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Initialize engine version: 5.5.

0p3 (84ad46be53aa)
GfxDevice: creating device client; threaded=1
VR: OpenVR Error! OpenVR failed initialization with error code VRInitError_Init_
PathRegistryNotFound: "Installation path could not be located (110)"!
(Filename: Line: 965)
d3d11: failed to create D3D11 device (0x80070057)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 9.0c [aticfx64.dll 21.19.519.2]
Renderer: AMD Radeon R9 200 / HD 7900 Series
Vendor: ATI
VRAM: 3050 MB (via DXGI)
Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NUL
L=1 RESZ=1 SlowINTZ=1 ATOC=0 BC4=1 BC5=1
Begin MonoManager ReloadAssembly
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\UnityEngine.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\UnityEngin
e.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.dll (this message is harmless)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.West.dll (this message is harmless)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Assembly-C
Sharp-firstpass.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Assembly-CSharp.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Assembly-C
Sharp.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Assembly-U
nityScript-firstpass.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Assembly-UnityScript.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Assembly-U
nityScript.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\UnityEngine.UI.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\UnityEngin
e.UI.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\UnityEngine.Networking.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\UnityEngin
e.Networking.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\UnityEngin
e.PlaymodeTestsRunner.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\UnityEngine.VR.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\UnityEngin
e.VR.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Irc.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Irc.dll in
to Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.CJK.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.CJK.d
ll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.dll i
nto Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.MidEast.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.MidEa
st.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.Other.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.Other
.dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.Rare.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.Rare.
dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\I18N.West.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\I18N.West.
dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Ionic.Zip.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Ionic.Zip.
dll into Unity Child Domain
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\SteamworksManaged.dll (this message is harmless)
Loading H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed\Steamworks
Managed.dll into Unity Child Domain
- Completed reload, in 0.060 seconds
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\System.Core.dll (this message is harmless)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\System.dll (this message is harmless)
desktop: 1920x1080 59Hz; virtual: 3840x1080 at -1920,0
<RI> Initializing input.
XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.
<RI> Initialized touch support.
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
UnloadTime: 0.837691 ms
Running FCE version: P16.22 - Reinvented and Patched on 2/18/2017 4:21:28 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SVR : False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Beginning load on frame 127/2.016 - VRDetected was False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Active False. Init False. Cal False. Enabled False. Instance False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
The referenced script on this Behaviour (Game Object 'FireEffect') is missing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'FireEffect') is missing!
(Filename: Line: 1754)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Reflective/VertexLit' - Pass '' has no vertex shad
er
UnloadTime: 0.610080 ms
Persistent Settings :: Awake
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
VR usage : False
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
deviceModel:All Series (ASUS)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
deviceName:BOB-PC
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
deviceType:Desktop
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
CPU:4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
VRam:3050
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
ShaderLevel:30
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
FillRate:-1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
RAM:8132
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk safe test: te!s+t.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loading settings.ini file from: C:/Users/Bob/AppData/LocalLow/ProjectorGames/For
tressCraft\settings.ini
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded previous address: ""
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Worlds loaded from: C:/Users/Bob/AppData/LocalLow/ProjectorGames/FortressCraft\W
orlds
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Read world data for directory: <Camomind> (eSurvival style world)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\System.Xml.dll (this message is harmless)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\System.Configuration.dll (this message is harmless)
***SteamManager Initalising - _PersistentSettings***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Configuring Steam Callbacks...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Steam Callbacks Configured ok!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SteamManager has successfully initialised Steam
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 23774.
Total: 12.217014 ms (FindLiveObjects: 1.904201 ms CreateObjectMapping: 0.545178
ms MarkObjects: 8.111873 ms DeleteObjects: 1.654554 ms)
flerp!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Platform assembly: H:\Steam\steamapps\common\FortressCraft\64\FC_64_Data\Managed
\Boo.Lang.dll (this message is harmless)
Game is running in [english]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Forcing VSync ON in main menu
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Main menu network thread started with ManagedThreadID:4452
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :3
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :6
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :7
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :8
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :9
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :10
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :11
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Indexing entry :12
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
***Player Stats Active on object_PersistentSettings
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
console 0 found name: Camomind
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Grabbing public server list...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Can't load yet, we don't have the Player ID
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Welcome to FortressCraft, Toradora.TimeDate is now 2/18/2017 4:21:32 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
FC currently has 83 achievements!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
***SteamManager requesting Global Stats...***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SteamManager requesting User Stats...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Setting up 1 worker threads for Enlighten.
Thread -> id: c70 -> priority: 1
Persistent Settings now configured for player Toradora
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
MOTD is
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
**** PLAYER STATS LOADING ****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Read back stats ok. Player has built116415 blocks so far, and deleted 376199 blo
cks
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player has played for 758 and gone as deep as 0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player has managed + 0 super builds from file [C:/Users/Bob/AppData/LocalLow/Pro
jectorGames/FortressCraft\PlayerStats\110000108AAAA02\Stats.dat]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player.Stats [C:/Users/Bob/AppData/LocalLow/ProjectorGames/FortressCraft\PlayerS
tats\110000108AAAA02\Stats.dat] Save finished ok! (B2MeBuilds is 0)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1112 - GlobalStatsReceived] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Users have built an exact total of 45585270031 blocks
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Users have handbuilt -1 blocks and 183359437 detail blocks
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Users have exploded 826304 meteors.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Users have played a grand total of 2930290711 times!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Global OET Charged : 2340
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Global FlatLand unlocks: 222
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
FF Total: 9673
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
C5 Total: 1549
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Received stats and achievements from Steam

