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Name : Kelvin
Class : XI Science 1
Student Number : 15
THE FRAMEWORK
THESIS
Nowadays, the world has no limits because of internet. Multitude of online
games appeared to satisfy people, especially teenagers. They play it when they are in
boredom or in a stressful situation. But, by playing these kind of games too much, it
can cause severe negative impacts on them. Such as:
ARGUMENTS :
1ST : Lack of physical socialization.
2ND : Difficulty in Concentrating at School and University
3RD : Teenagers Become an Absent-Minded Person
4TH : Difficulty at Interacting
CONCLUSION : With prolonged session of online gaming, teenagers can get the
following negative impacts, such as lack of physical socialization, difficulty in
concentrating at school and university, teenagers become and absent-minded person,
and difficulty at interacting.
First, lack of socialization with their peers. This is because teenagers spend
more time to play games rather than playing or hanging out with his/her friends. So will
result in teenagers less experience and outdated