Documentos de Académico
Documentos de Profesional
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GUIDED
SILENT
READING
Using narrative text
BOOK FIVE
Part 1 and 2 School Journals 2000-2002
Hilton Ayrey
CONTENTS
Introduction to this Resource
9
Lesson plan
Page nos
Activities
Page nos
13
45
1:2
Think of a Name
by Simon Cooke
School Journal Part 1 Number 1 2000
15
46
1:3
by Dot Meharry
School Journal Part 1 Number 4 2002
17
47
1:4
The Mousetrap
19
48
by Janet Pereira
School Journal Part 1 Number 5 2002
21
49
2:2
23
50
2:3
by Annie Oliver
School Journal Part 2 Number 3 2001
25
51
2:4
27
52
29
53
3:2
BAA!
by David Hill
School Journal Part 2 Number 3 2000
31
54
3:3
by K.E. Anderson
School Journal Part 2 Number 2 2002
33
55
3:4
35
56
by Unn West
School Journal Part 2 Number 2 2000
by Michael Wilson
School Journal Part 2 Number 2 2001
37
57
4.2
by David Hill
School Journal Part 2 Number 3 2002
39
58
4.3
41
59
43
60
4.4
by David Hill
School Journal Part 2 Number 4 2002
While not neglecting the systematic development of decoding skills, the emphasis here
is on teaching comprehension strategies through identifying text structure and the
skills and attitudes of being an active rather than a passive reader.
Step 3 : ADD TO YOUR STORY WEB - Looking for the story structure
Once the chunk of text has been reviewed and any possible misunderstandings
clarified, the next step is to think about the ongoing story structure and what new
information can be added to the story web from what has just been read.
It is suggested that the readers should have some paper on which they can be
building up their own story web as a fast finishers activity. The teacher may also
record information on a story web during this Step 3 discussion as a visual prompt
for the readers and to model the process of story webbing.
To provoke and guide discussion the teacher asks such questions as ..
Have we identified the story problem yet?.
There may be a range of problems occurring or a sequence of episodes, but what we are looking for here
is the main driving force behind the story. Sometimes it isnt until the story has been completed that the
big picture becomes obvious and the story problem can then be easily identified.
A summary of the
storyline of this
text
A description of special
language or structural
features found in the text
Instructional reading
age of the story
Specific Learning
Outcomes for this
lesson
Questions to access
prior knowledge and
personal experiences
Suggested answers to
the questions asked.
Childrens responses
may differ
Level 6 : Evaluation
For each story there are two activities, each one covering a different evaluation skill.
The first activity is to do with evaluating the ideas or issues raised in the story.
Book 5 : Sorting out the good from the bad
De Bonos Black and Yellow Hat thinking skills are used here when evaluating
an idea or issue from the story.
Book 6 : Seeing both sides
These activities encourage students to look at both sides of an issue and can
be extended into short debates.
The second activity is designed to develop the ability to critique a story.
Book 5 : The reader is asked to give the story a rating and justify with a reason.
Book 6 : The reader is asked to give each of 5 criteria a rating and write a short
review based on these ratings.
10
11
12
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Max is having trouble eating spaghetti. All the family make suggestions
about how to go about it. In the end Max comes up with his own solution.
Special Features : Repetitive storyline supports the reader
Familiar subject matter and disgusting eating
suggestions appeal to the reader
Groups of words that suggest sounds and actions
twirl, twiddle, twirl, splish, splash, splosh, gobble, glug, gulp
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
How do you eat spaghetti ? Why is spaghetti so difficult to eat ?
CHUNK 1 Page 29
READ page 29 and look for
information or clues about
the setting, characters, and
the story problem
Setting
Probably at home
Characters
Max and Dad - no information about them
Fast finishers
Start recording your ideas on a
story web
Response
Max is getting very frustrated
Action
Asks Dad to show him the best way to do it
Dad demonstrates his method
CHUNK 2 Page 30
What do you think will
happen on the next page ?
READ page 30 and see if
Dad has solved Maxs
problem
New characters
Mum - likes things to tidy and clean
Tim - Maxs brother
- likes things to be fun
Action
Mum suggests a way that isnt so messy
Brother Tim suggests a more fun way
CHUNK 4
Page 32
New character
Show me how baby Emily eats spaghetti Baby Emily - likes to eat with her hands
Why do you think Emily thinks her way is
the best?
