Documentos de Académico
Documentos de Profesional
Documentos de Cultura
Verania Fernandez
Ms. Plemmons
English IV
March 8, 2017
Lasers on Trains?
Where would the Impressionists have been without the invention of portable paint tubes
that enabled them to paint outdoors?... The truth is that technology has been providing artists
with new ways to express themselves for a very long time (Rieland). Technological innovations
and societal needs have been a major role in the evolution of graphic design. Before the
introduction of technology, artists were limited in their methods of displaying their skills. Now
many artists are turning to the graphic design trend to aesthetically appeal to a broader audience,
Whether people from ancient times have known it or not, they have been using certain
aspects of graphic design since the early date. The first record of mans creativity was 15,000-
10,000 B.C. and they are cave paintings at Lascaux, France. Beautiful pictures were painted
using pigments by cave-dwelling ancestors in Paleolithic times (Kidd 12). These cave paintings
couldn't have been seen by everyone at anytime so something had to be done which led to
introducing books. During the Middle Ages, manuscript books preserved sacred writings. These
early books were written and illustrated on sheets of treated animal skin called parchment, or
vellum, and sewn together into a codex format with pages that turned like the pages of
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contemporary books (Graphic Design). There were people that just wanted to make these
books even more special and meaningful. The 18th-century Rococo movement, defined by
complicated curvilinear decoration, found its graphic-design style in the work of the French
and florid fonts, allowing French printers to create books with a decorative design complexity
that corresponded to the architecture and interiors of the period (Graphic Design). Typography
was huge which helped in order to label certain objects or to simply teach others. Typeface
designs evolved into what is known now as Old Style types that were influenced by capital
letters found in ancient Roman inscriptions and by lowercase letters in manuscript writing from
the Carolingian period (Graphic Design). Inventions are amazing but they can come with their
downfalls, although there can always be a solution or methods of fighting the downfall. During
the 19th century, a decline in the quality of book design and production was one side effect of
industrialism. A book-design renaissance began as a direct result of the English Arts Movement
at the end of the century. Their leader, William Morris, played a major role in the evolution of
design. He believed that returning to the craftsmanship and spiritual values of the Gothic period
could restore balance to modern life. Morris preferred his beautiful well-crafted objects he
designed than tasteless mass-produced goods (Graphic Design). These people helped influence
other movements to introduce new creations and their unique designs. During the 1890s and the
early 20th century, Art Nouveau was an international design movement that surfaced and
touched all of the design arts- architecture, fashion, furniture, graphic, and product design. Its
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symbolic characteristic was a twisting curvilinear line. Art Nouveau graphic designs often used
stylized abstract shapes, contoured lines, and flat space inspired by Japanese Ukiyo-e woodblock
prints (Graphic Design). Many people wanted something new to be added into their everyday
life and they helped to come up with a variety of unique inventions to see the world in a
different way. People can look back to the early 19th century when animation was first starting
to develop. One invention was the zerotype and it was used to demonstrate early animation by
taking a series of images and placing them around the circumference and then the device was
spun to give the illusion of movement (Whitaker). Creativity helped so much for making
everyone's life easier because it allowed for inventions to be created to make life a little more
fun. Photographs have been manipulated almost since they first appeared in the 19th century,
but it wasnt until computers came along that creating a distorted reality became much easier
Without technology, the evolution of graphic design could have taken a really different
path on designing things for ones self or for the world. Throughout the 20th century, as
technology available to designers advanced rapidly, so did the artistic and commercial
possibilities to design (Graphic Design). Art and tech have been more intertwined than ever
before, whether its through providing new ways to mix different types of media, allowing more
human interaction or to simply make the process of creating it easier (Rieland). As new
technology emerges, different ways to creatively interact and collaborate arise with them
(Arts). Graphic design is changing constantly because of many peoples needs, wants, and
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their different styles (Cresci). Digital and playful art projects contribute to debates about the
design and practice of interactive, smart environments, including cities, in todays automated
world (Arts). With the development of computers, people also had a need to expand
entertainment. Thus, in 1947, Thomas Goldsmith Jr. and Estle Ray Mann developed the worlds
first known video game (Whitaker). As printing and book production developed in the 15th
century, advances in graphic design developed alongside it with compositors and typesetters
designing pages as they set the type (Graphic Design). Chromolithography also made colorful
pictures available to ordinary peoples homes for the first time in history. Designers came up
with ideas for packaged goods offered to the public in tins printed with iconic images, bright
colors, and embellished lettering (Graphic Design). There are endless possibilities of how to
create or design things now because of technology and people from totally different cultures and
Technology that is added with creativity will mean that graphic design will become a
trend and everyone will want to do it. Increased technology means more consuming which leads
to graphic design becoming more popular (Cresci). Looking back in time, there was the idea of
creating one unique language but all around the world people were writing their very own
different language. Many scholars believe that hieroglyphics were the first real written language.
