
in order to obtain information for a murder case.
Although it is significant that the device in question
was running iOS 7, an outdated OS with less
comprehensive security measures.)
Apple refused the FBI’s demand to open up
the iPhone 5c, however. Which leads us neatly
onto our next section.

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Apple’s pro-privacy behaviour
As previously outlined, Apple got itself into a
standoff with US law enforcement in the first
months of 2016, because it refused to create a
back door into a phone involved in a high-profile
shooting attack (the company felt that this would
both leave millions of iPhone users around the
world vulnerable to attacks if and when the custom
build was leaked or replicated, and set a legal
precedent for less publicised cases in the future).
Six months on it’s easy to forget quite how
unpopular this stance was at the time, or how
aggressively it was attacked by politicians keen
to look ‘tough on crime’. But this was a brave and
principled stand to make: the company seemingly
outmanoeuvred into defending its pro-privacy
policy in the most unpopular of circumstances,
and willing to do so anyway.
“We did not expect to be in this position, at
odds with our own government,” Tim Cook said
at the iPhone SE launch event a month later. “But
we have a responsibility to help you protect your
data and protect your privacy. We owe it to our
customers and we owe it to our country. We will
not shrink from this responsibility.”
Apple hasn’t just talked a good game on
protecting privacy. When the chips were down, it
demonstrated a real commitment to the principle.

3. iOS is more user-friendly


Personally I think iOS is easier and more
convenient and enjoyable to use than Android; and
it would appear that a lot of my fellow smartphone
users agree, since iOS users are on average

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more loyal to the platform than their Android
counterparts. Once people have tried the iPhone
they tend to stick with it.
But quality of user experience is hard to quantify.
A better way of approaching the idea might be to
think about the respective design processes and
philosophies behind iOS and Android.
Apple famously builds both software and
hardware, enabling it to create a seamless whole.
These days the design teams even overlap for
greater collaboration, with Apple design guru Sir
Jony Ive bringing his minimalist hardware design
aesthetic to the software from iOS 7 onwards.
Every aspect of the iPhone, then, has been
designed with iOS in mind – not only the current

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build of iOS but future iterations. In some cases
the same people are involved in the design of
hardware and software.
Android handsets, on the other hand, are built
reactively: hardware and software are designed
by separate teams in separate companies (in
separate continents, quite often). Expecting the
same level of polish would be unrealistic.

4. Apple’s apps are better


Google Play has more apps than the App Store,
but both passed the million mark some time
back, so sheer numbers aren’t really relevant.
What is relevant is quality, and the ability to
find high-quality apps among the dross. Neither
company does this particularly well, but it’s clear
which is doing better.
Apple ‘curates’ its store in the sense that
developers are obliged to follow stringent rules
before getting their software approved for release.
(Sometimes, indeed, Apple takes this too far, with
its generally admirable stance against distasteful
content sometimes leading it into areas that seem
politically partisan – or creating a climate in which
publishers censor themselves.) This means that
everything you’ll find on the store has been subject
to some degree of quality control.
Now, we’re not saying that making it into the
App Store is like Nintendo’s Seal of Quality; there
are still bad apps, and boring apps, and ethically
iffy apps, and plagiarised apps (and even a few
that tick all four boxes) that make it through the net.
But the proportions of these are vastly lower than
on Google Play.

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It’s easier to find good apps as an iOS user.
And discoverability is no small issue in a store
with well over a million apps. Apps are cheap and
numerous, and individual buying decisions are
much easier than simply finding the stuff worth
considering in the first place.
What’s more, quality apps are more likely
to appear on iOS that on Android, and if they
appear on both they tend to appear first on the
Apple App Store. Why? Because on average,
Android users are less inclined to pay for apps,
which means developers have less incentive
to put the effort in. It might seem unfair, but by
joining the platform with the more spend-happy
consumers, you’re earning yourself preferential
treatment from software developers.
One example illustrates both the extra wait
Android fans are subjected to, and the dangers
they face of downloading something dodgy. As
of 29 August 2013, Plants vs Zombies 2 – a very
high-demand game – had been available for iOS
for a fortnight, but Google Play still hadn’t got it.
But more worryingly, a dodgy game had appeared
on the Google Play store claiming to be Plants vs
Zombies 2. It was actually a hoax designed to get
you to download more apps.
PvZ 2 did eventually appear on Google Play.
Sometimes you just have to wait a bit longer than
people on iOS. Sometimes, like the Infinity Blade
games, it never arrives at all.

5. You get what you pay for


A common refrain of Android fans centres on
the price differential between Android and iOS

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handsets, and it’s true that iPhones are
near the top of the smartphone budgetary
scale. It’s also true that today’s Android
handsets are both cheap and beautifully
made: sadly, though, to paraphrase an old
gag, the handsets that are cheap are not
beautifully made and the handsets that are
beautifully made are not cheap.
Two of the best Android smartphones
are by Samsung: the Galaxy S7 and the
S7 edge (pictured). They’re great, and
well worth a recommendation. But to call
them a budget alternative is misleading:
they cost £569 and £639 respectively,
compared with £539 and £619 for the
entry-level iPhone 6s and iPhone 6s Plus.
Equally, it’s possible to find an Android phone
for less than the equivalent iPhone – the Google
Nexus 6P is just £449 – but don’t expect the
same quality or attractiveness of design.

Verdict
Ultimately the iPhone vs Android debate comes
down to a choice: between Android’s flawed,
fragmented openness, and Apple’s quality
experience in a closed environment.
Openness sounds brilliant, and if we were
talking about a lifestyle or a political philosophy
then Android would be hard to beat. But this is
about a phone. And if you just want a smartphone
that’s safe, easy and enjoyable to use, and
connected to the best-quality app store around
– not to mention sumptuously designed and
reliable – then iPhone is the only answer.

