Documentos de Académico
Documentos de Profesional
Documentos de Cultura
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9)
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GL_ANGLE_framebuffer_blit
GL_ANGLE_instanced_arrays
GL_ANGLE_pack_reverse_row_order
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage
GL_ANGLE_translated_shader_source
GL_EXT_read_format_bgra
GL_EXT_robustness
GL_EXT_texture_compression_dxt1
GL_EXT_texture_format_BGRA8888
GL_EXT_texture_storage
GL_OES_get_program_binary
GL_OES_packed_depth_stencil
GL_OES_rgb8_rgba8
GL_OES_standard_derivatives
GL_OES_texture_npot
GL_MAX_TEXTURE_SIZE = 4096
GL_MAX_TEXTURE_IMAGE_UNITS = 16
GL_MAX_RENDERBUFFER_SIZE = 4096
GL_MAX_VIEWPORT_DIMS = 4096, 4096
GL_MAX_VARYING_VECTORS = 10
GL_MAX_VERTEX_ATTRIBS = 16
GL_MAX_VERTEX_UNIFORM_VECTORS = 254
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 4
GL_MAX_FRAGMENT_UNIFORM_VECTORS = 221
4 compressed texture formats
texture format 0x83f0
texture format 0x83f1
texture format 0x83f2
texture format 0x83f3
Renderer initialize: Okay
AnimManager initialize: Okay
Buffers initialize: Okay
cDontStarveGame::DoGameSpecificInitialize()
GameSpecific initialize: Okay
cGame::StartPlaying
LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(162,1) running main.lua
[00:00:18]: SimLuaProxy::QueryServer()
[00:00:18]: ModIndex: Load sequence finished successfully.
[00:00:18]: Reset() returning
[00:04:00]: [Connect] PendingConnection::Reset(true)
[00:04:01]: SimLuaProxy::QueryServer()
[00:04:03]: Getting display mode: Querying display 1 [of 1]
[00:04:03]:
\: 1600, 900, 60
[00:04:06]: Getting display mode: Querying display 1 [of 1]
[00:04:06]:
\: 1600, 900, 60
[00:04:18]: QueryStats: { "req":"modrank", "field":"Session.Loads.Mods.list", "f
ieldop":"unwind", "linkpref":"external", "limit": 20}
[00:04:18]: Frontend-Unloading mod 'all'.
[00:04:35]: Not applying level data overrides.
[00:04:35]: Not applying world gen overrides.
[00:04:35]: LUA ServerInfo type: table
[00:04:35]: GAMEPLAY => game_mode - survival
[00:04:35]: GAMEPLAY => max_players - 1
[00:04:35]: GAMEPLAY => pvp - false
[00:04:35]: NETWORK => lan_only_cluster - true
[00:04:35]: NETWORK => offline_cluster - true
[00:04:35]: NETWORK => cluster_description [00:04:35]: NETWORK => cluster_name - Pc-3's World
[00:04:35]: NETWORK => server_intention - cooperative
[00:04:35]: NETWORK => cluster_password [00:04:35]: Network tick rate: U=15(2), D=0
[00:04:35]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:35]: About to start a server with the following settings:
[00:04:35]: Dedicated: false
[00:04:35]: Online: false
[00:04:35]: Passworded: false
[00:04:35]: ServerPort: 10999
[00:04:35]: SteamAuthPort: 8766
[00:04:35]: SteamMasterServerPort: 27016
[00:04:35]: ClanID: false
[00:04:35]: ClanOnly: false
[00:04:35]: ClanAdmin: false
[00:04:35]: LanOnly: true
[00:04:35]: FriendsOnly: false
[00:04:35]: EnableAutosaver: true
[00:04:35]: PVP: false
[00:04:35]: MaxPlayers: 1
[00:04:35]: GameMode: survival
[00:04:35]: OverridenDNS:
[00:04:35]: PauseWhenEmpty: true
[00:04:35]: InternetBroadcasting: true
[00:04:35]: Intent: cooperative
[00:04:35]: [Warning] Failed to initialize, ignoring IsPortOpen request
[00:04:35]: Lan Server Started on port: 10999
[00:04:37]: Collecting garbage...