Action
Baby sister Emily shows her way
..Max put his hands over his ears
Outcome
Max has worked out the answer to his problem
Outcome
What did Max decide was the best way to Max decides that the best way to eat spaghetti is
eat spaghetti ?
on his own
[It doesnt matter how you eat it as long as
you can eat it in peace]
13
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
The Best Way to Eat Spaghetti
Plot
Characters
Max
Problem
Dad
Thinks spaghetti is delicious
Mum
Response
Action
Tim
Emily
Maxs baby sister
Setting
At home in the kitchen
Theme(s)
Everyone
Follow up
Activities
14
SJ Part 1 Number 1
Think of a Name
by
2000
Simon Cooke
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Robbie has a new puppy and has to come up with a name for it. Everyone
in the family has suggestions but Robbie didnt think his puppy likes any of
them, he just runs off to check his dinner bowl . Finally he decides to call
him Dinner because when he calls Dinner the puppy always comes to him.
Special Features : Repetitive storyline supports the reader.
Note the RESPONSE follows the ACTION
Appeals because of the cute puppy
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss naming pets. Ask the children how they decide on names for their pets.
CHUNK 1 Page 22
READ page 22 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Characters
Dad
Robbie - has a new puppy
...yapping loudly..
What is yapping ?
[barking - a high pitched puppy bark]
Setting
At home
...he doesnt want to be called Yapper.
Problem
Robbie has to think of a name for his new puppy
Action
Dad suggests Yapper because the puppy yaps
loudly
Response
Robbie doesnt think the puppy wants to be called
Yapper
CHUNK 2 Page 24
How do you think Robbie is
going to find a name for the
puppy ?
Brainstorm ideas
READ page 24 and find out
what happens next
Fast finishers
Add to your story web
CHUNK 3 Page 25
What do you think will
happen next ?
CHUNK 4 Page 26
How do you think the story
will end ?
What will be the outcome ?
READ page 26 and find out
New Character
Patrick - Robbies older brother
Action
Patrick suggests Jaws because he bites his
trousers
Response
Robbie doesnt think the puppy wants to be called
Jaws
New Character
Mum - Robbies mother
Action
Mum suggests Sniffer because she sees the puppy
sniffing around
Response
Robbie doesnt think the puppy wants to be called
Sniffer
Response
Robbie doesnt feel hungry because he is worrying
about a name for his puppy
15
CHUNK 6 Page 27
What do you think Robbie
will have decided ?
Outcome
Robbie called his puppy Dinner because whenever
he called Dinner the puppy always came to him
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Think of a Name
Plot
Characters
Robbie
Problem
Puppy
Very playful
Very hungry
Dad
Patrick
Robbies older brother
Action
Mum
Response
Setting(s)
At home
Theme(s)
Follow up
Activities
16
SJ Part 1 Number 4
2002
Dot Meharry
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Grandad loses his hearing aid and it looks like Five the dog has swallowed
it. An x-ray shows something in Fives stomach but when the hearing aid is
found everyone is left wondering what else has gone missing.
Special Features : Simple plot which ends with a new problem
Another story with a dog. Also provides insights into
the problems of getting olderloss of hearing
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss grandparents. What do they notice about older people ? [They dont hear so well]
CHUNK 1 Page 27
READ page 27 and look for
information or clues about
the setting, characters, and
the story problem
Characters
Grandad - has a house bus, maybe lives in it
- doesnt really think dogs should go in
his house bus
The storyteller
Five - the storytellers dog
- howls when he doesnt get what he wants
- likes toast
Setting
The house bus which is parked on the storytellers
front lawn
CHUNK 2 Page 28
Are there any clues about
the problem yet ? (no)
Ask for predictions
READ page 28
Fast finishers
Add to your story web
CHUNK 3 Page 29
How will Grandad respond
to this?
What will they do about it?
READ page 29 and find out
Fast finishers
Add to your story web
...hearing aid..
Characters
Grandad - has a hearing aid
Check understanding
.you really swallowed the hearing aid?
Problem
Five swallowed Grandads hearing aid
Response
Grandad was furious
.What programme?...
Action
They took Five to the vet for an x-ray
They tied up Five and waited for the hearing aid to
come out
New Characters
Mum
Vet
Outcome
Five hadnt swallowed the hearing aid
New Problem
What was it that he had swallowed?
