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List of Dungeons and Dragons modules

A module in Dungeons & Dragons is an adventure published by TSR, the term is usually applied to adventures
published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher
Wizards of the Coast uses the term adventure. For a list of published 3rd and 4th Edition Adventures see List of
Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure (D&D).
The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. The
coded modules (19921995) are listed by module code. Modules made after the code system was dropped
(19932000) are displayed in alphabetical order. Note: There is considerable overlap caused by the transition
period and early pre-advertising for some modules.

Coded modules (19781994)


Module codes in brackets indicate implied codes either by earlier advertising or place in a series; these modules
did not actually have codes printed on the cover.
Contents: A B C D E F G H I L M N O Q R S T U W X Other Refs Extern links

A
AAerie of the Slave Lords is a linked campaign of four AD&D (1st Ed) modules created for Gen Con XIII
and set in Greyhawk. They can also form an extended campaign following T and followed by G.
Code
Title
Levels Author(s)
A1 Slave Pits of the Undercity 47 David Cook
Harold
Secret of the Slavers
A2
47 Johnson
Stockade
Tom Moldvay
Assault on the Aerie of the
Allen
A3
47
Slave Lords
Hammack
In the Dungeons of the
Lawrence
A4
47
Slave Lords
Schick

Published
1980

A14 Scourge of the Slave Lords 711 Various

1986

Notes

1981
1981
1981
Revised Compilation; ranked 20th greatest
adventure of all time[1]

ACACcessory Modules is a series of accessory items for D&D (Basic/Expert/Companion/Master), many of


which included mini-adventures. They are generally associated with Mystara albeit quite generic.
Code
Title
Levels
AC1
Shady Dragon Inn
N/A
Combat Shield and Miniadventure:
AC2
47
"Treasure of the Hideous
One"
The Kidnapping of Princess
AC3
25
Arelina
AC4
AC5
AC6
AC7
AC8
AC9

Book of Marvelous Magic


Player Character Record
Sheets
Player Character Record
Sheets
Master Player Screen:
The Spindle
The Revenge of Rusak

Creature Catalogue
Bestiary of Dragons and
AC10
Giants
The Book of Wondrous
AC11
Inventions
Poor Wizard's Almanac and
AC1010
Book of Facts
Poor Wizard's Almanac and
AC1011
Book of Facts Vol.2

Author(s) Published
Notes
Carl Smith 1983
Pre-generated Characters
David Cook 1984

Small Module and GM Screen

Garry
1984
Spiegle
Frank
Mentzer
1985
Gary Gygax

3-D Cardboard Dungeon


for Basic and AD&D

N/A

N/A

1985

Basic/Expert/Companion

N/A

N/A

1985

as AC5 + Master

2636

Bruce
Nesmith

1985

GM Screen & Module

79

David Cook 1985

N/A

Various

N/A

Magic items
also for AD&D

1986

3-D Cardboard Wilderness; mislabeled


AC3
New monsters

Multiple N/A

1987

Adventures using Dragons and Giants

N/A

N/A

1987

Listing of magic items

N/A

Aaron
Allston

1992

First in a series, compiling and updating


the GAZ series

N/A

Ann Dupuis 1993

Second in the series

B
BBasic were designed for use with the Dungeons & Dragons Basic set. Mostly they are independent
adventures, set in Mystara.
Code

Title

Levels

Author(s)

Published

B1

In Search of the
13
Unknown

Mike Carr

B2

The Keep on
the
Borderlands

Gary Gygax 1979

B3

Palace of the
13
Silver Princess

B4

The Lost City

B5
B6
B7
B8
B9
B19

Horror on the
Hill
The Veiled
Society
Rahasia

13

13
13
13
13

Journey to the
13
Rock
Castle
Caldwell and 13
Beyond
In Search of
13
Adventure

Tom
Moldvay,
Jean Wells
Tom
Moldvay
Douglas
Niles

1978

1981

1982

Ranked 28th greatest adventure of all time[1]

1983

David Cook 1984


Tracy
Hickman,
Laura
Hickman
Michael
Malone

Notes
First printing provided for location in
Greyhawk (Ratik, the Pale or Tenh), although
subsequent printings did not.
Generic in terms of setting, though 1999's
Return to the Keep on the Borderlands
retroactively placed the keep in Greyhawk.
Ranked 7th greatest adventure of all time[1]
This module had an orange-covered
preliminary version which was taken off the
market shortly after its publication. This rare
original version can be downloaded here:
Official download.

Includes cardstock minis & buildings

1984 (1979, Acquired by TSR after


original)
being previously published
1984

Harry
Nuckols

1985

Various

1987

Jim Bambra,
Graeme
Night's Dark
B10
24
Morris,
1986
Terror
Phil
Gallagher
B11
King's Festival Introductory Carl Sargent 1989
Queen's
B12
Introductory Carl Sargent 1989
Harvest
Ghost of Lion
Merle M.
BSOLO
13
1984
Castle
Rasmussen

Abridged Compilation

B/X1 in UK

Sequel to B11
Solo Adventure

C
CCompetition[2] modules for AD&D (1st) are specially designed for competition play and come with a
scoring system for player actions.
Code
C1

C2
C3
C4
C5
C6

Title

Levels Author(s) Published


Notes
Harold
Origins'79 tournament module set in Greyhawk. Note:
The Hidden
Johnson,
The Origins version was titled "Lost Tamoachan" and
Shrine of
57
1980
Jeff R.
does not bear the module code. Ranked 18th greatest
Tamoachan
Leason
adventure of all time[1]
Wintercon VIII (1979) tournament module set in
The Ghost Tower
Allen
Greyhawk. Note: The Wintercon version does not bear
57
1980
of Inverness
Hammack
the module code. Ranked 30th greatest adventure of all
time[1]
The Lost Island
Ken
1-4
1984
Generic setting.
of Castanamir
Rolston
To Find a King 47 Bob Blake 1985
From Gen Con XVI. Reprints RPGA3 & RPGA4.
The Bane of
47 Bob Blake 1985
Sequel to C4. Reprints RPGA5 & RPGA6.
Llywelyn
RPGA
Tournament
48
Handbook

