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Week 1 Money Money Measurement: Measurement:


WALT: Good WALT: Total money Mass/Volume Mass/Volume
mathematicians can create collections. TIB: we use WALT: Finding the mass of WALT: Finding the mass of
collections of coins and money to purchase things. different objects. different objects.
understand how to find the WILF: WILF: WILF:
value of a collection of -First name totalled using -Using your hand to -Using scales to compare
coins. money alphabet compare whether an object whether an object is
WILF: -Surname totalled is heavier or lighter. heavier or lighter.
Creating a money box. -Both names totalled -Working collaboratively -Working collaboratively
Working with a partner to together with a buddy with a buddy
create and count coin
collections. Task: Students will total Task: (this activity is about Task: (this activity is about
what their first name totals exploring/free play and exploring/free play and
Task 1: Students will create in their Maths books. If getting the students to getting the students to
their own 'money box' for passing this students will decide themselves which decide themselves which
this week's fluency - attempt their surname and objects they would like to objects they would like to
Origami. total both names together. compare) After doing some compare) After doing some
altogether as a class I want altogether as a class I want
Task 2: Get students to Extension: you to work with a buddy you to work with a buddy
practice (with a partner) Students will use higher and pretend your hands are and use scales to determine
forming coin collections in letter totals made of a scales. You are going to the mass of two objects.
their money boxes and mixture of notes, gold and hold 2 objects in your hand You are going to place 2
counting the total of coins. silver coins to total their to find out which one is objects on a set of scales to
They can record this in their first name and surname. heavier or lighter then you find out which one is
maths book, for example: (Further extension: middle will record your findings in heavier or lighter then you
50c + $1 + $2 + 20c + 5c + name) your Maths book/journal. will record your findings in
10c + 10c = $3.95. your Maths book/journal.
Extension:
Extension: Compare similar objects. Extension:
Provide students with Make predictions prior to Compare similar objects.
values targeted to their handling the objects. Make predictions prior to
learning needs/abilities to handling the objects.
challenge accelerated
students. Students will work
independently within a
focus group to count set
collections of three- and
four-digit totals using a
mixture of Australian coins
and notes.

Week 2 Measurement: Measurement: Measurement: Measurement:


Length/Area Length/Area Length/Area Length/Area
WALT: Good WALT: Good WALT: Good 2 x Parent Helpers
mathematicians understand mathematicians understand mathematicians use correct WALT: Good
the difference between and different tools to measure measurement vocabulary to mathematicians use correct
when to apply centimetres length. explain their thinking. measurement vocabulary to
and metres. WILF: WILF: explain their thinking.
WILF: Measuring the length of Working effectively with WILF:
Understanding what your foot. Working others. Working effectively with
centimetres are and when together with others to Practicing measurement others.
to use this measurement. create a class rod. vocabulary. Practicing measurement
Understanding what Understanding the traits Estimating comparisons in vocabulary.
metres are and when to use and issues of a class rod. length. Estimating comparisons in
this measurement. (Dependent on class ability) Recognising words that area.
Estimating and comparing measuring the perimetre can be used when Recognising words that
lengths (dependent on class (length around the outside) comparing and ordering can be used when
ability levels - ordering of our classroom. lengths. comparing and ordering
lengths). areas.
Task: Creating a class rod In Task: Interactive
Task 1: Which is longer, the the Middle ages a measure Measurement Vocabulary
height of the glass or the called the 'rod' was used. Games (Computers) You
distance around the rim? The rod was defined as 'the may wish to set your
Are all drinking glasses like total length of the left feet students up in abilities
this? Are cups, mugs, tins of the first sixteen men to groups and work
similar? Using glasses, cups, leave church on Sunday collaboratively on the
jars and tins (bring your morning'. The rod was set computers or you may wish
own or use materials from once a year by lining up to have your students
OSHClub). Students will use sixteen men's feet. Trace working independently.
string to measure out the around sixteen different Below are a collection of
lengths, and rulers to students left shoes (get the online, interactive maths
measure the strings, to students to do this) and games that expose students
draw conclusions. then line them up heel to to essential measurement
toe. Measure the length of vocabulary. They have been
Task 2: It is said that your your class rod using a grouped into levels:
height and arm span are metric length measure (one
related. Measure the metre ruler). Discuss any Foundation:
heights and arm span of issues that you think might https://www.education.co
class members using a arise with the students. m/game/castle-
metre long ruler to Would every class rod be measurement/
determine whether this is the same length if we use a https://www.education.co
true. different selection of 16 m/game/circus-
people? Collect shoe measurement/
Extension: Compare lengths from your class and
student heights and order compare their shoe lengths Level 1:
from shortest to tallest. with another class (for https://www.education.co
example: year 1 students to m/game/solve-
compare the length of their measurement-riddles/
shoes against year 2 https://www.education.co
students and vis versa). You m/game/unicycle-race-
should just collect your measurement/
class' data this session and https://www.education.co
organise to use another m/game/reordering-
class' data next lesson. objects/