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Review:
Pokémon GO
Free (in-app purchases) ΄ pokemon.com/uk

 T
he idea behind Pokémon GO is simple, but in
the space of a month this augmented-reality
mobile game created by The Pokémon
Company and Niantic has become the highest-
earning mobile app in history. What gives?
First, I have to level with you: I didn’t grow
up as a Pokémon fan, and I never understood
what all the younger kids were so excited about.
I guess I thought it was all a bit ‘sad’, but I now
feel weirdly defensive of the game. Just the other

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day I had to hold myself back when a stranger
in the pub told me I was too old to be playing
Pokémon GO. Outrageous.
Things changed in September last year when I
wrote an article about the then upcoming Pokémon
GO game. Site traic is central to my role at IDG, so
I won’t pretend the prospect of playing peekaboo
with Pikachu was more exciting to me than the 4.5
million page views the story has received.
Even after 10 months of regular updates to that
article - 10 infuriating months of having to find and
then copy and paste that blasted é from another
web page because I’m the idiot who didn’t know
you just long-pressed the e key on a Mac keyboard,
and 10 long months of picking my younger
colleagues’ brains for their Pokémon knowledge
– I still didn’t get it.
When Pokémon GO was finally released in July
I had to try it. Too impatient to wait for it to be
oicially available in the UK I installed it via the APK
file. I’m not going to pretend I suddenly understood
why a ‘screenshot’ of Articuno in a gym could send
fans into meltdown, nor who is this Mew guy, or
even why the Complete Guide to Pokémon GO
almost overnight became our best-selling digital
magazine ever, but I am just a few thousand XP
away from level 23 and I couldn’t be more addicted.
The fact I’m more interesting in hunting EeVees
(because I still don’t have a Flareon) than finding a
dress for my wedding next year should have been
the first sign that there was a problem.
Defending the gym at my local pub has become
my life’s work. Every journey in the car involves a
detour via a PokéStop (or three). I’ve gone from

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driving maybe a little bit too fast to infuriating those
behind me by driving so slowly in order that my
eggs can hatch faster. My phone is like a furnace
from where its screen is constantly switched
on, and my power bank has become less of an
emergency gadget and more of a daily necessity.
What the hell is wrong with me? I don’t even
like Pokémon! But something inside me has
been awoken and now I have no choice but to
catch them all.
And it’s exactly this that makes Pokémon GO
such a brilliant idea. This could be the start of
something much bigger in augmented reality, and
it’s the first time the technology has really met
with consumers en masse.
Within a few days of its release Pokémon GO has
done what activity trackers have been trying to do
for years. It has made kids – and adults – get up
off of their backsides and get some fresh air and

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exercise. We’ve all heard the heartwarming tales
of people who have lost stones and gained friends
(or lost jobs and gained lovers) in their search for
Pokémon. Which is nice.
Pokémon GO is not the kind of game you can
play from home (annoying), and unless you happen
to live in a town- or city centre you have to go find
PokéStops, you have to go find gyms and, most
of all, you have to go find Pokémon. Copping out
using an incense on the sofa just won’t cut it if you
want to get far in the game and still have money in
your pocket.
I’m still not okay with the idea of young children
wandering around public places with their attention
focused more on their phone- or tablet screens
than the car that’s about to run them over or the
arsehole who is about to steal their device, but I
would hope that every one of these children has
a watchful parent by their side.

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One of the things we like about Pokémon GO is
that it is genuinely free, and you can play it without
spending a penny. If you are going to spend some
money, you’ll more than likely do so on incubators
for your eggs, since you get only one unlimited-
use incubator. You can buy PokéBalls, though
these are available from PokéStops, and you can
buy incense, lures and lucky eggs, which are also
available through levelling up. What strikes us
as odd is that you can’t buy potions and revives,
but that would likely make gym battles too easy.
Spending real money on Pokémon GO will help you
level up faster, but it certainly isn’t a necessity.

What is Pokémon GO?


For those who know nothing about Pokémon GO,
I’ll explain it as I see it from one Pokémon newbie
to another. There are more than 700 Pokémon in
total, but only around 150 in Pokémon GO (for now
at least). Some are like real-life animals, birds, fish
and reptiles, for example a Pidgey is a pigeon, a
Rattata is a rat and a Krabby is a crab. Others have
less obvious real-world comparisons, particularly
in their evolved state, and I hope I never meet
a real-life Raticate in the street. (The others are
mostly quite cute, even those that can wipe the
floor with you in a gym.)
The ultimate goal is to catch all the Pokémon
in the game. You can do so by leaving the house
and physically searching for them, by evolving
other Pokémon, or by hatching eggs which, again,
involves leaving the house and walking a certain
distance or, if you’re lucky, having such a poor GPS
signal that your avatar will run around desperately

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trying to work out where you are. It’s rumoured that
a future update to Pokémon GO will allow you to
also trade Pokémon at PokéStops, but that’s not
possible right now.
The Pokémon GO interface is simply a map of
your local area, and as you walk around you might
be lucky enough to find a Pokémon, which will
appear on the map. You tap the Pokémon to begin
your attempt at catching it, which is made possible
by throwing PokéBalls in its direction. (Later in the
game you get larger PokéBalls and Razz Berries
to ease this process.) When trying to catch a
Pokémon you can do so from an augmented-reality
viewpoint, which brings up the view from your
camera with the Pokémon overlaid and makes it
look as though it is actually standing in front of
you, or you can turn off AR, which is less fun but
makes it easier to catch the Pokémon.
Every successful catch gains you three candies
of that Pokémon type (required for powering up or
evolving that Pokémon), 100 stardust (also required
for powering up Pokémon) and at least 100 XP
(required for levelling up).
Also on the map, and usually at places of
interest such as pubs and churches, are PokéStops
and gyms. A PokéStop is a point at which you can
collect a random selection of PokéBalls, eggs,
revives and potions, while a gym is a place in which
you battle and train your Pokémon and is where
those revives and potions come into play to heal
battered Pokémon.
Once you hit level 5 you can join a team. These
have proper names like Instinct and Valour and,
er, but it’s easier to just call them team red, blue

