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)JTUPSZ
)JTUPSZ
becomes actual can be decided after the fact when you finally interact with S. You could check in with
)JTUPSZ
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sense. The trouble arises because we imagine also contain their linear combinations.” [Griffiths p.145]
if MQS states existed, then we should be able “[Paradoxes arise through] a process any third party (Q) who had already interacted with S. From your perspective the states of Q and S are
to observe them. Clearly nobody of implicitly…choosing families [of events] which contain both undetermined (MQS) until you interact with one of them. Since any interaction between them
no MQS states, and then inferring from this that the causes a correlation of their states (S and Q), you will always find that they agree on which set
has ever seen an MQS state. The question is:
t=5
t=5
In other words, the existence of MQS states is However, there is no paradox if one carefully considers postulate 2. You can only meaningfully describe
1
2
t=1
5*.&
2
t=1
5*.&
when we are not watching it?
4
necessary to avoid paradoxes in the real world. the world and the MQS states from one perspective at a time.
4
t=0
t=0
Postulate 1: Postulate 2:
t 'SPNZPVSQFSTQFDUJWF
0/-:FWFOUTZPVWF t 5IFSFJTOPABCTPMVUFQFSTQFDUJWFPOXIJDIFWFOUT
Diagram C: A macroscopic version of a delayed choice experiment
(See Retroactive Event Determination on the right of the poster)
Diagram D: The Q-S superposition as P gets
ready to make a “measurement”. Drawn at t3,
Diagram E: The definite Q-S
state from P’s point of view
Events don’t actually “happen” Maybe the reason for the typical avoidance of
MQS states is that “most physicists do not have any
PCTFSWFEBSFAEFUFSNJOFE"OZUIJOHVOPCTFSWFE are determined or not. We can only Q
before P meets S at the door. Person Q and
S are both in an undetermined (MQS) state.
after measurement. Drawn at t5,
when P meets S at the door.
when they happen. intuitive idea as to what they mean.” [Griffiths pg 283]
by you is in an undetermined (MQS) state. describe life from individual perspectives.
Optimistic Synchronization is a process by which very large
t5 Person P runs into
S at door 2
P 2
Multiplayer Online Gaming numbers of distinct and physically dispersed internet gamers
?
Door 2 Massive Multiplayer Online Games (MMOG’s) seem can participate in a real time virtual world. The virtual world is
For Science Minded Folk - Formalism Relational Quantum Mechanics P to employ very similar concepts to those presented rendered separately by each user (using their own
The state of a system is not absolute, but is determined only in relation to a given processing power), rendering only the portion of
This theory is based on two established quantum mechanics formalisms:
Consistent Histories
observer. Consider a single event S with two possible outcomes (Diagram A, B), (person) t3 Observer Q
interacts with S
Q 1 Q
2
t3 Observer Q
Q
here. In doing so, they may provide the virtual world likely to be interacted with by
which is then observed by 3 separate observers, Q, P and K (K is not shown). S interacts with S 2
TIME
When observer Q measures S, there is no “collapse” of the wave function. Instead,
TIME
?
Cambridge University Press, 2003) S S remainder of the virtual world remains unrendered (in a
the wave function of Q and S become correlated, so that future measurements S work together to create a viable
1 2
2
|S0>
The formalisms are well established and are worked out thoroughly Eqn 3: State from observer Q point of view (t = 1,2)
in their original sources. For our purposes, we will give an outline of how |S1 > + |S2 >