Fast finishers
Add to your story web
17
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Breakfast on the Bus
Plot
Main Characters
The storyteller
Problem
Five
Likes to be in on everything
Howls when he doesnt get what he
wants
Likes toast
Grandad
Response
Action
Minor Characters
Mum
The Vet
Outcome
Setting(s)
New
Problem
Theme(s)
Follow up
Activities
Grandparents
Coping with hearing loss
Look properly before you blame
the dog
18
The Mousetrap
by Janet Pereira
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Mum wants to get rid of a mouse in the house. Dad doesnt like hurting
animals so he invents a mousetrap to catch but not kill. Everything is going
according to plan but the mouse keeps turning up again. Mani is to blame.
He was supposed to take the mouse down to the park but instead he was
letting it go at the back of the house.
Special Features : A more complicated plot. The original problem is
solved (mouse is caught) but there is a new problem because it keeps
coming back. The reader has to make an inference about the ending
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss students experiences with mice in their houses.
How do you get rid of mice ? What do you think about killing mice in mousetraps ?
CHUNK 1 Page 8
READ page 8 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
...cockles..
Characters
Dad - is a softie
- doesnt like to kill things
Mum - hates mice
Check understanding
.and put the rest back...
Setting
At home
Problem
There are mouse droppings in the cupboard.
Mum wants something done about it
CHUNK 2 Page 9
We know that Dad doesnt
like killing things. What do
you think he will do ?
New Character
Little sister
.a mousetrap invention...
Action
Dad makes a special mousetrap that will catch the
mouse but not kill it
Fast finishers
Add to your story web
Reponse
We already know that Dad doesnt like killing
things
New Character
Describe or draw a diagram showing how Mani - storytellers big brother
the trap works
- thought he and Dad were pretty clever
- wasnt impressed with stage 2 of Dads plan
..Mani didnt look too impressed
Outcome
The trap worked - they caught a mouse
..Mission accomplished
New Problem
They kept catching mice
Response
Dad is puzzled and then gets mad
Action
Dad paints a blue dot on the mouse tail
Outcome
Finds out that it is the same mouse
19
CHUNK 6 Page 14
What is going on?
Why is Mani behaving the
way he is?
READ page 14 to find out
the whole story
Outcome
Mani had been letting the mouse go at the back of
the house instead of taking it down to the park.
This was a lucky mouse.
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
The Mousetrap
Plot
Mum was sick of mouse
droppings in the cupboard.
She wanted something done
about it
Problem
Main Characters
Dad
He is a softie
Doesnt like killing things
Good at solving problems
Response
Mum
Hates mice
Action
Mani
Outcome
Little sister
The Storyteller
There is no information
Setting(s)
New
Problem
Response
At home
Action
Theme(s)
Solving problems
Be kind to animals
If you want a plan to
Outcome
work you
have to keep to it
Follow up
Activities
20
Chester
by John Lockyer
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot from the text or by inference
Identify themes (insights into behaviour)
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Chester is a very enthusiastic puppy. However the storyteller and his mum
get frustrated with him jumping up and licking their faces. Chester has to
go to Dog School where Mum and the storyteller learn how to treat him and
he learns how to behave and do lots of clever tricks. However he still cant
resist a wet sloppy kiss.
Special Features : Simple story line that reverts back to the original
problem at the end. Another dog story which appeals to this age group
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss owning puppies.
What are the problems ? How do you train them to do the right things?
CHUNK 1 Page 2
READ page 2 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
CHUNK 2 Page 3
What will happen next ?
READ page 3 and find out
..basement...
What is a basement ?
What was Chester doing in the basement ?
[He had to sleep there at night]
CHUNK 3 Page 4
What would you do about
this problem ?
What do you think the storyteller and his mum will do ?
READ page 4
Fast finishers
Add to your story web
CHUNK 4 Page 5
Look at the picture. What
else has Chester learnt to
do ?
READ page 5
Characters
Chester - new puppy
- didnt like being on his own
Setting
At home
Problem
Chester made lots of noise when he was left on his
own
Would jump up and give wet, sloppy kisses
Response
Storyteller got cross when the puppy made lots of
noise
Problem
The problem gets worse
- Chester scratches at the garden gate
- Chester howls in the basement at night
Response
Mum finally had had enough
Action
They took Chester to Dog School
..At Dog School hell learn to behave.
Outcome
Do you think Chester was misbehaving ? Chester learnt to do what he was told
[He is just being a puppy - doesnt know any
New Setting
better]
Dog School
...praise
Outcome
The storyteller and Mum learnt how to treat
Chester
Chester did really well in the competition on the
last day
CHUNK 5 Page 6
How will the story end?
