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Contents
Welcome to ScenePD............................................................................................................................... 1
About this guide .................................................................................................................................................................. 1
Using help............................................................................................................................................................................. 1
Online help ................................................................................................................................................................... 1
Context-sensitive help ................................................................................................................................................ 1
Conventions .......................................................................................................................................................................... 2
1 Starting with the basics..................................................................................................................... 3
Accessing ScenePD ............................................................................................................................................................. 3
Getting to know the main window .................................................................................................................................. 4
Menu bar and toolbar ............................................................................................................................................... 4
Work Area ................................................................................................................................................................... 5
Grid toggle button...................................................................................................................................................... 5
Layer Selector.............................................................................................................................................................. 6
Scene Selector and Add Scene button ................................................................................................................... 7
Properties bar.............................................................................................................................................................. 7
Toolsets and Symbols ................................................................................................................................................. 8
Drawing Tools .............................................................................................................................................................. 9
Beginning a new drawing .............................................................................................................................................. 10
Managing your drawing ................................................................................................................................................ 11
Setting up the page................................................................................................................................................. 11
Performing basic tasks.................................................................................................................................................... 12
Manipulating shapes, symbols, and text ............................................................................................................. 12
Using handles ............................................................................................................................................................ 17
Zooming...................................................................................................................................................................... 18
Undoing/redoing ..................................................................................................................................................... 18
Starting over ............................................................................................................................................................. 18
Printing ....................................................................................................................................................................... 19
Working with the clipboard................................................................................................................................... 21
2 Walking through some samples...................................................................................................... 22
Lesson 1 Floorplan ....................................................................................................................................................... 22
Lesson 2 Intersection fender bender ........................................................................................................................ 28
Lesson 3 Bicycle and crosswalk ................................................................................................................................. 33
Lesson 4 Jackknife........................................................................................................................................................ 40
Lesson 5 Off-road encounters ................................................................................................................................... 46
Lesson 6 Body in the woods ....................................................................................................................................... 52
Lesson 7 Four-way right yield template.................................................................................................................. 57
3 Working with structures, streets, symbols and field measurements................................................ 62
Base layer......................................................................................................................................................................... 62
Street components.................................................................................................................................................... 63
Streets......................................................................................................................................................................... 65
Lanes........................................................................................................................................................................... 74
Stripes......................................................................................................................................................................... 78
Shoulders.................................................................................................................................................................... 82
Structures.................................................................................................................................................................... 83
Symbols layer................................................................................................................................................................... 86
Symbol types ............................................................................................................................................................ 87
Modifying symbols................................................................................................................................................... 91
Bubble Man ............................................................................................................................................................... 92
Counters ..................................................................................................................................................................... 93
Field Measurements layer.............................................................................................................................................. 94
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Welcome to ScenePD
ScenePD is a powerful software program that will help you quickly and easily draw the scene of a crime,
traffic accident, domestic abuse profile, and more. ScenePD provides a large selection of pre-drawn
structures, streets and symbols to fit most circumstances, and also includes all the tools for complete
customization, allowing you to accurately recreate any scene.
Using help
Online help
ScenePD includes a comprehensive online help system that lets you
retrieve all the information you need quickly, and then return to
your work. Help appears in a separate window on your screen.
For quick access, you can keep the Help window displayed as you
work in ScenePD. You can also print specific topics from the online
help.
To access ScenePD online help, do one of the following:
On the Help menu, click Contents and Index. You can browse
through the help Contents, search for a specific topic from the
Index, or search for a specific word from the Find tab.
To get help about a window youre displaying, press F1 or click
Help, if the button is available.
Context-sensitive help
ScenePD features context-sensitive help that displays information relevant to your current activity.
On-screen tips provide information about buttons on the toolbar and properties bar, and about some tools
in the toolsets. When you rest the mouse pointer over one of these elements, a tip will appear next to that
element.
Conventions
The step-by-step instructions in this guide will help you to complete tasks quickly and easily. In most cases,
there is more than one way to perform a task, and some methods are better than others are. In this guide,
we describe the preferred method for performing a task, and include alternative methods when they may
be helpful.
Familiarizing yourself with the following conventions will make it easier to complete the tasks in this guide
and in the online help:
When you see this . . .
Do this . . .
Click
Right-click
Drag
Press and hold down the left mouse button, move the mouse pointer to the
desired location, and then release the mouse button
Point to
Conventions
If you are using an embedded version of ScenePD, the software may be installed automatically
along with the host software. For more information, see the next section, Accessing ScenePD.
Now that ScenePD is set up and ready to use, take a few moments to get to know the software. This
chapter introduces you to the basics:
Accessing ScenePD
Accessing ScenePD
There are two different ways to access ScenePD, depending on what version of the software you are
using: a desktop version or an embedded version.
If you are using a desktop version, you will install ScenePD from the CD-ROM, and you can then access the
software from the Windows Start menu or from an icon on your desktop.
If you are using an embedded version, you will automatically access ScenePD from within another software
program (the host) when you choose to draw an incident scene. Typically, the host software program is a
public safety data collection system.
When using the embedded version, you will notice a few differences from the desktop version described in
this guide:
When you access existing incident data, the drawing associated with that data opens as well.
If you are using ScenePD as an embedded component of a public safety data collection system, street
and unit names entered into the host system may be available for drag and drop access in ScenePD.
Overview
toolsets
menu bar
grid toggle button
rulers
work area
drawing tools
layers
properties bar
scene selector
ScenePD has a standard menu bar and toolbar. The menu bar is right above the work area and the
toolbar is to the left. You can access most commands in three ways:
Work Area
The work area is the main portion of the screen; it contains your incident scene drawing. You will spend
most of your time here, adding objects, and then moving, resizing, and rotating them into position.