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or yellow (choose yellow). If you visit a gym that
is of your team’s colour you can add a Pokémon
to help defend it. Depending on what level is the
gym you may first have to train it up by battling
with your own Pokémon. This is a friendly fight and
adds to the gym’s prestige, but the damage to your
Pokémon is real: stock up on revives and potions.
If a gym is of another team’s colour you can
battle it and knock down its prestige, eventually
knocking that team out the gym altogether. At this
point you can claim it for your own team, provided
that your rival isn’t lying in wait and ready to add
in new Pokémon the second it becomes vacant.
(Which is very naughty, but also hilarious, and I’ve
never done that.) Also, choose team yellow.

Why we can’t stop playing


Provided you’ve opted for team yellow, and you’re
happy to leave the house once in a while, Pokémon

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GO can be a very addictive, albeit repetitive, game.
But this addictive nature can also be a curse, and
doesn’t in itself make Pokémon GO a great game.
We love Pokémon GO, but we have more than a
few niggles with it.
Before we even get into the game itself and
how it works we have to point out just how much
of a drain it is on battery life. I’m not exaggerating
when I say you can watch the percentage go down.
If you are to play Pokémon GO you will need a
power bank.
The other things you’ll need to watch aside from
battery life are mobile reception, GPS and data
usage. Some kids have been frustrated by the fact
you can’t play Pokémon GO without GPS, which
rules out many tablets such as last Christmas’
incredibly popular £49 Amazon Fire. Mobile
reception can also be an issue, and going from an
area with a strong signal to a weak signal can be

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enough to cause the app to crash, which will be
particularly frustrating if you’re mid-catch.
I’ve had issues with one local gym whereby you
have to stand in a very precise position behind a
tree in order to simultaneously be within range of
the gym and mobile reception. If reception goes
down slightly or you move even an inch then it
stops the battle you’re currently fighting and treats
it as though you gave up, so you still have to heal
your Pokémon and you gain nothing in return.
Data usage will be an issue if you’re on a limited
plan, although we have to say we’re impressed
by how little data Pokémon GO uses – relatively
speaking, that is, when you take into account how
often we play it.
When you really get into a game you tend to
spend a lot of your free time playing it. Obviously
you can’t be out wandering the streets at all hours,
and when you’re not catching Pokémon there is
little you can do other than evolve and heal your
Pokémon – and that doesn’t take very long.
Gym battles can be fun at first, but they aren’t
exactly what many fans seem to have been
expecting. You can battle your friends only if
they are on a different team and you have found
a gym that contains one of their Pokémon. But
even then you’re not really battling them: you’re
battling a Pokémon they have left behind in a gym,
and they will never know you fought them or that
it was you who turfed them out. Actually it will
work better if your friends are on your team, since
you’ll find it easier to defend a gym with several
strong Pokémon in there rather than all on your tod.
You can play only so many gym battles, too, since

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you’ll quickly run out of potions, and the escalating
climb in XP between each level jump (following
which you are rewarded with extra PokéBalls,
potions and other goodies) isn’t answered by
the small number of potions you might get from
a PokéStop. The game seems more than happy
to give out revives via PokéStops, but these will
restore only fainted Pokémon to half their HP and
are no good for fully restoring the health of these
Pokémon or of others injured in training.
The other problem with gyms is they are far too
easy to win and far too easy to lose. You gain fewer
prestige points in training than can be removed
in a single battle – and there is a huge disparity
between the two. Although it’s important to stop
one team reigning supreme for too long in order for
other teams to get a look-in, it’s also pointless to
pay out a 21-hour ownership reward that is all but
impossible to obtain. If you can find a remote gym
then you’re lucky, but the gyms in my town centre
change ownership several times an hour and I don’t
have all day to defend them, nor to sit outside a
PokéStop gathering potions.
These gripes concern players on level 5 or
above, but for new players a far bigger concern is
the complete lack of an in-game help- or tutorial
system. Nowhere does it explain how to play or the
aim of the game, so you find yourself in later levels
wishing you hadn’t wasted precious stardust and
candy powering up CP10 Pidgeys when you should
have held out for CP400 Pidgeys. Each Pokémon
has a dial that shows you how far you can power it
up, but it isn’t clear at what CP it’s worth evolving.
As an example, at level 22 I have a CP979 Ponyta

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that I am unable to power up higher because my
trainer level isn’t high enough – so what exactly
is the maximum CP for a Ponyta? Should I hold on
since Ponyta candy seems to be hard to come by?
The fact is I just don’t know.
Even more confusing is the way some Pokémon
can be more powerful than higher CP Pokémon
of the same type. A CP750 Raticate with Hyper
Beam would be more powerful in a gym battle
than a CP740 Raticate with Hyper Fang, for
example. You don’t work any of this out until
it’s already too late and you’ve used up your
stardust and candies and deleted what could
potentially be very powerful Pokémon.
Pokémon are also grouped into types – some
are water types, or normal types, or psychic or
poison, for example. This is important because
some types are better at fighting certain types than
others – though I can’t tell you which because I’m a
Pokémon newbie and it isn’t explained in the game.
You’ll notice we’ve mentioned Pidgeys and
Rattatas several times throughout this review.
And that’s because they are among the most
common Pokémon you’ll find playing Pokémon
GO, along with Weedles, Caterpies – and if I ever
see another Drowzee… The problem is, it’s very
diicult to catch them all when you only ever seem
to be able to catch the same five. It’s true that
as your Trainer level goes up you are presented
with a greater variety of Pokémon, but in the early
stages of the game – and especially now, a little
over a month after its release – it can be diicult
to believe you’ll ever stand a chance against other
players when presented with CP2000 Snorlax,

