Está en la página 1de 130

1

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

1 1

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn toy vocabulary. Learn item identifications. Learn emotions and playing.
Grammar:
1 Playland
Lesson 1: Whats this? Its a rocking-horse. Its a red yo-yo.
PASSIVE LANGUAGE Hes happy. Shes surprised. The girl is playing with a doll.
Vocabulary:
Yo-yo rocking horse action doll ball robot reddy bear moods colors
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

1 2

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
1 Playland
Lesson 2: Whats this? Its a blue kite. My balloon is big. My balloon is bigger.
Initial B and C sounds.
PASSIVE LANGUAGE She is playing with a toy car. He is playing with a train. Her balloon is
big. His balloon is bigger.
Vocabulary:
Train bat kite toy car big bigger.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

10

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.

11
Produce
T S - S

Test or drill with game.


Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

12

HOMEWORK

13

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

1 3

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
1 Playland
Lesson 3: This is a triangle. This dog is small. This dog is smaller.
PASSIVE LANGUAGE Its Oscars.
Vocabulary:
Triangle, circle, rectangle, square, star, small, smaller, numbers 1 to 8.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

14

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.

15
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].

16
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].

17
[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an

18
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

19

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

1 4

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
1 Playland
Lesson 4: Review.
PASSIVE LANGUAGE My big blue car is bigger than my robot.
Vocabulary:
Toys, sizes, colors.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

20

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

21

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,

22
thats cool too.

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].

23
[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

24
T S - S

HOMEWORK

25

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

2 1

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
2 My Community
Lesson 1: This is the supermarket. Wheres the police officer? Hes at the police station.
Supermarket park hospital post office store fire station police station school
PASSIVE LANGUAGE teacher secretary
Vocabulary:
Supermarket park hospital post office store fire station police station school
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in

26
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].

27
5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.

28
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a

29
flashcard tower until it falls down ].
[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.

30
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

31

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

2 2

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
2 My Community
Lesson 2: Hes a mail carrier. Shes a cashier.
Initial F and R.
PASSIVE LANGUAGE badge letter apron helmet
Vocabulary:
Police officer cashier mail carrier fire fighter

32

Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.

Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

33
5

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.

34
5

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You

35
can then have them say some thing.
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

36
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

37

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

2 3

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.

38
Grammar:
2 My Community
Lesson 3: Hes a doctor. Shes a nurse.
Doctor nurse medicine old young numbers 1 to 9
PASSIVE LANGUAGE Hes checking the girl. Shes helping the doctor.
Vocabulary:
Doctor nurse medicine old young numbers 1 to 9
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.

39
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
5

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.

40
5

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

(5

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.

41
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.

42
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

43

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

2 4

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)

44

( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
2 My Community
Lesson 4: Review and consolidation.
Community and Helpers.
PASSIVE LANGUAGE I like apples, but I dont like grapes.
Vocabulary:
Community and Helpers.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!

45
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.

46
Produce
T S - S

Test or drill with game.


Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].

47
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

48
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

49

50

51

52

53

Date:
Level: Small Stars Smart Kids 4

## Small Stars

Lesson: SSSK

3 1

54

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
3 The Farm
Lesson 1: This is a cow. Is this a goat? Yes no.
Cow horse sheep goat farm farmer pets
PASSIVE LANGUAGE This isnt a goat.
Vocabulary:
Cow horse sheep goat farm farmer pets
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

55
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

56
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

57
Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

58
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

59

60
## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

3 2

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
3 The Farm
Lesson 2: Whats this? Its a duck. Theyre geese.
Hens chicks rooster ducks geese.
Initial G and H.
PASSIVE LANGUAGE How many chicks are there? They are four chicks.
Vocabulary:
Hens chicks rooster ducks geese.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

61
5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

62
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

63
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

64
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

65

66

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

3 3

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
3 The Farm
Lesson 3: Is this a lamb? Yes no.
This is a mouse.
PASSIVE LANGUAGE The horse is running. Its sunny.
Vocabulary:
Mouse lamb fox horse.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

67
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

68
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

69
Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

70

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

71

72

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

3 4

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
3 The Farm
Lesson 4: Review and consolidation.
PASSIVE LANGUAGE
Vocabulary:
Family animals, parts of the body.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

73

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

74

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

75

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and

76
is mostly a 20+ group activity. Examples: My car. Your car.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

77

78

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

4 1

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
4 New Clothes
Lesson 1: This dress is big. This cap is small
PASSIVE LANGUAGE There are green shirts. These pants are big.
Vocabulary:
T-shirt dress blouse skirt shirt pants cap socks colors big small
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

79

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

80

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to

81
[ throw a ball at an image].