Layer Selector
The layer selector tabs are located at the right edge of the work area. These tabs are used to activate the
different layers of your drawing:
The Base layer, where you draw structure floor plans and streets underlying the scene.
The Symbols layer, where you draw furniture, clues, vehicles, and other objects important to the
scene.
The Measurements layer, which provides tools to accurately position marker points using the
baseline/offset measurement method.
Note
If you are creating a domestic violence drawing using one of the templates supplied with
ScenePD, the drawing layer names are Person and Labels. The person outline will be on
the Person layer, and you will use the Labels layer to add symbols for bruises, broken
bones, burns or other injury marks.
The scene selector tabs and the Add Scene button are located at the lower right corner of the work area.
To add a new drawing scene to the current scenebook, click the Add Scene Button . When a scenebook
contains multiple drawing scenes, select the scene tabs to switch between scenes.
To change the name of a scene, right click the scene tab and choose Rename from the menu.
To make a copy of the current scene, right click the scene tab and choose Clone from the menu.
The scene tab menu also provides options to insert a new scene before or after the current scene, and to
delete the current scene.
For more information on using scenebooks, see the Managing your drawing chapter in Section 1.
Properties bar
The properties bar is located at the bottom of the main window. The properties bar acts as a smart
toolbarchanging as you select different objects in the drawing.
For example, if you select a street shape, the properties of the street are displayed, including the streets
name, number of lanes, lane width, and more. You can modify an object by changing the settings
displayed on the properties bar.
Drawing Tools
The toolbar at the left of the work area provides quick access to drawing tools. To distinguish
this toolbar from the toolbar at the top of the window, this toolbar is identified throughout the
ScenePD documentation as the left toolbar. The left toolbar provides tools to draw text boxes,
lines, rectangles, closed shapes, dimension lines and more. Once selected, most of the tools on
this toolbar remain active until cancelled. For example, after you use the line tool to draw a
line, the line tool remains active so that you can draw a second line, third line and so on. To stop
using the active tool, press Esc, right-click on the drawing, or select another tool.
*
When creating a new drawing, you usually begin with a drawing template. A template provides a basic
street or intersection layout, structure or body outline.
1. To view building templates, click the Structures button. Click Streets for intersection, curve and
interchange templates. Click Domestic Violence for human profile templates. Select a template in the
template list and then click OK. If you prefer to start with a blank drawing, simply click OK without
selecting a template.
Tip
After clicking on a template to select it, you can change the templates rotation. Under
Preview, click the Rotation arrows.
You can create your own drawing templates and add them to the template selections. See
Creating a drawing template on page 100.
2. After you click OK on the New Scene window, the template you selected will be displayed in the work
area, and the Base Layer will be the active layer. If necessary, make changes to the streets, structures
or other elements in the Base Layer.
3. To place additional symbols in the drawing, select the Symbols tab on the Layer Selector. ScenePD will
deactivate the Base Layer, activate the Symbols layer and display additional symbol set groups at the
right side of the editor window. Select a symbol group and subgroup, then drag and drop symbols
into the drawing area. After each symbol is dropped on the drawing, you can use the symbols drag
handles to resize or reposition the symbol. To change the symbols color, line pattern, text or other
characteristics, use the shapes properties bar at the bottom of the window.
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close ScenePD
Notes
If you have not named your scenebook file yet, when you click
To make a new copy of an existing scenebook, on the File menu, click Save As.
For information about the Save As Template option, see Creating a drawing template on
page 100.
When using the embedded version of ScenePD, you can save the drawing to a .sce file. On the File
menu, click Save as External File. The Save As window appears, so that you can name the drawing.
To open a .sce file, you must have the desktop version of ScenePD installed on your computer.
Paper Size
Paper Source
Orientation
Margins
Printer Name
Changes you make in the Page Setup window are saved with the
scene. Each scene in a scenebook can have its own page settings. For
more information on the ScenePD Options window, see Configuring
user options on page 99.
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The step-by-step instructions in this guide will help you complete tasks quickly and easily. In most
cases, there is more than one way to perform a task, and some methods are better than others. In
this guide, we describe the preferred method for performing a task, and include alternative
methods when they may be helpful.
Adding objects
To add an object
Tip
From a toolset at the right side of the main window, drag the object onto the work area.
You can also draw an object using the drawing tools. For more information, see Using drawing
tools on page 102.
To add text
To add text to an object, select the object, and then begin typing. The text appears on or near the object.
To add a Unit label to a vehicle symbol, from the symbols layer, click the Vehicle toolset, select the Label
subcategory, and then drag a label onto a vehicle.
Note
If you are using ScenePD as an embedded component of a crash data collection system, and you
have entered street names into that system, street labels may be available in the Streets toolset of
the base layer.
To add a text box anywhere on the drawing, on the left toolbar, click
. In the work area, drag to
create a text box. The Edit Text window appears. Type the text you want, and then click OK.
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Modifying objects
You can modify an objects properties from either the
properties bar or the properties window.
To modify an object
Select the object, and then from the properties bar at the
bottom of the main window, change the objects properties.
Deleting objects
To delete an object
Hold down the CTRL key, and then drag the object you want to copy.
The original remains intact as you drag the copy. This is the fastest way to copy an object.
- or Select the object, on the toolbar click
area.
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Repositioning objects
You can reposition an object by moving, rotating, or flipping it.
To move an object
Drag the object into desired position.
To move text
To rotate an object
Select the object, and then use the circle handle to rotate it. Hold down the Ctrl key while rotating the
symbol to constrain the rotation angle to multiples of 15 degrees.
- or Right-click the object, point to Rotate Left or Rotate Right, and then select the number of degrees.
Right-click the object, point to Flip, and then click Front to Back, Horizontal, or Vertical.