[00:04:37]: lua_gc took 0.04 seconds
[00:04:37]: ~ShardLuaProxy()
[00:04:37]: ~ItemServerLuaProxy()
[00:04:37]: ~InventoryLuaProxy()
[00:04:37]: ~NetworkLuaProxy()
[00:04:37]: ~SimLuaProxy()
[00:04:37]: SteamWorkshop::CancelDownloads clearing all unfinished downloads
[00:04:37]: lua_close took 0.04 seconds
[00:04:37]: ReleaseAll
[00:04:37]: ReleaseAll Finished
[00:04:37]: cGame::StartPlaying
[00:04:37]:
[00:04:37]:
[00:04:37]:
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LOADING LUA
DoLuaFile scripts/main.lua
DoLuaFile loading buffer scripts/main.lua
scripts/main.lua(162,1) running main.lua
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ers:
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scripts/worldgen_main.lua(88,1) SEED =
1472006563
scripts/worldgen_main.lua(317,1) Generating world with these paramet
scripts/worldgen_main.lua(318,1) level_type SURVIVAL
scripts/worldgen_main.lua(319,1) level_data:
K:
1
V:
table: 0EFE7728
K:
min_playlist_position
V:
0
K:
max_playlist_position
V:
999
K:
id
V:
SURVIVAL_TOGETHER
K:
required_prefabs
V:
table: 0EFE78B8
K:
1
V:
multiplayer_portal
K:
random_set_pieces
V:
table: 0EFE8600
K:
1
V:
Chessy_1
K:
2
V:
Chessy_2
K:
3
V:
Chessy_3
K:
4
V:
Chessy_4
K:
5
V:
Chessy_5
K:
6
V:
Chessy_6
K:
7
V:
ChessSpot1
K:
8
V:
ChessSpot2
K:
9
V:
ChessSpot3
K:
10
V:
Maxwell1
K:
11
V:
Maxwell2
K:
12
V:
Maxwell3
K:
13
V:
Maxwell4
K:
14
V:
Maxwell5
K:
15
V:
Maxwell6
K:
16
V:
Maxwell7
K:
17
V:
Warzone_1
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K:
K:
K:
K:
K:
K:
K:
K:
18
V:
K:
19
V:
hideminimap
V:
name
V:
Default
numrandom_set_pieces
version V:
2
substitutes
V:
location
V:
overrides
V:
K:
beefalo V:
K:
autumn V:
K:
hounds V:
K:
mushroom
K:
angrybees
K:
flint
V:
K:
summer V:
K:
walrus V:
K:
deerclops
K:
tentacles
K:
frograin
K:
wildfires
K:
tumbleweed
K:
branching
K:
winter V:
K:
birds
V:
K:
chess
V:
K:
boons
V:
K:
weather V:
K:
reeds
V:
K:
alternatehunt
K:
spiders V:
K:
penguins
K:
layout_mode
K:
bees
V:
K:
pigs
V:
K:
grass
V:
K:
rock
V:
K:
spring V:
K:
flowers V:
K:
goosemoose
K:
day
V:
K:
sapling V:
K:
perd
V:
K:
task_set
K:
meteorspawner
K:
trees
V:
K:
dragonfly
K:
carrot V:
K:
loop
V:
K:
cactus V:
K:
houndmound
K:
season_start
K:
lightninggoat
K:
touchstone
K:
rabbits V:
K:
hunt
V:
K:
lureplants
K:
merm
V:
K:
lightning
K:
rock_ice
Warzone_2
Warzone_3
false
V:
table: 0EFE7E58
forest
table: 0EFE81A0
default
default
default
V:
default
V:
default
default
default
default
V:
default
V:
default
V:
default
V:
default
V:
default
V:
default
default
default
default
default
default
default
V:
default
default
V:
default
V:
LinkNodesByKeys
default
default
default
default
default
default
V:
default
default
default
default
V:
default
V:
default
default
V:
default
default
default
default
V:
default
V:
default
V:
default
V:
default
default
default
V:
default
default
V:
default
V:
default
[00:04:38]:
K:
roads
V:
default
[00:04:38]:
K:
buzzard V:
default
[00:04:38]:
K:
prefabswaps
V:
default
[00:04:38]:
K:
start_location V:
default
[00:04:38]:
K:
berrybush
V:
default
[00:04:38]:
K:
liefs
V:
default
[00:04:38]:
K:
moles
V:
default
[00:04:38]:
K:
tallbirds
V:
default
[00:04:38]:
K:
ponds
V:
default
[00:04:38]:
K:
regrowth
V:
default
[00:04:38]:
K:
prefabswaps_start
V:
default
[00:04:38]:
K:
butterfly
V:
default
[00:04:38]:
K:
bearger V:
default
[00:04:38]:
K:
world_size
V:
default
[00:04:38]:
K:
deciduousmonster
V:
default
[00:04:38]:
K:
catcoon V:
default
[00:04:38]:
K:
krampus V:
default
[00:04:38]:
K:
wormhole_prefab V:
wormhole
[00:04:38]:
K:
beefaloheat
V:
default
[00:04:38]:
K:
marshbush
V:
default
[00:04:38]:
K:
meteorshowers
V:
default
[00:04:38]:
K:
override_level_string
V:
false
[00:04:38]:
K:
desc
V:
The standard Don't Starve experi
ence.