CACity of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play.
Main article: CA module series
Code
Title
Levels
Author(s)
Swords of the
CA1
812 Carl Smith, Bruce Nesmith, Douglas Niles
Undercity
Stephen Bourne, Ken Rolston, Steve Ecca, Michael
CA2 Swords of Deceit
1015
Dobson
CBConan the Barbarian modules for AD&D (1st) tie in with the Conan movies.
Code
Title
Levels Author(s) Published Notes
CB1 Conan Unchained!
1014 David Cook 1984
CB2 Conan Against Darkness! 1014 Ken Rolston 1984

Published Notes
1986
1986

CMCoMpanion is for use with Dungeons & Dragons Companion Set (or Rules Cyclopedia), and were set in
Mystara.
Code
Title
CM1 Test of the Warlords
CM2 Death's Ride

Levels
Author(s)
15+
Douglas Niles
1520 Garry Spiegle
Douglas Niles, Bruce
1822
Nesmith
1820 David Cook

Published
1984
1984

1525

Anne Gray McCready

1985

Graeme Morris

1985

Bruce A. Heard

1986

CM8 The Endless Stair

1719
Elves
8+
1520

1987

CM9 Legacy of Blood

1519

Ed Greenwood
Steve Perrin, Katharine
Kerr

CM3 Sabre River


CM4 Earthshaker!
Mystery of the Snow
CM5
Pearls
CM6 Where Chaos Reigns
CM7 The Tree of Life

Notes

1984
1985
Solo Adventure Magic Viewer
System

1987

D
DDrow[2] is a linked campaign of AD&D (1st Ed) modules created for Gen Con XI set in Greyhawk. They
can also form an extended campaign following G, and followed by Q.
Code
Title
Levels Author(s) Published Notes
D1 Descent into the Depths of the Earth
Gary Gygax 1978
D2 Shrine of the Kuo-Toa
Gary Gygax 1978
D1-2 Descent into the Depths of the Earth 914 Gary Gygax 1981
compilation
D3 Vault of the Drow
1014 Gary Gygax 1978
DADave Arneson is set in Blackmoor for Expert Set
Main article: DA module series
Code
Title
Levels
DA1 Adventures in Blackmoor 1014
DA2 Temple of the Frog

1014

DA3 City of the Gods

1014

DA4 The Duchy of Ten

1014

Author(s)
Dave L. Arneson
David J. Ritchie
Dave L. Arneson
David J. Ritchie
Dave L. Arneson
David J. Ritchie
David J. Ritchie

Published Notes
1986
1986
1987
1987

DDADungeons & Dragons Adventure for Basic Set, set in Mystara.


Code
DDA1
DDA2
DDA3
DDA4

Title
Levels Author(s) Published
Notes
Arena of Thyatis 23 John Nephew 1990
Legions of Thyatis 34 John Nephew 1990
sequel to DDA1
Eye of Traldar
12 Carl Sargent 1991
Dymrak Dread
13 John Nephew 1991
loose sequel to DDA3

DLDragonlance introduced the Dragonlance campaign. They are linked series traditional modules for AD&D
(1st Ed) except where noted.
Main article: Dragonlance modules (DL series)
Code
Title
Levels Author(s) Published
Notes
DL1 Dragons of Despair 46 Tracy Hickman 1984
Ranked 25th greatest adventure of all time[1]
DL2 Dragons of Flame
57 Douglas Niles 1984
DL3 Dragons of Hope
68 Tracy Hickman 1984
Tracy Hickman,
DL4 Dragons of Desolation 68
1984
Michael Dobson
DL5 Dragons of Mystery N/A Michael Dobson 1984
Sourcebook
DL6 Dragons of Ice
69 Douglas Niles 1985
DL7 Dragons of Light
79 Jeff Grubb
1985
Tracy Hickman,
DL8 Dragons of War
910
1985
Laura Hickman
DL9 Dragons of Deceit
810 Douglas Niles 1985
DL10 Dragons of Dreams
810 Tracy Hickman 1985
Douglas Niles
DL11 Dragons of Glory
N/A
1986
board wargame
Tracy Hickman
Harold Johnson,
DL12 Dragons of Faith
910
1986
Bruce Heard
DL13 Dragons of Truth
1013 Tracy Hickman 1986
DL14 Dragons of Triumph 1014 Douglas Niles 1986
Finale of original series
DL15 Mists of Krynn
015 various
1988
12 Short Adventures
Douglas Niles,
DL16 World of Krynn
412 Michael Gray, 1988
4 Short Adventures
Harold Johnson

DLADragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the
Dragonlance world, for 2nd Edition AD&D.
Code
Title
Levels
Author(s)
Published
Notes
DLA1 Dragon Dawn 57 Deborah Christian 1990
Dragonlance module
DLA2 Dragon Knight
Rick Swan
1990
DLA3 Dragon's Rest 89 Rick Swan
1990
Requires Time of the Dragon boxed set
DLCDragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.
Code
Title
Levels Author(s) Published
Notes
DLC1 Classics Vol 1 38
1990
Compilation of DL14
DLC2 Classics Vol. 2 812
1993
Compilation of DL69
(DLC3) Classics Vol. 3
1994
Compilation of DL10, 1214
DLDragonlance
Code
Title
Levels
Author(s)
Published
Notes
DLE1 In Search of Dragons 58 Rick Swan
1989
Dragonlance module
DLE2 Dragon Magic
59 Rick Swan
1989
Sequel to DLE1
DLE3 Dragon Keep
59 Rick Swan
1989
Sequel to DLE2
Colin McComb,
DLQ1 Knight's Sword
13
1992
Dragonlance module
Thomas M. Reid
DLQ2 Flint's Axe
24 Tim Beach
1992
Dragonlance module
DLS1 New Beginnings
Mark Acres
1991
Dragonlance module, set in Taladas
DLS2 Tree Lords
12 John Terra
1991
Dragonlance module
DLS3 Oak Lords
Blake Mobley 1991
Dragonlance module
DLS4 Wild Elves
47 Scott Bennie
1991
Dragonlance module
DLT1 The Land Reborn
John Terra
1993
Dragonlance module, mini-adventures
DQDragonQuest is compatible with both AD&D (1st Edition) or DragonQuest RPG
Code
Title
Levels Author(s) Published Notes
DQ1 The Shattered Statue 59 Paul Jaquays 1987
DS(Q/E)Dark Sun (Quest/Epic) is a set of linked modules that require Dark Sun campaign setting.
Code
DS1
DSQ1
DSQ2
DSQ3
DSE1
DSE2