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Gyarados and SloBros, even if
you have been lucky enough
to pick up a powerful Vaporeon
fairly early on.
The nearby feature that shows
you which Pokémon are in the
vicinity was so heavily criticised
that it was first altered and
then removed, now replaced
with Sightings, and no-one is
entirely sure what that means
in terms of how close are
those Pokémon. Previously a
Pokémon’s distance away from
you was implied by the number
of footsteps below it. Now all
are displayed in rustling grass.
In the beginning there
were helper apps, the most popular of which is
PokeVision, which had 50 million users when it
was pulled oline. Those who use it and its ilk
now allegedly face a lifetime ban. But PokeVision
was fantastic for showing you where and for how
long you could find certain Pokémon, though for
many people it made the game unfairly easy and
removed the need to hunt down Pokémon. Niantic
says the extra strain these helper apps placed on
its servers was so great that it was delaying its
global rollout of Pokémon GO, and preventing it
from finding the time to create bug fixes.
To be fair, server problems were so bad in the
first couple of weeks that the game was almost
unplayable. You could almost guarantee Pokémon
GO would crash and not let you back in the second

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you activated a lucky egg,
incense or lure module, which
each have 30-minute time limits.
These days Pokémon GO is
very stable, and although it still
crashes more than it should
getting back into the game is
never a problem.
We’ve thrown a lot of criticism
at Pokémon GO within this
review, and yet we’re still
addicted to the game. Why is
that? It’s a very long way from
perfect, but it gets better all the
time and with each new update.
It’s diicult to see our enthusiasm
for Pokémon GO remain once we
have caught them all, however.

Verdict
Pokémon GO is such a simple and yet absolutely
brilliant idea that has captured the world’s attention.
The hype won’t last forever, and one day soon
only the most die-hard PokéHunters will continue
to play, but expect it to be among the first of many
more augmented-reality apps coming your way.
Despite the safety concerns and the huge amount
of criticism it has received as Niantic struggles
to deal with the huge demand, Pokémon GO is
deserving of real credit for getting a nation off
the sofa and into the great outdoors. A repetitive,
buggy, power-draining but oh-so-addictive app,
don’t pick up Pokémon GO unless you’re prepared
to lose a large chunk of your life to it. Marie Brewis

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Feature: Ask
the iTunes Guy
Kirk McElhearn answers your iTunes questions

 S
o many iTunes problems, so little time. It’s
frustrating to have to worry about all these
glitches and quirks when you just want to
listen to your music. This week I explain how to
fix a common problem where iTunes splits albums
among multiple Artist entries. I then discuss how
to move your iTunes content to a new Mac when
doing a clean install. And I give some tips for
working with a Mac mini server without a display.

Too many artists


Q: If I look at my iTunes library in Artists view,
I generally see one entry for each artist. But
for some of them, there are multiple entries,
sometimes one per song on an album. Is there
any way to fix this?

A: This happens often, and I get this question a lot.


I see this regularly on my iTunes library, as you can
see in the screenshot on the right.
To fix this, find the album in Albums view. Click
it, then press Cmd-I; this opens the Info window
for all the tracks on the album. Change the name
of the album; you can change it to anything you
want. I generally just add an ‘x’ after the name. So,
for the above example, I change Nils Frahm to Nils
Frahmx. Click OK. You’ll find that the tracks are now

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grouped correctly under a single artist entry. Press
Cmd-I to open the Info window for the album’s
tracks again and change the name back to the
correct name. Click OK, and the tracks will now be
listed with the correct artist, and may be merged
with any existing tracks by that artist in Artists view.

Moving to a new Mac


Q: I just bought a new Mac. Since my current
Mac is so old, I don’t want to use the Migration
Assistant to set it up, but would rather do a clean
install. How do I copy all my iTunes media and
playlists to the new Mac?

A: It’s a good idea to do a clean install when you


get a new computer. This way, you avoid copying
over apps you no longer use, and the many support
files that have built up over the years. You also start
afresh with your apps, and apply any settings you
want to use. It can take a lot of time, but it makes
you rethink how you work, which is a good thing.
If you haven’t changed anything in iTunes’
settings, all the content you need to move is in
your user folder, in /Music/iTunes.
You’ll note that my iTunes Media folder is only
17kb; that’s because there’s nothing in it. I store
my media on an external disk. You can tell iTunes

Contents of my /
Music/iTunes folder

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to store your media in a different location in the
Advanced preferences.
So, to transfer all your iTunes content to the
new Mac, you need to copy the /Music/iTunes
folder, and, if you store your media on an external
drive, you need to also copy the contents of that
drive, or the folder on it that contains your media.
Remember to go to iTunes’ Advanced preferences
when you first launch the app to point it to that
folder so it finds all your files.

Managing iTunes on a headless server


Q: I have a Mac mini media server in the cellar
playing iTunes through the headphone jack
connected to my stereo receiver in the living
room. Occasionally I would like to delete a song
that is playing. I’d like to be able to grab my
iPhone and either delete the song while it plays,
or tag it for future deletion. Can do this?