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
**** USER STATS RECEIVED OK! ****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsReceived] - 254200 -- k_EResultOK -- 76561198105668098
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has crafted 284188 items!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
User has built 63581 detail blocks by hand and his SteamBlocksBuilt is 116415
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has exploded 0 meteors!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has autocrafted 7067 items!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has smelted 1567128 ores!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has generated 521,901,200 power!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This player has killed 97319 wasps!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*****
RushMode 0
*****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Local user has hand-built 116415 blocks and deleted a further 376199 according t
o Steam Stats, in a total of 1 games.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*****
RushMode 0
*****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*****
FlatLand 0
*****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*****
C5: 1
*****
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Local user has hand-built 116415 blocks and deleted a further 376199 according t
o Steam Stats, in a total of 1 games.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsStored] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
0.00 - error _PersistentSettings in _PersistentSettings just took 146 to update!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Public server list retrieved!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[[{"_id":"58a705eca1e48f63d77687eb","ip":"87.113.81.47:27012","registeredDate":"
2017-02-18T15:21:08.651Z"},{"_id":"58a80d39a1e48f63d7768920","ip":"178.199.138.2
47:27020","registeredDate":"2017-02-18T15:20:51.671Z"}]]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Located IP and stripped to [87.113.81.47:27012","registeredDate":"2017-02-18T15:
21:08.651Z"},{"_id":"58a80d39a1e48f63d7768920","ip":"178.199.138.247:27020","reg
isteredDate":"2017-02-18T15:20:51.671Z"}]]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Split! 87.113.81.47:27012
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Located IP and stripped to [178.199.138.247:27020","registeredDate":"2017-02-18T
15:20:51.671Z"}]]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Split! 178.199.138.247:27020
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Located 2 public servers!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Server 0 87.113.81.47:27012
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Server 1 178.199.138.247:27020
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
IP is [213.168.117.60]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Main menu click: Main To World
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Uploading Stats - WaspsKilled is 97319
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Stats Stored ok!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsStored] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
World select panel click: Enter_World_Button
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting Async Level Load: Camomind
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
The referenced script on this Behaviour (Game Object 'plasma_beam_red') is missi
ng!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Explosion_Impact2') is mis
sing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'plasma_beam_blue') is miss
ing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'plasma_beam_red') is missi
ng!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'plasma_beam_red') is missi
ng!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Explosion_Impact1') is mis
sing!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'plasma_beam_red') is missi
ng!
(Filename: Line: 1754)
The referenced script on this Behaviour (Game Object 'Explosion_Impact3') is mis
sing!
(Filename: Line: 1754)
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: BC6H/BC7 texture format is not supported, decompressing texture
WARNING: Shader Unsupported: 'Hidden / Encap / NormalMappedParticle / NormalMapp
edShaderFallback' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Toon/Basic Outline' - Pass 'OUTLINE' has no vertex
shader
WARNING: Shader Unsupported: 'Toon/Basic Outline' - All passes removed
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'FORWARD' has no verte
x shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'FORWARD' has no verte
x shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'PREPASS' has no verte
x shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'PREPASS' has no verte
x shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'DEFERRED' has no vert
ex shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - Pass 'SHADOWCASTER' has no
vertex shader
WARNING: Shader Unsupported: 'Custom/Tessellation' - All passes removed
Main menu network thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
UnloadTime: 8.743085 ms
Persistent Settings :: Awake
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Basic Instancer initialised!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
System has 8132 memory
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Intialising with a Draw distance of 9 and a load distance of 9
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
OrderBlockManager allocated an estimated 7373800 bytes
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Load distance uses approx 280944640 bytes per frustrum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Load distance uses approx 267 Megs per frustrum
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting SegmentMeshRenderer Thread with ThreadID 1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Segment render thread started with ManagedThreadID:1912
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
***SteamManager Initalising - _PersistentGameObject***