What will be the outcome?
READ page 6 and find out
Fast finishers
Add to your story web
Outcome
Chester did so well he won a red ribbon and a
plastic bone
Problem
Chester still likes to jump up and give wet sloppy
kisses
21
What do YOU think of this story ? Give it a rating out of 10 and say why ?
Plot
Problem
Main Character
Chester
Chester is naughty
He wants lots of attention
He jumps up and gives
wet sloppy kisses
Minor Characters
Mum
Storyteller
Action
At home
Dog School
Problem
Theme(s)
Follow up
Activities
22
Rubys Sunflower
by Sally Stephenson
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Ruby likes winning contests and is excited about the sunflower growing
contest. Saul down the street hopes to win but he has never won anything.
Ruby accidentally breaks the stem of her sunflower and has to decide
whether she wants to win by cheating or give Paul the chance to win.
Special Features :
Ruby changes her response to the problem - slightly more complex story
web. The theme is a moral dilemma.
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss entering competitions, what it feels like to win, what it feels like to never win anything.
CHUNK 1 Page 2
READ page 2 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
CHUNK 2 Page 3
Look for more information
or clues about the setting,
characters, and the story
problem
Characters
Ruby - likes winning contests
- won best story prize
- won a green badge for swimming
Spider - Rubys dog
- likes digging
Grandad - knows about gardening
Setting
Rubys garden at her place
Problem
No problem yet
Check understanding
Characters
Saul - in Rubys
- lived 2 doors away
- had a tall sunflower
- never wins anything
Mr Buckley - coming to measure the sunflowers
- maybe a teacher from school
Ruby and Spider - very excited
Mum - got cross with Ruby
Who is Mr Buckley
READ page 3
Fast finishers
Add to your story web
Problem
The ball broke the stem of Rubys sunflower
CHUNK 3 Page 4
...It looked as good as new.
Brainstorm how Ruby might
Show how Ruby made the sunflower look
feel and what she might do.
as good as new
READ page 4
Fast finishers
Add to your story web
CHUNK 4 Page 5
What is going to happen
next?
Will Rubys plan work?
READ page 5
CHUNK 5 Page 6
Do you think Sauls sunflower will be bigger than
Rubys ?
Lets find out.
READ page 6
Response
Ruby felt like crying
Action
Ruby had an idea - she found a way to fix the
sunflower
Characters
Saul - isnt very good at basketball
Setting
Out in the street
Characters
Saul - wished he was good at things
Action
Rubys sunflower gets measured
Reaction
Ruby feels bad about cheating
Action
Whos sunflower was actually the tallest? Ruby says that Sauls flower is bigger than hers
Ill tell you later
23
CHUNK 6 Page 7
How is the story going to
end?
READ page 7 and find out
Outcome
Saul finally gets to win something
Ruby feels good about what she did
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB :
Rubys Sunflower
Main Characters
Ruby
Plot
Problem
Saul
In Rubys class
Lives 2 doors away
Never wins anything
Not very good at basketball
Wishes he was good at things
(like Ruby)
Minor Characters
Mum
Action
Spider
Rubys dog
Likes digging
Mr Buckley
Teacher who measures the sunflowers
Response
Setting(s)
Rubys garden
Out in the street
Sauls garden
School assembly
Theme(s)
Follow up
Activities
Action
24
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
A story from the 1970s when corporal punishment was allowed in schools.
Ralph gets in trouble with the teacher. She asks Tim to go and get the
strap from Mr Stewart. Unfortunately, when Tim asks for the strap, he ends
up getting 3 of the best himself.
Special Features :
Simple storyline about a communication mistake - being misunderstood.
The time setting significant.
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss what the children know about what school was like when their parents were children.
Explain the use of the strap and what the term 3 of the best meant.
CHUNK 1 Page 18
READ page 18 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Setting
At school (1970s)
Characters
Mrs Hawke - the teacher
- black rimmed glasses
- when she gets angry she bellows
Ralph - is being naughty, talking, singing, jiggling
..bellowed
Check understanding
.We hardly dared to breathe
Problem
Ralph has gone too far
Response
Mrs Hawke is furious
Action
Calls Ralph to the front of the class
CHUNK 2 Page 19
What will happen next ?
What will Mrs Hawke do
with the strap ?
READ page 19
Fast finishers
Add to your story web
CHUNK 3 Page 20
What will be the outcome ?
How will the story end ?