A: If you connect to the Mac mini via Screen


Sharing, you can manage iTunes from any Mac.
You’d see the Mac mini’s display as though you
were in front of it. You can then manipulate your
iTunes library any way you want.
Barring that, you could use a VNC (virtual
network computing) app on an iOS device. I use the
free VNC Viewer. It’s not the best way to work with
an app like iTunes, though.
What I would do is rate the song with one star
with the iOS Remote app, then later delete the
one-star files using screen sharing on a Mac. You
can create a smart playlist that finds all the one-star
songs, and delete them easily.

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Feature: Must-have apps
for the iPad road warrior
With good VPN, screen-sharing and time-management apps,
you’ll be prepared to tackle any task. Jason Cipriani reports

 T
aking your iPad Pro and iPhone out on the
road? These apps can help you get some
serious work done without a computer.
Whether you’re on a business trip and forced
to connect to random Wi-Fi networks, or you’re
spending the day at a local coffee shop for a
change of scenery, you can remain productive
while keeping your data safe and secure.

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Opera VPN on the iPad

Protect your data


Something we hardly think about when we’re at
home or in the oice is someone snooping on our
Wi-Fi traic, looking for bits and pieces of personal
information as we go about our daily tasks.
But when you’re using public Wi-Fi networks, you
should constantly think about just that scenario.
You’ve probably used one without even thinking
twice about it. But recently, I’ve started to use VPN
apps when I’m not home, in an effort to protect my
personal data. Routing your internet traic through

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a VPN will encrypt important data, rendering it
useless to would-be bad guys. Some apps can
even block ads and trackers in addition to keeping
your data safe. Not too shabby, right?
The App Store is full of VPN apps, each claiming
to be the best and the fastest. I can’t vouch for
all of them, but I can tell you I haven’t had a bad
experience using either the free Opera VPN app
or while testing HotSpot Shield VPN.
As with all free services on the internet, Opera
VPN does collect some of your data in anonymised
form and sells it to third parties. But that does get
you free unlimited VPN service plus ad blocking.
HotSpot Shield also offers a free version of its
service, paid for by showing ads in the app itself.
To go ad-free, you can sign up for a yearly Elite
subscription for £22.99. On top of that, HotSpot’s
CEO told ZDNet earlier this year the company
doesn’t keep or look at your data.

Keep access to your computer


As someone who does a lot of work on an iPad Pro,
I often need to access a file or run an app I only
have on my iMac in my home oice. The easiest
way to do this is to use an app like Screens.
Screens, £14.99 in the App Store, lets you
remotely connect to, and take over, a Mac or PC,
from anywhere you have an internet connection.
The app is super simple to set up, requiring you
to install Screens Connect on your computer and
connect it to your account.
From there, the Screens app does the rest. You
can move files to your iCloud Drive or Dropbox
account, in turn making those files available on your

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Screens 4 has a Quick Action for
the iPhone 6s and 6s Plus, letting
you choose which Mac to connect
to before you even launch the app

iOS device. Or you can run a full-fledged computer


application on the screen of your iPad while you’re
(potentially) hundreds of miles away.
Don’t think of it as cheating on your iPad Pro,
think of it as a way of unlocking its full potential.

Remember to take breaks


When you work in an oice, interruptions are all too
common. Sure, they can be frustratingly common,
but at least your coworker telling you about his
weekend plans provides a quick break from the
task at hand. When working alone, it’s all too

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easy to get wrapped up in work and without you
realising it the hours pass without as much as a
glance up from the screen.
Instead of trying to remember when to get up
and take a break or switch tasks, install an app
such as Be Focused. Using Be Focused, you can
set timers designed to help you keep track of the
time you spend on a task, then switch to another
one or just go for a walk.
There are a lot of Pomodoro-inspired apps
(pomodorotechnique.com) available for iOS users,
so if you find Be Focused doesn’t work for you,
keep searching until you find the right one.

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How To: Use Prisma
Martyn Casserly reveals how to transform your photos

 O
ne of the hottest apps on Android and
iOS at the moment is the photo editing
marvel Prisma. Unlike the filters found on
Instagram or Snapchat, Prisma ofers a far more
artistic flourish thanks to its colourful and painting-
like efects. We’ll take you through the basic
features so that you can share your images in no
time at all. Here’s how to use Prisma on iOS.

The interface
At its heart Prisma is quite a simple app. Loading
it up on your smartphone will present you with
two main areas. The upper section is where your

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image can be seen or captured, while the lower half
holds a few settings options.
On the left you’ll see the lightning icon which
represents the flash. The default option is to have
it turned of, but if you tap the icon you’ll see
the lightning area turn yellow and a little green
A appear. This indicates that the flash is now in
automatic mode and will fire if the camera feels
the shot is too dark. Tapping it again removes the
green A but leaves the lightning section yellow.
This means that the flash will go of every time you
use the camera. Tapping once more returns the
flash to its default Of status.
In the centre is the Camera icon which allows
you to switch from rear facing to front facing, thus
unleashing the full fury of selfies. On the right hand
side you’ll also see the gear icon, which gives you
access to more settings. Tapping on this opens up
another menu where you can decide on a couple
of save options, plus the watermark setting that
either applies or removes the word Prisma from
the bottom right corner of your images.
The last two controls on the main page are the
large circle which acts as the shutter button, and

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the pictures icon in the bottom right corner that
gives you access to any photos you’ve already
taken on your phone. This is useful as it allows
Prisma’s filters to be applied to all your images,
not just the ones you capture in the app.

