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Documentos de Profesional
Documentos de Cultura
A module in Dungeons & Dragons is an adventure published by TSR, the term is usually applied to adventures
published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher
Wizards of the Coast uses the term adventure. For a list of published 3rd and 4th Edition Adventures see List of
Dungeons & Dragons adventures. For description and history of Adventures/Modules see Adventure (D&D).
The modules listed here are in three separate lists of official TSR Dungeons & Dragons modules only. The
coded modules (19921995) are listed by module code. Modules made after the code system was dropped
(19932000) are displayed in alphabetical order. Note: There is considerable overlap caused by the transition
period and early pre-advertising for some modules.
A
AAerie of the Slave Lords is a linked campaign of four AD&D (1st Ed) modules created for Gen Con XIII
and set in Greyhawk. They can also form an extended campaign following T and followed by G.
Code
Title
Levels Author(s)
A1 Slave Pits of the Undercity 47 David Cook
Harold
Secret of the Slavers
A2
47 Johnson
Stockade
Tom Moldvay
Assault on the Aerie of the
Allen
A3
47
Slave Lords
Hammack
In the Dungeons of the
Lawrence
A4
47
Slave Lords
Schick
Published
1980
1986
Notes
1981
1981
1981
Revised Compilation; ranked 20th greatest
adventure of all time[1]
Creature Catalogue
Bestiary of Dragons and
AC10
Giants
The Book of Wondrous
AC11
Inventions
Poor Wizard's Almanac and
AC1010
Book of Facts
Poor Wizard's Almanac and
AC1011
Book of Facts Vol.2
Author(s) Published
Notes
Carl Smith 1983
Pre-generated Characters
David Cook 1984
Garry
1984
Spiegle
Frank
Mentzer
1985
Gary Gygax
N/A
N/A
1985
Basic/Expert/Companion
N/A
N/A
1985
as AC5 + Master
2636
Bruce
Nesmith
1985
79
N/A
Various
N/A
Magic items
also for AD&D
1986
Multiple N/A
1987
N/A
N/A
1987
N/A
Aaron
Allston
1992
N/A
B
BBasic were designed for use with the Dungeons & Dragons Basic set. Mostly they are independent
adventures, set in Mystara.
Code
Title
Levels
Author(s)
Published
B1
In Search of the
13
Unknown
Mike Carr
B2
The Keep on
the
Borderlands
B3
Palace of the
13
Silver Princess
B4
B5
B6
B7
B8
B9
B19
Horror on the
Hill
The Veiled
Society
Rahasia
13
13
13
13
13
Journey to the
13
Rock
Castle
Caldwell and 13
Beyond
In Search of
13
Adventure
Tom
Moldvay,
Jean Wells
Tom
Moldvay
Douglas
Niles
1978
1981
1982
1983
Notes
First printing provided for location in
Greyhawk (Ratik, the Pale or Tenh), although
subsequent printings did not.
Generic in terms of setting, though 1999's
Return to the Keep on the Borderlands
retroactively placed the keep in Greyhawk.
Ranked 7th greatest adventure of all time[1]
This module had an orange-covered
preliminary version which was taken off the
market shortly after its publication. This rare
original version can be downloaded here:
Official download.
Harry
Nuckols
1985
Various
1987
Jim Bambra,
Graeme
Night's Dark
B10
24
Morris,
1986
Terror
Phil
Gallagher
B11
King's Festival Introductory Carl Sargent 1989
Queen's
B12
Introductory Carl Sargent 1989
Harvest
Ghost of Lion
Merle M.
BSOLO
13
1984
Castle
Rasmussen
Abridged Compilation
B/X1 in UK
Sequel to B11
Solo Adventure
C
CCompetition[2] modules for AD&D (1st) are specially designed for competition play and come with a
scoring system for player actions.
Code
C1
C2
C3
C4
C5
C6
Title
CACity of Adventure for AD&D (1st) require the Lankhmar: City of Adventure supplement to play.
Main article: CA module series
Code
Title
Levels
Author(s)
Swords of the
CA1
812 Carl Smith, Bruce Nesmith, Douglas Niles
Undercity
Stephen Bourne, Ken Rolston, Steve Ecca, Michael
CA2 Swords of Deceit
1015
Dobson
CBConan the Barbarian modules for AD&D (1st) tie in with the Conan movies.
Code
Title
Levels Author(s) Published Notes
CB1 Conan Unchained!