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.

82
The other kids are supposed to observe or maybe assist if allowed.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].

83
[5

Present,
Practice,
Produce
T S - S

Wrap up everything. Do Good-bye Song twice. Distribute dollars.


Explain to parents the core of what we did in class today.

HOMEWORK

84

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

4 2

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
Lesson 2: Its an umbrella. Im wearing a raincoat and carrying an umbrella. Mimi is wearing a
dress.
Initial W and J.
PASSIVE LANGUAGE Its raining. Theyre playing in the rain. Hes shes wearing a raincoat and
boots.
Vocabulary:
Sweater boots raincoat rain hat umbrella.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in

85
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to

86
[ throw a ball at a target ].

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.

87
5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.

88
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].

89
[5

Present,
Practice,
Produce
T S - S

Wrap up everything. Do Good-bye Song twice. Distribute dollars.


Explain to parents the core of what we did in class today.

HOMEWORK

90

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

4 3

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
Lesson 3: Hes wearing a bathing suit. Shes wearing a T-shirt. Its a blue raincoat.
PASSIVE LANGUAGE Three and two equals five. 3 + 2 = 5
Vocabulary:
Bathing suit sunglasses shorts sneakers colors
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in

91
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].

92
5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.

93
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

(5

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].

94
[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an

95
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

96

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

4 4

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
Lesson 4: Review and consolidation.
Letter sounds.
PASSIVE LANGUAGE
Vocabulary:
Clothes colors adjectives.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.

97

Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.

98
The other kids are supposed to observe or maybe assist if allowed.
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.

99
5

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You

100
can then have them say some thing.
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

101
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

102

103

104

105

106

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

5 1

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)

107

( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
5 Review
Lesson 1: Whats this? Its a book. Its the number four.
Review letters A E I O U.
PASSIVE LANGUAGE Colors parts of the body actions pets farm animals
Vocabulary:
School party numbers 1 to 10
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.

108

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.

109
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].

110
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still

111
moving the most must answer a question!
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

112

## Small Stars

Date:
Level: Small Stars Smart Kids 4

Lesson: SSSK

5 2

113

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
5 Review
Lesson 2: Wheres the bed? Its in the bedroom. This is the living room. Hes tall. Shes fat.
Initial M S P L D T.
PASSIVE LANGUAGE furniture clothes prepositions (in, on, under)
Vocabulary:
Parts of the house, furniture, adjectives.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

114
5

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

115
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

116
(5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

117
[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

118

Date:
Level: Small Stars Smart Kids 4
## Small Stars
Lesson: SSSK

5 3

119

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
5 Review
Lesson 3: Theres a park. Theyre toys. Whats this? Its a star. What color is it? Its
yellow. Is it big or small? Its small.
Initial B C F R H G.
PASSIVE LANGUAGE Big small
Vocabulary:
Community places, toys, shapes
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

Timing

Stage Aim Procedure

120
5

Timing

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Do a song and dance number.
Teach material.
Test or drill with game.
Lines of students are tested on a word by having them pass that word
through the line to the final student, who then without cheating must
attempt to tell it to me. Telephone Game. This works for larger
groups, 20+ students.

Stage Aim Procedure

121
5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Have the kids follow you in drawing an image on the board:
Directly after you. They just have to say the word and try to draw the
image.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ jump from near one card to near the next, each time saying the name
of the card ].
Do a song and dance number.
Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ some sentence theyve been given ].
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Timing

Stage Aim Procedure

122
(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Each student from a team runs to the board and writes
[ whatever card they were handed ].
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother as a group in
[ guessing words from gestures].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
Everyone plays duck duck goose and the one who loses must answer a
question!
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.