- or Select the object, on the properties bar click a Flip button to flip the object in the direction indicated
by the arrows.
Resizing objects
You can resize an object using its square handles. For more information, see Using handles on page 17.
Some shapes provide dimension items in the properties bar and allow you to set the objects dimensions by
entering the desired values.
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To resize an object
Select the object, and then use the square handles to adjust its size.
- or Select the object. On the properties bar enter the shapes actual dimensions in the Length, Width or
Height box.
Ordering objects
ScenePD displays objects in the order they are added to the drawing. When two objects overlap, the
object added first will appear to be under the object added later. (This does not apply to streets.) You
can arrange an object so that it is in front of or behind another object.
To arrange an object
Right-click the object, point to Arrange, and then click Bring to Front or Send to Back.
Note
You can only change the order of objects that are on the same layer. Objects on the Base layer
will always appear under objects on the Symbols layer.
You can only select objects that are on the same layer.
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You can only align objects that are on the same layer.
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To group an object
1. Select the objects that you want to group
together. For instructions, see Selecting multiple
objects on page 15.
2. Right-click in an empty area. Do NOT right-click
the objects, or you will lose your multiple selection.
3. On the shortcut menu, click Group.
To ungroup an object
Right-click the object, and then on the shortcut menu, click Ungroup.
Using handles
Handles are the small green shapes that appear when you select an object. You can use handles to resize,
rotate, and curve objects. To use a handle, move the mouse pointer over the handle. Press and hold down
the left mouse button as you move the mouse.
ScenePD uses four types of handles:
Square Resizes or relocates the section of the object near the handle.
Tip
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Zooming
You can zoom in on your drawing to see more details, and zoom out to provide more drawing space in the
work area. Another useful zoom option is Zoom To Fit, which puts your entire drawing in view, as large as
possible.
To zoom in and out
or
You can also zoom in or out by rolling a mouse wheel. (You may need to hold down the CTRL
key while rolling the wheel. If this does not work, see the documentation provided with your
mouse.)
To zoom to an area
and then drag a rectangle around the area you wish to zoom in on.
Undoing/redoing
If you take an action and then change your mind, you can undo it. If you undo an action and then change
your mind, you can redo it.
To undo an action
Tip
To redo an action
Starting over
You can erase the current drawing scene and start over with a new drawing template.
To start over
1. On the Scene menu, click Erase & Start Over. The New Scene window appears.
2. Select a new drawing template and click OK.
For more information see Beginning a new drawing on page 10.
Tip
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If you change your mind and wish to return to the original drawing, click
Note
The Erase & Start Over command replaces the contents of the current scene. If your scenebook
contains multiple drawings, the other drawings in the scenebook remain unchanged.
Printing
If you are using an embedded version of ScenePD, the host application normally handles printing. Refer to
the host program's documentation for more information on printing your drawings.
The desktop version of ScenePD provides two print facilities.
To print the drawing, scaled to fit a single page
on the toolbar.
Some drawings fit the page best when printed in landscape orientation. To change printer
orientation, margins, paper size or printer name, click Page Setup on the File menu. For more
information on the Page Setup window, see "Setting up the page" on page 11
To print the drawing at a specific scale, or to tile print across several pages
Options to tile print the drawing across multiple pages. This is useful for preparing poster-size
drawings for presentation.
A border print option to enable or disable printing of a border around the perimeter of the
drawing.
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To specify a "1 to N" print scale, enter the scale number in the box below the Scale Factor list. Click
the Apply button to view the results in the preview window.
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On the Edit menu, click Paste. To create additional copies, repeat the Edit, Paste command.
Tip
The quickest way to duplicate a shape is to select the shape, press and hold the Ctrl key on
the keyboard, and then drag the shape with the mouse. As you begin to drag the shape,
ScenePD will make a duplicate of the shape, and the mouse will drag the duplicate, leaving
the original shape unchanged.
Switch to the other program using the taskbar, or start the program using the Start menu.
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Lesson 1 Floorplan
This lesson teaches the following skills, which are discussed in more detail on the pages referenced below:
Accessing ScenePD, page 3
Description
Create the floor plan of an
apartment.
1. Start ScenePD.
2. In the New Scene window,
select the Structures template
group.
3. Click the 30 x 50 template.
4. Click OK.
Lesson 1 Floorplan
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Lesson 1 Floorplan
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25
56
12
24
Lesson 1 Floorplan
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11
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Lesson 1 Floorplan
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20. There are two big 10 doors in the back, indicated by the red
dots on the example. To create them:
21. Drag a 36 door into place.
22. In the properties bar at the bottom of the screen click the arrow
next to the Door Size item. Type in 10. Click OK.
23. Position the new door 11 from the little door.
24. Create the 10 door on the other wall in the same way.
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Lesson 1 Floorplan
Lesson 1 Floorplan
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Description
Unit 1 was moving through the intersection. Unit 2 ran a red light, and then turned to the right to avoid
Unit 1. Unit 2 struck Unit 1, and Unit 1 skidded across the intersection. There is minor damage to both
vehicles.
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1. Start ScenePD.
2. In the New Scene window Click the
Streets button.
3. Click 4-Way to select the 4-way
intersection template. Then click OK.
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8. The text is off center. Click the text and a green rectangle appears.
9. Drag the text box to the center of the street.
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31
32
33
Description
The driver of Unit 1 accelerated to turn and struck Unit 2 as it was crossing 1st Street.
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35
36
37
38
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Lesson 4 Jackknife
In addition to the skills learned in lessons 1, 2 and 3, this lesson teaches the following skills, which are
discussed in more detail on the pages referenced below:
Ordering objects, page 15
Selecting multiple objects, page 15
Grouping and ungrouping objects, page 17
Resizing a lane, page 75
Adding a turn bay, page 76
Changing a stripes pattern, page 78
Adding shoulders, page 82
Description
Unit 1 failed to notice the upcoming intersection. The sudden attempt to stop caused the semi to jackknife.