1014 David Cook 1984
CB2 Conan Against Darkness! 1014 Ken Rolston 1984
Published Notes
1986
1986
CMCoMpanion is for use with Dungeons & Dragons Companion Set (or Rules Cyclopedia), and were set in
Mystara.
Code
Title
CM1 Test of the Warlords
CM2 Death's Ride
Levels
Author(s)
15+
Douglas Niles
1520 Garry Spiegle
Douglas Niles, Bruce
1822
Nesmith
1820 David Cook
Published
1984
1984
1525
1985
Graeme Morris
1985
Bruce A. Heard
1986
1719
Elves
8+
1520
1987
1519
Ed Greenwood
Steve Perrin, Katharine
Kerr
Notes
1984
1985
Solo Adventure Magic Viewer
System
1987
D
DDrow[2] is a linked campaign of AD&D (1st Ed) modules created for Gen Con XI set in Greyhawk. They
can also form an extended campaign following G, and followed by Q.
Code
Title
Levels Author(s) Published Notes
D1 Descent into the Depths of the Earth
Gary Gygax 1978
D2 Shrine of the Kuo-Toa
Gary Gygax 1978
D1-2 Descent into the Depths of the Earth 914 Gary Gygax 1981
compilation
D3 Vault of the Drow
1014 Gary Gygax 1978
DADave Arneson is set in Blackmoor for Expert Set
Main article: DA module series
Code
Title
Levels
DA1 Adventures in Blackmoor 1014
DA2 Temple of the Frog
1014
1014
1014
Author(s)
Dave L. Arneson
David J. Ritchie
Dave L. Arneson
David J. Ritchie
Dave L. Arneson
David J. Ritchie
David J. Ritchie
Published Notes
1986
1986
1987
1987
Title
Levels Author(s) Published
Notes
Arena of Thyatis 23 John Nephew 1990
Legions of Thyatis 34 John Nephew 1990
sequel to DDA1
Eye of Traldar
12 Carl Sargent 1991
Dymrak Dread
13 John Nephew 1991
loose sequel to DDA3
DLDragonlance introduced the Dragonlance campaign. They are linked series traditional modules for AD&D
(1st Ed) except where noted.
Main article: Dragonlance modules (DL series)
Code
Title
Levels Author(s) Published
Notes
DL1 Dragons of Despair 46 Tracy Hickman 1984
Ranked 25th greatest adventure of all time[1]
DL2 Dragons of Flame
57 Douglas Niles 1984
DL3 Dragons of Hope
68 Tracy Hickman 1984
Tracy Hickman,
DL4 Dragons of Desolation 68
1984
Michael Dobson
DL5 Dragons of Mystery N/A Michael Dobson 1984
Sourcebook
DL6 Dragons of Ice
69 Douglas Niles 1985
DL7 Dragons of Light
79 Jeff Grubb
1985
Tracy Hickman,
DL8 Dragons of War
910
1985
Laura Hickman
DL9 Dragons of Deceit
810 Douglas Niles 1985
DL10 Dragons of Dreams
810 Tracy Hickman 1985
Douglas Niles
DL11 Dragons of Glory
N/A
1986
board wargame
Tracy Hickman
Harold Johnson,
DL12 Dragons of Faith
910
1986
Bruce Heard
DL13 Dragons of Truth
1013 Tracy Hickman 1986
DL14 Dragons of Triumph 1014 Douglas Niles 1986
Finale of original series
DL15 Mists of Krynn
015 various
1988
12 Short Adventures
Douglas Niles,
DL16 World of Krynn
412 Michael Gray, 1988
4 Short Adventures
Harold Johnson
DLADragonlance Adventure trilogy of linked adventures are set on the lost continent of Taladas in the
Dragonlance world, for 2nd Edition AD&D.
Code
Title
Levels
Author(s)
Published
Notes
DLA1 Dragon Dawn 57 Deborah Christian 1990
Dragonlance module
DLA2 Dragon Knight
Rick Swan
1990
DLA3 Dragon's Rest 89 Rick Swan
1990
Requires Time of the Dragon boxed set
DLCDragonlance Classics collects the original Dragonlance modules, revised for 2nd Edition AD&D.