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Achievement Manager configured 101 achievements, totalling 985
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
This object has 1 children.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
cap offset: 0.1666667 wire offset: 0.1666667
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
cached 450 spawnable object types!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
BlockSelectPanel now configured
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Registered 35 Network Command Functions
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
UI took 10.2189 to initialise
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Set loading screen to Arvannies_1.jpg
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
********************** GAME MANAGER STARTUP **********************
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Found no Injection Overrides at [C:/Users/Bob/AppData/LocalLow/ProjectorGames/Fo
rtressCraft\Injections\Tree]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Found no Injection Overrides at [C:/Users/Bob/AppData/LocalLow/ProjectorGames/Fo
rtressCraft\Injections\TallTower]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Found no Injection Overrides at [C:/Users/Bob/AppData/LocalLow/ProjectorGames/Fo
rtressCraft\Injections\ArchWay]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Found no Injection Overrides at [C:/Users/Bob/AppData/LocalLow/ProjectorGames/Fo
rtressCraft\Injections\House]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Found no Injection Overrides at [C:/Users/Bob/AppData/LocalLow/ProjectorGames/Fo
rtressCraft\Injections\SciFi]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting LowFrequency Gameplays Thread with ThreadID 2
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
LF GP thread started with ManagedThreadID:4112
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Failed to load debug settings, using (some) defaults
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Schematic Library Manager found 1 Schematic Folders
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Schematic Folder [Default] loaded 0 entries.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Spider has 8 feet!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Closing down SteamManager...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
UniStorm - Time of day set externally to 0
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting Disk Thread with ThreadID 3

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Disk thread started with ManagedThreadID:4092
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Welcome to FortressCraft, Toradora.TimeDate is now 2/18/2017 4:21:46 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

Unloading 430 unused Assets to reduce memory usage. Loaded Objects now: 41591.
Total: 43.199528 ms (FindLiveObjects: 2.647709 ms CreateObjectMapping: 0.808108
ms MarkObjects: 23.262772 ms DeleteObjects: 16.480639 ms)
**** TERRAIN DATA LOADING ****2/18/2017 4:21:48 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loading Terrain data entries...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Read 342 terrain data entries, 289 value variations and 48 texture stages
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
cache configured
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 2 biome definitions
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 0 player override biome definitions
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loading Item Entries...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Parsing Mod Folders...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Read 216 item data entries with 0 duplicates

