Documentos de Académico
Documentos de Profesional
Documentos de Cultura
Raza
Tamao
Rangos de Habilidad
Dado de Golpe
CLASES
PX
CARACTERSTICAS
Bonif
Objeto
Modif
Caract.
Bonus
Temp
Modif
Temporal
2
3
d
d
FUE
FUE
CON
CON
CON
DES
DES
DES
INT
INT
INT
SAB
SAB
SAB
Avistar
CAR
CAR
CAR
Buscar
Nivel
Efectivo
del Personaje
HABILIDADES
Max
Ranks
= ECL + 3
Bonus de
No entrenada Habilidad
Abrir Cerradura
Averiguar Intenciones
Concentracin
Ajuste de
Nivel
FUE
Nivel
Conocimiento de Conjuros
Descifrar Escritura
Diplomacia
Disfrazarse
Engaar
Equilibrio
Escapismo
Esconderse
Escuchar
Falsificar
Intimidar
Inutilizar Mecanismo
Juego de Manos
Montar
Movimiento Sigiloso
Nadar
Piruetas
Reunir Informacin
Saltar
Sanar
Supervivencia
Tasacin
Trato con Animales
Trepar
Usar Cuerda
Usar Objeto Mgico
Saber (dungeons)
Saber (geografa)
Misc
Favoured
Penalizacin
Enemy Prueba
Bonus Armadura
size
- mod x4 -
+ size
diff x4
-1
per 5lb
carried
- x2
-
LENGUAJES
Saber (naturaleza)
DES
SAB
SAB
SAB
CON
INT
INT
CAR
CAR
CAR
DES
DES
DES
SAB
INT
CAR
DES
DES
DES
DES
FUE
DES
CAR
FUE
SAB
SAB
INT
CAR
FUE
DES
CAR
INT
INT
INT
Racial,
Class Skills Rangos Dotes,
Sinergia
1 2 3 4 5
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Punt.
Caract.
Mod
Tamao
IC
AL
IG
Campaa
HOMBRE
BU
GA
EN
LE
CA
Jugador
PERSONAJE
MUJER
Nombre
ATTACKS
INITIATIVE
Feats
INITIATIVE BONUS
Range
Attack Bonus
Type
ft
Damage
Ammo
Special Ammo
INIT = DEX +
Critical
sq
Attack Bonus
Type
SPEED
ft
Damage
ft
ft
Critical
sq
Temp Speed
ft
ft
sq
Attack Bonus
Type
sq
ft
ft
Damage
Range
Attack Bonus
Type
ft
Temp Attack
Bonus
Critical
Temp Damage
Bonus
ft
Damage
Ammo
Ammo
FORT
Base
= CON +
Misc
= DEX +
WILL SAVE
WILL
= WIS +
Evasion
Improved
Evasion
Temp
Buffs
Power
Attack
Nerfs
Size Modier
4
GRAPPLE BONUS
Endurance
Trap
Sense
Dying
REFLEX SAVE
REF
Misc
+ 4 + STR +
HEALTH
Racial
Morale
Bonus
Power
Attack
Nerfs
GRAPPLE
SAVES
FORTITUDE SAVE
RANGED
ATTACK
Buffs
Special Ammo
Stable
Unconcious
Non-lethal
hp
hp
hp
ARMOUR CLASS
Armour AC
ARMOUR CLASS
AC
= 10 + DEX +
Natural
Armour
Shield AC
Size
Modier
Deflection
Modier
Misc
AC
= 10
AC
Temp AC
EFFECTS
= 10 + DEX
AC
Damage Reduction
/
METAMAGIC
sq
Special Ammo
ft
Critical
sq
Morale
Bonus
Base
Attack
Attack Bonus
Type
sq
MELEE
ATTACK
+
Range
Climb Speed
BASE ATTACK
Damage
sq
sq
Critical
sq
sq
Fly Speed
BASE
ATTACK BONUS
Range
SPEED
Swim Speed
Range
Misc
COMBAT ABILITIES
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
ARMADURA
INVENTORIO
Valor
Sombrero / Mscara
Peso
Propiedades
Propiedades
Vel Mxima
Tipo
ft
Pen a Pruebas
EQUIPO
Peso
MAX CA DES
lb
CA
Diadema
Propiedades
ESCUDO
Ojos
Propiedades
Pen a Pruebas
Peso
lb
Propiedades
CA
Cuello / Garganta
Propiedades
Hombros
Propiedades
Pecho
Propiedades
#
Cinturones
Propiedades
Obejtos llevados
lb
Armas, Municin
lb
Armadura, Escudo
lb
Objetos portados
Pergaminos,
Pociones
Carga Pesada
Varitas, Componentes
lb
Peso Total
lb
Carga Ligera
lb
Carga Media
lb
lb
Cobre
,
Platino
Total
,
,
pp
po
Propiedades
Anillo
Brazos / Muecas
Propiedades
Propiedades
Anillo
Pies
Propiedades
Propiedades
ppt
,
,
Propiedades
pc
Oro
Ropas / Cuerpo
lb
DINERO
plata
Manos
PERGAMINOS
POCIONES
CARGAS
CARGAS
CARGAS
CARGAS
VARITAS
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Nivel de
EXPLORADOR Explorador
Bon
Nivel
Nivel de
Explorador
CONJUROS PREPARADOS
Nivel de
2=
Lanzador
ENEMIGOS PREDILECTOS
Favoured Enemy Bonus
2 4 6 8 10 12
ENEMIGO PREDILECTO
EMPATIA SALVAJE
Nivel Explorador
= CAR +
Misc
CONJUROS
Desde Nivel 4
CD Salv
de Conjuros
Conjuros
ConjurosConjuros Adicionales
=
+
SAB
al Da
Base
1
2
3
4
CD Salv de Conjuro = 10 + SAB + Nivel Conjuro
CARGAS
CARGAS
CARGAS
CARGAS
CARGAS
VARITAS
PERGAMINOS
POCIONES
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
COMPAERO ANIMAL
Subtipo
HOMBRE
IG
AL
IC
Mod
Tamao
MUJER
NO
CA
Tamao
Rangos
Level
Altura
Bonif
Objeto
Punt.