Code
Title
Levels Author(s) Published
Notes
DLC1 Classics Vol 1 38
1990
Compilation of DL14
DLC2 Classics Vol. 2 812
1993
Compilation of DL69
(DLC3) Classics Vol. 3
1994
Compilation of DL10, 1214
DLDragonlance
Code
Title
Levels
Author(s)
Published
Notes
DLE1 In Search of Dragons 58 Rick Swan
1989
Dragonlance module
DLE2 Dragon Magic
59 Rick Swan
1989
Sequel to DLE1
DLE3 Dragon Keep
59 Rick Swan
1989
Sequel to DLE2
Colin McComb,
DLQ1 Knight's Sword
13
1992
Dragonlance module
Thomas M. Reid
DLQ2 Flint's Axe
24 Tim Beach
1992
Dragonlance module
DLS1 New Beginnings
Mark Acres
1991
Dragonlance module, set in Taladas
DLS2 Tree Lords
12 John Terra
1991
Dragonlance module
DLS3 Oak Lords
Blake Mobley 1991
Dragonlance module
DLS4 Wild Elves
47 Scott Bennie
1991
Dragonlance module
DLT1 The Land Reborn
John Terra
1993
Dragonlance module, mini-adventures
DQDragonQuest is compatible with both AD&D (1st Edition) or DragonQuest RPG
Code
Title
Levels Author(s) Published Notes
DQ1 The Shattered Statue 59 Paul Jaquays 1987
DS(Q/E)Dark Sun (Quest/Epic) is a set of linked modules that require Dark Sun campaign setting.
Code
DS1
DSQ1
DSQ2
DSQ3
DSE1
DSE2
Title
Levels Author(s) Published Notes
Freedom
3
David Cook 1991
Road to Urik
47 David Cook 1992
Arcane Shadows 58 Bill Slavicsek 1992
Asticlian Gambit 710 Anthony Pryor 1992
Dragon's Crown 1013 Various
1993
Black Spine
1013 Walter Baas 1994
DSMDark Sun Mission is a set of linked modules that require the Dark Sun campaign setting.
Code
Title
DSM1 Black Flames
DSM2 Merchant House of Amketch
DSM3 Marauders of Nibenay
Levels
Author(s)
36 Sam Witt
47 L. Richard Baker III
68; William W. Conners
Published Notes
1993
1993
1993
E
EXEXtension Series was designed as a "tack-on" adventure set in Greyhawk.
Code
Title
Levels Author(s) Published
Notes
EX1 Dungeonland
912 Gary Gygax 1983
Official download
EX2 Land Beyond the Magic Mirror 912 Gary Gygax 1983
Official download
F
FAForgotten Realms Adventures are stand-alone 2nd Ed. AD&D modules set in Forgotten Realms.
Code
Title
Levels Author(s) Published Notes
FA1 Halls of the High King 6
Ed Greenwood 1990
FA2 Nightmare Keep
1820 Rick Swan
1991
FMForgotten Realms Maztica are stand-alone 2nd Ed. AD&D modules set in Maztica.
Code
Title
Levels
46
Author(s)
Jeff Grubb
Tim Beach
Jeff Grubb
John Nephew
Jonathan Tweet
Published
Notes
1991
Official download[3]
1991
Official download[3]
1992
Official download[3]
FRForgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional
modules. FR16 are for 1st Ed. AD&D, FR716 for 2nd Ed.
Code
Title
FR1 Waterdeep and the North
FR2 Moonshae
FR3 Empires of the Sands
Title
Levels
Any
69
FRC2
Author(s)
Mike Breault
David Cook
Jim Ward
Steve Winter
Jeff Grubb
George
MacDonald
Published
Notes
1988
1989
FREForgotten Realms Epic are modules loosely based on the Avatar Trilogy of Forgotten Realms novels.
Code
Title
Levels Author(s) Published Notes
FRE1 Shadowdale 58 Ed Greenwood 1989
FRE2 Tantras
69 Ed Greenwood 1989
FRE3 Waterdeep 69 Ed Greenwood 1989
FRMForgotten Realms Mission
Code
Title
Levels
FROAForgotten Realms Oriental Adventures are modules set in Forgotten Realms that require the
Oriental Adventures hardcover.
Code
Title
Levels Author(s) Published Notes
FROA1 Ninja Wars 69 Nigel Findley 1990
FRQForgotten Realms Quest are stand-alone modules for 2nd Ed. AD&D set in Forgotten Realms.
Code
Title
Haunted Halls of
FRQ1
Eveningstar
Levels
15
Author(s)
Published
Notes
Ed Greenwood
1992
William W.
