Documentos de Académico
Documentos de Profesional
Documentos de Cultura
Step 2
Right click the text layer and choose Convert to Shape. Duplicate the text layer twice, and
place the second copy below the original text layer.
Rename the copy on top Inner Stroke, and the copy at the bottom Outer Stroke.
Step 2
Select the Inner Stroke layer, change the Fill to None, the Stroke Color to White, its Size to
5pt, and set the Align to Inside.
Step 2
Click the Combine Shapes icon, and keep creating circles along the letters. Don't add too
many ellipses, and make sure to space them out a little bit.
Rename their layer Ellipses.
Step 3
Duplicate the Ellipses layer, select it again, and change the Fill to None, the Stroke Color to
Black, the Size to 5 pt, and Align to Outside.
For each shape layer you have, select it and go to 3D > New 3D Extrusion from Selected
Path.
Step 2
Select all the 3D layers you have, and go to 3D > Merge 3D Layers. This will place them all
in one scene. Rename the layer 3D Scene.
Step 2
If you select the Move Tool, youll find a set of 3D Modes for it to the right of the Options
bar.
When you choose one of those, you can then click and drag to perform changes (on the
selected element in the 3D panel). You can also use that to work with the 3D Meshes you
have.
Step 2
Select the Ellipses mesh tab and change the Extrusion Depth to 25.
Step 2
For the Text mesh, change the Bevel Width to 10, and the Contour to Half Round.
Step 3
For the Outer Stroke mesh, change the Bevel Width to 28, and the Contour to Cove Deep.
Step 4
For the Ellipses mesh, change the Bevel Width to 10, the Contour to Ring - Double, and the
Inflate Strength to 10.
Step 2
Deselect the Outer Stroke Extrusion Material tab, and change the material settings as
shown below. The colors in RGB are:
Ambient (0, 0, 0)
Step 3
Select the Outer Stroke Extrusion Material tab and the Text material tabs, remove the
Diffuse texture, and change the material settings as shown below:
Illumination (0, 0, 0)
Ambient (0, 0, 0)
Step 4
Select the Inner Stroke material tabs, remove the Diffuse texture, and change the material
settings as shown below:
Ambient (0, 0, 0)
Step 5
Select all the Ellipses copy material tabs, remove the Diffuse texture, and change the
material settings as shown below:
Illumination (0, 0, 0)
Ambient (0, 0, 0)
Step 2
Move the meshes until you get a result similar to the image below.
You can also keep moving the camera around to see the different angles and make the process
easier.
Step 2
Click the Environment tab, and then click the IBL texture icon and choose Replace
Texture, and open the place 08 image.
Step 3
Change the Intensity to 65%.
Step 4
Click the Add new Light to Scene icon at the bottom of the 3D panel, and choose New
Point Light.
Step 5
Change the Color to (250, 244, 227) and the Shadow Softness to 30%, check the Light
Falloff box, and set the Inner and Outer values to 109 and 1685.
Step 6
What you need to do next is use the Move Tool to move the lights around until you like the
result you get.
If the scene feels heavy, it might help if you downsize the document by going to Image >
Image Size, and typing in any new dimensions you like. For this tutorial, a 1000 x 1000
px document seemed to work fine.
Step 2
Click the Create new fill or adjustment layer icon at the bottom of the Layers panel, and
choose Gradient Map.
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Step 3
Use the gradient fill shown below, and check the Dither box. Then, change the adjustment
layer's Blend Mode to Color Burn, and its Opacity to 30%.