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CONTENIDO

Aqui les dejo esto que espero les funcione a varios... ....................................................................... 4
Por favor sintanse libres de agregar ms recursos/tools o comentar como les fue con la utilizacin
de los mismos para mejorar o monetizar! ........................................................................................ 4
********************** ........................................................................................................... 4
SOY NUEVO Y VOY EMPEZANDO/MEJORANDO!!!! .............................................................................. 4
Consejos para entrar a la industria de videojuegos en video. ............................................................... 4
Reportes y publicaciones sugeridas ..................................................................................................... 4
Preguntas recurrentes contestadas! ;) ................................................................................................. 4
Videos de Extra Creditz ....................................................................................................................... 4
Lista de Cursos gratuitos de MIT para que vayas viendo qu te gusta mas! ......................................... 4
3 Artculos GUIA para reflexin y que SI termines y comprendas lo que es Game Development y la
industria .............................................................................................................................................. 5
Compilacin de libros de desarrollo de videojuegos ;) ......................................................................... 5
EN CONSTANTE ACTUALIZACIN Y AUMENTO de lo que voy pudiendo salvar/depurar/clasificar de la
komunidad.............................................................................................................................................. 5
Artculos, Videos, Ejemplos y Herramientas para el negocio, produccin, marketing y publishing: ..... 5
Artculos, Videos, Ejemplos y Herramientas para arte: ........................................................................ 5
Artculos, Videos, Ejemplos y Herramientas para programacin: ........................................................ 5
Artculos, Videos, Ejemplos y Herramientas para game design: .......................................................... 5
Listado de estudios Mexicanos y Latinoamericanos ........................................................................ 5
Forma de registro de tu studio si estas en LATAM:.............................................................................. 5
Registrados: ........................................................................................................................................ 5
Una interesante compilacin de un poco de todo hecha por un curador ......................................... 6
====== .................................................................................................................................................... 6
T O O L S : The ones we use the most! ;) ................................................................................................. 6
====== .................................................................................................................................................... 6
Grupo de Intercambio de Reseas/reviews y feedback ........................................................................ 6
Apple Review Process ......................................................................................................................... 6
Analytics for your games ..................................................................................................................... 6
DUNS #............................................................................................................................................... 6

Market Research and Mobile News ..................................................................................................... 6


Press contacts and sites to review or pitch your game from the world and latin america .................... 7
Marketplace for App Components/Templates..................................................................................... 7
Art & Animation .................................................................................................................................. 8
Game Design Resources:..................................................................................................................... 8
Improve Monetization Resources ........................................................................................................ 8
Marketing and launching games/apps tools ........................................................................................ 8
UI & design resources .......................................................................................................................... 9
Ad Networks y monetizacin .............................................................................................................. 9
Audio y mejora de audio ..................................................................................................................... 9
Icons ................................................................................................................................................... 9
Icon Tester ........................................................................................................................................ 10
Mock-Ups.......................................................................................................................................... 10
FlowCharts ........................................................................................................................................ 10
Screenshots ...................................................................................................................................... 10
Stock Media Sites.............................................................................................................................. 10
Explanation videotools & services ..................................................................................................... 11
Push Notification Services................................................................................................................. 11
Personal Organization....................................................................................................................... 11
Crowdsourcing .................................................................................................................................. 11
App Aquisition .................................................................................................................................. 11
Groups comm & reviews, scrum and tasks organizer......................................................................... 11
Team Time Management and supervision ........................................................................................ 12
Royalty Free Photo Stock .................................................................................................................. 12
Split testing and analytics ................................................................................................................. 12
CrossPlatform Development Engines................................................................................................ 12
======= ................................................................................................................................................ 13
T R I C K S .............................................................................................................................................. 13
======= ................................................................................................................................................ 13
Keywords .......................................................................................................................................... 13
Categories ......................................................................................................................................... 14

AdWhirl ............................................................................................................................................. 14
iTunesConnect .................................................................................................................................. 14
In-App Purchases .............................................................................................................................. 14

HERRAMIENTAS Y TIPS PARA


MIEMBROS KARAOKULTA QUE VAN A
PUBLICAR JUEGOS/APPS PARA
MVILES
By Jorge Surez Basez on Monday, January 7, 2013 at 7:08am
AQUI LES DEJO ESTO QUE ESPERO LES FUNCIONE A VARIOS...
POR FAVOR SINTANSE LIBRES DE AGREGAR MS RECURSOS/TOOLS O COMENTAR
COMO LES FUE CON LA UTILIZACIN DE LOS MISMOS PARA MEJORAR O MONETIZAR!