40
Lesson 4 Jackknife
Lesson 4 Jackknife
41
42
Lesson 4 Jackknife
on the
Click
d. Click
to italicize.
to Left-justify.
e. Click OK.
24. Drag the text box into position.
Lesson 4 Jackknife
43
44
Lesson 4 Jackknife
Lesson 4 Jackknife
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Description
Due to icy conditions, Unit 1 lost control, crossed the highway, jumped a shallow ditch, smashed through a
chain link fence, swiped a juniper bush, flipped on its side, and slid into a tank in the National Guard
depot.
46
47
Tip
48
, Square
, and Circle
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50
51
Description
A John Doe is found in the woods near town. Clues at the site indicate the death occurred at the scene.
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53
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11. Note that the right arm appears to be under the torso. To position the arm in front of the torso, drag
the Bring Part to Front tool onto the forearm. A red circle appears to identify the body part under the
tool. Release the mouse button to move the forearm on top.
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Description
Your county has a number of rural roads with four-way stops, where one road has a right turn lane with a
yield sign. You want a template to use whenever an accident occurs at such an intersection.
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4. Click
twice.
Closed Shape.
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Tip
Another way to draw an island is to add a street, make it one lane, curve it, and then move it into
position connecting the two intersecting streets.
c.
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60
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If you are creating a domestic violence drawing using one of the templates supplied with ScenePD,
the drawing layer names are Person and Labels. The person outline will be on the Person layer,
and you will use the Labels layer to add symbols for bruises, broken bones, burns or other injury
marks.
Base layer
Once you have started a new drawing and selected a template, you will most
likely begin working with the base layer. The template may provide just the
layout you need, but it is more likely that you will need to reposition or modify
the streets or structures provided by the template. These tasks are performed on
the base layer.
Note
To view the base layer, click the Base Layer tab at the right of the work area.
The street and structure tools are located at the right of the main window. Each of
the buttons provides access to a different toolset. You will add most of your
drawings objects by dragging them from a toolset onto the work area.
Base Layer
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Street components
In ScenePD, streets are composed of lanes, dividers, stripes, and shoulders. When you click a street shape,
the entire street operates as a whole, and changes you make with the mouse affect the entire street.
shoulder
stripe
4 lanes
Base layer
divider
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Base layer
Streets
Streets are the foundation of an accident scene drawing. Whether you choose a street template or draw
your own streets, you should lay out your street design before adding symbols.
Note
In most cases, streets should only be placed on the base layer. An overpass is one exception to this
rule. When you draw an overpass on the symbols layer, the overpass appears over any streets on
the base layer. For more information, see Adding an overpass on page 105.
Adding a street
Before adding a street, be sure you are on the base layer. To view the base layer, click the Base Layer
tab in the layers tab at the right of the work area
You can add a new street using a street symbol or draw the street using ScenePDs drawing tools. For tips
on drawing complex streets and intersections, see Drawing unusual street layouts on page 106.
To draw a street
1. On the left toolbar, click
. The pointer changes
to a small street outline next to a crosshair.
2. Position the crosshair where you want the street to start.
3. Drag the crosshair where you want the street to end.
Base layer
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Curving a street
You can add one curve or multiple curves to a street.
To add one curve
Click the street to select it, and then drag the middle diamond handle to add a curve.
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Base layer
Offsetting a street
You can create an offset street.
To offset a street
Right-click the street, on the shortcut menu, point to Set Profile, and then click Offset Arc.
Tip An offset street has two middle handles. The middle triangle handle may appear on top of the
diamond handle.
Base layer
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Moving a street
To move the entire street
1. Click the street shape to select it.
2. Drag the street to the desired location.
If the street touches another street, ScenePD automatically merges the two streets together.
Tip
When moving a street shape so it joins another street, be sure to position the street so that
both street borders touch the other street. If only one of the borders touches the other street,
the stripes may not have the desired appearance.
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Base layer
Naming a street
To name a street
1. Click the street shape to select it.
2. Type the name of the street.
The name you entered appears on the street in the work area.
Note
If you are using ScenePD as an embedded component of a crash data collection system, and
you have entered street names into that system, you may be able to access them from the
Streets toolset.
Click the name and drag the text box anywhere inside or near the street shape.
Click the name and change the settings on the properties bar.
Base layer
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For precise placement, watch the Curb Return Setbacks measurement on the properties bar as
you drag the handles.
In this example, the curb return on the left is standard. The curb return on the right has been set back
11 feet.
Tip
You can also change the size and color of curb returns using the properties bar. To hide a curb
return, change its color to Transparent. The last color selection in the property bar color
chooser is the Transparent color.
Adding a crosswalk
You can add a crosswalk using a symbol or draw the
crosswalk using the drawing tools.
Tip
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Base layer
Base layer
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To draw a crosswalk
1. Click
Adjust each crosswalk lines length independently using the end triangle handles.
Rotate the crosswalk into position using the circle or square handles.
Change the crosswalk style and modify line color, line pattern, line width, crosswalk width, interior
color and more, from the properties bar.
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Base layer
2. Position the crosshair where you want the parking stalls to start.
3. Drag the crosshair where you want the parking stalls to end.
To modify parking stalls
You can modify parking stalls in the following ways:
Change the number of parking stalls and rotate the parking stalls into position using the square
handles.
Change the angle of the parking stalls using the circle handle (the angle is displayed in the
properties bar).
Modify color, line width, stall width, length, style, and more from the properties bar.
Base layer
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Lanes
You can draw streets with any number of lanes and adjust the width of each lane individually.
Adding a lane
You can add several different types of lanes to a street.