Title
Levels Author(s) Published Notes
Freedom
3
David Cook 1991
Road to Urik
47 David Cook 1992
Arcane Shadows 58 Bill Slavicsek 1992
Asticlian Gambit 710 Anthony Pryor 1992
Dragon's Crown 1013 Various
1993
Black Spine
1013 Walter Baas 1994

DSMDark Sun Mission is a set of linked modules that require the Dark Sun campaign setting.
Code
Title
DSM1 Black Flames
DSM2 Merchant House of Amketch
DSM3 Marauders of Nibenay

Levels
Author(s)
36 Sam Witt
47 L. Richard Baker III
68; William W. Conners

Published Notes
1993
1993
1993

E
EXEXtension Series was designed as a "tack-on" adventure set in Greyhawk.
Code
Title
Levels Author(s) Published
Notes
EX1 Dungeonland
912 Gary Gygax 1983
Official download
EX2 Land Beyond the Magic Mirror 912 Gary Gygax 1983
Official download

F
FAForgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.
Code
Title
Levels Author(s) Published Notes
FA1 Halls of the High King 6
Ed Greenwood 1990
FA2 Nightmare Keep
1820 Rick Swan
1991
FMForgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Code

Title

Levels

FMA1 Fires of Zatal 13


FMA2 Endless Armies 46
FMQ1 City of Gold

46

Author(s)
Jeff Grubb
Tim Beach
Jeff Grubb
John Nephew
Jonathan Tweet

Published

Notes

1991

Official download[3]

1991

Official download[3]

1992

Official download[3]

FRForgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional
modules. FR16 are for 1st Ed. AD&D, FR716 for 2nd Ed.
Code
Title
FR1 Waterdeep and the North
FR2 Moonshae
FR3 Empires of the Sands

Levels Author(s) Published


Notes
N/A Ed Greenwood 1987
N/A Douglas Niles 1987
N/A Scott Haring 1988
Ed Greenwood
FR4 The Magister
N/A
1988
Steve Perrin
FR5 The Savage Frontier
N/A Paul Jaquays 1988
Official download[3]
FR6 Dreams of the Red Wizards N/A Steve Perrin 1988
FR7 Hall of Heroes
N/A various
1989
FR8 Cities of Mystery
N/A Jean Rabe
1989
FR9 The Bloodstone Lands
N/A R.A. Salvatore 1989
FR10 Old Empires
N/A Scott Bennie 1990
FR11 Dwarves Deep
N/A Ed Greenwood 1990
FR12 Horde Campaign
N/A Curtis M. Scott 1991
FR13 Anauroch
N/A Ed Greenwood 1991
FR14 Great Glacier
N/A Rick Swan
1992
FR15 Gold & Glory
N/A Tim Beach
1992
Official download[3]
FR16 The Shining South
N/A Tom Prusa
1993
FRAForgotten Realms Adventure, or the Empires Adventures Trilogy, is a series of modules for use with
The Horde expansion campaign for 2nd Ed. AD&D Forgotten Realms.
Code
Title
Levels Author(s) Published Notes
FRA1 Storm Riders 57 Troy Denning 1990
FRA2 Black Courser 69 Troy Denning 1990
FRA3 Blood Charge 710 Troy Denning 1990
FRCForgotten Realms Companion (or Computer) are modules related to SSI computer games and form a
linked sequence.
Code

Title

Levels

FRC1 Ruins of Adventure

Any

Curse of the Azure


Bonds

69

FRC2

Author(s)
Mike Breault
David Cook
Jim Ward
Steve Winter
Jeff Grubb
George
MacDonald

Published

Notes

1988

Based on Pool of Radiance. Connected Short


Adventures

1989

Based on novel; tie-in to game

FREForgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels.
Code
Title
Levels Author(s) Published Notes
FRE1 Shadowdale 58 Ed Greenwood 1989
FRE2 Tantras
69 Ed Greenwood 1989
FRE3 Waterdeep 69 Ed Greenwood 1989
FRMForgotten Realms Mission
Code

Title

Levels

FRM1 Jungles of Chult 58

Author(s) Published Notes


James Lowder
1993
Jean Rabe

FROAForgotten Realms Oriental Adventures are modules set in Forgotten Realms that require the
Oriental Adventures hardcover.
Code
Title
Levels Author(s) Published Notes
FROA1 Ninja Wars 69 Nigel Findley 1990
FRQForgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Code

Title
Haunted Halls of
FRQ1
Eveningstar

Levels
15

Author(s)

Published

Notes

Ed Greenwood

1992

FRQ2 Hordes of Dragonspear 1012

William W.
Connors

1992

Battlesystem options

FRQ3 Doom of Daggerdale

Wolfgang Baur

1993

First module for use with revised


Forgotten Realms.

13

FRSForgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Code
Title
Levels
Author(s)
Published
Notes
FRS1 The Dalelands N/A L. Richard Baker III 1993
Forgotten Realms accessory

G
GGiants[2] is a linked campaign of AD&D (1st Ed) module(s) created for Origins '78 set in Greyhawk. They
can also form an extended campaign following A, and followed by D
Code

Title
Steading of the Hill
Giant Chief
Glacial Rift of the
Frost Giant Jarl
Hall of the Fire
Giant King

Levels Author(s)
Gary
G1
8+
Gygax
Gary
G2
8+
Gygax
Gary
G3
8+
Gygax
Gary
G1-2-3 Against the Giants 812
Gygax
GDQ1
Gary
Queen of the Spiders 814
7
Gygax

Published

Notes

1978
1978
1978
1981
1986

Supermodule combining G1G3, D1D3 and Q1;


Ranked greatest adventure of all time[1]

GA
Code
Title
GA1 The Murky Deep
GA2 Swamplight
GA3 Tales of Enchantment
GA4 Temple, Tower, and Tomb

