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Character Name Alignment Player

Character Level Deity Homeland

Character Sheet Race Size Gender Age Height Weight Hair Eyes
ability ability Temp Temp temp modifiers
ability name score modifier Adjustment modifier
HP Total DR
SPEED
STR
strength
hit points land ft.
base speed
sq. ft.
with armor
sq.
wounds/current hp
DEX
dexterity ft. ft. ft. ft.
fly maneuverability swim climb burrow
CON
constitution SKILLS
INT
intelligence
nonlethal damage
Total Ability Misc.
Skill Names Bonus Mod. Ranks Mod.
WIS
wisdom =Dex + +
Acrobatics
CHA
charisma
INITIATIVE
modifier
= + Appraise =Int + +
TOTAL dex misc
modifier modifier Bluff =Cha + +
AC Climb =Str + +
armor class = 10 + + + + + + +
=Int + +
TOTAL armor shield dex size natural deflection misc Craft
bonus bonus modifier modifier armor modifier modifier =Int + +
Craft
TOUCH
armor class
FLAT-FOOTED
armor class
modifiers
Craft =Int + +
base ability magic misc temporary modifiers Diplomacy =Cha + +
SAVING THROWS TOTAL save modifier modifier modifier modifier
Disable Device* =Dex + +
FORTITUDE
(Constitution)
= + + + +
Disguise =Cha + +
REFLEX = + + + + Escape Artist =Dex + +
(dexterity)
Fly =Dex + +
WILL
(wisdom)
= + + + +
Handle Animal* =Cha + +
Heal =Wis + +
BASE ATTACK BONUS SPELL
RESISTANCE Intimidate =Cha + +
modifiers Knowledge (arcana)* =Int + +
CMB = + +
Knowledge (dungeoneering)* =Int + +
TOTAL base attack strength size
bonus modifier modifier
Knowledge (engineering)* =Int + +
CMD = + + + + 10 Knowledge (geography)* =Int + +
TOTAL base attack strength dexterity
bonus
size
modifier modifier modifier Knowledge (history)* =Int + +
WEAPON Knowledge (local)* =Int + +
ATTACK BONUS CRITICAl
Knowledge (nature)* =Int + +
Knowledge (nobility)* =Int + +
TYPE RANGE AMMUNITION DAMAGE Knowledge (planes)* =Int + +
Knowledge (religion)* =Int + +
Linguistics* =Int + +
WEAPON ATTACK BONUS CRITICAl Perception =Wis + +
Perform =Cha + +
TYPE RANGE AMMUNITION DAMAGE Perform =Cha + +
Profession* =Wis + +
Profession* =Wis + +
Ride =Dex + +
WEAPON ATTACK BONUS CRITICAl
Sense Motive =Wis + +
Sleight of Hand* =Dex + +
TYPE RANGE AMMUNITION DAMAGE Spellcraft* =Int + +
Stealth =Dex + +
Survival =Wis + +
WEAPON ATTACK BONUS CRITICAl Swim =Str + +
Use Magic Device* =Cha + +
Class Skill * Trained Only
TYPE RANGE AMMUNITION DAMAGE
Conditional Modifiers:

WEAPON ATTACK BONUS CRITICAl


Languages:
TYPE RANGE AMMUNITION DAMAGE

2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.
Pathfinder RPG Character Sheet
AC iTems Bonus Type Check Penalty Spell Failure Weight Properties Spells
SPELLS SPELL LEVEL SPELLS BONUS
KNOWN SAVE DC PER DAY SPELLS

1st

2nd

3rd

Totals 4th

5th
Gear Feats
ITEM WT. 6th

7th

8th

9th

Conditional Modifiers

Domains/Specialty School

1st

Special Abilities

2nd

3rd

4th

Total Weight 5th

Light Lift Over


Load Head
Medium Lift off 6th
Load Ground
Heavy Drag or
Load Push
7th
Money
CP

SP 8th

GP Experience Points Next Level


PP 9th

2009 Paizo Publishing, LLC. Permission granted to photocopy for personal use only.

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