Turn photos into art


Once you’ve either chosen an image from your
phone or captured one in the app you’ll see that
the lower half of the screen now has a number
of filter styles available, just as you might find on
Instagram. This is where the real magic of Prisma
comes into play.
The filters have accompanying images that give
an idea of the style they represent. These range
from the pop art inspirations of Roy to the anime
splendour ofered by Tokyo and Curly Hair. The
filters are non-destructive, meaning you can try as

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many as you like without altering the stored image,
so be sure to experiment with several as they really
can be quite strikingly diferent.
Unlike the simpler options found on Instagram
and Snapchat, Prisma’s filters require a bit more
work to render, so be patient as you move through
the various options.
Remember though that once a filter has been
applied the app stores that render so you can
quickly access it again before you finally save
the image. This means you can compare the
styles without having to wait a second time for
a previous filter to be applied again.

Refining the image


Once you’ve settled on the filter you like there’s
one more tweak available. Sliding your finger from
right to left on the image itself controls the amount

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of blend between the filter and the original image,
so you refine the strength of the efect. Sliding your
finger right increases the power of the filter, while
sliding left diminishes it.

With all of this completed you can share the


image by using one of the buttons that now
appears below your creation. If you have Instagram
or Facebook accounts then you can post to them
directly from Prisma, but there are also options for
downloading the image to your phone or opening
up a list of other compatible services.
Be warned, Prisma is very addictive. You can
lose hours just pouring over the filter options
and looking for interesting new scenes to
capture. Still, that’s not a bad way to waste your
time, and your Twitter or Facebook stream will
look a lot more colourful.

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How To: Connect an iOS
device to your television
Rob Mead-Green explains how to mirror your
iPad to a television to play games and view photos

 I
f you’ve got an iOS device and you’re pondering
the best way to connect it to a television, you’ve
come to the right place. You have two options:

΄Connect your iPhone or iPad to a television


using the Lightning Digital AV Adaptor and
a HDMI cable
΄Connect your iPhone or iPad to an Apple TV
device using AirPlay

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Both have their merits: it all depends on your
preferences. We also consider ways to get the new
Apple TV involved – it has a part to play here, too.

Lightning Digital AV Adaptor


The easiest option is to buy a Lightning Digital AV
Adaptor from the Apple Store. At £40 it’s not cheap,
and you’ll also need an HDMI Cable.
The adaptor contains an HDMI port to plug into
the TV, a Lightning connector (output) for plugging
into your iOS device, and a bonus Lightning port
(input), which gives you the option of charging your
iPad or iPhone at the same time.
To use the adaptor follow these steps:

΄Plug one end of an HDMI cable into the Lightning


Digital AV Adaptor’s HDMI port and the other into
a spare HDMI port on the back of your TV
΄Connect the adaptor to your iPad and iPhone
(this is the same port you normally use to power
the iPad or iPhone)
΄Optional: Connect your charger cable to the
Lightning port on the adaptor

Turn on the television and ensure that it’s set to


display the video input from the HDMI socket (you
normally use the remote to pick from multiple HDMI
inputs on your television). You will see the iPad or
iPhone’s home screen appear on the television.
Start playing some video on your iPad or iPhone.
Either pick a movie file from the Videos app, or
play a clip from BBC iPlayer, YouTube or any other
video app. The Home screen will vanish from the
TV, and the video will play in full definition. On the

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iPad you will see a screen that says TV Connected.
Now bring up the Control Center pane and choose
Video Output to enable specific content from your
iPhone to be sent to your TV just as with the AirPlay
TV option below. Or select Mirroring to show of the
whole shebang.

How to mirror iPad to TV via AirPlay


Your second option is to use an Apple TV
(available from Apple starting at £129) and
stream the video via AirPlay.
To do that, of course you’ll need an Apple TV
that’s connected to your TV via a spare HDMI
port and then connect the Apple TV to your
wireless network. Choose the appropriate input
on your TV and make sure the Apple TV’s home
screen appears. Make sure your iOS device is
connected to the same Wi-Fi network that your
Apple TV is on.

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Here’s how to stream a video using AirPlay
using the Apple TV:

΄Start playing a video (via the Videos app,


YouTube, Safari, and so on)
΄Swipe up from the bottom of the screen to reveal
Control Centre (you may need to swipe up twice)
΄Tap the AirPlay icon and select Apple TV
΄Tap outside of Control Centre to remove it and
tap Play to continue watching the movie
΄Look for the AirPlay icon in apps

Some apps, such as BBC iPlayer and TED


Videos, feature their own AirPlay icon. While
playing a video, tap the AirPlay icon and choose
Apple TV to start streaming your video.

Use mirroring
Sometimes you can’t stream video from an
app, or the web, on the television. Support for
AirPlay is determined by developers, and not all
do – you can’t stream ITV Player, for example.
In this instance, you can work around the
problem using Mirroring. With Mirroring selected
you can stream the whole of your iPad screen,
including the Home screen and whatever is
appearing in apps, on the television.
Swipe up to reveal Control Centre and select
the AirPlay option to bring up the AirPlay menu.
Select Apple TV and then swipe right on the
Mirroring slider button to turn it green.
To view your iOS device’s photos on your TV,
open the Photos app, then select the Share button.
Choose the images you want to show by tapping

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each one until a blue circle with a white arrow
appears. Select AirPlay from the pop-up menu and
choose Apple TV. Your photos will be displayed
individually on your TV. To change the picture that
appears swipe left or right.
You can also set your chosen photos to appear
automatically as a slideshow. To do that bring up
the Sharing menu again, choose the photos you
want to display as in the step above and, this
time, tap on Slideshow. On the menu that opens,
choose Apple TV again. Tap on Transitions to
customise the look of your slideshow.
If you’d like some music to accompany your
slideshow, swipe the Slider button on the right
until it turns green. Now select the Music option
below and choose some music you’d like to have
play as your slideshow progresses. Now tap
Slideshow for it to start playing on your TV.
To play music stored on your iPhone through
your TV, choose the track, album or playlist you
want to listen to, swipe up to reveal Control Centre
again, select AirPlay and then select Apple TV. Your
favourite tunes will now play through your TV.

