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VIRTUAL REALITY

By,
Anand Akshay
Enrollment No- 14BSP0167
INTRODUCTION
Virtual reality is a form of technology which creates
computer generated worlds or immersive
environments which people can explore and in
many cases, interact with.

Virtual reality (VR), sometimes referred to


as immersive multimedia, is a computer-
simulated environment that can simulate physical
presence in places in the real world or imagined
worlds. Virtual reality could recreate sensory
experiences, including virtual taste, sight, smell,
sound, touch, etc.
HISTORY
Ivan Sutherland
1965 The beginning of VR.

Bonnie Mac bird


1982 The First Computer Generated Movie

Myron Krueger
1983 First Virtual Environment

Michael piller
1987 Idea of Immersive VR.
Silicon Graphics
1995 VR modeling Language
Larry and Andy
1999 VR movie grosses $750M worldwide.

Facebook purchases a company that makes virtual reality headsets, Oculus VR, for $2
2004 billion.
IMPACT
There has been an increase in interest in the potential social
impact of new technologies, such as virtual reality. Bailenson
review the literature on the psychology and sociology behind
life in virtual reality
Virtual reality will be integrated into daily life and activity,
and will be used in various human ways. Another such
speculation has been written up on how to reach ultimate
happiness via virtual reality.
Techniques will be developed to influence human
behaviour, interpersonal communication, and cognition.
As we spend more and more time in virtual space, there will be
a gradual "migration to virtual space", resulting in important
changes in economics, worldview, and culture.
Uses of Virtual Realiity
Virtual Reality in Virtual Reality in
Military Sports

Virtual Reality in
Virtual Reality in
Education
Business

Virtual Reality in
Medical Virtual Reality in
Media
DEVICES USED FOR VIRTUAL REALITY

Head Mounted Display

Cyber grasp

Binocular Omni-Orientation Monitor

Cave Automatic
Virtual Environment
IMPLEMANTATION
To develop a real time virtual environment, a computer graphics library
can be used as embedded resource coupled with a common programming
language, such as C++, Perl,Java, or Python. Some of the most popular
computer graphic libraries are OpenGL, Direct3D, Java 3D, and VRML.
Urban design
3D virtual reality is becoming widely used for urban regeneration
and planning and transport projects. In 2007 development began on a
virtual reality software which took design coordinate geometry used by
land surveyors and civil engineers and incorporated precision
spatial information created automatically by the lines and
curves typically shown
on subdivision plats and
land surveying plans.
Manufacturing
Virtual reality can serve to new product design, helping as an ancillary
tool for engineering in manufacturing processes, new product prototypes,
and simulation. Among other examples, electronic design
automation, CAD, Finite Element Analysis, and computer-aided
manufacturing are widely utilized programs. The use of Stereo
lithography and 3D printing shows how computer graphic modelling can
be applied to create physical parts of real objects used
in naval, aerospace, and automotive industries, which can be seen, for
example, in the VR laboratory of VW in Mlad Boleslav.
CONCERNS & CHALLENGES
Virtual reality technology faces a number of
challenges, most of which involve technical matters
and Simulation sickness due to virtual reality .
Users might become disoriented in a purely 'virtual'
environment, causing balance issues; computer
latency might affect the simulation, providing a less-
than-satisfactory end-user experience; the
complicated nature of head-mounted displays and
input systems such as specialized gloves and boots
may require specialized training to operate, and
navigating the 'real' environment might prove
dangerous without 'external' sensory information.