**********************

SOY NUEVO Y VOY EMPEZANDO/MEJORANDO!!!!

CONSEJOS PARA ENTRAR A LA INDUSTRIA DE VIDEOJUEGOS EN VIDEO.


https://www.youtube.com/watch?v=u3Qw8TjMV3k#t=36

REPORTES Y PUBLICACIONES SUGERIDAS


http://www.motordejuegos.net/publicaciones.html

PREGUNTAS RECURRENTES CONTESTADAS! ;)


http://www.motordejuegos.net/faq.html

VIDEOS DE EXTRA CREDITZ


https://www.youtube.com/user/ExtraCreditz
https://www.youtube.com/watch?v=EFU4tjMndi4

LISTA DE CURSOS GRATUITOS DE MIT PARA QUE VAYAS VIENDO QU TE GUSTA MAS!

http://mitopencourseware.wordpress.com/2014/04/04/game-studies-in-ocw-welcome-back-toboston-pax-east/

3 ARTCULOS GUIA PARA REFLEXIN Y QUE SI TERMINES Y COMPRENDAS LO QUE ES


GAME DEVELOPMENT Y LA INDUSTRIA
http://makegames.tumblr.com/post/1136623767/finishing-a-game
http://makegames.tumblr.com/post/44181247500/making-it-in-indie-games-starter-guide
http://blendogames.com/news/?p=601

COMPILACIN DE LIBROS DE DESARROLLO DE VIDEOJUEGOS ;)


https://mega.co.nz/#F!8wtHySza!log2R82-9DDITFiZgwQaLA
======

EN CONSTANTE ACTUALIZACIN Y AUMENTO DE LO QUE VOY PUDIENDO


SALVAR/DEPURAR/CLASIFICAR DE LA KOMUNIDAD

ARTCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA EL NEGOCIO, PRODUCCIN,


MARKETING Y PUBLISHING:
http://drp.mk/7v4

ARTCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA ARTE:


http://drp.mk/VRF

ARTCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA PROGRAMACIN:


http://drp.mk/dm7

ARTCULOS, VIDEOS, EJEMPLOS Y HERRAMIENTAS PARA GAME DESIGN:


http://drp.mk/zRW

LISTADO DE ESTUDIOS MEXICANOS Y LATINOAMERICANOS


http://drp.mk/QL5r

FORMA DE REGISTRO DE TU STUDIO SI ESTAS EN LATAM:


https://docs.google.com/forms/d/1NPyKmCIjABxtyfUA0_wN9Gkw3CIbF79XrOsFoyQk19E/viewform

REGISTRADOS:

https://docs.google.com/spreadsheet/ccc?key=0AizkBosyw_EdERSRF9hdDRodEN6a1ZLczRGZHM1RkE&usp=sharing

UNA INTERESANTE COMPILACIN DE UN POCO DE TODO HECHA POR UN CURADOR


https://game-development.zeef.com/ellison.leao

======
T O O L S : THE ONES WE USE THE MOST! ;)
======

GRUPO DE INTERCAMBIO DE RESEAS/REVIEWS Y FEEDBACK

https://www.facebook.com/groups/karaokultagamesreview/

APPLE REVIEW PROCESS

https://ontestpad.com/library/201/ios-app-store-submission-checklist
https://appreview.me/

ANALYTICS FOR YOUR GAMES

http://www.gameanalytics.com/index.html
http://www.flurry.com

DUNS #

https://iupdate.dnb.com/iUpdate/viewiUpdateHome.htm;jsessionid=94326EC6A18C3FDFDD06B834
0D113437.app2 All you need to pay is $49 and they send you the DUNS after few days and if you are
not in rush you can get it for free and wait for 30 days.
http://blog.metamorphium.com/2012/12/03/apple-duns/

MARKET RESEARCH AND MOBILE NEWS

http://appleinsider.com
http://www.insidemobileapps.com
http://techcrunch.com/mobile
http://techcrunch.com/tag/apple
http://blog.flurry.com
http://148apps.biz/app-store-metrics
http://mashable.com/apps-and-software
http://xyologic.com/app-downloads-reports
http://mobileorchard.com
http://www.appannie.com/