But within a few hundred years, many completely isolated societies in China, Mesopotamia, and
Greece were creating and developing their own written languages (Kidd 84). Surviving artifacts
show that the Chinese developed a wide range of uses for printing, achieving a high level of
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artistry in graphic design and printing from an early date. Artisans cut calligraphic symbols into
woodblocks and printed them beautifully and neatly. These printed sheets of paper displayed
illustrations and religious texts and were then pasted together to make printed scrolls (Graphic
Design). There needed to be ways of getting a point across to either the world or even the
people across the street. The poster was one popular medium for graphic designers. Posters that
were printed with large wood types were used only to advertise new forms of transportation,
entertainment, and manufactured goods during the 19th century (Graphic Design). Maker
culture continues to grow because of more devices and processes being developed. It attracts a
wider range of participants into the making of art and enables artists to cross over into areas that
they may not have explored before (Arts). By the turn of the 21st century, as advanced
technology and industry spread throughout the world, graphic design had become a global
profession (Graphic Design). Industrial production lowered the cost of printing and paper,
while making much-larger press runs possible, thus allowing a designers work to reach a wider
A design can be really beautiful and aesthetically pleasing to one person, but to someone
else its just another thing to look at. While early manuscript designers were not consciously
creating graphic design, scribes and illustrators worked to create a blend of text and image that
was at once harmonious and effective at conveying the idea of the manuscript (Graphic
Design). It was the overall main idea or emphasis on a specific project that really mattered.
Over the course of the late 19th and early 20th centuries, advertising agencies, book publishers,
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and magazines hired art directors who organized all visual elements of the communication while
also bringing them into a harmonious whole, then creating an expression corresponding to the
content (Graphic Design). There is an element of taste essential to design, yet an effective
piece of design can work even if it's not to someones taste (Leveque). Whether people like a
design or not, even if designing and creating a project may seem like the same thing, there are
differences between art and design. A key difference between the prognostic functions of art
and design is how the messages of each are interpreted by their specific audiences and
demographic (Leveque). Art can be described as many things, but everything that is
surrounding a person is considered art because it was designed by someone to have a specific
look or feel (Whitaker). An artists primary motivation is to create a work with the intention of
conveying a viewpoint, state of mind, or visceral feeling and to create an emotional bond
between their work and the viewer. Creating a work is a means of personal validation or to
(Leveque). Graphic design is the art and profession of selecting and arranging visual elements to
convey a specific message to an audience, which includes typography, images, symbols, and
colours (Graphic Design). Whether it's fine print on the back of a shampoo bottle, the colors
on a box of cereal, or where to put the numbers on a remote control, there's a great deal of
thinking that goes into the things people use, read, purchase, play with, and consume (Kidd 5).