Connors
1992
Battlesystem options
Wolfgang Baur
1993
13
FRSForgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Code
Title
Levels
Author(s)
Published
Notes
FRS1 The Dalelands N/A L. Richard Baker III 1993
Forgotten Realms accessory
G
GGiants[2] is a linked campaign of AD&D (1st Ed) module(s) created for Origins '78 set in Greyhawk. They
can also form an extended campaign following A, and followed by D
Code
Title
Steading of the Hill
Giant Chief
Glacial Rift of the
Frost Giant Jarl
Hall of the Fire
Giant King
Levels Author(s)
Gary
G1
8+
Gygax
Gary
G2
8+
Gygax
Gary
G3
8+
Gygax
Gary
G1-2-3 Against the Giants 812
Gygax
GDQ1
Gary
Queen of the Spiders 814
7
Gygax
Published
Notes
1978
1978
1978
1981
1986
GA
Code
Title
GA1 The Murky Deep
GA2 Swamplight
GA3 Tales of Enchantment
GA4 Temple, Tower, and Tomb
Levels
Author(s)
58 Norman B. Ritchie
79 Jean Rabe
58 Jim Musser
7-12 Steve Winter and Laura Craig
Published Notes
1993
1993
1993
1994
GAZGAZetteer The GAZ series described countries in the Known World of Mystara, using the D&D Basic
and Expert Set rules, although beginning with GAZ07, rules for adapting to AD&D are provided.
Code
GAZ1
GAZ2
GAZ3
GAZ4
GAZ5
GAZ6
GAZ7
GAZ8
GAZ9
GAZ10
GAZ11
GAZ12
GAZ13
GAZ14
Title
Author(s)
Published
Notes
The Grand Duchy of Karameikos Aaron Allston
1987
The Emirates of Ylaruam
Ken Rolston
1987
The Principalities of Glantri
Bruce Heard
1987
The Kingdom of Ierendi
Anne Gray McCready 1987
The Elves of Alfheim
Steve Perrin
1988
The Dwarves of Rockhome
Aaron Allston
1988
The Northern Reaches
Ken Rolston
1988
The Five Shires
Ed Greenwood
1988
Deborah Christian
The Minrothad Guilds
1988
Kim Eastland
The Orcs of Thar
Bruce Heard
1988
Includes Orc Wars boardgame
The Republic of Darokin
Scott Haring
1989
The Golden Khan of Ethengar Jim Bambra
1989
Carl Sargent
The Shadow Elves
1990
Gary Thomas
The Atruaghin Clans
William W. Connors 1991
H
HThe Bloodstone Pass Saga is a linked campaign series that focuses on using Battlesystem battles in
Forgotten Realms AD&D adventures.
Code
H1
H2
H3
H4
Title
Levels
Author(s) Published
Notes
Douglas Niles
Bloodstone Pass
1317
1985
Battlesystem required
Michael Dobson
Michael Dobson
The Mines of Bloodstone 1618
1986
Douglas Niles
Michael Dobson
The Bloodstone Wars
1720
1987
Battlesystem recommended
Douglas Niles
Douglas Niles
The Throne of Bloodstone 18100
1988
Michael Dobson
HHQHead to Head Quest modules for 2nd Edition AD&D are designed for one Player and a DM
Code
HHQ1
HHQ2
HHQ3
HHQ4
(HHQ5)
(HHQ6)
(HHQ7)
(HHQ8)
Title
Levels
Author(s)
Published Notes
Fighter's Challenge
24 John Terra
1992
Wizard's Challenge
25 Tim Beach
1992
Thief's Challenge
24 Troy Christensen
1993
Cleric's Challenge
24 L. Richard Baker III 1993
Fighter's Challenge II
46 Drew Bittner
1994
Wizard's Challenge II
46 Kevin Melka
1994
Thief's Challenge II: Beacon Point 46 Terry Amthor
1995
Cleric's Challenge II
46 Paul Culotta
1995
Title
Levels
Author(s)
Nightwail
68 Allen Varney
Nightrage
79 Allen Varney
Nightstorm
810 Allen Varney
The Milenian Scepter 68 Anthony Herring
Sons of Azca
John Nephew
Kingdom of Nithia
Blake Mobley, Newton Ewell
The Milenian Empire
Anthony Herring
Published
Notes
1990
Blood Brethren trilogy
1990
Blood Brethren trilogy
1991
Blood Brethren trilogy
1992
1991
Hollow World Accessory
1991
Hollow World Accessory
1992
Hollow World Accessory
I
IIntermediate, for AD&D, mostly separate adventures though some sequels do exist within the series.