To add a lane
1. Click the street shape to select it.
2. On the properties bar, click the Lanes up arrow.
- or Click the Lanes & Shoulders toolset on the base layer. Drag Add A Lane,
Add a Bike Lane, or 2 Way Left Turn Lane onto the street.
Removing a lane
ScenePD provides several methods for removing a lane.
To remove a lane
Click the Lanes & Shoulders toolset on the base layer. Drag
the Remove tool onto the lane you want to remove.
- or Click the street shape to select it. Click the lane you want to remove. A green
selection stripe appears down the center of the lane. On the properties bar,
click Remove.
- or Click the street shape to select it. On the properties bar, click the Lanes down
arrow.
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Base layer
Resizing a lane
You can resize all the lanes on a street at one time, or resize just one lane.
To resize all lanes on a street
1. Click the street shape to select it.
2. On the properties bar, click the Lane Width up or down arrow, or enter a lane width value in the Lane
Width item and press Enter.
To resize one lane
1. Click the street shape to select it.
2. Click the lane you want to resize.
3. On the properties bar, click the Lane Width arrows until the desired width is achieved. Alternatively,
you may enter the width directly into the Lane Width item. To specify lane width in feet and inches
enter a space between the feet and inch values.
Base layer
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Base layer
If you move the street, the marking symbol will not move with it.
Base layer
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Stripes
Stripes are the edges of a lane. You can change their appearance, remove them, add independent stripes,
or reveal hidden stripes.
Changing a stripes pattern
You can change the pattern of an entire stripe.
To change a stripes pattern
Click the Stripes toolset on the base layer. Drag a pattern tool
onto the stripe that you want to alter. This is the fastest method.
- or Click the street, and then click the stripe to select it. On the properties bar,
click Pattern until the pattern you want appears.
Tip
You can also change a stripes color from the properties bar.
Tip
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When painting Dash & Solid stripes, the dash appears above or below the stripe, depending
on where you position the pointer.
Base layer
Tip
Use the double bars to drag the pattern transition point anywhere along the length of the
stripe.
3. From the street tools, click Stripes. Drag a pattern tool onto the section of stripe that you want to alter.
This is the fastest method.
- or On the properties bar, click Pattern 1 until the pattern you want appears, and then click Pattern 2 until
the pattern you want appears.
Tip
Use the double bars to drag the pattern transition point anywhere along the length of the
stripe.
Removing a stripe
You can remove an entire stripe or a section of a stripe.
To remove a whole stripe
Click Stripes. Drag the Hidden tool onto the stripe that you want to
remove. This is the fastest method.
-orClick the street, and then click the stripe to select it. On the properties
bar, click Pattern until the stripe disappears.
-orClick the street, and then click the stripe to select it. Press the DELETE
key.
Base layer
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Double green bars appear to show where the stripe is erased. You can adjust the hidden
section of the stripe by dragging these bars anywhere along the length of the stripe.
When you move a street, independent stripes on that street do not move.
Click the stripe to select it, and then drag the middle diamond handle to add a curve.
Right-click the stripe, on the shortcut menu, point to Set Profile, and then click Offset Arc.
Tip
An offset stripe has two middle handles. The middle triangle handle may appear on top of the
diamond handle.
drag this handle to
increase or decrease
the curve
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Base layer
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Shoulders
You can draw streets with one or two shoulders. Shoulders can represent street shoulders or sidewalks.
Adding shoulders
You can place shoulders on one or both sides of the street.
To add shoulders to both sides
1. From the base layer, click Lanes & Shoulders.
2. Drag the Add Shoulders tool onto the street.
To add a shoulder to one side
1. From the base layer, click Lanes & Shoulders.
2. Drag the Add Shoulder tool onto one side of the street.
Removing shoulders
If you change your mind, you can remove a shoulder.
To remove a shoulder
From the base layer, click Lanes & Shoulders, and then drag the Remove tool onto the shoulder.
-orClick the street shape to select it. Click the shoulder you want to remove. A green selection bar
appears down the middle of the shoulder. On the properties bar, click Remove Shoulder.
82
Base layer
Structures
Structures include any objects where walls are the primary features.
Adding structures
The New Scene window provides a variety of drawing templates based
on structures. ScenePD also provides tools for adding structure objects to
any drawing.
To add a structure
1. Click the Structures toolset.
2. Drag the 30 x 40 Structure symbol onto the drawing.
Adjusting structure walls
You can adjust structure size and shape by dragging the walls
inward/outward. Measurements display your current position.
To adjust a walls position
1. Click on and drag the wall to the new location. The measurements
change as you slide the wall along.
Adding new walls
Add new walls by dragging the vertical or horizontal wall from the
Structures toolset. Position the new wall between two existing walls. Slide
the wall until it reaches the correct measurements.
Base layer
83
84
Base layer
Base layer
85
Symbols layer
Once you have finished working with the base layer, you can add additional
symbols on the symbol layer.
Notes It is a good idea to complete as much of the base layer as possible
before adding vehicles and other symbols.
If you are creating a scale drawing and baseline/offset
measurements are available from the incident scene, you should
proceed to the field measurements layer before adding symbols.
Tools provided by the field measurements layer will enable the
accurate placement of marker points you will then use to align skid
marks, vehicles and other symbols on the symbol layer. See the
"Field Measurements Layer" topic on page 91 for more information.
To view the symbols layer, click the Symbols tab in the layer selector at the
upper right corner of the work area.
Most symbols are grouped into two levels for quick access. Select a symbol
group using the buttons to the right of the layer tabs. ScenePD will display a
list of symbol subgroups for the selected group under the symbol group
buttons. Review the subgroup labels and select one of the subgroup items.
ScenePD displays a scrollable list of symbols in the selected subgroup, and
the name of the subgroup is displayed above the symbol icons. To return to
the subgroup list, click the subgroup name, or click the symbol group button.
