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Annotated Bibliography

Bushman, Brad. (October 21,2016) Violent video games decrease self-control from
https://www.psychologytoday.com/blog/get-psyched/201401/violentvideo- games-decrease-self-control
The article describes and gives examples of the effect of videogames. There were
several studies done to see if children could wait or abandon that self-control for
instant gratification. As well as displaying the same self-congratulating tendencies
that could be done in the game and tend to be more violent. The effects shown in
the article support the possible dissociative tendencies from violent video game,
as well as immerse the player to where a psychological effect could happen.
Dennis Radar, (October 24, 2016) The Psychology of Serial Killers from
http://disturbinghorror.com/Serial-Killers/Serial-Killer-psychology.html
The article that radar discusses displays the psychology and nature of a psychotic
killer and the mental effects. Serial killers have been classes as severe ASPD
which gives total disregard for the social norm. The article is relevant to the
subject matter of psychological effects of immersion in games to create
anti-social
people who may form social norm defects.
National Center for Biotechnology, (October 24, 2016). Information Post-Traumatic
Disorder: Evidence-Based Research ... (n.d.). Retrieved, from
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1297500/
The article discusses the the effects of traumatic effects on people to create
physical or psychological disorders on people and the severity that
fluctuates. This article clearly displays the effects of traumatic events to create
psychological disturbances. The relevance in that video game immersion may
cause traumatic events in people
Esther Giller, (October 24, 2016) What Is Psychological Trauma? | Retrieved from
https://www.sidran.org/resources/for-survivors-and-loved-ones/what-ispsychological -trauma/
The article explains the effects of psychological trauma. The article explains the
various effects in detail and how some experiences can chance the
psychological
state of people. The relevance is to explain the effects and causes
of trauma on
the human mind. And how video games can create a traumatic
event that people
can suffer through.
Wikipedia, (October 24, 2016) Immersion (virtual reality). From
https://en.wikipedia.org/wiki/Immersion_(virtual_reality)

the sensory

The article discusses the experience of an immersive environment through new


technology. The article also describes the effects of such immersion for the
person. The relevance in the article is very important to the subject of
psychological effects of immersion on people. The page relates to
change what people experience and its potential
effects

Simon Parkin, (October 24, 2016) The Coming Horror of Virtual Reality - The New
Yorker. from http://www.newyorker.com/tech/elements/the-cominghorror-ofvirtual-reality

these
subject

The page discusses the harm of immersive video games on people and that the
monitoring of the now techknowledgy to make sure the people who play
games are going to not suffer from them. This article directly relates the
matter of harmful effects of video game immersion on people

Jesse Singal, (October 24, 2016) The Health and Psychology Mysteries of Virtual Reality.
Retrieved, from http://nymag.com/scienceofus/2016/01/health-psychologymysteries-of-virtual-reality.html
The article talks about the physical effects of the Virtual reality games that have
harmful effects. The article continues to explain that people can receive
panic attacks from the games that they play. This article is relevant in the fact that the
effects of such an immersive game can cause physical responses in people. Which
could be harmful to people in the future not only physically and psychologically.

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