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2nd Edition Tank Combat Flow Chart by TonichNH 2009 revised JPB 2010
In-Active Active
Fire at -1
to Rep.
No
Fire
Firing Main Gun roll 2D6 vs. Gunners REP Modifiers 1 REP at over 48
Pass 0D6 Pass 1D6 Pass 2D6
Miss if target or shooter Fast Moved.
Hit if 48 or less, but random location. Hit Target
MISS
Target If target is AFV = (1-2) Turret Hit, (3-6) Hit Hull*. Turret hits increases AR by +1. on chosen
ignores fire. If target is not AFV = (1-4) Hit 2 below target, (5) Hit 2 Left, (6) Hit 2 Right. location.
*If the target has its hull behind cover (hull down), then target takes Clank Test.
Miss
Clank Hit