Distribuciones de Probabilidad
Dr. Ral V. Ramrez Velarde
Dr. Jorge Agustn Olvera
Momentos,
Variables
Aleatorias
1. Series y Sumatorias
Una sucesin es una coleccin de nmeros. Por ejemplo {2, 4, 6, 8, 10} es una
1 2 3 4
() = 2+1, {1, 2, 3, 4, }
Si { } es una sucesin y = 1 + 2 + 3 + + , entonces { } es una
sucesin de sumas parciales denominada serie infinita y denotada por
= 1 + 2 + 3 + + +
=1
= = 1 + 2 + 3 + +
=1
=1
=1
= 1 + 2 + 3 + 4 = 10
=1
5= 1+4= 1+
5= 2+3
7
= 1 + 2 + 3 + 4 + 5 + 6 = 21
=1
7= 1+5= 1+
7= 2+5
7= 3+4
De donde podemos concluir que
= ( + 1)
Pero, cunto vale x?. Para N=4 x=2. Para N=6, x=3. As es que especulamos
=1
( + 1)
2
Usuario 3
Bufers
( + 1) = 55.
= 1 +
Entonces
= 1 + = 2 + 2 = 1 + ( 1)
De tal forma que:
= = [1 + ( 1)] = 1 + ( 1)
=1
=1
=1
= 1 +
=1
= [21 + ( 1)]
2
Notando que = 1 + ( 1), encontramos que:
=
( + )
2 1
Lo cual nos da una frmula general para la suma parcial de cualquier serie
aritmtica.
3
( + + 1)
2 2 2
35 3 35
35 40
( +
+ 1) =
( ) = 350
2 2 2
2 2
() = = 2 + 1, y que
1
= 1 + + 2 + + 1 +
=1
= + 2 + 3 + + + +1
=1
(1 ) = 1 +1
1 +1
= =
1
=0
=0
1
1
1 =
=0
1
1
1
(1)
=
(
)=
=
(1 )2
(1 )2
1
=0
Por lo que:
1
(1 )2
1 =
=0
Para encontrar
=0 , multiplicamos ambos lados de la ecuacin anterior
por y obtenemos:
=0
(1 )2
= 0 + + 22 + 33 + +
=0
1 =
=0
1 +1
=
(
)
1
=0
= (1 +1 )(1)(1 )2 (1) ( + 1) (1 )1
=
1 +1 ( + 1) 1 +1 ( + 1) (1 )
=
(1 )2
(1 )
(1 )2
1 +1 ( + 1) + ( + 1)+1
1 ( + 1) + +1
=
=
(1 )2
(1 )2
=0
( + 1)+1 + +2
(1 )2
Ejemplo: Encuentre:
Sabemos que:
=0
(1 )2
=0
( ) = 2 1 =
(
) = 2(1 )3 (1) + (1 )2
2
(1
)
=0
=0
2
1
2 + 1
+1
=
+
=
=
3
2
3
(1 )
(1 )
(1 )
(1 )3
Por lo que:
2 =
=0
( + 1)
(1 )3
2
3
2
3
=1 tenemos que =0 = 1 + + + + y =1 = + + +
Completando la sumatoria:
=1
=1
+ 1 1 =
=0
1 =
1=
1
1
=1
=0
+1 =
=0
=3
2
3
3
4
5
Tenemos que
=0 = 1 + + + + y =3 = + +
=3
+ 2 + + 1 2 1
=3
3
= 1 = =
1
=0
=0
=0
=3
=0
+3 = 3
=0
3
1
En general:
=0
=0
Esto aplica tanto para serie geomtricas como para series aritmticas
Ejemplo: Encuentra
47
2 5
=15
Primero encontramos:
1 = 2(1) 5 = 3
14 = 2(14) 5 = 23
47 = 2(47) 5 = 89
47
2 5 =
=1
47
(3 + 89) = 2021
2
14
2 5 =
=1
14
(3 + 23) = 140
2
Por lo que:
47
47
14
=1
=1
36
1
=1+
, =
100
100
=0
=1+
36
1
36
1
36 100
36
4
(
)=1+
(
)= 1+
(
) =1+ 1= 1+
100 1
100 1 1
100 99
99
11
100
15
1.363636 =
11
2 3 4
= = 1 + + + +
+. ..
2
6 24
=0 !
1
=1 ( 1)!
1
1
=
= 1 =
!
!