PRESS CONTACTS AND SITES TO REVIEW OR PITCH YOUR GAME FROM THE WORLD
AND LATIN AMERICA

https://docs.google.com/spreadsheets/d/13V9MuWGrFwCIwTtBoAoo3fDXHiPsjIuQtW3ildimKM/edit?usp=sharing *from the world ordered by twitter


followers
Forma de contacto para que registres prensa o medio a
compartir: https://docs.google.com/forms/d/1HVeE0L607JX0vu5G14XYucJuGSAP3qU_chzdRWG_t
l0/viewform
Contactos de prensa de latam
(lista): https://docs.google.com/spreadsheets/d/18DL1JlqBy2O1hoR5w3G5KwjfC-aoFMMCBLn3XRMqpw/edit#gid=589445495
http://videogamejournaliser.com/
http://videogamecaster.com/
Como contactar a la prensa
- https://app.box.com/s/p0ft5zdolpi0ydkrykabo http://www.pixelprospector.com/how-to-contactpress/#_=_
http://videogamecaster.com/resources
https://docs.google.com/spreadsheets/d/14CtirCVVpQrMkq_WvdPmvfMhjCk4vENdZLFTeGy4apQ/p
ubhtml - Lista de sitios especficos por gnero

MARKETPLACE FOR APP COMPONENTS/TEMPLATES

http://chupamobile.com
http://codecanyon.net - (Mobile Section)
http://www.binpress.com - (Mobile Section)
http://www.appdesignvault.com
http://osgameclones.com/

http://dollarsourcecodereport.imcaesar.com/
http://www.liberatedgames.com/

ART & ANIMATION

http://uxmag.com/articles/7-keys-to-unlock-an-apple-design-award
http://99designs.com
http://www.codeandweb.com/blog/2012/12/14/scaling-content-for-retina-display-iphone-andipad#more
http://www.gogamedev.com/2013/02/free-game-art-assets-for-developers/
http://opengameart.org/
http://store.steampowered.com/app/281900/
http://www.glitchthegame.com/public-domain-game-art/
http://www.pixelprospector.com/the-big-list-of-royalty-free-graphics/
http://www.lostgarden.com/search/label/free%20game%20graphics
https://www.mixamo.com/
http://www.gimp.org.es/
https://pixlr.com/

GAME DESIGN RESOURCES:

http://connectedxp.com/
http://gamemechanicexplorer.com/
http://www.mapeditor.org/
http://www.axisgamefactory.com/
http://www.game-brief.com/
Libro "Level Up" http://www.caluniv.ac.in/free_book/graphicsdesign/Level%20Up!%20The%20Guide%20to%20Great%20Video%20Game%20Design.pdf

IMPROVE MONETIZATION RESOURCES

https://www.youtube.com/watch?v=sJD60NtkeKw

MARKETING AND LAUNCHING GAMES/APPS TOOLS

http://vlambeer.com/toolkit/

http://pixelprospector.net/
http://blog.kertgartner.com/2012/03/making-entertaining-and-engaging-video-game-trailers/ Como
hacer un buen trailer
http://www.pixelprospector.com/the-marketing-guide-for-game-developers/ - Gua de marketing para
desarrolladores de videojuegos
https://sensortower.com/iphone-app-marketing - checklist para lanzamiento de apps/juegos

UI & DESIGN RESOURCES

https://www.marvelapp.com/resources/

AD NETWORKS Y MONETIZACIN

http://www.applovin.com
http://www.chartboost.com
http://www.revmob.com
http://www.playhaven.com
https://tapdaq.com/landing
http://www.parse.com

AUDIO Y MEJORA DE AUDIO

http://www.soundrangers.com
http://www.audiojungle.net
http://www.premiumbeat.com
http://es.melodyloops.com
http://es.audiomicro.com
http://freesound.org
http://www.audiofile-engineering.com/triumph/
http://www.estudiosnext.com/index.php/multimedia/videojuegos
http://videogamecaster.com/royalty-free-music-and-sounds - Listota de audio royalty free

ICONS

http://glyphicons.com
http://glyphish.com
http://www.iconsweets2.com
http://www.billybarker.net/350-mobile-app-icons-for-developers
http://www.imakeicons.com/

http://appicontemplate.com/

ICON TESTER

http://www.testico.net

MOCK-UPS

http://www.balsamiq.com
http://keynotopia.com
http://graffletopia.com/stencils/413
http://iphonemockup.lkmc.ch
https://www.lucidchart.com/ from $3 p/m)
http://www.appcooker.com
https://moqups.com/
https://cacoo.com/diagrams/