READ page 20 and find out
Fast finishers
Add to your story web
Action
Tim has to go and get the strap from Mr Stewart
New Characters
Why do you think the children were all so Mr Stewart - big man with a gruff voice
frightened of Mr Stewart ?
Tim - small boy who sits at the front of the class
[Maybe he was grumpy - shouted at them.
He was the one who usually gave the strap]
Outcome
Mr Stewart gave Tim the strap
Mrs Hawke had to sort out the mistake
25
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB :
Three of the Best
Plot
Characters
Mrs Hawke
Teacher
Black rimmed glasses
Bellows when she gets angry
Problem
Ralph
Tim
Mr Stewart
A big man
Has a gruff voice
Kids are scared of him
Action
Setting(s)
Outcome Tim gets punished by Mr
A school classroom in the 1970s
Stewart by mistake
Mrs Hawke has to sort out
the mistake
Theme(s)
Follow up
Activities
26
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Chris has to mow the lawn today. He rings up his mates and gets them to
come around for a competition...mowing the lawn. His plan works perfectly
with mum arriving home just as he is sweeping the path. Meanwhile the
storyteller, his sister, just gets a dirty look because she hasnt finished the
dishes
Special Features :
The theme - are the main characters actions justified ?
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss doing jobs at home. What do you have to do and how do you feel about it ?
CHUNK 1 Page 2
READ page 2 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Characters
Chris - tries to avoid doing work around the house
Dad - angry with Chris
Mum - also upset with Chris
Sally - baby sister
Storyteller - no information
CHUNK 2 Page 3
What do you think will
happen to Chris if he
doesnt mow the lawns ?
READ page 3 and find out
what he is up to
Characters
Storyteller - her/his turn to do the dishes this
week
Josh, Blake, Hemi - Chriss mates
Action
No obvious development of the Action. Chris is
thinking about mowing the lawns because he got
the mower out
CHUNK 3 Pages 4 + 5
What do you think the boys
are planning to do ?
.wheelie.
CHUNK 4 Page 6 + 7
What is going to be the outcome ?
What are some different
ways this story could end ?
Action
Chris is getting his mates to mow some of the
lawns by organizing a competition
Check understanding
Outcome
Boys finished the lawn without Chris doing any
Mum came home and was very pleased
Gave Chris money to go and buy ice creams
Response
We dont know how Chris feels about this
Action
Chris rings up his mates - he appears to be be
avoiding mowing the lawns. The storyteller
certainly thinks so.
Fast finishers
Add to your story web
Fast finishers
Add to your story web
Problem
Chris HAS to mow the lawns
27
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
And the Winner is ..
Plot
Main Character
Problem
Chris
Minor Characters
Dad
Mum
Storyteller - Chriss sister
Sally - baby sister
Josh, Hemi, Blake - Chriss mates
Action
He organizes a
competition mowing
the lawn
Setting(s)
At Chriss home
Theme(s)
Follow up
Activities
28
SJ Part 2 Number 4
2001
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
A young turtle goes exploring without thinking about the dangers in the hot
desert. She tries to get back but is exhausted. A coyote thinks her crying is
a beautiful song and insists that the turtle teach it to him. The turtle tricks
the coyote into taking her back to the river.
Special Features : Folk tale genre
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Discuss folk tales stories about animals that act like humans - often passed down orally from generation to
generation, may convey a message or a moral
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
What do you know about turtles and coyotes ?......Turtle is a reptile, heats up in the sun, cools down in the shade
CHUNK 1 Page 2
READ page 2 and look for
information or clues about
the setting, characters, and
the story problem
Characters
Turtle - lives in a river
- is only young
- doesnt know about the dangers of the
desert
Setting
Desert in Mexico - hot and dry
- only cactus plants can grow
Fast finishers
Start recording your ideas on a
story web
CHUNK 2 Page 3
Predict the story problem
from what you know so far.
What part do you think the
coyote is going to play in
this story ?
Brainstorm
READ page 3
Fast finishers
Add to your story web
CHUNK 3 Pages 4 + 5
The turtle now has two
problems. What would you
do if you were the turtle?
What do you think will
happen next ?
Problem
The turtle is exhausted and a long way from the
cool river
Action
Turtle crawls into the shade of a cactus
Response
Turtle begins to cry
New Character
Coyote
New Problem
The coyote said he was going to eat the turtle
unless she taught him her song
Response
Turtle didnt want to be eaten
Action
Did some quick thinking to try and outwit the
coyote
CHUNK 4 Page 6
What is going to happen
next?