=0
=0
Definiciones Importantes:
1
1
=0
=
(1 )2
=0
( + 1)
2 =
(1 )3
=0
1 + +1
=
1
=0
( + 1)+1 + +2
=
(1 )2
=0
2. Momentos Estadsticos
Momento cero:
0 () =
[ = ]
[ = ] = 1
=0
Momento uno:
1 () =
[ = ]
[ = ] = E[]
=0
Momento dos:
2 () =
2 [ = ]
2 [ = ] = E[ 2 ]
=0
() =
[ = ]
[ = ] = E[ ]
=0
2.1 Expectancia
El primer momento se llama Valor Esperado, o Expectancia de la variable
aleatoria X. El valor esperado tiene reglas de lgebra. Sean a y b constantes
y X y Y variables aleatorias
1)
2)
3)
4)
E[a]=a
E[aX]=aE[X]
E[aXbY]=aE[X]bE[Y]
E[XY]=E[X]E[Y], si X y Y son independientes
2.2 Varianza
Con estas reglas de algebra, podemos encontrar la varianza de una
variable aleatoria. Definimos:
VAR[] = E[( E[])2 ]
VAR[] = E[ 2 2E[] + E[]2 ]
Aplicando la regla 3):
VAR[] = E[ 2 ] E[2E[]] + E[E[]2 ]
Dado que E[] y []2 son constantes y aplicando la regla 1):
VAR[] = E[ 2 ] E[2E[]] + E[]2
Aplicando la regla 2):
VAR[] = E[ 2 ] 2E[]E[] + E[]2
= E[ 2 ] 2E[]2 + E[]2
Encontramos que:
VAR[] = E[ 2 ] E[]2
En el ejemplo anterior:
VAR[] = 5 42 = 1
E[ 2 ] =
1
0.4
2
0.3
3
0.2
4
0.1
=1
=1
P x xk 0 k
P x xk 1
P xn x xm P x xk
kn
x P x xk
E x X
E xn
xkn P x xk
E ( x X )n x
( xk X )n P x xk
2x E ( x X )2
2x
( xk X )2 P x xk ( xk2 2xk X X 2 ) P x xk
xk2 P x xk 2X xk P x xk X P x xk
k
2x E x2 2XE x X 2 E x2 E x
se define una nueva variable w como la suma de las dos variables aleatorias,
la funcin de probabilidad para esta nueva variable est dada por la
convolucin de las funciones de probabilidad de las variables originales:
w xy
P x x j P y wk x j P y y j P x wk y j
P w wk
0
1-p
E[] = 1 + 0 (1 ) =
[ 2 ] = 12 + 02 (1 )
[] = [ 2 ] 2 [] = 2 = (1 ) =
4.2 Distribucin Binomial
Se llevan a cabo N experimentos Bernoulli independientes cuya
probabilidad de xito es p, de los cuales k = 0,1,,m tienen xito. Supngase
que se llevan a cabo 3 experimentos (m = 3) Bernoulli. De cuantas maneras
se pueden tener 2 xitos?
= 2
= 2
= 2
Resultado
FFF
FFE
FEF
EFF
EEF
EFE
FEE
EEE
X
0
1
1
1
2
2
2
3
Probabilidad
q3
q2p
q2p
q2p
qp2
qp2
qp2
p3
( )=
! ( )!
3!
3
En este caso ( ) = 2!(32)! = 3 lo cual concuerda con el resultado obtenido.
2
De esta forma obtenemos que:
[ = ] = ( )
( + ) =
( )
=0
[ = ] = ( )
[ = ] = 1
=0
( ) = ( + ) = 1
=0
( )
=1
=1
!
!
=
! ( )!
=1 ( 1)! ( )!
=1 ( 1)! ( )!
!
+1 1
(
!
1)!
=0
!
!
+1 1 =
1
(
(
1)!
1)!
=0 !
=0 !
( + 1)!
!
=
= ( + )
(
(
!
)!
!
)!