Levels
Author(s)
58 Norman B. Ritchie
79 Jean Rabe
58 Jim Musser
7-12 Steve Winter and Laura Craig

Published Notes
1993
1993
1993
1994

GAZGAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic
and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided.
Code
GAZ1
GAZ2
GAZ3
GAZ4
GAZ5
GAZ6
GAZ7
GAZ8
GAZ9
GAZ10
GAZ11
GAZ12
GAZ13
GAZ14

Title
Author(s)
Published
Notes
The Grand Duchy of Karameikos Aaron Allston
1987
The Emirates of Ylaruam
Ken Rolston
1987
The Principalities of Glantri
Bruce Heard
1987
The Kingdom of Ierendi
Anne Gray McCready 1987
The Elves of Alfheim
Steve Perrin
1988
The Dwarves of Rockhome
Aaron Allston
1988
The Northern Reaches
Ken Rolston
1988
The Five Shires
Ed Greenwood
1988
Deborah Christian
The Minrothad Guilds
1988
Kim Eastland
The Orcs of Thar
Bruce Heard
1988
Includes Orc Wars boardgame
The Republic of Darokin
Scott Haring
1989
The Golden Khan of Ethengar Jim Bambra
1989
Carl Sargent
The Shadow Elves
1990
Gary Thomas
The Atruaghin Clans
William W. Connors 1991

H
HThe Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in
Forgotten Realms AD&D adventures.
Code
H1
H2
H3
H4

Title

Levels

Author(s) Published
Notes
Douglas Niles
Bloodstone Pass
1317
1985
Battlesystem required
Michael Dobson
Michael Dobson
The Mines of Bloodstone 1618
1986
Douglas Niles
Michael Dobson
The Bloodstone Wars
1720
1987
Battlesystem recommended
Douglas Niles
Douglas Niles
The Throne of Bloodstone 18100
1988
Michael Dobson

HHQHead to Head Quest modules for 2nd Edition AD&D are designed for one Player and a DM
Code
HHQ1
HHQ2
HHQ3
HHQ4
(HHQ5)
(HHQ6)
(HHQ7)
(HHQ8)

Title
Levels
Author(s)
Published Notes
Fighter's Challenge
24 John Terra
1992
Wizard's Challenge
25 Tim Beach
1992
Thief's Challenge
24 Troy Christensen
1993
Cleric's Challenge
24 L. Richard Baker III 1993
Fighter's Challenge II
46 Drew Bittner
1994
Wizard's Challenge II
46 Kevin Melka
1994
Thief's Challenge II: Beacon Point 46 Terry Amthor
1995
Cleric's Challenge II
46 Paul Culotta
1995

HWHollow World set in Mystara.


Code
HWA1
HWA2
HWA3
HWQ1
HWR1
HWR2
HWR3

Title
Levels
Author(s)
Nightwail
68 Allen Varney
Nightrage
79 Allen Varney
Nightstorm
810 Allen Varney
The Milenian Scepter 68 Anthony Herring
Sons of Azca
John Nephew
Kingdom of Nithia
Blake Mobley, Newton Ewell
The Milenian Empire
Anthony Herring

Published
Notes
1990
Blood Brethren trilogy
1990
Blood Brethren trilogy
1991
Blood Brethren trilogy
1992
1991
Hollow World Accessory
1991
Hollow World Accessory
1992
Hollow World Accessory

I
IIntermediate, for AD&D, mostly separate adventures though some sequels do exist within the series.
Code
I1
I2
I3
I4
I5

Title
Levels
Author(s)
Dwellers of the
47 David Cook
Forbidden City
Tomb of the Lizard King 57 Mark Acres
Tracy & Laura
Pharaoh
57
Hickman
Philip Meyers
Oasis of the White Palm 68
Tracy Hickman
Lost Tomb of Martek
79 Tracy Hickman

I35 Desert of Desolation


I6
I7
I8
I9
I10

510 Various

Tracy & Laura


Hickman
Baltron's Beacon
48 Philip Meyers
Graeme Morris &
Ravager of Time
810
Jim Bambra
Day of Al'Akbar
810 Allen Hammack
Ravenloft II: The House
Tracy & Laura
810
on Gryphon Hill
Hickman
Ravenloft

57

I11

Needle

810 Frank Mentzer

I12

Egg of the Phoenix

59

I13

Adventure Pack I

I14

Swords of the Iron


Legion

Published
1981

Notes
Set in Greyhawk; Ranked 13th greatest
adventure of all time[1]

1982
1982

Desert of Desolation part 1

1983

Desert of Desolation part 2

1983

Desert of Desolation part 3


Revised Compilation. Ranked 6th
greatest adventure of all time[1]
Ranked 2nd greatest adventure of all
time. First module set in Ravenloft.[1]

1987
1983
1985
1986

UK

1986
1986
1987

Frank Mentzer and


1987
Paul Jaquays
Deborah Christian
1987
(ed.)

Sequel to I6.
Official download
[Official download: text, cover, PC art,
art part 1, art part 2[3]
Abbreviated compilation of R1R4

115+ Skip Williams (ed.) 1988

IMImmortal, for use with D&D Immortals Set. Set in Mystara.


Code
Title
IM1 The Immortal Storm
IM2 The Wrath of Olympus
IM3 The Best of Intentions

Levels
Author(s) Published Notes
Novice Frank Mentzer 1986
Temporal Robert J. Blake 1987
Temporal Ken Rolston 1987

L
LLendore Isles was Lenard Lakofka's campaign that was made part of Greyhawk. It was originally planned
to be a series of five linked modules, but only three were ever published.
Code

Title
Levels Author(s) Published
Notes
The Secret of Bone
Lenard
L1
24
1981
Official download: text, cover, maps, art[3]
Hill
Lakofka
The Assassin's
Lenard
L2
25
1983
Ranked 29th greatest adventure of all time[1]
Knot
Lakofka
Meant to be published in the 1980s but canceled,
Deep Dwarven
Lenard
L3
36
1999
finally printed as part of TSR Silver Anniversary
Delve
Lakofka
boxed set
Lenard
L4 Devilspawn
35
2010
Official download
Lakofka
The Lendore Isle
Lenard
Companion to running adventures in the Lendore
L4C
1-5
2010
Companion
Lakofka
Isles. Official download
LCLiving City
Code