Extension: Measure the Level 2:


perimetre of your https://www.education.co
classroom using your class' m/game/movie-night-
class rod. How would this measurement/
data change if you were https://www.education.co
measuring the perimetre of m/game/ordering-lengths-
a different classroom? Or and-heights/
using a different class' class https://www.education.co
rod? m/game/rock-star-ruler-
measurement/
https://www.education.co
m/game/building-
measurement-super-floyd/

Adaptable:
https://www.funbrain.com/
games/measure-it

Extension: Completing level


2, 3 or 4 games (dependent
on ability)
Week 3 Number Patterns: Number Patterns: Measurement: Measurement: Measurement:
Skip Counting Doubles/Near Location/Mapping Location/Mapping Location/Mapping
WALT: Good Doubles WALT: Good WALT: Good 2 x Parent Helpers
mathematicians understand WALT: Good mathematicians understand mathematicians understand WALT: Good
how to skip count from mathematicians understand how to read maps. WILF: how to give and follow mathematicians understand
various starting points. how to double numbers to Understanding a map of verbal instructions. how to locate and represent
WILF: create new totals and Greythorn Primary School. WILF: key features on a map.
Understanding that skip continuous patterns. WILF: Locating key features of Working with a partner to WILF:
counting helps us to count Working collaboratively Greythorn Primary School. follow and give instructions Creating a classroom m ap.
efficiently. with others to solve number to find the hidden location. Understanding what a key
Working effectively with a problems. Task: Interpreting Maps Performing half and is and its role in explaining
partner to play roll a rule. Understanding how Greythorn Primary School quarter turns. elements of a map.
Understanding how to skip doubling numbers can help School map on server Using Marking your final location Using a legend to explain
count from a number other us with addition and the map of Greythorn on a map. relative size translation
than 0. subtraction problems. Primary School, students (dependent on student
Doubling/near doubling will work in pairs to work Task: Giving and following abilities).
Task: Roll a Rule Activity numbers using a game through questions on the Instructions Half and
Students will work in pairs board. server to locate specific Quarter Turns Students will Task: Our Classroom Map
or individually (dependent areas in and around the work in pairs using the Identifying the positions of
on teacher preference and Task 1: Double and Near school. Get students to provided location hunt key features Students will
student abilities). Students Doubles Board Game write down the perimetre instructions (various levels complete a classroom map
roll a dice to determine Students can play the near of Greythorn Primary on the server) to give and of your classroom. They
their rule. They then roll the doubles game in pairs (refer School at the bottom of follow instructions. need to consider the
dice again to determine to the instructions in board their map (the length Students will use trundle positioning of important
where they will begin. For game document on server) wheels to record the metres
example: rule = 4, starting Extension: Task 2: around the outside/total of that they travel for objects within the room.
point = 6 6, 10, 14, 18, 22, Doubles/Halves Dart Board all the side lengths). measurement. Students For example:
26, 30, 34, etc. Students will have dart should take in turns in their Chairs
board on A3 paper. Student Extension: Students work pairs and see if they reach Tables
Extension: Challenge will throw 3 counters onto through the questions the same final location after Library shelves
students by getting them to the dart board and have to independently. As well as listening to the given Bin
use die with more than 6 double each number they locating key areas, students instructions from their Heater