[00:04:38]: scripts/worldgen_main.lua(325,1)
#######
#
# Generating SURVIVAL Mode Level
#
#######
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Chessy_2
added to
For a nice walk
Maxwell1
added to
Badlands
Maxwell7
added to
Dig that rock
Chessy_1
added to
Dig that rock
Chessy_6
added to
Oasis
New size: 425
default
Creating story...
LinkNodesByKeys
Finding valid start task...
...picked
Make a pick
Has start node
Clearing
Baking map...
425
[WorldSimActual::GenerateVoronoiMap]
GenerateVoronoiMap [1]:
...Done.
[AddEmptyNodes]
GenerateVoronoiMap [100]:
...Done.
[WorldSimActual::GenerateVoronoiMap] complete [success]
[WorldSimActual::ConvertToTileMap]
[ConvertToTileMap]
[WorldSimActual::ConvertToTileMap] complete
[WorldSimActual::SeparateIslands]
[SeparateIslands]
[WorldSimActual::SeparateIslands] complete
Map Baked!
[WorldSimActual::ForceConnectivity]
[GenerateLandmasses]
[MergeConnectedLandmasses] true
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[WorldSimActual::ForceConnectivity] complete
[GetWormholesExtra] connected 0 unconnected 1
[GetWormholesExtra] after: connected 1 unconnected 0
[GetWormholesExtra] pushed 0 wormholes
[WorldSimActual::DrawRoads]
[DrawRoads]
[WorldSimActual::DrawRoads] complete
Encoding...
Encoding... DONE
Checking Tags
Populating voronoi...
disconnected tiles...
0
K:
beefalo V:
default
K:
autumn V:
default
K:
regrowth
V:
default
K:
bearger V:
default
K:
angrybees
V:
default
K:
flint
V:
default
K:
summer V:
default
K:
walrus V:
default
K:
deerclops
V:
default
K:
tentacles
V:
default
K:
frograin
V:
default
K:
wildfires
V:
default
K:
tumbleweed
V:
default
K:
branching
V:
default
K:
merm
V:
default
K:
birds
V:
default
K:
chess
V:
default
K:
boons
V:
default
K:
weather V:
default
K:
reeds
V:
default
K:
alternatehunt
V:
default
K:
spiders V:
default
K:
penguins
V:
default
K:
layout_mode
V:
LinkNodesByKeys
K:
bees
V:
default
K:
pigs
V:
default
K:
grass
V:
default
K:
rock
V:
default
K:
spring V:
default
K:
ponds
V:
default
K:
lightning
V:
default
K:
day
V:
default
K:
sapling V:
default
K:
perd
V:
default
K:
task_set
V:
default
K:
meteorspawner
V:
default
K:
trees
V:
default
K:
dragonfly
V:
default
K:
carrot V:
default
K:
loop
V:
default
K:
cactus V:
default
K:
houndmound
V:
default
K:
buzzard V:
default
K:
rock_ice
V:
default
K:
touchstone
V:
default
K:
rabbits V:
default
K:
hunt
V:
default
K:
meteorshowers
V:
default
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K:
marshbush
V:
default
K:
lightninggoat
V:
default
K:
wormhole_prefab V:
wormhole
K:
roads
V:
default
K:
krampus V:
default
K:
catcoon V:
default
K:
lureplants
V:
default
K:
berrybush
V:
default
K:
deciduousmonster
V:
default
K:
moles
V:
default
K:
tallbirds
V:
default
K:
world_size
V:
default
K:
hounds V:
default
K:
prefabswaps
V:
default
K:
butterfly
V:
default
K:
mushroom
V:
default
K:
flowers V:
default
K:
goosemoose
V:
default
K:
prefabswaps_start
V:
default
K:
season_start
V:
default
K:
liefs
V:
default
K:
beefaloheat
V:
default
K:
winter V:
default
K:
start_location V:
default
PREFAB SWAP SELECTION:
grass gekko
PREFAB SWAP SELECTION:
regular rocks
PREFAB SWAP SELECTION:
twiggy trees
PREFAB SWAP SELECTION:
regular berries
Done forest map gen!