FLOWCHARTS

https://cacoo.com/diagrams/
https://www.lucidchart.com/
https://moqups.com/

SCREENSHOTS

http://www.telestream.net/screen-flow - $99
http://www.ambrosiasw.com/utilities/snapzprox - $69
http://skitch.com
http://www.techsmith.com/jing.html

STOCK MEDIA SITES

http://www.pond5.com - Video, sound effects, music, after effects, photos and illustrations
http://audiojungle.net - Audio
http://graphicriver.net - Graphics

EXPLANATION VIDEOTOOLS & SERVICES

http://explaintoon.co/

PUSH NOTIFICATION SERVICES

http://urbanairship.com
http://pusher.com
http://www.pushwoosh.com
http://apoxee.com

PERSONAL ORGANIZATION

http://evernote.com
http://backpackit.com
http://ifttt.com

CROWDSOURCING

http://appbackr.com
http://kickstarter.com
http://indiegogo.com
http://rally.org

APP AQUISITION

http://www.sellmyapplication.com
http://www.apptopia.com

GROUPS COMM & REVIEWS, SCRUM AND TASKS ORGANIZER

https://trello.com/

http://www.hansoft.com/
http://www.assembla.com
https://www.streamframe.com
https://slack.com/
http://yammer.com
https://www.facebook.com/browsegroups/
https://www.shotgunsoftware.com/

TEAM TIME MANAGEMENT AND SUPERVISION

http://www.rescuetime.com
http://www.odesk.com
http://www.tahometer.com
http://www.desktime.com

ROYALTY FREE PHOTO STOCK

http://www.sxc.hu
http://www.istockphoto.com
http://us.fotolia.com
http://www.123rf.com
http://www.bigstockphoto.com
http://www.shutterstock.com
http://isorepublic.com
http://moveast.me
https://unsplash.com
http://www.designerspics.com
http://splitshire.com

SPLIT TESTING AND ANALYTICS

http://fivesecondtest.com

CROSSPLATFORM DEVELOPMENT ENGINES


http://www.coronalabs.com/

http://www.cocos2d-x.org/
http://www.stonetrip.com/
http://www.cocos2d-iphone.org/
http://www.kobold2d.com/display/KKSITE/Home
http://www.andengine.org/blog/showcase/
http://spaceport.io/
http://www.appcelerator.com/
http://getmoai.com/
http://gamua.com/sparrow/
http://isgl3d.com/http://www.objective-basic.com/
http://www.madewithmarmalade.com/
http://www.anscamobile.com/corona/
http://sio2interactive.com/
http://unity3d.com/
http://tiggzi.com/home
http://www.snappii.com/
http://studio.redfoundry.com/
http://www.appsgeyser.com/
http://buzztouch.com/
http://www.motorola.com/Business/USEN/Business+Product+and+Services/Software+and+Applications/RhoMobile+Suite/RhoElements
http://codiqa.com/
http://www.emitrom.com/
http://www.runrev.com/
http://appsmakerstore.com/
http://www.thegamecreators.com/
http://www.madewithmarmalade.com/
http://gamesalad.com/
http://xamarin.com/
http://www.sencha.com/

=======
TRICKS
=======

KEYWORDS
"When you enter your app, you don't have to put a space after the comma. You can gain an extra word
or two if you don't put the space!" - Tim Whitney

CATEGORIES
Number of downloads needed per category
http://www.distimo.com/blog/2012_05_quora-answering-series-download-volume-needed-to-hit-top25-per-category
ADWHIRL
Tutorial by Robbie Ward
http://www.youtube.com/watch?v=k8laJ6TYD5E

ITUNESCONNECT
Sharing with development team (instead of giving them access): A more hands-on approach would be
to log in to the site, then use a screen share client like TeamViewer (teamviewer.com) to give control of
your computer to the development team for the uploading process. You are able to take control back at
any time.

IN-APP PURCHASES
"If you're including non-consumable IAPs in your app, make sure you provide a "Restore Purchases"
type button in your app. Factor it into your designs. Bring it up with your developer. Examples of nonconsumable IAP's are "Remove Ads" & "Unlock Pro Features." Not providing one means your app may
get rejected during the review process. (Depends how picky your reviewer is at the time.)"

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