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Rank: Captain
Combat Rating: A
Unit: 1st Advance
Appearance: Moderately heavily armored Humanoid with slightly
Asian facial features and black hair under a thick helmet. His armor is usually
Gold, Red, and Purple, but he can shift colors by sending a specific current
through the color-crystals in his paint. Generally he only uses this ability to
avoid being recognized by Mavericks, as the system is not sophisticated
enough to be chameleon-esque. In combat, an armored mask closes over his
nose and mouth to help protect the fragile equipment in his head. (I have no
artistic talent so here is a poorly edited sprite
http://i.imgur.com/TYvPd3q.png)
Personality:
Yojimbo's baseline is a stoic and courteous nature. There is a subtle alertness
to his actions and behaviors that most would interpret as mild detatchment,
but he has been known to relax and joke around with friends, especially
during holidays when he lets down his vigil for a while to get absolutely
fucking soused. Yojimbo likes to spend time with the enlisted (Berets,
Lanceteamers, whathaveyou, who refer to him affectionately as "Captain
Jim") as he believes there is much to be learned from them, and because
they're usually a lot saner than the other folks in Barracks 05. The Captain is
easily irritated by reckless irresponsibility and poor choices that result in
injury to those around him (specifically on-base, during combat he is more
forgiving of recklessness as long as it works out).
There is a certain cold rationality to Yojimbo, and he will not hesitate to take
action if he believes there is a chance someone has turned, even someone
from his own team. Lethal force is reserved until Maverick status is
confirmed, however, and the suspected is given chances to stand down. This
has only happened once (and he ended up being right), but some are wary of
Yojimbo for this reason. This coldness was born just weeks before he was to
be sent to join the Hunters, and indeed, Yojimbo's personality was quite
different before that point as well.
Backstory:
Yojimbo was to be the prototype for a new line of mass-produced reploids that
never really panned out. His parents, constantly busy with a multitude of
projects, were never terribly interested in who he was as a person, just
whether he met requirements. His siblings were much worse: they had
bonded with eachother well before he came online, forming a clique that
Yojimbo was not allowed into. The "leader" of the two, and by far the more
cruel, was Maverick, but this was not discovered until Yojimbo walked into the
lab while she was trying to give one of their parents some ghetto cryotherapy.
She was only a C-equivalent, intended to preserve glaciers, but had been
equipped with a strong proprietary cryogenic, and was more than capable of
killing. Fortunately, Yojimbo was built for B-rank specifications. As he pulled
his sabers from their places on his waist, something within him irrevocably
changed, and he was no longer the shy and whimsical person he had once
been.
The doctor survived, only losing one of her legs, for which a prosthesis was
made in-house. His other sibling held a grudge over the killing, despite how
justified it was, but Yojimbo no longer cared. He would soon be off to the 1st
advance and could use the change in surroundings to become someone new,
someone stronger and more respected.
Defensive specifications:
Speed: Yojimbo is faster than 90% of the mavericks his team has faced, and
the few that are faster are only so because of their lighter armor. In terms of
pure mobility, Yojimbo falls behind Anode's Raikousen and "jetpack," but in
terms of overall swiftness in acting, Yojimbo is likely faster.
EM Hardened shell: Electric attacks are negated and magnetic effects are
only half as effective on Yojimbo. Still takes damage as normal from
magnetics, but will not be pushed/pulled as far by them, and can more easily
resist them.
Spall Liner: Simple upgrade that adds a bit more hardiness to Yojimbo's "life
bar" as it were, and also makes the armor harder to shatter.
Lightningstrike EAS: Not a true EAS, but a little bit like Anode's Raikousen.
Stores Electric-aspected damage until the next evasion attempt and adds the
"juice" to the servos for a short burst of agility. Yojimbo has been known to
slap himself in the leg with his lightning saber before entering combat, or
whenever is convinient.
Blast Shield: An actual shield which Yojimbo can hide behind. Cannot attack
while hidden in this manner. Protects against explosives and standard
damage alike. Will self-repair slowly when not in use.
Armaments:
Hi-Phase Saber: Standard Hi-phase, upgraded to the point just before one
would need a charge backpack in order to keep it going.
4-Gauge Shotgun: Another inspiration from The Evil Dead, this weapon has
a magazine size of 3+1 chambered and fires a devastating payload that tears
through light armor. Particularly good against birbs and their stupid wings.
Alternate ammunition: White Phosphorus rounds - very hot and VERY difficult
to put out, these payloads will continue to burn and melt on the target until
deprived of oxygen. Yojimbo generally carries an even mix of regular and
Phosphorus rounds, 12 to a bandolier.
Stun Baton: Not terribly useful against well insulated targets but it will work
against B ranks and below that aren't specifically resistant to electricity. Also
safe to use on humans, though that's a story for another day.
Body Blades: Small Ceratanium blades inserted into various striking points
along Yojimbo's body, turning his martial arts hobby into a viable source of
self defense should he be disarmed.