Title

Levels

LC1 Gateway to Ravens Bluff N/A


LC2 Inside Ravens Bluff
N/A
Nightwatch in the Living
LC3
1
City
LC4 Port of Ravens Bluff

N/A

Author(s)
Role Playing Game
Association
Walter Baas
Kira Glass
Role Playing Game
Association

Published

Notes

1989

sourcebook

1990

sourcebook

1991
1991

sourcebook, includes 3-D foldup ship

LNLankhmar/Nehwon (Adventure/Quest/Reference) independent adventures for use with Lankhmar City


of Adventure box set.
Code
LNA1
LNA2
LNA3
LNQ1
LNR1

Title
Thieves of Lankhmar
Nehwon
Prince of Lankhmar
Slayers of Lankhmar
Wonders of Lankhmar

LNR2 Tales of Lankhmar

Levels
712
1014
811
310

Author(s)
Published
Notes
Nigel Findley
1990
Blake Mobley
1990
Dale "Slade" Henson 1991
Slade Henson
1992
Dale "Slade" Henson 1990
Short Adventures
Short Adventures
Anthony Pryor
1991
includes sequel to CA2

M
MMaster for use with the Master Dungeons & Dragons rules, set in Mystara.
Code
Title
Levels
Author(s)
Published Notes
M1 Into the Maelstrom
2530 Bruce Heard, Beatrice Heard 1985
M2 Vengeance of Alphaks
2832 Skip Williams
1986
M3 Twilight Calling
3035 Tom Moldvay
1986
M4 Five Coins for a Kingdom 2832 Allen Varney
1987
M5 Talons of Night
2025 Paul Jaquays
1987
MSOL solo modules set in Mystara by default.
Code

Title

Levels
Author(s) Published
Notes
Thieves 1
solo, invisible ink, Basic Set,
David Cook 1983
3
Reviewed[4]

MSOL1 Blizzard Pass


MSOL2

Maze of the Riddling


Minotaur

110

Jeff Grubb 1983

solo, invisible ink, Expert Set

MVMagic Viewer solo adventure for 1st Edition AD&D.


Code
Title
Levels
Author(s)
Published Notes
MV1 Midnight on Dagger Alley Introductory Merle M. Rasmussen 1984

N
NNovice
Code

13

Douglas Niles 1982

N2

Title
Against the Cult of the
Reptile God
The Forest Oracle

24

N3

Destiny of Kings

48

N4
N5

Treasure Hunt
Under Illefarn

01
03

Carl Smith
1984
Stephen
1986
Bourne
Aaron Allston 1986
Steve Perrin 1987

N1

Levels

Author(s) Published

Notes
Set in Greyhawk; ranked 19th greatest
adventure of all time[1]
Cover labels module lvls 14, but inside cover
labels it lvls 48
FR module (retroactive)
First labelled FR module

O
OOne on one (one player one master) set in Mystara.
Code
Title
Levels
Author(s)
Published Notes
O1 The Gem and the Staff Thief 8 John and Laurie Van De Graaf 1983
O2 Blade of Vengeance Elf 7 Jim Bambra
1984
UK
OAOriental Adventures was originally its own campaign setting (see FROA series above), but from OA5
was incorporated into Forgotten Realms.
Code
Title
Levels Author(s) Published
Notes
OA1 Swords of the Daimyo
David Cook 1986
OA2 Night of the Seven Swords
Various
1986
OA3 Ochimo: The Spirit Warrior
57 Jeff Grubb 1987
OA4 Blood of the Yakuza
David Cook 1987
OA5 Mad Monkey vs. the Dragon Claw 69 Jeff Grubb 1988
Official download[3]
Curtis Smith
OA6 Ronin Challenge
58
1989
Official download[3]
Rick Swan
Sequel to OA6.
OA7 Test of the Samurai
69 Rick Swan 1989
Official download[3]

OPOuter Planes for use with the AD&D Manual of the Planes.
Code
Title
Levels Author(s) Published
Notes
OP1 Tales of the Outer Planes
1988
Short Adventures

Q
QQueen of the Demonweb Pits single module conclusion to the G and D series
Code
Q1

Title
Queen of the Demonweb
Pits

Levels

Author(s)
David C. Sutherland
1014 III
Gary Gygax

Published
1980

Notes
Is the conclusion of the GDQ
Series.

R
RRole Playing Game Association tournament modules, R16 were also available to RPGA members. R14
were later revised and abridged as I12. Mentzer initially intended the "R" series to take place in Greyhawk (on a
different continent from Oerik) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept
was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward
with these plans and as such the modules are not officially for Greyhawk.
Code
Title
Levels Author(s) Published
Notes
R1 To the Aid of Falx
59 Frank Mentzer 1982
R2 The Investigation of Hydell
35 Frank Mentzer 1982
R3 The Egg of the Phoenix
59 Frank Mentzer 1982
R4 Doc's Island
610 Frank Mentzer 1983
R5 Great Bugbear Hunt
57 Frank Mentzer
in Polyhedron #28
R6 Bigby's Tomb
57 Frank Mentzer
in Polyhedron #20
R7 Dwarven: Quest for the Rod of Seven Parts
Frank Mentzer
Rod of Seven Parts Part 1
R8 Yog's Dessert
Frank Mentzer
Rod of Seven Parts Part 2
R9 Tinker's Canyon
Frank Mentzer
Rod of Seven Parts Part 3
R10 Air Plane!
Frank Mentzer
Rod of Seven Parts Part 4
RPGARole Playing Game Association tournament modules, also available to RPGA members. This series
was latter revised and reprinted as B7, C4 & C5.
Code

Title

Levels

Author(s)
Tracy and Laura
Hickman

RPGA1 Rahasia

12

RPGA2 Black Opal Eye

23

RPGA3
RPGA4
RPGA5
RPGA6
RPGA7

47
47
47
47
47

Tracy and Laura


Hickman
Bob Blake
Bob Blake
Bob Blake
Bob Blake
Bob Blake

47

Bob Blake

The Forgotten King


The Elixir of Life
Riddle of Dolmen Moor
Incants of Ishcabeble
Llywelyn's Tomb
And the Gods Will Have Their
RPGA8
Way