sides. land on to calculate their will draw paths partner. Students should Door
Further Extension: Students score for each round. demonstrating how to each mark their finishing Windows
skip count backwards using Students can accumulate reach key areas from a locations on a provided map Whiteboard
their rule. their score after each given starting point (on (on the server) in different Teachers desk
throw. To make this more server). colours for later Shelves
challenging for students you discussion and also list the Students need to include a
can tell them to start with a metres that they traveled key that explains what each
score of 501 and they will (using the trundle wheel) on shape/colour represents.
have to minus their score the bottom of their page,
after each throw. next to their name, e.g. Extension: Students will
Mykaela: 25m. create a legend, for
example: 1cm = 1m.
Extension: Get students to
write their own instructions
to reach a secret location of
their own.
Week 4 Number Patterns Measurement: Addition Addition Addition
WALT: Good Location/Mapping WALT: Good WALT: Good 2 x Parent Helpers
mathematicians can create WALT: Good mathematicians can choose mathematicians can WALT: Good
their own number patterns. mathematicians understand two or more numbers to interpret a number story. mathematicians can create
WILF: how to locate and represent make a just right number. WILF: a number story.
Understanding skip key features on a map. WILF: Understanding number WILF:
counting helps us to count WILF: Understanding how stories will help us with Understanding number
efficiently. Creating a classroom m ap. grouping numbers will help addition. stories will help us explain
Understanding number Understanding what a key us with addition. Understanding what addition equations.
patterns helps us with is and its role in explaining Understanding that we can numbers are needed to Understanding what
prediction. elements of a map. use a range of materials to make up a just right numbers are needed to
Using a legend to explain help us with addition. number. make up a just right
relative size translation number.
Task: Students are to create (dependent on student Task: Practicing number
their own number patterns abilities). bonds using addition Print
using various materials. For out A4 copies of missing
example: counters, unifix Task 1: Students will choose number bonds on server.
cubes, (match sticks if you a just right number and Ask students to use just
want these bring them from create this using materials right numbers and
home), teddy bears, MAB, from outside. For example: complete the worksheet.
etc. If my just right number is
18, I might choose to group Extension: Students will
Extension: Students are to 15 and 3 sticks in two create three- four- and five-
create the beginning to a separate groups to show digit numbers using bonds.
pattern and then swap that 15 + 3 = 18.
seats with a partner and
complete their partners Extension: Students will use
mystery pattern/have their 3-4 different numbers to
partner try to complete make their just right
their pattern. number total.

Extension: Add your just


right number with a buddy's
just right number and show
this in a number sentence
using materials.

ICT: Students will take


photos of their number
sentences on the iPads and
these can be uploaded to
your class' SeeSaw app.

Task 2 (Introducing number


stories for addition): Bring
students back to the
classroom. Joyce has 23
eggs in her basket. She
found some more eggs for
her basket in the chicken
coop. Now she has 42 eggs.
How many more eggs did
Joyce find in the chicken
coop? Display available on
server Answer: 9
Represent this number
story on your whiteboard
using pictures and get your
students to work out the
answer.
Extension: Change numbers
within number story to suit
your class' abilities.