Code
I1
I2
I3
I4
I5
Title
Levels
Author(s)
Dwellers of the
47 David Cook
Forbidden City
Tomb of the Lizard King 57 Mark Acres
Tracy & Laura
Pharaoh
57
Hickman
Philip Meyers
Oasis of the White Palm 68
Tracy Hickman
Lost Tomb of Martek
79 Tracy Hickman
510 Various
57
I11
Needle
I12
59
I13
Adventure Pack I
I14
Published
1981
Notes
Set in Greyhawk; Ranked 13th greatest
adventure of all time[1]
1982
1982
1983
1983
1987
1983
1985
1986
UK
1986
1986
1987
Sequel to I6.
Official download
[Official download: text, cover, PC art,
art part 1, art part 2[3]
Abbreviated compilation of R1R4
Levels
Author(s) Published Notes
Novice Frank Mentzer 1986
Temporal Robert J. Blake 1987
Temporal Ken Rolston 1987
L
LLendore Isles was Lenard Lakofka's campaign that was made part of Greyhawk. It was originally planned
to be a series of five linked modules, but only three were ever published.
Code
Title
Levels Author(s) Published
Notes
The Secret of Bone
Lenard
L1
24
1981
Official download: text, cover, maps, art[3]
Hill
Lakofka
The Assassin's
Lenard
L2
25
1983
Ranked 29th greatest adventure of all time[1]
Knot
Lakofka
Meant to be published in the 1980s but canceled,
Deep Dwarven
Lenard
L3
36
1999
finally printed as part of TSR Silver Anniversary
Delve
Lakofka
boxed set
Lenard
L4 Devilspawn
35
2010
Official download
Lakofka
The Lendore Isle
Lenard
Companion to running adventures in the Lendore
L4C
1-5
2010
Companion
Lakofka
Isles. Official download
LCLiving City
Code
Title
Levels
N/A
Author(s)
Role Playing Game
Association
Walter Baas
Kira Glass
Role Playing Game
Association
Published
Notes
1989
sourcebook
1990
sourcebook
1991
1991
Title
Thieves of Lankhmar
Nehwon
Prince of Lankhmar
Slayers of Lankhmar
Wonders of Lankhmar
Levels
712
1014
811
310
Author(s)
Published
Notes
Nigel Findley
1990
Blake Mobley
1990
Dale "Slade" Henson 1991
Slade Henson
1992
Dale "Slade" Henson 1990
Short Adventures
Short Adventures
Anthony Pryor
1991
includes sequel to CA2
M
MMaster for use with the Master Dungeons & Dragons rules, set in Mystara.
Code
Title
Levels
Author(s)
Published Notes
M1 Into the Maelstrom
2530 Bruce Heard, Beatrice Heard 1985
M2 Vengeance of Alphaks
2832 Skip Williams
1986
M3 Twilight Calling
3035 Tom Moldvay
1986
M4 Five Coins for a Kingdom 2832 Allen Varney
1987
M5 Talons of Night
2025 Paul Jaquays
1987
MSOL solo modules set in Mystara by default.
Code
Title
Levels
Author(s) Published
Notes
Thieves 1
solo, invisible ink, Basic Set,
David Cook 1983
3
Reviewed[4]
110
N
NNovice
Code
13
N2
Title
Against the Cult of the
Reptile God
The Forest Oracle
24
N3
Destiny of Kings
48
N4
N5
Treasure Hunt
Under Illefarn
01
03
Carl Smith
1984
Stephen
1986
Bourne
Aaron Allston 1986
Steve Perrin 1987
N1
Levels
Author(s) Published
Notes
Set in Greyhawk; ranked 19th greatest
adventure of all time[1]
Cover labels module lvls 14, but inside cover
labels it lvls 48
FR module (retroactive)
First labelled FR module
O
OOne on one (one player one master) set in Mystara.
Code
Title
Levels
Author(s)
Published Notes
O1 The Gem and the Staff Thief 8 John and Laurie Van De Graaf 1983
O2 Blade of Vengeance Elf 7 Jim Bambra
1984
UK
OAOriental Adventures was originally its own campaign setting (see FROA series above), but from OA5
was incorporated into Forgotten Realms.