To add a symbol to the drawing, drag the symbols icon from the symbol list
onto the work area.
86
Symbols layer
Symbol types
ScenePD provides a large selection of pre-drawn symbols, and also includes the tools for complete
customization, allowing you to modify an existing symbol or draw an object yourself. For more information,
see modifying symbols on page 91 and using drawing tools on page 102. The tables that follow
describe the types of symbols provided on the Symbols layer.
Symbol Group
Person
Symbol Group
Roadway
Symbols layer
Subgroup
Bubbleman
Contents
Bubble Man body profiles. Includes
body part tools and bubble- woman,
skeleton, baby, sitting and sideview
symbols.
Personal
Prints/Tracks
Body/Parts
Clothing
Domestic
Violence
Injury
Subgroup
Marks
Contents
Roadway related items, including skid
marks, yaw marks and tire prints.
Signs/Signals
Stencils
Roadside
Animals
Symbols
87
Symbol Group
Object
Symbol Group
Markers
88
Subgroup
Knives
Contents
Various knife symbols
Handguns
Rifles/Shotguns
Other Weapons
Tools
Business
Business machines.
Cleaning
Toys/Recreation
Other
Subgroup
Clues/Clue Tags
Contents
Various symbols to represent crime scene
clue tags.
Lines/Paths
Alcohol/Drug
Char Symbols
Symbols layer
Symbol Group
Vehicle
Symbols layer
Subgroup
Car
Contents
Passenger cars.
Pickup/Van/SUV
Semi/Trailer
Commercial Trk
Bus
Construction
Farm
Cycle
Trailer
Recreation
Marine/Air
Boat, airplane
Emergency
Military
Military
Parts
Vehicle parts
Other
89
Symbol Group
Furnishings
Symbol Group
Outdoor
Symbol Group
Other
90
Subgroup
Tables
Contents
Various tables
Chairs/Couches
Bedroom
Entertainment
Fixtures
Appliances
Decorative
Fish tank.
Electronics
Business
Other
Lamps, bookshelf.
Subgroup
Tools
Contents
Wrench, crowbar, saw, power tools.
Toys/Recreation
Furniture
Patio furniture.
Landscape/Terrain
Animals
Outbuildings
Utilities
Subgroup
Contents
North indicators, arrows.
Symbols layer
Modifying symbols
You can modify a symbols properties from either
the properties bar or the properties window. The
properties bar is easier to access. However, for
some symbols, more settings are available from the
properties window than from the properties bar. (To
view the properties window, right-click a symbol,
and then click Properties.)
The properties bar is located at the bottom of the
main window. The properties bar acts as a smart
toolbarchanging as you select different symbols in
the drawing.
Note
Symbols layer
91
Bubble Man
Bubble Man is a specialized, highly modifiable body symbol. With Bubble Man, you can position the body
and remove body parts.
To place Bubble Man
Drag Bubble Man from the Bubbleman symbol set in the
Person symbol group.
92
Symbols layer
Counters
Many structures especially business structures contain counters of different shapes and sizes. The
counter symbols are designed to produce these different shapes. The counter symbols are located in the
Fixtures symbol set in the Furnishings symbol group.
To place and size a counter
1. Choose a counter shape closest to your needs. Drag this
counter onto the drawing and use the circular green
handle on the outside of the counter to rotate the counter.
2. Use the green triangles to adjust the length and width of
counter sections.
3. Use the internal circular green handles to angle the
counter sections.
4. Drag counter corner symbols onto the corners of the
counter to make these corners rounded, angled or square.
Symbols layer
93
After positioning the station line, you can begin specifying the evidence locations measured from the line:
1. Select the station line.
2. Click Edit Measurements in the station line properties bar at the bottom of the ScenePD window, or
right click on the station line and click Edit Measurements in the shortcut menu.
ScenePD will open the Station Line Measurement Points window, where you will enter the measurement
data collected at the incident scene.
94
Each measurement point has two distance components, as illustrated by the yellow lines in the graphics
below:
1. The distance along the station line, measured from the zero point:
In the Measurement Points entry grid, the first distance component is called "Station", and the second is
termed "Distance".
95
ID
Enter an ID number or short description for the
measurement point. The value entered here will
be displayed near the measurement point.
Description
In a few words, describe the evidence at this
location.
Station
If the Station Line Increment is zero:
Enter the distance along the station line as
measured from the zero point.
If you are using U.S. measurements, you can enter the distance in feet and inches by placing a space
between the feet and inch values.
To place the measurement point behind the zero point, enter a negative value.
U.S. measurement examples:
is 14 feet from the zero point
14
17.5
is 17 feet 6 inches from the zero point
17 6
is 17 feet 6 inches from the zero point
-12 5.5 is 12 feet 5 1/2 inches behind the zero point
Metric examples:
6
is 6 meters from the zero point
9.3
is 9.3 meters from the zero point
-7.2
is 7.2 meters behind the zero point
If the Station Line Increment is not zero:
Enter the station line distance using the form N+M, where N is the station segment number (the first
segment is 0, the second is 1, and so on) and M is the distance into the segment. ScenePD will compute
the station line distance using the formula
(N x SLI) + M
where SLI is the Station Line Increment value.
96
If you are using U.S. measurements, you can enter the M distance in feet and inches by placing a
space between the feet and inch values.
To place the measurement point behind the zero point, enter a negative value in Station.
U.S. measurement examples:
0+14 6 is 14 feet 6 inches into the first segment
2+4
is 4 feet into the 3rd segment
3+17 8 is 17 feet 8 inches into the 4th segment
-0+10
is 10 feet behind the zero point
Metric examples:
0+10.5 is 10.5 meters into the first segment
2+4
is 4 meters into the 3rd segment
-0+3
is 3 meters behind the zero point
Dir
When you tab to or click on the Dir box, ScenePD will open a selection list containing the values "Left" and
"Right". Select one of these items to indicate the measurement point's position relative to the station line.