Published

Notes
For Basic D&D
reprint of non-TSR
module
For Basic D&D

1983
1983
in Polyhedron #16
in Polyhedron #17
in Polyhedron #18
in Polyhedron #19

RSRed Sonja
Code
Title
Levels Author(s) Published Notes
RS1 Red Sonja Unconquered 1014 Anne McCready 1986

S
SSpecial[2]
Code

Title

Levels

Author(s) Published

Notes
Module from Origins 1, set in Greyhawk. Ranked
3rd greatest adventure of all time.[1]
Official download of 3.5 conversion[5]
Set in Greyhawk. Ranked 9th greatest adventure of
all time.[1]
Official download of 3.5 Ed. revision
Official download of Outside the Mountain web
enhancement

S1

Tomb of
Horrors

1014

Gary
Gygax

1978

S2

White Plume
Mountain

510

Lawrence
Schick

1979

S3

Expedition to
the Barrier
Peaks

812

Gary
Gygax

1980

Set in Greyhawk. Ranked 5th greatest adventure of


all time.[1]

S4

Lost Caverns
of Tsojcanth

610

Gary
Gygax

1982

Prequel to WG4, set in Greyhawk. Originally


published in 1976 without a module code as "Lost
Caverns of Tsojconth" (note difference in spelling).
Ranked 22nd greatest adventure of all time[1]

Intermediate Gary
Level
Gygax

1987

Abridged Compilation

Realms of
Horror
The Dancing
(S5) Hut of Baba
Yaga
Labyrinth of
(S6)
Madness
S14

720

Lisa
Smedman

1995

15+

Monte
Cook

1995

SJASpelljammer Adventure set in the Spelljammer campaign setting


Code

Title

SJA1 Wildspace
SJA2

Skull &
Crossbows

Levels
68

Published

Allen Varney

1990

610 Nigel Findley

1990

SJA3 Crystal Spheres 57


SJA4

Author(s)

J. Paul
LaFountain

1990

Under the Dark


1014 Grant Boucher 1991
Fist

Notes
An adventure that introduces the Spelljammer
setting
An anthology of adventures that can be used as a
sequel to Wildspace
Introduces four new crystal spheres
Introduces twelve new crystal spheres

SJSSpelljammer Sourcebook set in the Spelljammer campaign setting


Code

Title
Goblins'
SJS1
Return

Levels Author(s) Published


Notes
Bruce
Set during the second Unhuman War and designed to work
710
1991
Nesmith
with Heart of the Enemy

SJQSpelljammer Quest set in the Spelljammer campaign setting


Code

Title
Heart of the
SJQ1
Enemy

Levels Author(s) Published


811

Rick Swam 1992

Notes
Set during the second Unhuman War and designed to
follow Goblins' Return

STSteam Train[6] limited edition module released at 1986 National (UK) Garden Festival
Code

Title

Levels

ST1 Up the Garden Path 47

Author(s) Published Notes


Graeme Morris
1986
Mike Brunton

T
TTemple of Elemental Evil set in Greyhawk.
Code
T1
T14

Title
The Village of
Hommlet

Levels
Introductory to
Novice

The Temple of
Elemental Evil

18

Author(s) Published

Notes

Gary Gygax 1979


Gary Gygax
Frank
1985
Mentzer

Includes abridged T1. Ranked 4th


greatest adventure of all time[1]

U
UUnderwater a linked trilogy set in Greyhawk.
Code
U1
U2
U3

Title

Levels Author(s) Published


Notes
Dave Browne
Sinister Secret of Saltmarsh 13
1981
Ranked 27th greatest adventure of all time[1]
Don Turnbull
Dave Browne
Danger at Dunwater
14
1982
Don Turnbull
Dave Browne
The Final Enemy
35
1983
Don Turnbull

UKUnited Kingdom a series of mostly independent adventures developed by the TSR UK office
Code

Title

Levels

UK1 Beyond the Crystal Cave 47


UK2
UK3
UK4
UK5
UK6

The Sentinel
The Gauntlet
When a Star Falls
Eye of the Serpent
All That Glitters...

UK7 Dark Clouds Gather

25
36
35
1
35
79

Author(s) Published
Notes
Dave Brown
Tom Kirby
1983
Set in Greyhawk
Graeme Morris
Graeme Morris 1983
Adlerweg Part 1, set in Greyhawk
Graeme Morris 1984
Adlerweg Part 2, set in Greyhawk
Graeme Morris 1984
Graeme Morris 1984
Jim Bambra
1984
Jim Bambra
1985
Phil Gallagher

W
WGWorld of Greyhawk was a series of stand-alone adventures set in Greyhawk for 1st edition except as
noted. No modules were ever assigned codes WG1WG3. WG1 was earmarked for The Village of Hommlet
(T1), and WG2 was earmarked for The Temple of Elemental Evil (T1-4). WG3 was to be Lost Caverns of
Tsojcanth (S4), a loosely-tied prequel to WG4. WG7 was advertised during summer 1986 as Shadowlords, a
collaboration between Gary Gygax and Skip Williams. Gygax's lawsuit with TSR put Shadowlords in limbo,
and it was replaced with Castle Greyhawk.
Code

Title
The Forgotten Temple of
WG4
Tharizdun
Mordenkainen's Fantastic
WG5
Adventure
WG6 Isle of the Ape
WG7 Castle Greyhawk
WG8 Fate of Istus
WG9 Gargoyle
WG10 Child's Play
WG11 Puppets
WG12 Vale of the Mage

Levels Author(s) Published


510 Gary Gygax 1982
Robert
912 Kuntz
1984
Gary Gygax
18 + Gary Gygax 1985
025 Various
1988
Various
1989
Dave Collins
14 Skip
1989
Williams
Jean Rabe
1315 Skip
1989
Williams
Vince Garcia
13
1989
Bruce Rabe
79 Jean Rabe 1989

Notes
Sequel to S4. Ranked 23rd greatest
adventure of all time[1]

humorous theme
has 2nd edition logo
2nd edition
2nd edition
2nd edition
2nd edition