Caract.
Modif
Caract.
Trepar
Escapismo
FUE
FUE
CON
CON
DES
DES
Listen
INT
INT
Movimiento Sigiloso
SAB
SAB
CAR
CAR
EQUIPO
Hide
Saltar
Buscar
Averiguar Intenciones
Avistar
Supervivencia
Rastrear Entrenada
Nadar
DES
FUE
DES
DES
FUE
SAB
DES
INT
SAB
SAB
SAB
SURVIVAL
FUE
Crtico
ft
Dao
ft
Vel. de Vuelo
ft
ATAQUE BASE
Ataque Temp. Dao Temporal
ATAQUE BASE
Bonus Ataque
ft
ft
Crtico
Alcance
INIC = DES +
VELOCIDAD
Bonus Ataque
Alcance
Dao
Crtico
GRAPPLE
Bonus Ataque
Alcance
ft
Dao
Crtico
Mod
Tamao
BON A BONUS
Misc
+FUE + x 4 +
SALUD
Moribundo Estable No Letal
PUNTOS DE GOLPE
Heridas
SALVACIONES
Salvacin Base Misc
SALVACIN SAVE
FORT = CON +
= DES +
= SAB +
pg
CLASE DE ARMADURA
Armadura
Natural
Temp
CLASE DE ARMADURA
CA
Mod
Tamao
= 10 + DES +
CA
= 10
CA
= 10 + DES
RETRATO
EFECTOS
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Modif.
Misc
SALVACIN VOL
VOL
Inconsciente
pg
pg
REF
Misc
VELOCIDAD BASE
Vel. de Nado
SALVACIN REFLEJOS
FEATS
Dao
Balance
Bonus
Temp
Bonus Ataque
ft
CARACTERSTICAS
Iniciativa
BONUS BONUS
Hit die
HABILIDADES
PX
ATAQUES
Ajuste de
Nivel
Alcance
lb Effective
GA
BU
Criatura
Nivel
Peso
LE
Tipo de criatura
EN
CRIATURA CONVOCADA
Edad
Ataque
Base
FAMILIAR
Nombre Criatura
CA
/
APTITUDES ESPECIALES
LIBRO DE CONJUROS
Nivel
Nivel
Escuela
Coste
Escuela
Coste
Escuela
Coste
Coste
Coste
Coste
Escuela
Escuela
Escuela
Escuela
Escuela
Escuela
Escuela
Escuela
Escuela
Coste
Escuela
Coste
Escuela
Coste
Escuela
Coste
Coste
Coste
Escuela
Coste
Coste
Coste
Escuela
Coste
Coste
Coste
Escuela
Coste
Coste
Coste
Escuela
Escuela
Escuela
Escuela
Coste
Escuela
Coste
Escuela
Coste
Coste
Coste
Escuela
Escuela
Escuela
Coste
Nivel
Escuela
Coste
Escuela
Coste
Escuela
Coste
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
SCOUT
Scout
Level
SKIRMISH
Damage bonus to all attacks made on your turn,
provided you move at least 10ft during your turn.
SCOUT
Nivel
Skirmish
Damage
1d6
DOTES ADICIONALES
Agile
Alertness
Brachiation
Combat expertise
Danger sense
Esquiva
Aguante
Far shot
Great fortitude
10
Movilidad
Precise shot
Quick draw
12
Quick reconnoiter
Rapid reload
Skill focus
Spring attack
Rastrear
13
FLAWLESS STRIDE
Nivel
FREE MOVEMENT
Nivel
18
2d6
Evasin
Flawless stride
+2
Camoflage, Bonus feat
3d6
Blindsense 30ft
+3
+2
4d6
Hide in plain sight
15
+4
Bonus feat
16
5d6
18
19
20
+20ft
Bonus feat
14
17
Trackless step
Bonus feat
11
Lightning reflexes
Nivel
+10ft
Iron will
BATTLE FORTITUDE
+1
Blind-ght
Improved swimming
Uncanny dodge
+1
Acrobatic
Improved initiative
Battle
Fast
Fortitude Movement
Encontrar trampas
Nivel
Skirmish
AC Bonus
Free movement
+5
+3
Lose access to Skirmish, Battle Fortitude, Fast Movement, Flawless Stride, Camouflage, Hide in Plain Sight, and
Free Movement abilities when wearing medium or heavy armour, or carrying a medium or heavy load.
http://charactersheets.minotaur.cc
This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property of
Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and their
distinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.