Press the up or down arrow on the keyboard or click with the mouse to change the selection. Press the Tab
key to close the selection box and advance to the Distance column.
Distance
In the Distance column, enter the distance from the station line to the measurement point.
Click OK to close the Measurement Points window. ScenePD displays the marker points on the drawing.
97
After you complete entry of the measurement data in the Measurement Points window, you can use the
marker points to position symbols on the drawing. To do so, navigate to the symbols layer, drag needed
symbols on to the drawing, then stretch, rotate and drag the symbols as needed to align them with the
marker points.
Notes
98
Learn how to configure ScenePD to your preferences. See the next section, Configuring user
options.
Create drawing templates and custom template groups. See Working with templates on page
100.
Learn about the drawing tools and how to use them. See Using drawing tools on page 102.
Get step-by-step instructions and helpful tips for showing a vehicles original position, showing
vehicle damage, adding an overpass, and drawing unusual street layouts. See Handling special
situations on page 103.
For additional information on the available options, click the Help button.
99
You usually would not want any symbols on your template, but you may make exceptions for
permanent features such as stop signs, railroad crossings, etc.
100
In the New Scene window, select the template, and then click Delete Template.
Exporting a drawing
ScenePD provides an Export facility to save your drawing in any of several image formats.
To export a drawing.
ScenePD displays the Image Export window. Select a destination folder, enter a file name for the
exported image, and choose the image type. ScenePD exports to these file types: BMP, JPG, TIF,
PCX, TGA, PNG and WMF. For additional export options, click the Options button.
You can set defaults for future export operations using the Export tab in the ScenePD Options window. To
access this window, select Options on the Tools menu, then click on the Export tab.
101
When you select a drawing tool, tips appear below the work area. These tips explain how to use
the selected tool.
The following tools are located on the toolbar to the left of the work area:
Basic shapes, including Line (3), Arc (4), Square (5), Rectangle (6), Circle (7), and
Ellipse (8). (Click the tool. In the work area, press and hold down the left mouse button
as you move the mouse to stretch the shape, and then release the mouse button.)
The Connected Lines (9) tool, which lets you draw connected lines. (Click the tool. In
the work area, click at each corner point, and then right-click to stop drawing.)
The Closed Shape (10) tool, which lets you draw any shape with border lines and an
interior (Click the tool. In the work area, click at each corner point, and then right-click
to stop drawing. The line ends will automatically connect to make a closed shape.)
The Measuring Tape (13) tool, which lets you add a measuring tape to show the
distance between two objects, or to show scale. (Click the tool. In the work area, press
and hold down the left mouse button as you move the mouse to stretch the measuring
tape, and then release the mouse button. Watch the length on the status bar for the
precise measurement.)
Tip
The Dimension Line (14) tool, which lets you show the distance between two objects. (Click the
tool. In the work area, press and hold down the left mouse button as you move the mouse to stretch
the line, and then release the mouse button. Watch the length on the status bar for the precise
measurement.)
Tip
All linear objects (lines, arcs, connected lines, fences, skid marks, and so on) have a
Dimensions check box on the properties bar. To display the objects dimensions on your
drawing, select the check box.
Click
to draw a text box. For more information, see To add text on page 12.
Click
to draw a street. For more information, see To draw a street on page 65.
Click
to draw a stripe. For more information, see To add an independent stripe on page 80.
Click
to erase part of a stripe. For more information, see To remove part of a stripe on page 80.
102
103
6. When you have finished modifying the symbol, drag a selection box around the shapes to select them,
right-click in an empty area, and then click Group.
To restore your view of the drawing, on the toolbar, click
104
Adding an overpass
On the base layer, when you position two streets so that they touch, ScenePD automatically merges the
streets together. In most situations, this provides the desired results, but in the case of an overpass, the
overpass street should appear above the other streets in the drawing.
To draw an overpass street
1. On the base layer, draw the ground-level
streets.
2. Move to the symbols layer.
3. On the left toolbar, click
. The pointer
changes to a small street outline next to a
crosshair.
4. Position the crosshair where you want the
street to start.
5. Drag the crosshair where you want the street
to end.
The street layout in this drawing was created by
placing the horizontal street on the base layer
and the vertical street on the symbols layer.
105
Example
The drawing at the right was created as follows:
1. Starting with a basic Tee Intersection, the vertical street was
lengthened upward.
2. Using the Hidden pattern painter (from the Stripes toolset),
the vertical streets upper-right border stripe was erased.
3. Again, using the Hidden pattern painter, the horizontal
streets upper border stripe was erased.
4. The curb return was hidden by changing its color to
Transparent.
5. Using the
added.