Pose a new number story to


your students: Mike's
grandpa gave him some
money for his birthday.
Mike already had 16 dollars.
Now Mike has 29 dollars.
How much did Mike's
grandpa give him? Display
available on server
Extension: Choose more
difficult addition numbers
for higher students.
Week 5 Number Patterns Addition Addition Addition
WALT: Good WALT: Good WALT: Good 2 x Parent Helpers
mathematicians understand mathematicians can mathematicians understand WALT: Good
how to create number calculate the sum of two how to determine the sum mathematicians use
patterns using shapes. numbers. of verbal addition problem solving strategies
WILF: WILF: equations. to determine addition
Creating a repetitive Working cooperatively with WILF: sums.
number pattern using a partner and displaying WILF:
shapes. integrity.
Creating an increasing Rolling two die to Understanding how to add Understanding poems to
number pattern using determine addition sums. two numbers to determine assist in addition
shapes. Calculating the sum (total) a sum. equations.
Creating a decreasing of two numbers using Listening carefully to verbal Implementing problem
number pattern using addition knowledge. addition equations. solving strategies to solve
shapes. Working quietly to find addition sums.
Task: Addition Connect Four addition answers on a bingo
Task: Creating geometric Using the connect four sheet. Task 1: Addition Equations
number patterns game boards (on the server) Calling "Bingo" when you (Kahoot! Quiz) Follow the
Throughout the week, students will work with a have filled the answers on Kahoot! Quiz link below.
students will work through partner (of like ability your bingo sheet. Students should be broken
creating repetitive, based on teacher into groups of 4-5 of mixed
increasing and decreasing judgement). Each partner Task: Addition Bingo, SEE abilities for this activity.
patterns by drawing will take in turns to roll two ON SERVER. There are two Students will create a team
geometric shapes on die which will determine to choose from depending name and log their names.
coloured paper cutting their addition equation that on your class/student As the addition equations
them out and pasting they must workout. When abilities. appear, students need to
them on black paper so that they find the answer, they select the appropriate
their pattern stands out. must locate it on the numbers for missing parts
See image below for further connect four board and and totals of addition
clarification. cover it with a counter. equations.
Students can use their https://create.kahoot.it/#q
Maths books as a jotter pad uiz/217b1587-29bf-4406-
for working out the addition 8c79-2139cef3855b
equations. https://create.kahoot.it/#q
uiz/aa9b3e3f-e409-4529-
Extension: 9086-c44d9d0e1c8b
Three/Four/Five/Six-digit https://create.kahoot.it/#q
connect four number board. uiz/526f4eeb-e563-4d86-
*NOTE: for higher digit 8897-09b98811827c
game boards students will
need to work out which two Task 2: '35' - Addition &
numbers need to be added Subtraction Game Working
together to equal a total on in pairs (2) within small
the connect four board. groups (4), students begin
They will roll two 9-sided with a total of 35 points in
die to determine which their pairs. Using a deck of
number they will work out cards, students one at a
the equation for (smaller time flip over a card. If the
numbers are located in red card is red they would add
throughout the game board the value of the card to
to show which number they their points. If the card was
will use). black they would subtract
the value from their points.
The play continues with
pairs taking turns with their
partner to flip the cards.
The aim of the game is to
try to get your pairs points
to zero. The first pair to get
their points to zero would
be the winners. You could
also play with the team with
the highest number at the
end would be the winners.
King/Queen/Jack/Joker
cards are all counted at 10
points. Encourage students
to use their maths
books/sticky notes to keep
track of their points.