=0
=0
Sin embargo( + ) = 1 [] = 1 [] =
[ = ] =
=1
1 =
=1
=1
1 =
=0
1
1
1
= 2=
2
(1 )
[] = [ 2 ] 2 []
[ 2 ] =
=1
2 [ = ] =
=1
+1
(1 ) + 1 2
=
= 2
(1 )3
3
=1
2 1
1
[] = 2 2 =
= 2
2
1 (1 ) = (1 )
=1
=0
1
1
1
=
=
=
=
= 1.25
3
2
2
2
8
(1 )
(1 )
(1 )
(1 )
10
[ 4] = [ = ] =
=1
1 (1
) = (1 ) 1
=1
: = 1 = + 1
3
[ 4] = (1 ) = (1 ) (
=0
=1
1 4
) = 1 4
1
[ 4] = 1 [ = ] = 1
=5
1 (1
) = 1 (1 ) 1
=5
: = 5 = + 5
[ 4] = 1 (1 )
=5
+51
= 1 (1 ) +4
=0
=0
[ 4] = 1 (1 )4 = 1 (1 )4 (
=0
1
) = 1 4
1
=1
1 (1 )
=0
= (1 )
1
=1
(1 )
P[X]
0.5
0.3
0.1
0.1
Y
1
2
3
4
P[Y]
0.3
0.25
0.25
0.2
P[W]
0
P[X=1]P[Y=1]
P[X=1]P[Y=2]+P[X=2]P[Y=1]
P[X=1]P[Y=3]+P[X=2]P[Y=2]+P[X=3]P[Y=1]
P[X=1]P[Y=4]+P[X=2]P[Y=3]+P[X=3]P[Y=2]+P[X=4]P[Y=1]
P[X=2]P[Y=4]+P[X=3]P[Y=3]+P[X=4]P[Y=2]
P[X=3]P[Y=4]+P[X=4]P[Y=3]
P[X=4]P[Y=4]
Ejemplo: Muchas personas que van a una tienda de renta de videos, rentan ms
de una video a la vez. X es la variable que indica el nmero de DVD que renta un
cliente. La distribucin de probabilidad de las rentas por cliente de la tienda
BetFlicks se muestra a continuacin:
X
P(X)
0
.03
1
.50
2
.24
4
.07
5
.04
X
P(X)
0
.35
1
.25
2
.20
3
.10
4
.05
5
.05
P[W]
[ = ] = [ = ][ = ]
[ = ] = [ = ][ = ] = 1 1 = 2 2
=2
=2
=2
2 2
[ = ] =
1 = 2 2 ( 1)
=2
P
X x0 F( x0 )
F( x) 0 x
F( ) 0
F( ) 1
Si x1 x2
siempre se cumple que F( x1 ) F( x2 )
P x1 X
x2 F( x2 ) F( x1 )
La funcin de densidad
de probabilidad, f ( x) ,
es la derivada de la funcin
de probabilidad
acumulada F( x) . Esta funcin no representa directamente
una probabilidad, pero el rea bajo dicha funcin si representa una
probabilidad.
P X x0 F( x0 )
x0
f ( x ) dx
P x1 X x2 F( x2 ) F( x1 )
x2
f ( x ) dx
x1
f ( x ) dx F( ) F( ) 1
E X X
x f ( x ) dx
EX
f ( x ) dx
E ( X X )n
( x X )n f ( x ) dx
2x E ( x X )2
2x
2x
( x X )2 f ( x ) dx
( x2 2xX X 2 ) f ( x ) dx
x2 f ( x ) dx 2xX f ( x ) dx X 2 f ( x ) dx
x2 f ( x ) dx 2X
x f ( x ) dx X 2
f ( x ) dx
2x E x2 2XE x X 2 E x2 E x E x2 X 2
variables originales:
w xy
fw ( w)
fx ( ) fy ( w ) d fy ( ) fx ( w ) d
1 2
1 2 2 +
[] =
=
| =
=
2 2
2
[ ] =
2]
1
1
=
| =
2
1 3
1 3 3
( )(2 + + 2 )
=
=
| =
=
3 3
3( )
2
2
+ +
=
3
2 + + 2
+ 2
2 2 + 2 ( + )2
[] =
(
) =
=
3
2
12
12
5.2 Distribucin Exponencial
() = , 0
[] =
0
= ( )|0 =
0
1
= ( + 0 )
0
1
[] =
1
( )|
1
1
= = 0.25 /
[] 4
60
(
) = 15 /
1
[ ] = = ( )|0 = + 1 = 1
0
[ 2 ] = 2
0
= 2
+ =
2 = 2 2
- =
- =
1
2
2
2
2
= ( )|0
( )| 2 ( )| = 2 ( )|
0
0
0
2
2
2
2 = 2 ( ) 2 (0 ) = 2
0
2
[] = [ 2 ] + 2 [] =
2
1
1
2= 2
2
[] = 55
0
1
1
0.006732
5
() = ()( ) =
0
()
= 2
0
[2 1] = 25
= 5 [
5
5 1
] = 5 (5
+ ) = 0.95
5 0
5
5
1
; 0
()
() = 1
0
( + 1) = = ()
0
( + 1) =
0
= 1
+ =
1
( + 1) = [ ]
0 +
0
1
( + 1) = [ ]
0 +
0
( + 1) = 0 + ()
( + 1) = ()
( + 2) = +1 = ( + 1)( + 1) = ( + 1)()