Code
Title
Levels Author(s) Published
Notes
OA1 Swords of the Daimyo
David Cook 1986
OA2 Night of the Seven Swords
Various
1986
OA3 Ochimo: The Spirit Warrior
57 Jeff Grubb 1987
OA4 Blood of the Yakuza
David Cook 1987
OA5 Mad Monkey vs. the Dragon Claw 69 Jeff Grubb 1988
Official download[3]
Curtis Smith
OA6 Ronin Challenge
58
1989
Official download[3]
Rick Swan
Sequel to OA6.
OA7 Test of the Samurai
69 Rick Swan 1989
Official download[3]
OPOuter Planes for use with the AD&D Manual of the Planes.
Code
Title
Levels Author(s) Published
Notes
OP1 Tales of the Outer Planes
1988
Short Adventures
Q
QQueen of the Demonweb Pits single module conclusion to the G and D series
Code
Q1
Title
Queen of the Demonweb
Pits
Levels
Author(s)
David C. Sutherland
1014 III
Gary Gygax
Published
1980
Notes
Is the conclusion of the GDQ
Series.
R
RRole Playing Game Association tournament modules, R16 were also available to RPGA members. R14
were later revised and abridged as I12. Mentzer initially intended the "R" series to take place in Greyhawk (on a
different continent from Oerik) as part of an "Acquaria" or "Aqua-Oeridian" campaign. The original concept
was to use these modules to form the basis of a new Greyhawk boxed set, although TSR never went forward
with these plans and as such the modules are not officially for Greyhawk.
Code
Title
Levels Author(s) Published
Notes
R1 To the Aid of Falx
59 Frank Mentzer 1982
R2 The Investigation of Hydell
35 Frank Mentzer 1982
R3 The Egg of the Phoenix
59 Frank Mentzer 1982
R4 Doc's Island
610 Frank Mentzer 1983
R5 Great Bugbear Hunt
57 Frank Mentzer
in Polyhedron #28
R6 Bigby's Tomb
57 Frank Mentzer
in Polyhedron #20
R7 Dwarven: Quest for the Rod of Seven Parts
Frank Mentzer
Rod of Seven Parts Part 1
R8 Yog's Dessert
Frank Mentzer
Rod of Seven Parts Part 2
R9 Tinker's Canyon
Frank Mentzer
Rod of Seven Parts Part 3
R10 Air Plane!
Frank Mentzer
Rod of Seven Parts Part 4
RPGARole Playing Game Association tournament modules, also available to RPGA members. This series
was latter revised and reprinted as B7, C4 & C5.
Code
Title
Levels
Author(s)
Tracy and Laura
Hickman
RPGA1 Rahasia
12
23
RPGA3
RPGA4
RPGA5
RPGA6
RPGA7
47
47
47
47
47
47
Bob Blake
Published
Notes
For Basic D&D
reprint of non-TSR
module
For Basic D&D
1983
1983
in Polyhedron #16
in Polyhedron #17
in Polyhedron #18
in Polyhedron #19
RSRed Sonja
Code
Title
Levels Author(s) Published Notes
RS1 Red Sonja Unconquered 1014 Anne McCready 1986
S
SSpecial[2]
Code
Title
Levels
Author(s) Published
Notes
Module from Origins 1, set in Greyhawk. Ranked
3rd greatest adventure of all time.[1]
Official download of 3.5 conversion[5]
Set in Greyhawk. Ranked 9th greatest adventure of
all time.[1]
Official download of 3.5 Ed. revision
Official download of Outside the Mountain web
enhancement
S1
Tomb of
Horrors
1014
Gary
Gygax
1978
S2
White Plume
Mountain
510
Lawrence
Schick
1979
S3
Expedition to
the Barrier
Peaks
812
Gary
Gygax
1980
S4
Lost Caverns
of Tsojcanth
610
Gary
Gygax
1982
Intermediate Gary
Level
Gygax
1987
Abridged Compilation
Realms of
Horror
The Dancing
(S5) Hut of Baba
Yaga
Labyrinth of
(S6)
Madness
S14
720
Lisa
Smedman
1995
15+
Monte
Cook
1995
Title
SJA1 Wildspace
SJA2
Skull &
Crossbows
Levels
68
Published
Allen Varney
1990
1990
Author(s)
J. Paul
LaFountain
1990
Notes
An adventure that introduces the Spelljammer
setting
An anthology of adventures that can be used as a
sequel to Wildspace
Introduces four new crystal spheres
Introduces twelve new crystal spheres
Title
Goblins'
SJS1
Return
Title
Heart of the
SJQ1
Enemy
Notes
Set during the second Unhuman War and designed to
follow Goblins' Return
STSteam Train[6] limited edition module released at 1986 National (UK) Garden Festival
Code
Title
Levels
T
TTemple of Elemental Evil set in Greyhawk.