WGAWorld of Greyhawk Adventure


Code
WGA1
WGA2
WGA3
WGA4

Title
Levels
Author(s)
Falcon's Revenge
57 Richard and Anne Brown
Falconmaster
57 Richard and Anne Brown
Flames of the Falcon 57 Richard and Anne Brown
Vecna Lives!
1215 David Cook

Published
Notes
1990
fold-up cardstock buildings
1990
fold-up cardstock buildings
1990
fold-up cardstock buildings
1990

WGMWorld of Greyhawk Mission


Code
Title
Levels Author(s) Published Notes
WGM1 Border Watch 13 Paul Riegel 1993
WGQWorld of Greyhawk Quest
Code
Title
Levels Author(s) Published Notes
WGQ1 Patriots of Ulek 13 Anthony Pryor 1992
WGRWorld of Greyhawk Reference is a mix of adventures and background information.
Code
WGR1
WGR2
WGR3
WGR4
WGR5
WGR6

Title

Levels

Author(s) Published
Notes
Blake Mobley
Greyhawk Ruins
215
1990
Timothy Brown
Treasures of Greyhawk 418 Various
1992
Short Adventures
Rary the Traitor
All / 8+ Anthony Pryor 1992
The Marklands
Carl Sargent
1993
Sourcebook
Iuz the Evil
Carl Sargent
1993
Sourcebook
The City of Skulls
912 Carl Sargent
1993
Ranked 26th greatest adventure of all time[1]

WGSWorld of Greyhawk Swords was originally intended as a trilogy. The planned third module became
instead the Greyhawk Wars boxed wargame.
Code
Title
Levels
Author(s)
Published Notes
WGS1 Five Shall Be One
710 Carl Sargent
1991
WGS2 Howl From the North 810 Dale "Slade" Henson 1991

X
XeXpert series was for use with Dungeons & Dragons Expert Set except where noted and set in Mystara.
Code
X1

Isle of Dread

37

X2
X3

36
57
69

David Cook

1983

Nomads Pt 1

X5

Castle Amber
Curse of Xanathon
Master of the
Desert Nomads
Temple of Death

Author(s)
David Cook
Tom Moldvay
Tom Moldvay
Douglas Niles

1983

Nomads Pt 2. Given 10/10 by White Dwarf.[7]

X6

Quagmire!

610 David Cook


Merle M.
410
Rasmussen

X4

X7
X8

Title

The War Rafts of


Kron
Drums on Fire
Mountain

X9

The Savage Coast

X10

Red Arrow, Black


Shield

X11
X12
X13
XL1

Saga of the Shadow


Lord
Skarda's Mirror
Crown of Ancient
Glory
Quest for the
Heartstone

XSOLO Lathan's Gold


XS2

Thunderdelve
Mountain

Levels

Published
1980
1981
1982

Notes
Included in Expert Set. Ranked 16th greatest
adventure of all time[1]
Ranked 15th greatest adventure of all time[1]

1984

912 Bruce Nesmith 1984


Graeme Morris
1984
Tom Kirby
Merle M.
Rasmussen
410 Jackie
1985
Rasmussen
Anne C. Gray
58

UK made

Michael S.
1014
Dobson

Battlesystem required; uses elements introduced


in X4-X5, but not a continuation of that series as
such

Stephen
Bourne
58 Aaron Allston
Stephen
710
Bourne
Michael L.
510
Gray
Merle M.
46
Rasmussen
William
79
Carlson
59

1985
1986
1987
1987

Requires Companion Set

1984

Tie in to action figures. Given 4/10 by White


Dwarf.[8]

1984

Solo Module

1985

Solo Module

Other modules (19922000)


Number

11413

Title
Levels
Adventurer's Guild
modules
Against the Giants: The
Liberation of Geoff

11614

The Apocalypse Stone

9350

Assault on Raven's Ruin


Axe of the Dwarvish
Epic
Lords

11347
11442
9580
9471
2019S

Bastion of Faith

15+

011

Author(s)

Published

Set in Greyhawk, expanded version of G1,


G2, & G3
Jason Carl &
Chris Pramas

2000

Generic setting: World Destroying.

Skip Williams

1999

Suitable for any setting

1999

Generic setting.

Bruce R.
Cordell
Sean K.
Reynolds

Crypt of Lyzandred the


1998
Mad
Dancing Hut of Baba
720 Lisa Smedman 1995
Yaga
Dark and Hidden Ways Varies Various

1990

Dead Gods

6-9

1997

11377

Destiny of Kings

11662

Die Vecna Die!

Stephen Bourne 1998


Bruce R.
1013 Cordell;
2000
Steve Miller

9581

The Doomgrinder

48

11444

Varies Various

1999

1012 Dale Donovan


1113 John J. Terra

1998
1994

5-8

Bruce Cordell

1996

9534
9436

Dungeon of Despair
Dwarven Glory
Eye of Pain
For Duty and Deity
Forest Maker
The Gates of Firestorm
Peak
Hail the Heroes
A Hero's Tale
In The Phantom's Wake

35

Monte Cook
Slate Henson

1996
1993

9259

Jade Hare

John Nephew

1998

9574
2430
9533

Notes

Monte Cook

Steve Miller

1998

Second of the "Lost Tombs" trilogy. Set in


Greyhawk.
Generic setting.
Bundled with Dungeoneer's Survival
Guide; Disconnected Underdark
encounters
For the Planescape setting. Ranked 14th
greatest adventure of all time[1]
Three-part adventure (Greyhawk,
Ravenloft and Planescape). The final 2nd
edition adventure.
Final adventure in the "Lost Tombs"
trilogy. Set in Greyhawk.
Compiled from Dungeon magazine
Part of the Monstrous Arcana series
Set in Forgotten Realms.
For the Dark Sun setting
Ranked 11th greatest adventure of all
time[1]
Set in Mystara.
Thunder Rift Setting.
TSR Hobby Shop (mail-order)
promotional item

Kidnapped
King of the
Giantdowns
The Knight of
9434
Newts
Labyrinth of
9503
Madness
Legends of the
3125
Hero-Kings
3142