0
() = ( 1)!,
[] =
0
1
=
()
()
0
[] =
0
1
=
()
() 0
= ( + 1) = ()
0
[] =
0
1
()
=
( + 1) =
=
()
()
()
[ 2 ] = 2
0
+1
1
1 ()+1
=
=
()
()
0
()
0
+1
1
= 2
+1
()
() 0
0
1
[ 2 ] = 2
+1
() 0
[ 2 ] =
+1 = ( + 2) = ( + 1)()
0
[ 2 ] =
1
2 ()
1
2 ()
(( + 1)( + 1)) =
1
2 ()
(( + 1)()) =
( + 1)
2
( + 1) 2
2 = 2
2
[] = (3 6 + 8 4 ) = 3 6 + 8 4
0
3 6 = 3 6
0
= 6 =
6
6
3
3
3
1
6
3 = 3 ( ) ( ) =
=
(2) =
1! =
6
6
36 0
36
36
12
0
0
= 6 =
8 4 = 8 2 4
0
= 4 =
4
4
2
8 2
1
1
1
4
8 = 8 ( ) ( ) =
= (3) = 2! =
4
4
64 0
8
8
4
0
0
= 4 =
[] = 3 6 + 8 4 =
0
1 1 (1 + 3)
4
1
+ =
=
=
12 4
12
12 3
Media Var
1
1
2
2
2
2
3
3
2
4
4
()
1 () =
F. Acumulada
1 () = 1
2 () = 2
2 () = 1
3 2
2
4 3
4 () =
6
3 () = 1 ()2
3 () =
4 () = 1
()3
()2
6. Teorema de Bayes
El teorema de Bayes permite calcular probabilidades condicionales y se
presenta a continuacin:
Sean A y B dos eventos independientes y sean:
[|] =
[ ]
[]
[] = [ > ] = (1 )1
=+1
[] = (1 )+ =
=0
:
1
[ = ] =
1000
999
[ ] =
1000
:
[ = ]
[ = | ] =
[ ]
[ ] = [|][]
999
[ | = ] =
1000
1
[ = ] =
1000
999
[ ] =
1000
999
1
1000
1000 = 1
[ = | ] =
999
1000
1000
7. Funciones Generadoras de Momentos
Recordando que la serie de McLaurine para la exponencial es:
2 3
= 1++ + +=
2 3!
=0 !
y que [] =
=0 () ()
Definimos la funcin generadora de momentos como
() = [ ]
= [1 + +
()2 ()3
()2
()3
+
+ ] = 1 + [] + [
]+[
]+
2
3!
2
3!
()
2
3
= + [] + [ 2 ] + [ 3 ] +
2
3!
Evaluando en = 0,
()
= []
2 ()
= + + [ 2 ] + [ 3 ] +
2
Evaluando en = 0,
En general
()
2 ()
2
= [ 2 ]
|=0 = [ ]
7.1 Geomtrica
() = 1
() =
1 =
=1
( ) = ( )1
=1
=1
() = =
=
1 1
=0
()
( )
1
(1)
|=0 =
+
|
=
=
=0
(1 )2
(1 )2
1
2
()
( )
2
2
|
=
+
(2)
|
=
=
=0
=0
(1 )2
(1 )2
(1 )3
2
2
[] =
2 1
1
=
=
2
2
2
2
7.2 Binomial
() = ( )
() =
( ) =
( ) ( )
=0
=0
Identificando que ( + ) =
se tiene que = & =
=0 ( )
() = ( + )
()
1
|=0 = ( + ) |=0 = ( + )1 =
2 ()
1
2
|=0 = [ ( + )
+ ( 1)( + ) ]|=0
2
= [( + )1 + ( 1)( + )2 ] = [1 + ( 1)]
= [1 + ] = [ + ]
[] = [ + ] 2 2 =
7.3 Poisson
() =
!
() =
=0
!
!
=0
Sea = () =
= (
=0 ! = =
1)
()
|=0 = ( 1) |=0 =
2 ()
|=0 = [( 1) + ( 1) ] |=0 = 2 +
2
[] = 2 + 2 =
7.4 Normal
() =
() =
2
2
=1
2 =
2 +
2
2
+ =
2 +2 +2
2
2
2
()2
1
() =
2
2 2
2
2
()2
2
2
2
Normal Estndar
Sea =
= + & =
() =
1
2
1 2
)
2 (
= (+ )
= (+ )
1 2
2
1 2
2+()2
2
() =
2+()2 2 + 2 2
()
2
|=0 =
|=0 =
2
2
2
2+()
()
2
2
( + 2 )2 |=0 = 2 + 2
|
=
=0
2
[] = 2 + 2 2 = 2
7.5 Exponencial
() =
() = = () =
0
()
1
|=0 =
(1)|=0 =
2
( )
2 ()
2
2
|
=
(1)|
=
=0
=0
( )3
2
2
[] =
2
1
1
=
2 2 2
7.6 Gamma
() =
Funcin Gamma
1
()
() = 1
0
() =
0
=
()1 ()
()
() 0
() =
1
()1 () =
(
)
() 0
() 0
=
1
()( ) 0
Identificando 0 1 = ()
() =
( )
()
1
|=0 =
|=0 =
1
2
( )
( )
2 ()
1
1
( + 1)
|=0 = ( + 1)
|=0 =
2
2
( ) ( )
2
( + 1) 2
[] =
=
2
2 2