Use Apple’s Composite AV Cable


If you own an older iPhone or iPad with a 30-pin
connector, then the Apple Composite AV Cable
(£35) is your best option. It works in a similar way
to the Lightning Digital AV Adaptor above, except
that you’ll need to use the composite video input
on your TV instead of HDMI, and make sure any
videos you want to watch are SD rather than HD.
There is also a 30-pin digital AV adaptor
available from Apple for £35.

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How To: Wirelessly
charge an iPhone
Lewis Painter explains what wireless charging is
and reveals how it can power up your iPhone

W
 
ireless charging has been a feature of
many Android smartphones for some
time now, but the technology has yet
to make an appearance on Apple’s flagship
smartphone, the iPhone. Rumours suggest it might
make an appearance on the upcoming iPhone
7, but nothing has been confirmed. While it’s
arguably not a big deal to some people, there are
others that would like to take advantages of the
slightly easier life that wireless charging enables.
Here, we explain what wireless charging is and

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show you how to wirelessly charge your iPhone 5,
5c, 5s, 6, 6 Plus, 6s and 6s Plus.

What is wireless charging?


Contrary to the name, wireless charging isn’t
actually wireless as your phone won’t be charged
automatically when in range of a wireless charging
pad (like Wi-Fi) – instead, wireless charging is often
used as a term to describe inductive charging,
which make use of coils to transfer energy and
still require the smartphone to be placed on the
charging pad for power.
The charging pad itself isn’t really wireless
either, as it requires a power supply like any other
charger to function. Instead, wireless charging
ofers consumers the ability to simply put their
smartphone on a surface and be provided with
power without needing to plug their phones into
the mains. Although it’s fairly simple, it means
that users won’t need to hunt down a cable when
charging their phones before bed – they need only
place it on a wireless charging-enabled surface.

Third-party options
While wireless charging may not be featured on
the iPhone by default, there are options for Apple
fans, be it in the form of a receiver or a case. Here
are a handful of ways that you can enable wireless
charging on your iPhone:

iQi Mobile
Those looking for wireless charging without having
to use a bulky case might want to take a look at iQi
Mobile, a 0.5mm thick wireless charging receiver

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that sits between your existing iPhone case and
your iPhone. The beauty of being a receiver means
that it’s compatible with any Lightning-enabled
iPhone, from the iPhone 5 to the iPhone 6s Plus.
The receiver features an incredibly thin cable
with a lightning connector at the end, which
bends around the bottom of your phone and sits
permanently in the Lightning jack. The receiver
works specifically with the Qi wireless charging
format, so that’s something to keep in mind when
buying a wireless charging pad (you can buy an iQi
Mobile receiver and charging pad for £35.99 here).
The benefit of the iQi Mobile receiver is that
you can keep your existing case and add wireless
charging to your iPhone, and it isn’t too expensive
either at only £12.99 at the time of writing.

Bezalel Latitude
Those looking for something a little more
‘complete’ than the likes of iQi Mobile may be
interested in the Bezalel Latitude for the iPhone

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6/6s. While many wireless charging accessories
specify a certain wireless charging standard,
like Qi, the Latitude will work with any type of
charging system – according to the manufacturer,
anyway. The company claims that it’ll work with
the wireless charging stations available at the likes
of Starbucks and McDonalds, as well as the IKEA
wireless charging furniture and any current wireless
charging pads you may already own.
Unlike other options on the market that are fairly
bulky and unattractive, the Latitude looks sleeker
and more Apple-esque in design – and a price tag
to match, setting customers back £44 on Amazon
at the time of writing, and that’s without a wireless
charging pad. It may be a bit on the slow side
though, with a maximum output of 5V/1A – those
interested in something faster may want to look at
the below option, the FLI Charge.

FLI Charge
One of the biggest downsides to using wireless
charging when compared to traditional wired
charging is that it generally takes a lot longer to
charge your phone, especially those with large
capacity batteries like the iPhone 6s Plus. It’s an
issue that needs to be overcome before people
untether themselves from charging cables, and the
FLI Charge system could be the product to do that.
The FLI Charge system won’t only provide
wireless charging capabilities for your iPhone, but
also drones, tablets, smart watches, speakers and
even GoPros – essentially anything that charges
via a USB/Micro-USB connection, via a range of
accessories. The FLI Charge system comprises

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of the FLIway, the charging panel, the FLIcase for
smartphones, FLIcube for USB-powered devices
and FLIcoin for Micro-USB powered devices.
But what makes FLI so diferent? Instead of using
inductive charging technology like the likes of Qi,
FLI uses conductive technology which the company
claims “charges as fast as plugging into a wall” and
can charge up to eight devices simultaneously,
a feature not currently possible with inductive
charging which ofers around 60 percent eiciency.
What’s better is that due to the innovative design of
the system, you don’t have to worry about device
orientation, an issue with current solutions. It also
constantly detects the surface for unapproved
objects (i.e. Apple Watch, water) and will shut the
power transfer down and hopefully avoiding any
lasting damage to the product or system.
The system is live on IndieGoGo at the time of
writing and has surpassed its $100,000 funding
goal with 10 days left to go. Those interested can
back the project here, with an estimated delivery
of October 2016.