Code
T1
T14
Title
The Village of
Hommlet
Levels
Introductory to
Novice
The Temple of
Elemental Evil
18
Author(s) Published
Notes
U
UUnderwater a linked trilogy set in Greyhawk.
Code
U1
U2
U3
Title
UKUnited Kingdom a series of mostly independent adventures developed by the TSR UK office
Code
Title
Levels
The Sentinel
The Gauntlet
When a Star Falls
Eye of the Serpent
All That Glitters...
25
36
35
1
35
79
Author(s) Published
Notes
Dave Brown
Tom Kirby
1983
Set in Greyhawk
Graeme Morris
Graeme Morris 1983
Adlerweg Part 1, set in Greyhawk
Graeme Morris 1984
Adlerweg Part 2, set in Greyhawk
Graeme Morris 1984
Graeme Morris 1984
Jim Bambra
1984
Jim Bambra
1985
Phil Gallagher
W
WGWorld of Greyhawk was a series of stand-alone adventures set in Greyhawk for 1st edition except as
noted. No modules were ever assigned codes WG1WG3. WG1 was earmarked for The Village of Hommlet
(T1), and WG2 was earmarked for The Temple of Elemental Evil (T1-4). WG3 was to be Lost Caverns of
Tsojcanth (S4), a loosely-tied prequel to WG4. WG7 was advertised during summer 1986 as Shadowlords, a
collaboration between Gary Gygax and Skip Williams. Gygax's lawsuit with TSR put Shadowlords in limbo,
and it was replaced with Castle Greyhawk.
Code
Title
The Forgotten Temple of
WG4
Tharizdun
Mordenkainen's Fantastic
WG5
Adventure
WG6 Isle of the Ape
WG7 Castle Greyhawk
WG8 Fate of Istus
WG9 Gargoyle
WG10 Child's Play
WG11 Puppets
WG12 Vale of the Mage
Notes
Sequel to S4. Ranked 23rd greatest
adventure of all time[1]
humorous theme
has 2nd edition logo
2nd edition
2nd edition
2nd edition
2nd edition
Title
Levels
Author(s)
Falcon's Revenge
57 Richard and Anne Brown
Falconmaster
57 Richard and Anne Brown
Flames of the Falcon 57 Richard and Anne Brown
Vecna Lives!
1215 David Cook
Published
Notes
1990
fold-up cardstock buildings
1990
fold-up cardstock buildings
1990
fold-up cardstock buildings
1990
Title
Levels
Author(s) Published
Notes
Blake Mobley
Greyhawk Ruins
215
1990
Timothy Brown
Treasures of Greyhawk 418 Various
1992
Short Adventures
Rary the Traitor
All / 8+ Anthony Pryor 1992
The Marklands
Carl Sargent
1993
Sourcebook
Iuz the Evil
Carl Sargent
1993
Sourcebook
The City of Skulls
912 Carl Sargent
1993
Ranked 26th greatest adventure of all time[1]
WGSWorld of Greyhawk Swords was originally intended as a trilogy. The planned third module became
instead the Greyhawk Wars boxed wargame.
Code
Title
Levels
Author(s)
Published Notes
WGS1 Five Shall Be One
710 Carl Sargent
1991
WGS2 Howl From the North 810 Dale "Slade" Henson 1991
X
XeXpert series was for use with Dungeons & Dragons Expert Set except where noted and set in Mystara.
Code
X1
Isle of Dread
37
X2
X3
36
57
69
David Cook
1983
Nomads Pt 1
X5
Castle Amber
Curse of Xanathon
Master of the
Desert Nomads
Temple of Death
Author(s)
David Cook
Tom Moldvay
Tom Moldvay
Douglas Niles
1983
X6
Quagmire!
X4
X7
X8
Title
X9
X10
X11
X12
X13
XL1
Thunderdelve
Mountain
Levels
Published
1980
1981
1982
Notes
Included in Expert Set. Ranked 16th greatest
adventure of all time[1]
Ranked 15th greatest adventure of all time[1]
1984
UK made
Michael S.
1014
Dobson
Stephen
Bourne
58 Aaron Allston
Stephen
710
Bourne
Michael L.
510
Gray
Merle M.