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 62 research entries. Researching all projects requires 11258 research pod
s at approx 1 per minute
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*** Found 11 Recipe sets!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*** Found 346 Craft Data!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 346 manufacturer recipe entries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 43 Generic Auto Crafter machine definitions
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 10 survival guides entries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 2 creative guides entries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unable to find material with name 'Build Gun V1' for handbook entry due to path
Default\Handbook\Materials\Build Gun V1.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unable to find material with name 'Organic Coal Enricher' for handbook entry due
to path Default\Handbook\Materials\Coal Enricher.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Fallback handler could not load library H:/Steam/steamapps/common/FortressCraft/
64/FC_64_Data/Mono/libc
Fallback handler could not load library H:/Steam/steamapps/common/FortressCraft/
64/FC_64_Data/Mono/.\libc
Fallback handler could not load library H:/Steam/steamapps/common/FortressCraft/
64/FC_64_Data/Mono/libc
System.TypeInitializationException: An exception was thrown by the type initiali
zer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Win
dows mono path not found: H:\Steam\steamapps\common\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filenam
e unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Seri
alization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp)
[0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Obje
ct obj) [0x00000] in <filename unknown>:0
Unable to find material with name 'Glow Stick' for handbook entry due to path De
fault\Handbook\Materials\Glow Stick.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unable to find material with name 'Organic Coal Enricher' for handbook entry due
to path Default\Handbook\Materials\Organic Coal Enricher.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Unable to find material with name 'Suit Cooler MK1' for handbook entry due to pa
th Default\Handbook\Materials\Suit Cooler MK1.xml
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 330 Material Entries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 20 available research entries entries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
System.TypeInitializationException: An exception was thrown by the type initiali
zer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Win
dows mono path not found: H:\Steam\steamapps\common\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filenam
e unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Seri
alization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp)
[0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Obje
ct obj) [0x00000] in <filename unknown>:0 Loaded 21 completed research entries e
ntries
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)

No texture files found!


(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Initialising research in shared mode.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player Inventory initialised
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Loaded 0 survival hotbar slots for player Toradora(70 slots were empty)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player knows 44 blocks and has 0 scans pending
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
PlayerPersistentSettlings loaded TimeOfDay0.1610091 and has instructed UniStorm
to override
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
UniStorm - Time of day set externally to 0.1610091
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
******************** STARTING GAME ********************2/18/2017 4:21:52 PM
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Previous player position was at (4,2,4)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Creating world frustrum at X4611686017890516848.Y4611686017890516848.Z4611686017
890516848
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
World Frustrum added of dimension 19. We now have 1 frustrums in the world
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SetSettingsFromWorldData!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Load world data settings, resource factor: 13 %
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Easy Power : True
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting with ThreadID 4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SegmentManager Thread started with ManagedThreadID:4140
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting TerrainGen Thread with ThreadID 5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting Mob Update Thread with ThreadID 6
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Terrain gen thread started with ManagedThreadID:3328
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting RaycastManager Thread with ThreadID 7
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
MobUpdate thread started with ManagedThreadID:1968
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Raycast Manager thread started with ManagedThreadID:4508
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
No slots file found
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Starting NodeWorker Thread with ThreadID 8
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Node Worker thread started with ManagedThreadID:1332
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Woo, player direct unlocked eCreatedAWorld! at System.Environment.get_StackTra
ce()
at Achievements.UnlockAchievement(eAchievements ThisAch, Boolean lbLoadTime)
at WorldScript.StartGame()
at WorldScript.UpdateNonPlaying()
at WorldScript.Update()
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Woo, player direct unlocked eSurvive! at System.Environment.get_StackTrace()
at Achievements.UnlockAchievement(eAchievements ThisAch, Boolean lbLoadTime)
at WorldScript.StartGame()
at WorldScript.UpdateNonPlaying()
at WorldScript.Update()
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsStored] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsStored] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Attempting to exactly spawn player
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
WorldScript::SpawnLocalPlayer
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Attempting ExactSpawn of Local Player
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Getting Cube (No checking)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Verifying Passable flag!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Spawning at exact position, skipping search for spawn point
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Exact Spawn code complete!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Converting Pos to Unity...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Instantiating Player
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Spawning Player instance....
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Sparklies!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Spawn Configuring ARTHER!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*** Spawning Survival ARTHER ***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Configuring Disk Thread
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
We do NOT have a CPH location! Is the world.dat really old, or corrupted?
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
** SpawnLocalPlayer Complete! **
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Woo, player direct unlocked eDayOne! at System.Environment.get_StackTrace()
at Achievements.UnlockAchievement(eAchievements ThisAch, Boolean lbLoadTime)
at WorldScript.UpdateNonPlaying()
at WorldScript.Update()
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
CPU:4
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
VRam:3050
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
ShaderLevel:30
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
FillRate:-1
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
RAM:8132
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
*** Configuring Survival Player ***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
RocketManager; ready to rocket!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[1102 - UserStatsStored] - 254200 -- k_EResultOK
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Switching from weapon eNone to eTutorialNone
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Disabling HMD support