Extension: Students can


start with a higher number
than 35 and/or add zeros to
all card numbers.
Week 6 Chance Addition Subtraction Subtraction Subtraction
WALT: Good WALT: Good WALT: Understand the WALT: Learning to do long 3 x Parent Helpers
mathematicians understand mathematicians understand operation process of subtraction using basic WALT: Learning to do long
that probability differs how to solve addition subtraction. equations. subtraction using basic
depending on variables. equations in many different WILF: Choosing a Just equations.
WILF: forms. Right Number to create a
Understanding that chance WILF: Understanding a subtraction number WILF: Understanding how WILF: Understanding how
is the possibility of variety of problem solving sentence. grouping numbers will help grouping numbers will help
something happening. strategies for addition Understanding number us with subtraction. us with subtraction.
Understanding that equations. Working stories will help us with Understanding that we can Understanding that we can
variables affect chance cooperatively with others to subtraction. use a range of materials to use a range of materials to
differently. play addition games. help us with subtraction. help us with subtraction.
Playing SKUNK Breaking the mystery code Task 1: (Introducing
cooperatively and fairly by solving addition number stories for Task 1: Students will choose Task 1: Students will choose
with others. equations. subtraction): You will find a just right number and a just right number and
two word documents on create this using materials create this using materials
Task: SKUNK Probability Task: WARM UP GAME (15 the server one is hard and from outside. For example: from outside. For example:
Game Instructions: Each mins): Close Call Addition one easy number stories. If my just right number is If my just right number is
student will receive a game Game (decks of cards, paper You can choose to write a 12, I might choose to group 12, I might choose to group
board (on server). They will and pencils needed) few of these on the board 15 and 3 sticks in two 15 and 3 sticks in two
also need one grey lead Students can work in pairs or hand the sheets out. separate groups to show separate groups to show
each. Each letter of the or groups of 4. Instructions: that 15-3 = 12. Task 2: that 15-3 = 12. Task 2:
word SKUNK represents a 1. Ask one of the players to Extension/Support: You https://www.mathsisfun.co https://www.mathsisfun.co
round so there are 5 rounds remove all of the face cards may choose to split your m/numbers/subtraction- m/numbers/subtraction-
to this game. The teacher and 10s from the deck. 2. grade, the students who are regrouping.html regrouping.html
rolls two six-sided die and Shuffle the deck and place it advanced may take the After showing this example After showing this example
students must record the face down in the centre of harder sheet to their table choose 5 different choose 5 different
total rolled each time. The the table. 3. Each player and work independently. equations for the different equations for the different
teacher records the totals should select 4 cards from Others that may need extra levels that you have in the levels that you have in the
rolled on an A3 game board the deck and place them support, can be on the floor class. Either write up some class. Either write up some
at the front of the room for face up. 4. Ask them to working through the sheet equations that they can try equations that they can try
guidance. The students rearrange their cards and with you. They can use in their books or get them in their books or get them
choose how long they are in try to create number pairs counters or teddy's to help to roll dice to make up two to roll dice to make up two
for each round by that when added together them. number to create their own number to create their own
considering their total come close to 100. For equation. equation.
points and the chance of example, the cards 5, 1, 4, Task 2: In their Maths book
getting a one or snake eyes 9, can be arranged to create write some equations on
(two ones). Students will two larger numbers: 51 and the board and ask the
stand at their tables for this 49. When added together students to choose ones
game and sit down in their 51 and 49 equal 100. 5. that are suitable for their
seats when they wish to be When everyone's ready, ability to write a number
out of that round. If any they should share their final
combination involving a one numbers. Whoever is story. They can then try and
is rolled, students still closest to 100 receives a solve the story.
standing automatically lose point. 6. Play for 10 rounds.
their accumulated points The player with the most
for that round and get zero points at the end of the
for that round. This also final round wins.
ends that round. If snake
eyes are rolled, all of the Extension: Selecting 6 or 8
students standing get zero cards to make 3 or 4 digit
for that round and are numbers to total 1000 or 10
automatically out for the 000. *Further extension
next round as well. They will beyond 10 000 can be
come back into the game catered for by added 2
the following round. When cards.
all five rounds have been
played, scores are added up Task: Addition Mystery Find
and the highest score wins. the Secret Code (High, at
and lower level alternatives
Alternatively there is a on the server) The Decoding
YouTube video explaining Sheets (available on the
this game with visuals: server) gives students
https://www.youtube.com/ addition equations (in long
watch?v=5JlZ5usFJcA form) which they must
discover the answers to in
Extension: Teacher rolls order to correspond letters
two nine-sided or higher to the correct sums on the
numbered die. Mystery Code Sheets. As
Alternatively, one student students solve the addition
can be the die roller and run equations on their Decoding
a small focus group for Sheet they must write their
others. message on their Mystery
Code Sheet, by writing each
letter of the alphabet in the
message. Students must use
the message lines provided.
The sum of each pair of
numbers appears under
each line of the message,
and matches up with a
letter.