scripts/worldgen_main.lua(180,1) Checking map...
scripts/worldgen_main.lua(421,1) Generation complete
WorldSim::SimThread::Main() complete
Serializing world: session/652F2F6521B41AE5/0000000002
Unload FE
Unload FE done
LOAD BE
LOAD BE: done
Begin Session: 652F2F6521B41AE5
saving to server_temp/server_save
MiniMapComponent::AddAtlas( minimap/minimap_data.xml )
Loading Nav Grid
Can't find prefab randomtreeandleif
SpawnSaveRecord [nil, RandomTreeAndLeif] FAILED
Can't find prefab spawnpoint
SpawnSaveRecord [nil, spawnpoint] FAILED
Reconstructing topology
...Sorting points
...Sorting edges
...Connecting nodes
...Validating connections
...Housekeeping
...Done!
1 uploads added to server. From server_temp
Telling Client our new session identifier: 652F2F6521B41AE5
Validating portal[1] <-> <nil>[1] (inactive)
Validating portal[2] <-> <nil>[2] (inactive)
Validating portal[3] <-> <nil>[3] (inactive)
Validating portal[4] <-> <nil>[4] (inactive)
Validating portal[5] <-> <nil>[5] (inactive)
Validating portal[6] <-> <nil>[6] (inactive)
[00:05:06]:
[00:05:06]:
[00:05:06]:
[00:05:06]:
[00:05:07]:
[00:05:07]:
[00:05:07]:
[00:05:07]:
0003
[00:05:21]:
[00:05:21]:
[00:05:21]:
[00:05:21]:
0000003
[00:05:22]:
map
[00:05:22]:
[00:05:34]:
[00:05:36]:
minimap
[00:05:36]:
0000003
[00:05:36]:
[00:05:36]:
[00:05:36]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:37]:
[00:05:38]:
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
[00:06:28]: Orphaned
e ) to insert itself
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
unnamed resource.
into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:28]: Orphaned unnamed resource. This resource must have used Add( resourc
e ) to insert itself into the manager.
[00:06:29]: Manager - ORPHANED UNKNOWN RESOURCES:
[00:06:29]: anim/fire_large_character.zip:fire_large_character--atlas-0.tex - 1
[00:06:29]: anim/meat_rack_food.zip:meat_rack_food--atlas-0.tex - 1
[00:06:29]: anim/ash.zip:ash--atlas-0.tex - 1
[00:06:29]: anim/fire_large_character.zip:fire_large_character--atlas-1.tex - 1
[00:06:29]: anim/disease_fx.zip:disease_fx--atlas-0.tex - 1
[00:06:29]: anim/meat_human.zip:meat_human--atlas-0.tex - 1
[00:06:29]: anim/meat_small.zip:meat_small--atlas-0.tex - 1
[00:06:29]: anim/drumstick.zip:drumstick--atlas-0.tex - 1
[00:06:29]: anim/meat.zip:meat--atlas-0.tex - 1
[00:06:29]: anim/batwing.zip:batwing--atlas-0.tex - 1
[00:06:29]: anim/mushrooms.zip:mushrooms--atlas-0.tex - 1
[00:06:29]: anim/log.zip:log--atlas-0.tex - 1
[00:06:29]: anim/smoke_puff_small.zip:smoke_puff_small--atlas-0.tex - 1
[00:06:29]: anim/plant_meat.zip:plant_meat--atlas-0.tex - 1
[00:06:29]: anim/spoiled_food.zip:spoiled_food--atlas-0.tex - 1
[00:06:29]: anim/mandrake.zip:mandrake--atlas-0.tex - 1
[00:06:29]: anim/batwing.zip:batwing--atlas-1.tex - 1
[00:06:29]: anim/meat_monster.zip:meat_monster--atlas-0.tex - 1
[00:06:29]: CurlRequestManager::ClientThread::Main() complete
[00:06:29]: HttpClient2 discarded 0 callbacks.
[00:06:29]: Shutting down