6. Using the Closed Shape drawing tool, the island was added.
106
Index
add scene button ....................7
aligning multiple objects..... 16
arc
drawing...........................101
multiple.......................66, 79
offset...........................67, 79
arranging objects ................ 15
arrow...................................... 76
back, send to ........................ 15
base layer............................. 62
baseline ................................. 93
baseline/offset..................... 93
bike lane................................ 73
bitmap..................................100
BMP ......................................100
body....................................... 91
border......................68, 90, 98
Bubble Man........................... 91
buildings ................................ 82
circle handle.......................... 17
circle, drawing....................101
clipboard............................... 21
cloning................... See copying
closed shape, drawing.....101,
103
closing
drawing............................. 11
ScenePD ............................ 11
color depth............................ 98
connected lines ...................101
context-sensitive help.............1
conventions ...............................2
copy drawing ....................... 21
copying .................................. 13
counters.................................. 92
crosswalk ............................... 70
curb return............................. 70
curving
objects ............................... 17
streets ................................ 66
stripes ................................ 79
damage, vehicle ................103
defaults.................................. 98
deleting objects.................... 13
desktop version .......................3
diamond handle................... 17
dimension line .....................101
direction................................. 98
dividers .................................. 74
markings............................ 76
doorways .............................. 83
Index
drawing
copy ................................... 21
export..............................100
managing.......................... 11
new..............................10, 18
drawing template................ 99
drawing tools................. 9, 101
duplicating ........... See copying
ellipse, drawing .................101
embedded version..................3
export ..................................100
export options ...................... 98
field measurements layer... 93
font height ............................. 98
front, bring to ....................... 15
ghost.....................................102
grid toggle button ..................5
grouping ................................ 17
handles................................... 17
help............................................1
installing ScenePD...................3
island....................................105
JPG.......................................100
landscape orientation ......... 11
lanes ................................7376
adding............................... 73
dividers.............................. 74
markings............................ 76
removing ........................... 73
resizing .............................. 74
turn bays ........................... 75
width ...........................74, 98
layer selector...........................6
left turn center bay ............. 75
left turn lane ......................... 73
lessons .............................2261
line
dimension ........................101
drawing...........................101
properties ......................... 90
main window............................4
margins ...........................11, 98
markings ................................ 76
measurement system ........... 98
measurements
baseline............................. 93
station line......................... 93
measuring tape ..................101
menu bar ..................................4
metric...................................... 98
modifying
crosswalk........................... 71
curb return ........................ 70
objects ............................... 13
parking stalls.................... 72
street components............ 64
symbols.............................. 90
mouse wheel ......................... 18
moving
objects ............................... 17
streets ................................ 68
naming a street .................... 69
new drawing..................10, 18
offsetting
streets ................................ 67
stripes ................................ 79
online help................................1
opening
drawing............................. 11
ScenePD ...............................3
options.................................... 98
ordering objects................... 15
orientation ............................. 11
original position .................102
outline...................................102
oval, drawing .....................101
overlapping objects ............ 15
overpass ..............................104
page setup............................ 11
parking stalls ........................ 72
PCX.......................................100
PNG......................................100
portrait orientation.............. 11
print to scale ......................... 19
printer .................................... 11
printing............................11, 19
properties.......................13, 90
properties bar.........................7
rectangle, drawing............101
redoing .................................. 18
resizing.....................14, 17, 33
lanes................................... 74
resolution ............................... 98
right turn bay........................ 75
rotating ...........................10, 17
samples ...........................2261
save as external file ........... 11
save as template ................. 99
saving drawing .................... 11
scale printing ........................ 19
scene selector ..........................7
107
ScenePD
closing................................ 11
configuring........................ 98
installing ...............................3
starting .................................3
segmented line, drawing..101
selecting multiple objects.... 15
shape
clone................................... 21
copy ................................... 21
duplicate ........................... 21
shapes, drawing.................101
shoulders................................ 81
show outline only................102
sidewalks ............................... 81
split segment .......................103
square handle ...................... 17
square, drawing.................101
starting over.......................... 18
station line ............................. 93
station line increment........... 94
streets..............................6572
adding............................... 65
components................63, 64
curving ............................... 66
moving ............................... 68
naming............................... 69
108
offsetting........................... 67
rotating.............................. 10
unusual layouts...............105
stripes..............................7780
changing............................ 77
curving ............................... 79
hidden................................ 80
independent ..................... 79
pattern............................... 77
removing ........................... 78
structures................................ 82
symbols .....................................8
copying.............................. 13
grouping............................ 17
handles .............................. 17
manipulating .................... 12
modifying.......................... 90
ordering ............................ 15
types ...........................8589
symbols layer ................8590
templates
adding groups ...............100
choosing............................. 10
creating new .................... 99
text ......................................... 12
TGA ......................................100
TIF .........................................100
T-intersection stripes............ 80
toolbar ......................................4
toolsets ......................................8
traffic direction .................... 98
triangle handle..................... 17
turn arrow.............................. 76
turn bays................................ 75
tutorials ...........................2261
two way left turn lane ........ 73
underpass ............See overpass
undoing .................................. 18
ungrouping ............................ 17
unusual street layouts........105
user options ........................... 98
vehicles
damage ..........................103
direction ............................ 98
version differences .................3
victim ...................................... 91
walls ....................................... 82
wheel, mouse ........................ 18
windows ................................. 83
WMF ....................................100
work area ................................5
zooming ................................. 18
Index
Keyboard shortcut
Description
CTRL + drag
(hold down CTRL, and
then drag a selected
object)
CTRL + A
select all
CTRL + C
CTRL + E
export
CTRL + G
CTRL + Shift + G
ungroup
CTRL + L
left-justifies text
CTRL + N
new scenebook
CTRL + O
CTRL + P
CTRL + S
save
CTRL + U
CTRL + V
CTRL + W
close scenebook
CTRL + X
CTRL + Y
CTRL + Z
CTRL + 0 (zero)
zoom to fit
CTRL + Spacebar
zoom in
ALT + Spacebar
zoom out
CTRL + ALT + G
toggle grid
CTRL + Shift + S
save as
CTRL + PAGE UP
CTRL + SHIFT + Z
LEFT ARROW
RIGHT ARROW
UP ARROW
Keyboard shortcut
Description
Shift + UP ARROW
DOWN ARROW
DELETE
PAGE UP
PAGE DOWN
TAB
if an object is selected, TAB moves the selection to the next object in the layer;
if no object is selected, TAB selects the first object in the layer
F1
F2
for vehicle symbols, F2 flips the symbol in the front to back direction
F3
for vehicle symbols, F3 flips the symbol in the top to bottom direction
F4
F5
110
Index