Ed Stark

1997 For the Birthright campaign setting

1-2

"Slade" Henson

1993

15+

Monte Cook

1995 Generic Setting

Ed Stark

1996 For the Birthright campaign setting

Designed for the boxed set or rules Cyclopedia, and


comes with full color poster map

Mark of Amber

Aaron Allston
Penny & Skip
Williams

Moonlight Madness

Night of the
Vampire
Palace of the
Vampire Queen
9586 A Paladin in Hell 1520 Monte Cook
Quest for the Silver
William W.
9342
23
Sword
Connors
Quest for the
Fazzlewood
William W.
9345 Rage of the Rakasta 24
Connors
Ravenloft: 25th
Anniversary
9576 Return of the Eight 612 Roger E. Moore
11327

Return to the Keep


13
on the Borderlands

The Return of
Randal Morn
Return to the
11843 Temple of
Elemental Evil
9488

11434
11392
11376

9485

1-4

Jim Butler

414 Monte Cook

1996
Set in Mystara.
The first published adventure ever. It is not a TSR
publication, only distributed by TSR.[9]
1998 High Level adventure
1976

1992 Followed by Rage of the Rakasta Thunder Rift

1993

Follows after Quest for the Silver Sword and


mentions the Thunder Rift.
Set in Ravenloft.

1998 Set in Greyhawk.


Sequel to B2 The Keep on the Borderlands. Set in
1999 Greyhawk (but also has several Mystara references),
even though B2 was generic in terms of setting.
1995 Part 3 of the Sword of the Dales Trilogy
2001

Sequel of T1-4 The Temple of Elemental Evil. Set in


Greyhawk.

Expansion of S1Tomb of Horrors. Set in


Return to the Tomb
1316 Bruce R. Cordell 1998 Greyhawk. Ranked 10th greatest adventure of all
of Horrors
time.[1]
Return to White
Sequel to S2White Plume Mountain. Set in
710 Bruce R. Cordell 1999
Plume Mountain
Greyhawk.
John D. Rateliff &
Players role-play monsters defending a dungeon
Reverse Dungeon Varies
2000
Bruce R. Cordell
against NPC adventurers
Chirstopher
Road to Danger
1998
Perkins
The Rod of Seven
Parts
The Secret of
1-4
Jim Butler
1995 Part 2 of the Sword of the Dales Trilogy
Spiderhaunt

11325

The Shattered Circle

9508

The Silver Key

28

11621

Slavers

45

9579

The Star Cairns

58

Star of Kolhapur
3102

John D. Rateliff

Set in Mystara; sequel to Castle Amber

Sword and Crown

Bruce R.
1999
Cordell
Ted James
1996 Generic setting.
Thomas Zuvich
Sean K
Sequel to A14 Scourge of the Slave Lords. Set in
Reynolds;
2000
Greyhawk.
Chris Pramas
Sean K.
1998 First of the "Lost Tombs" trilogy. Set in Greyhawk.
Reynolds
Michael
1997
Selinker
Colin McComb 1995 For the Birthright campaign setting

9484
3118
9448

11326

The Sword of the


1-4
Dales
The Sword of Roele 58
Temple, Tower, and
Tomb

Warlock of the
Stonecrowns
Wild Things

1082

1995 Part 1 of the Sword of the Dales Trilogy

Wolfgang Baur 1996 For the Birthright campaign setting


Laura Craig
7-12 and Steve
1994 Generic Setting
Winter

TSR Jam 1999


Undermountain:
Maddgoth's Castle
Undermountain:
Stardock
Vecna Reborn
The Vortex of
Madness

B00778 Wand of Archeal


3110

Jim Butler

Wrath of the
Immortals

68

Mike Selinker
Originally a Role Playing Game Association
& Penny
1999
tournament module. Generic setting.
Williams

410 Wolfgang Baur 1995 For the Birthright campaign setting


Originally bundled with the Wilderness Survival
Guide, this rare module was never sold separately. It
Grant Boucher 1997
has no cover but the sleeve originally containing the
whole bundle; Wilderness adventure.
1
Aaron Allston 1992 Set in Mystara.
100+

References
1.

^ a b c d e f g h i j k l m n o p q r s t u v w x y Mona, Erik; Jacobs, James; Dungeon Design Panel (2004).


"The 30 Greatest D&D Adventures of All Time". Dungeon (Paizo Publishing) (116): 6881. November
2004.

2.

^ a b c d "Dungeons & Dragons FAQ". Wizards of the Coast. Archived from the original on 200810-03. http://www.webcitation.org/query?url=http%3A%2F%2Fwww.wizards.com%2Fdnd
%2FDnDArchives_FAQ.asp&date=2008-10-03. Retrieved 2008-10-03.

3.

^ a b c d e f g h i j http://web.archive.org/web/20100630211221/http://www.wizards.com/default.asp?
x=dnd/dnd/downloads

4.

^ Bambra, Jim (September 1983). "Open Box" (review). White Dwarf (Games Workshop) (45):
14.

5.

^ http://web.archive.org/web/20110111090139/http://www.wizards.com/default.asp?
x=dnd/oa/20051031a

6.

^ "Tomb of Treasures ST1 module information". Tomb of Treasures.


http://tomeoftreasures.com/tot_dnd/modules/st1.htm. Retrieved 2011-04-16.

7.

^ Morris, Dave (July 1984). "Open Box: Dungeon Modules" (review). White Dwarf (Games
Workshop) (55): 1819. ISSN 0265-8712.

8.

^ Staplehust, Graham (March 1985). "Open Box: Dungeon Modules" (review). White Dwarf
(Games Workshop) (63): 12. ISSN 0265-8712.

9.

^ Publication date of first adventure module

External links

Wizards of the Coast: D&D Adventures: Adventure Archive (includes many new adventures and
supplements not available in print)

Collector's Checklist (extensive online list of TSR RPG modules and gaming accessories with pictures
and revision info)

The Acaeum: Module Index By Code (information & auction prices on D&D modules)

The Acaeum: Module Index By Title (information & auction prices on D&D modules)

The Acaeum: The Acaeum Library (links to essays, community support, TSR/WotC product references
and TSR/WotC module downloads)

Retrieved from "http://en.wikipedia.org/w/index.php?title=List_of_Dungeons_


%26_Dragons_modules&oldid=544113939"
Categories:

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