Extension: four, five and


six-digit addition equations
Week 7 Chance Addition Addition/Subtract Subtraction
WALT: Good WALT: Good ion WALT: Good
mathematicians understand mathematicians understand WALT: Good mathematicians understand
how to predict probability how to solve addition mathematicians understand how to solve subtraction
by considering variables. equations using place value the operation process of equations and apply the
WILF: knowledge and regrouping. addition and subtraction. long subtraction method for
Creating a class probability WILF: WILF: problem solving.
line. Using cups to demonstrate Understanding how to WILF: Working
Understanding that the place value of addition solve subtraction equations cooperatively with others to
probability can change equations. using long subtraction. play subtraction Bingo.
depending on variables. Using Mickey Martian Understanding how to Creating subtraction
Recognising everyday templates and grab mats to solve addition equations equations to find missing
examples of chance. solve addition using long addition. numbers.
Playing probability games. equations/number stories. Creating number
Using number lines to Task 1: (Introducing sentences and number
Task: Clear the Board solve addition number stories for stories to assist in solving
(Probability Fluency Game) equations/number stories. subtraction): You will find subtraction equations.
The object of the game is two word documents on
simple... Students place 10 Task: Students will work in the server one is hard and Task 1: What's the missing
cubes/counters/unifix on pairs and use decks of cards one easy number stories. number? Please see the
the numbers they predict to help them determine You can choose to write a server for this.
they will roll... Students randomised numbers for few of these on the board
take turns rolling two dice. addition sentences. This will or hand the sheets out. ADDITIONAL TASKS:
If they roll a number that highlight the place value of Task 2: Students will choose
they have covered, they selected numbers. Taking Extension/Support: You a just right number and
take the cube off that turns with a partner, may choose to split your create this using materials
number. Students keep on students create one-, two-, grade, the students who are from outside. For example:
playing until someone has three-, four- or five- digit advanced may take the If my just right number is
removed all their cubes numbers by selected them 12, I might choose to group
from their game board from a shuffled deck. For harder sheet to their table 15 and 3 sticks in two
(game board on server example: If I go first in a and work independently. separate groups to show
you may wish to laminate pair and select 9, 7, 5 and 2 that 15-3 = 12.
these for future use). and 6, 4, 2 and 1 in my next Task 2: In their Maths book
turn, my addition sentence write some equations on Task 2:
Extension: Students list the will be 2579 + 1246 = ? And the board and ask the https://www.mathsisfun.co
probability of rolling their I will use long addition skills students to choose ones m/numbers/subtraction-
numbers before beginning to determine the answer. that are suitable for their regrouping.html
to roll the die e.g. The Students must understand ability to write a number After showing this example
probability of rolling a 6 that they are building the story. They can then try and choose 5 different
would be 2 in 12 or 2/12 number from the ones solve the story. equations for the different
Alternatively, students place value, so if you are levels that you have in the
could rule up their own doing four-digit numbers class. (Please see Jen if you
game board grid and list then your first card is ones need some) Either write up
numbers from 2-18 and use then tens, hundreds and some equations that they
nine-sided die or 2-20 and thousands. Support: one- or can try in their books or get
use ten-sided die. two- digit numbers them to roll dice to make up
two number to create their
Extension: four-, five- or six- own equation.
digit numbers Allocate
number of digits to pairs
based on student abilities.

Task 2: Grab mats, Mickey


Martian template and Blank
Number Lines on server for
student use as support tools
Using number lines
students can create number
sentences for the following
problems. They can
demonstrate their thinking
using both the count on
strategy (grab mats) and
number lines strategy
(count up from/countdown
to). On my way to school I
saw 4 kangaroos and 5
frogs. How many animals
did I see altogether? On my
way to school I saw 14
animals. 5 of the animals
were kangaroos, the rest
were koalas. How many
frogs did I see? On my way
to school I saw 18 animals.
Some were kangaroos and
some were frogs. How
many of each did I see?

Extension: Extend problems


to include three, four and
five digit numbers

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