Graphic design needs everyones willing mental participation, even if it's subconscious. It is not
a physical experience but a cerebral one (Kidd 4). Therefore, graphic design is a collaborative
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discipline: writers compose words and photographers and illustrators create images that the
designer combines into a complete visual communication (Graphic Design). All graphic design
is illusion, because it uses ink on paper or pixels on a screen to make someone think they're
seeing something that really isn't there. For example, Chris Milk, a video artist, created an art
installation called Treachery of the Sanctuary, that was a part of the Digital Revolution
show, and it was meant to explore the creative process through interactions with digital birds.
The installation was a giant triptych and gallery visitors got to stand in front of each of the
screens. The first screen shows the reflection of the persons shadow disintegrating into a flock a
birds, which , according to Milk, represents the moment of creative inspiration. In the second
screen, virtual birds diving from above are pecking away at the shadow and that symbolizes
critical response. In the third screen, people get to see how they would look with a majestic set of
giant wings that clap as they move, and that, says Milk, captures the moment when a creative
thought turns into something larger than the original idea (Rieland). (See illustration.) That was
Milks idea and his own style to be able to stand out in the Digital Revolution show.
Although there are similar methods of using certain techniques, people had their own
original ideas or styles that made them different from each other. Hieroglyphic narratives
composed by scribes were depicted with colorful illustrations on rolls of papyrus. Pictures and
words are joined into a cohesive whole. These two elements are compressed into a horizontal
band and a special style of brushwork is used for the writing and drawing. Flat areas of colour
are bound by firm brush contours that contrast vibrantly with the rich texture of the hieroglyphic
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writing (Graphic Design). It was all about getting inspired but also to take an idea and making
it completely different to fit other people's needs. For personal data to provide more engaging
experiences, art and storytelling themselves must become more flexible (Arts). Marketers
learn to harness the power of personal data to encourage people to buy more stuff while artists
and storytellers develop skills needed to use personal data to provide more contextual and
personalized experiences (Arts). Artists and designers created many projects but maybe some
didn't need to involve technology to make life easier. Eric Standley, a professor at Virginia
Tech, is one artist who doesnt use technology to make the creation process simpler. Actually,
it's just the reverse. He builds stained glass windows, only they're made from paper precisely cut
by a laser. He starts by drawing an intricate design, then meticulously cuts out the many shapes
that, when layered over one another, form a 3D version of his drawing Standley says the
technology allows him to feel more, not less, connected to what he's creating (Rieland). Lasers
can either be used for cutting out glass windows or to display art in the sky. It's one thing to
project laser light onto a stationary wall or into a dark sky, but digital media artist Aaron Koblin
and interactive director Ben Tricklebank have executed the concept on a much larger scale. In an
art project titled Light Echoes, they managed to mount a laser on a crane atop a moving train
which projected images, topographical maps and even lines of poetry into the dark Southern
California countryside. Those projections left visual echoes on the tracks and around the train,
which were captured through long-exposure photography (Rieland). There is lots of creativity in
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the world but what many designers and artists really want is for someone to stay true to
Artists were limited in their methods of displaying their skills, but with new technology
emerging they are able to turn to graphic design showing their own unique styles while
aesthetically appealing to a wide audience. Technology plays a big role to help make designs or
creations easier. Anything that is seen around us is considered a design and art because it was
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(Rieland)
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Works Cited
"Arts, Culture, Creativity and Tech: Key Trends for 2016." The Guardian. Guardian News and
Edgar, Ray. "Design." EBSCOhost. NCWiseOwl, 15 Oct. 2016. Web. 22 Feb. 2017.
"Graphic Design." Encyclopdia Britannica. Encyclopdia Britannica, Inc., n.d. Web. 22 Feb.
2017.
Kidd, Chip. Go: A Kidd's Guide to Graphic Design. New York, NY: Workman, 2013. Print.
Leveque, Elise. "Art vs. Graphic Design: The Debate Rages On." N.p., 3 July 2013. Web. 22
Feb. 2017.
Rieland, Randy. "7 Ways Technology Is Changing How Art Is Made." Smithsonian.com.
Whitaker, Rodney. "The Relationship Between Art and Technology." People.clarkson.edu. N.p.,