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Physical Merits
Merit Rating Prerequisites
Ambidextrous Ignore offhand penalties. Character creation o
Automotive Crafts , Drive , Raise maximum modifications to a vehicle to t
Genius Science Specialties.
Covert Wits , Dexterity ,
When launching an ambush, deny 10-Again to
Operative Stealth
When not taking any non-Drive actions, add y
or
Crack Driver Drive attempts to disable your vehicle by your Comp
once per turn.
Strength or
Demolisher to When breaking objects, ignore a point of Dura
Intelligence
Dislodge joints at will. Escape from mundane
Double Jointed Dexterity
aggressively, penalize your attacker's overpow
Add dots in Fleet of Foot to your Speed, and p
Fleet of Foot to Athletics
dots.
Giant +1 Size. Character creation only.
Social Merits
Merit Rating Prerequisites
You wear a history of violence on your sleeve
Air of Menace Intimidation
Willpower to pick a fight, but social maneuve
You have influence and goodwill with a chos
to
Allies session, you can call on your Allies for favors
in the Merit. Favors in excess require a roll of
You've laid groundwork establishing a false i
Alternate
to documentation with two, or an airtight paper t
Identity
identity, or +2 with three dots.
to
Anonymity No Fame Penalize attempts to find you by paper trail or
You can get in anywhere socially. Penalize at
Barfly Socialize
dots.
to Manipulation ,
Closed Book Add dots in this Merit to your number of Doo
Resolve
Cohesive Unit to Presence Confer +2 to teamwork. With two dots, confe
to Choose a group or field for each dot of Conta
Contacts
gather information or dirt from acquaintances
Gain bonus Willpower to spend on protecting
Defender to
retribution.
Contest Wits + Empathy against Manipulation
Empath Empathy
which can open Doors or ease breaking points
You're known for something, locally or select
Fame to No Anonymity
universally with three. Add Fame dots as a di
reputation, and to rolls by other characters to
Fixer Contacts , Wits Obtain services as if they were one Availabili
So long as you keep up with your fellow hobb
Hobbyist Clique Any Skill
Skill, and a +2 die bonus to extended actions
Inspiring Presence Roll Presence + Expression to confer the Insp
When you spend Willpower to contest or resi
Iron Will Resolve
usual Willpower bonus. If the roll is contested
You have a guide who expects something from
to
Mentor your dots in Mentor. Choose three traits out o
session, your Mentor can provide aid that fall
You can spend Willpower to attempt to negot
Peacemaker to Wits , Empathy
Maneuvering. With three dots, you can attemp
Pusher Persuasion When you use soft leverage, improve your im
You have disposable income proportional to y
procure an item or service with an Availabilit
to
Resources reasonable number of items or services whose
You can acquire an item or service with an A
of reducing your effective Resources by a dot
to You have a mook. Your underling's dice pool
Retainer
purview, or equal to their Retainer rating for a
You've secured a place from intrusion. While
to rolls to break in by Safe Place. If you have Cr
Safe Place
+ Larceny - Safe Place to avoid lethal damage
contribute dots to a Safe Place and share the f
Small Unit Once per scene when you coordinate allies, y
Presence
Tactics die bonus to a number of allies up to your Pre
Manipulation ,
Spin Doctor Using Tainted Clues inflicts an additional -1 p
Subterfuge
to You have employees corresponding to one Sk
Staff
success at relevant actions using one of those
You have influence as part of a chosen group
to
Status use of a relevant Social Merit lower than your
bonus to Social rolls drawing on your influen
Your appearance is noteworthy and memorab
Striking Looks to
benefit from your appearance, and to rolls by
Support to Choose a Social Merit to represent supportive
Social Merit
Network weather a breaking point, using this Merit as b
Sympathetic When you engage in Social Maneuvering, you
immediately open two Doors.
Composure ,
When targeted by Social Maneuvering, you c
Table Turner Manipulation , Wits
action of your own.
Takes One to When you investigate an incident that resonat
Know One penalty, your roll gains +2 dice and 9-Again.
Choose a Specialty in Crafts or Expression. Y
Taste Crafts
about the nature of a work that falls within the
You have an unbreakable bond of friendship w
True Friend your detriment suffer a -5 penalty. Once per s
interaction with your friend.
Manipulation , You're a smooth criminal. Rolls to investigate
Untouchable
Subterfuge turn up Incomplete Clues.
Supernatural Merits
Merit Rating Prerequisites
Esoteric to You've collected enough
Armory Rank up to your rating i
Living, two Mental Attributes , Occult
Ritual
with specialty, two other Mental Skills Access a sorcerous rite f
Sorcerer
with one specialty
+2 on rolls for the Clairv
Rune Caster Occult
a Cahalith's Prophetic D
Sorcerous to
Occult, Ritual Sorcerer Access additional sorcer
Knowledge
You're a medium in one
Svikiro Resolve , Composure , not a Sleeper Claimed, and sense and
Conditions, depending o
When Fettered to an ent
Svikiro
or Svikiro its powers. With three d
Channel
Willpower and contestin
Svikiro
Svikiro You're both wamasikati
Nganga
You're conscious and ca
Svikiro
or Svikiro three dots, you can temp
Ridden
contesting the entity.
Fighting Merits
Merit Rating Prerequisites
Armed
Staff Fighting Use a hooking pole when grappling to instant
Restraint
Body as
Stamina , Brawl Unarmed strikes add one point of bashing dam
Weapon
Boot Party Brawl Attack a prone target at -3 to deal lethal dama
Street Fighting , During a fight, you can reflexively contest De
Cheap Shot
Subterfuge opponent Defense next turn through dirty tric
After a successful Hold, add the Choke grapp
Choke Hold Brawl
knock unconscious for a few minutes.
Clinch Strike Brawl Use the Damage maneuver instantly in a grap
Defensive You can substitute the chosen Skill for Athlet
Brawl or Weaponry
Combat currently equipped to make attacks with that S
Fighting
Dexterity You can substitute Dexterity for Strength whe
Finesse
Ground and
Brawl Take the rote quality to strike a prone target w
Pound
Ground Wits , Dexterity ,
Deny close combat bonuses from being prone
Fighter Brawl
Headbutt Brawl Gain the Headbutt grapple maneuver: inflict S
or
Iron Chin Resolve , Stamina Don't suffer Beaten Down from bashing dama
or (Martial Arts or Street Confers half your Iron Skin dots in points of g
Iron Skin
Fighting) , Stamina spend Willpower to reduce half your Iron Ski
You can take an instant action to size up a tar
Killer Composure , Wits ,
to action. When attacking the target afterward, e
Instinct Medicine
Defense, or convert a point of bashing to letha
Phalanx Weapon and Shield ,
Wield a spear with a shield, substituting it in W
Fighter Spear and Bayonet
Retain
Wits , Brawl Reduce successes on a Control Weapon or Di
Weapon
Street Fighting , You can conceal a 0L brawling weapon with
Shiv or
Weaponry detect it by your Weaponry.
Subduing
Weaponry You can pull blows with a weapon to deal bas
Strikes
Transfer Intelligence , Wits ,
to Cross-apply a Brawling maneuver to a Weapo
Maneuver Brawl , Weaponry
Trunk Gain the Trunk Squeeze grapple maneuver: d
Brawl
Squeeze contesting rolls.