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
SurvivalHotBarManager added to GameObject LocalPlayer(Clone)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
*** Survival Hotbar awaking ***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
User is returning to survival!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
HiveMind 1 spawning on world difficulty Normal
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
WWW Ok! - result: {"response" : "ok"}
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Error, SIJ tried to dig itself up, but failed!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Error, SIJ tried to dig itself up, but failed!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Error, SIJ tried to dig itself up, but failed!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Error, SIJ tried to dig itself up, but failed!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Error, SIJ tried to dig itself up, but failed!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Paused game; showing cursor
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Leaving world
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[NETWORK CONSOLE]SegmentManager Thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
disk thread: clean up queue has items, but head item is not done processing. For
cing segment state
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
24.45 - error _World in _World just took 610 to update!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
InvalidOperationException: Instancing is not supported.
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows, Int32 layer, UnityEngine.Camera camera) [0x00000] in
<filename unknown>:0
at UnityEngine.Graphics.DrawMeshInstanced (UnityEngine.Mesh mesh, Int32 submes
hIndex, UnityEngine.Material material, UnityEngine.Matrix4x4[] matrices, Int32 c
ount, UnityEngine.MaterialPropertyBlock properties, ShadowCastingMode castShadow
s, Boolean receiveShadows) [0x00000] in <filename unknown>:0
at MPB_Dual_Color_Instancer.Render () [0x00000] in <filename unknown>:0
at InstanceManager.LateUpdate () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Server going to UnloadingWorld
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
****WorldScript Shutdown***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
****LocalPlayer Cleanup***
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player position at CleanUp: (4, 2, 4)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Player.Stats [C:/Users/Bob/AppData/LocalLow/ProjectorGames/FortressCraft\PlayerS
tats\110000108AAAA02\Stats.dat] Save finished ok! (B2MeBuilds is 0)

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
OAQ uploading stats
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
OAQ uploaded stats successfully!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Raycast Manager thread ending
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Terrain gen thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Mob Update thread ending
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[NETWORK CONSOLE]Cleaning up NodeWorker Thread
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Nodeworker thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[NETWORK CONSOLE]Cleaning up Disk Thread
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Disk thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[NETWORK CONSOLE]Cleaning up SegmentManager Thread
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
[NETWORK CONSOLE]SegmentManager Thread terminated
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Segment render thread terminated

(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Low frequency Gameplay thread ending
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Exiting Game, Bye!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
WorldScript : OAQ. at System.Environment.get_StackTrace()
at WorldScript.OnApplicationQuit()
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
WorldScript : Game shut down ok!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
WorldScript : Steamworks shut down ok!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Closing down SteamManager...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Calling SteamManager ShutDown...
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
Steam Shutdown ok!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBin
dings.gen.cpp Line: 51)
IndexOutOfRangeException: Array index is out of range.
at Instancer.Remove (Int32 lnOffset) [0x00000] in <filename unknown>:0
at AutoUnityInstancer.OnDestroy () [0x00000] in <filename unknown>:0
(Filename: Line: -1)

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