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Opinion: Saying
goodbye is hard to do
Jason Snell reacts to rumours of the headphone jack’s demise

 I
t started as rumbles and turned into solid
rumours. Now, with the report from Bloomberg
by Mark Gurman that the next iPhone won’t have
a headphone jack, it seems like a sure thing. The
standard audio plug that’s been around for decades
(and in every Mac, iPod, iPad, and iPhone) is being
removed from Apple’s most popular product.
As someone who’s been listening to music on
plugged-in headphones since at least the 1980s,

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this has been a diicult story to come to terms
with. The iPhone succeeded the iPod as my go-to
music player. I’m listening to music on my iPhone
via a pair of wired headphones right now. But
Gurman’s sources are generally impeccable, and
I’m starting to come to terms with the inevitability
of this change.
I’ve gone through all the stages of grief to get
here, though.

Denial: These rumours are false!


If you’ve been following Apple-related stuf for
more than a month, you’ll already have learned that
there are a lot of stupid Apple-related rumours out
there. I’ve been writing about Apple since the mid
’90s, so I’ve seen ’em all.
So when the first rumblings of the headphone
jack being removed from the next iPhone surfaced,
it was easy to laugh them of. Outlandish rumours
are common early in the iPhone product cycle.
The next iPhone release was nearly a year away.
There was no way Apple would do something as
shortsighted as removing the worldwide standard
for attaching headphones to electronic devices.
This was just a silly rumour filling the space during
a quiet period for Apple news. We’ll be the ones
laughing come September.

Anger: Why would Apple do this?


Then a few more tangible rumours appeared.
There was starting to be a lot of smoke, and that
usually means fire. On the Upgrade podcast,
my cohost Myke Hurley asked me about the
headphone-jack rumours.

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I told Myke that I didn’t really think rumours
merited discussion at such an early date. But more
importantly, I didn’t want to go on an angry rant
about such a stupid idea when it was just a rumour.
Why tear Apple a new one over a shortsighted,
consumer-hostile move when Apple hadn’t actually
made the move yet?
But angry I was. Removing the headphone jack
from the iPhone seemed like a gimmick, a way for
Apple to show of about how forward-thinking it
was, when introducing an incompatibility for users
that would require carrying around an adaptor if
they wanted to use headphones, connect to a car
via an aux jack, or connect to the PA system in a
conference room.
During this phase, I heard from a lot of people
who insisted that the headphone jack was such old
technology that it was time to finally give it up. My
response was the same: What changed between
2015 and 2016 that suddenly made the headphone
jack a technology that was on its last legs? “It has
to go sometime,” was the reply. Sure, but why now?

Bargaining: Apple
will make it great, really…
I’m not sure I spent a lot of time in the third stage,
but I heard from a lot of people on Twitter and in
email who lived there most of the spring and early
summer. Yeah, it’ll suck to lose the headphone jack,
the argument went. But just you wait. Apple will
give everyone a free adaptor in the box. Or maybe
a free awesome set of wireless EarPods in the box.
Or even better, maybe Apple will invent a new
wireless system entirely separate from Bluetooth,

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that will solve all of the
problems of Bluetooth
audio and in one fell swoop
make all current wired
headphones and all current
wireless headphones
entirely incompatible. But Apple’s
the new system will be so wireless
EarBuds
great, we won’t care. could look
I hung on to the adaptor. Maybe the adaptor something
will be good. And included. And cheap if you like these,
the Rowkin
want to buy another one, so you can leave them Mini 24K
everywhere you connect to a standard audio jack. Gold-Plated
Maybe it won’t be so bad. Edition

Depression: Who needs


a new iPhone anyway?
In this stage, I began considering the possibility
that I didn’t need to buy a new iPhone for the first
time. Maybe there was no point in upgrading. I
could just use my existing headphones and iPhone
until one or both of them broke.
It was a dark time. When the topic of the
headphone jack came up, I’d try to steer the
conversation to happier topics, like the possibility
of a better camera on the iPhone Plus, or the
unexpected success Apple was seeing with
the iPhone SE. Hey, I love my iPad Pro, let’s talk
about that some more!

Acceptance: Might as
well get ready for tomorrow
When the Apple Watch came out, I bought a pair of
Jaybird Bluetooth earbuds so that I could test the

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watch’s support for music features. (Short version:
You can sync music to the Watch and play it on
headphones, but I never take my watch with me
and not my iPhone, so it’s all kind of moot.)
Over the past six months, every time I’ve gone
for a walk or run with my iPhone, I’ve used the
Bluetooth earbuds with my iPhone instead of my
wired headphones.
I’ve got lots of complaints: they run out of
battery mid-walk sometimes. They don’t sound
as good as my wired headphones. They don’t fit
my ears as well as my custom in-ear headphones
do. Bluetooth connections are sometimes spotty,
and I have to fiddle with settings to get them
to work right. They sound fine for podcasts but
poor for music.
This is all true. But the fact is, for many months
now I’ve spent my walks and runs with absolutely
nothing in my iPhone’s headphone jack, listening to
podcasts with Bluetooth earbuds.
The world didn’t end. Life moved on. It was a
tough six months, but I’ve finally come to peace
with the fact that I’ll need an adaptor if I ever
want to listen to music on my iPhone with my
good wired headphones.
I’m not happy about it – in fact, I do still think it’s
a move with no clear rationale that will make life
harder for a whole lot of iPhone users. But it’s going
to happen, and I’ll deal. We’ll all have to.
If Apple comes for the headphone jack on my
Mac, though… Then we’re going to have some
serious trouble. (Or at the very least, I’m going to
have to spend the better part of the year coming to
terms with that, too.)

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