123
Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
Students walk around the room doing gestures (AKA dances) while saying
a specific word. This creates an artificial learning scenario (AKA makebelieve). It also releases energy and works for the younger kids but
might not work with the older kids.
Do a song and dance number.
Teach material.
Test or drill with game.
Multiple students or multiple teams in relay navigate a maze of
flashcards by stepping near the card as an alternative among options.
If they get it right, the card is flipped over. Sounds good for review.
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

HOMEWORK

124

Date:
Level: Small Stars Smart Kids 4

## Small Stars

Lesson: SSSK

5 4

125

Title and Author: Lesson Plan by Mr. Larry Rogers Logographic (Google me!)
( B.A. Linguistics, Michigan State University, 2009,

Luorui )

Objectives: Learn vocabulary. Learn active and passive phrases.


Grammar:
5 Review
Lesson 4: Consolidation.
Phonics: awareness of phonograms.
PASSIVE LANGUAGE Farm vocabulary.
Vocabulary:
Consolidation.
Materials: Flashcards, stickyball, gaming die, flyswatters, EF dollars, puppets.
Annotations and abbreviations: BLUE old content / YELLOW new content / RED correction /
GREEN materials / GRAY additions after teaching / (word or phrase)* = This is not Standard
American English but a Learner Language, like Baby Talk. I usually do this to re-use words in
more than one place in the lesson and teach word-part meanings. // No bracket: 60 minute
format. / ( : 80 min < 40 min, 10 min, 40 min / [ : 120 min < 60 min, 10 min, 60 min //

126
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S
Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Greet everyone, do a warm-up activity.


Write names on board and explain the system.
Hello Song.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Put the flashcards around the room, visible, and have the kids find
among them a specific one. More than one kids can be thus disbatched.
The other kids are supposed to observe or maybe assist if allowed.
Do a song and dance number.
Teach material.
Test or drill with game.
Teams of students square off against eachother in performing gestures
associated with each word.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at a target ].

127
Timing

Stage Aim Procedure

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
Draw images on the board (good for plurals), perhaps before the kid is
blind-folded and spun about, then have them name the images. I
suppose the blindfold is theatrics though it does have an affect on the
exparience.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners. The dialogue is entirely rote memorization.
Do a song and dance number.
Teach material.
Test or drill with game.
Students rehearse and perform some dialogue with one or more
partners.
The dialogue leaves room for improvization, which is welcome.
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids at a time try to swat the card first when given its name.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.

128
Timing

Stage Aim Procedure

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

(5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ try their skill at stacking a flashcard atop a paper cup in a
flashcard tower until it falls down ].
Do a song and dance number.
Teach material.
Test or drill with game.
The chosen student answer their question by [ kicking a ball ] at an
array of cards on the ground. [ Any other action involving a ball and an
array of cards. Cards could be weighted for points if it would help. ]
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground. Ask two kids from each team to each
choose and give you a flashcard and see who gives it to you first. You
can then have them say some thing.
Do a song and dance number.
Teach material.
Test or drill with game.
Have two kids from each team run to the front of the class, lift up the
flashcard and say its name.
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ choose a spot on a treasure map ].
Do a song and dance number.
Teach material.
Test or drill with game.
Students pass [ a stickyball, a volleyball, a gaming die ] to eachother,
each time facing me and saying a specific thing or choosing from a range
of things. This is about drilling a word, practicing saying it right, and
is mostly a 20+ group activity. Examples: My car. Your car.

129
Timing

Stage Aim Procedure

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

[5

Present,
Practice,
Produce
T S - S

Do a song and dance number.


Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a ball at an image].
Do a song and dance number.
Teach material.
Test or drill with game.
Lay flashcards on the ground in two or more sets. Ask two kids from
each team to match or gather cards and see who does it for you first.
Do a song and dance number.
Teach material.
Test or drill with game.
Get the kids to close their eyes and hide a flashcard around the room.
One kid at a time then goes to find it. Kids also can hide flashcards,
thats cool too.
Do a song and dance number.
Teach material.
Test or drill with game.
Kids dance around a bit and when the music stops, whoever is still
moving the most must answer a question!
Do a song and dance number.
Teach material.
Test or drill with game.
If a student from a team answers a question correctly, they get to
[ throw a gaming die and rack up the points ].
Wrap up everything. Do Good-bye Song twice. Distribute dollars.
Explain to parents the core of what we did in class today.

130

HOMEWORK

También podría gustarte