46
Rasmussen
William
79
Carlson
59
1985
1986
1987
1987
1984
1984
Solo Module
1985
Solo Module
11413
Title
Levels
Adventurer's Guild
modules
Against the Giants: The
Liberation of Geoff
11614
9350
11347
11442
9580
9471
2019S
Bastion of Faith
15+
011
Author(s)
Published
2000
Skip Williams
1999
1999
Generic setting.
Bruce R.
Cordell
Sean K.
Reynolds
1990
Dead Gods
6-9
1997
11377
Destiny of Kings
11662
9581
The Doomgrinder
48
11444
Varies Various
1999
1998
1994
5-8
Bruce Cordell
1996
9534
9436
Dungeon of Despair
Dwarven Glory
Eye of Pain
For Duty and Deity
Forest Maker
The Gates of Firestorm
Peak
Hail the Heroes
A Hero's Tale
In The Phantom's Wake
35
Monte Cook
Slate Henson
1996
1993
9259
Jade Hare
John Nephew
1998
9574
2430
9533
Notes
Monte Cook
Steve Miller
1998
Kidnapped
King of the
Giantdowns
The Knight of
9434
Newts
Labyrinth of
9503
Madness
Legends of the
3125
Hero-Kings
3142
Ed Stark
1-2
"Slade" Henson
1993
15+
Monte Cook
Ed Stark
Mark of Amber
Aaron Allston
Penny & Skip
Williams
Moonlight Madness
Night of the
Vampire
Palace of the
Vampire Queen
9586 A Paladin in Hell 1520 Monte Cook
Quest for the Silver
William W.
9342
23
Sword
Connors
Quest for the
Fazzlewood
William W.
9345 Rage of the Rakasta 24
Connors
Ravenloft: 25th
Anniversary
9576 Return of the Eight 612 Roger E. Moore
11327
The Return of
Randal Morn
Return to the
11843 Temple of
Elemental Evil
9488
11434
11392
11376
9485
1-4
Jim Butler
1996
Set in Mystara.
The first published adventure ever. It is not a TSR
publication, only distributed by TSR.[9]
1998 High Level adventure
1976
1993
11325
9508
28
11621
Slavers
45
9579
58
Star of Kolhapur
3102
John D. Rateliff
Bruce R.
1999
Cordell
Ted James
1996 Generic setting.
Thomas Zuvich
Sean K
Sequel to A14 Scourge of the Slave Lords. Set in
Reynolds;
2000
Greyhawk.
Chris Pramas
Sean K.
1998 First of the "Lost Tombs" trilogy. Set in Greyhawk.
Reynolds
Michael
1997
Selinker
Colin McComb 1995 For the Birthright campaign setting
9484
3118
9448
11326
Warlock of the
Stonecrowns
Wild Things
1082
Jim Butler
Wrath of the
Immortals
68
Mike Selinker
Originally a Role Playing Game Association
& Penny
1999
tournament module. Generic setting.
Williams
References
1.
2.
^ a b c d "Dungeons & Dragons FAQ". Wizards of the Coast. Archived from the original on 200810-03. http://www.webcitation.org/query?url=http%3A%2F%2Fwww.wizards.com%2Fdnd
%2FDnDArchives_FAQ.asp&date=2008-10-03. Retrieved 2008-10-03.
3.
^ a b c d e f g h i j http://web.archive.org/web/20100630211221/http://www.wizards.com/default.asp?
x=dnd/dnd/downloads
4.
^ Bambra, Jim (September 1983). "Open Box" (review). White Dwarf (Games Workshop) (45):
14.
5.
^ http://web.archive.org/web/20110111090139/http://www.wizards.com/default.asp?
x=dnd/oa/20051031a
6.
7.
^ Morris, Dave (July 1984). "Open Box: Dungeon Modules" (review). White Dwarf (Games
Workshop) (55): 1819. ISSN 0265-8712.
8.
^ Staplehust, Graham (March 1985). "Open Box: Dungeon Modules" (review). White Dwarf
(Games Workshop) (63): 12. ISSN 0265-8712.
9.
External links
Wizards of the Coast: D&D Adventures: Adventure Archive (includes many new adventures and
supplements not available in print)
Collector's Checklist (extensive online list of TSR RPG modules and gaming accessories with pictures
and revision info)
The Acaeum: Module Index By Code (information & auction prices on D&D modules)
The Acaeum: Module Index By Title (information & auction prices on D&D modules)
The Acaeum: The Acaeum Library (links to essays, community support, TSR/WotC product references
and TSR/WotC module downloads)