What will be the outcome?
READ page 6 and find out
Fast finishers
Add to your story web
Outcome
Coyote returns Turtle to the river.
Both of Turtles problems have been solved
29
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Coyote and Turtle
Plot
Characters
Problem
Turtle
Lives in a river
Is only young
Doesnt know about the dangers of
the desert
Is smarter than the coyote
Coyote
Action
Setting(s)
New
Problem
Response
Theme(s)
Problem solving
You can outsmart a bully
Brains are better than brawn
Action
Follow up
Activities
30
BAA!
by
David Hill
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Tasmin brings a baby lamb to school for the day. Ms Mika the teacher isnt
too keen but puts up with the lamb jokes. Mr Chan the caretaker has to
clean up the messes and Daniels science report gets eaten.
At the end of the day Ms Mika tries to avoid this happening again by telling
Andrew not to bring any more lambs tomorrow so he doesnt. He brings a
cow instead.
Special features :
The problem has to be endured for the daycute baby animals appeal
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss bringing pets to school. Kids love it. Why might the teacher not be so keen about it ?
What problems would different pets create for the teacher ?
CHUNK 1 Page 8
READ page 8 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Setting
The classroom at school - Room 7
CHUNK 2 Page 9
How do you think the day
will go ?
Brainstorm some problems
that might happen
Characters
Tasmin - lives on a farm
The storyteller and other children in Room 7
The baby lamb
Ms Mika - Room 7s teacher
Response
Why would the lamb remind the storyteller The kids - obviously enjoying having a lamb at
of her baby sister Stacey ?
school
[The way the lamb feeds from the bottle must
be similar to the way Stacey does]
New Character
Andrew - another boy in Room 7
- lives on a farm too
- knows a lot about lambs
Fast finishers
Add to your story web
CHUNK 3 Pages 10 + 11
What else might happen
during the day ?
READ pages 10 and 11 and
find out
Action
Ms Mika said to Andrew not to bring any more
lambs to school tomorrow
31
CHUNK 6 Page 12
READ page 12 and find out
what the outcome of the
story is
Outcome
The next day Andrew brought a cow
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
BAA!
Characters
The storyteller
Plot
Tasmin
Problem
Tasmin brought a
lamb to school
Andrew
Also lives on a farm
Knows lots about lambs
Ms Mika
Room 7s teacher
Has a good sense of humour
Wasnt too happy about having a
lamb in her classroom all day
Mr Chan
The school caretaker
Daniel
The class clown - always making
jokes
Setting(s)
At school
Action
Ms Mika suggested
Tasmins parents
pick up Pam at
playtime
The kids looked
after Pam the
Lamb during the day
Theme(s)
Outcome Next day Andrew
Follow up
Activities
brought a cow
32
SJ Part 2 Number 2
2002
by K. E. Anderson
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Tusk is a very fierce cat - a real handful. But the family realises how much
they miss him when they notice he isnt around anymore. Just when everyone has begun to accept that he has gone for good, they discover his
kittens.
Special Features :
Great use of descriptive language and humorous anecdotes to develop the
character of Tusk in the first 5 paragraphs.
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem.
Discuss how the students feel about their pets. Ask them to share experiences with particularly scary pets.
CHUNK 1 Page 16
READ page 16 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
CHUNK 2 Page 17
What do you think will
happen next? What will be
the problem in this story?
READ page 17 and find out
Fast finishers
Add to your story web
CHUNK 3 Page 18
How do you think the family
will feel about Tusk disappearing (Response)
What are some things you
can do when your cat is
missing?
Characters
Tusk - supposed to be a runt
[The runt is the smallest, weakest one]
- biggest cat storyteller had ever seen
- enormous ears and razor sharp teeth
..and knock all the ornaments off.....
- claws that ripped skin to shreds
What does boss of the house mean?
- very black and fierce
Was Tusk really in charge of the house?
- boss of the house
[No. He didnt run the place but he did what he
- showed he was unhappy if he didnt get
liked - he had ways of getting what he wanted]
his tea on time
- played mean games
Discuss the language features the author has
Setting
used to develop the character of Tusk
At home
Overstated adjectives
Anecdotes to support characterisation
Problem
No problem other than a very fierce cat
What did Corbin Anderson mean?
Fast finishers
Add to your story web
CHUNK 4 Page 19
What will happen next?
How will the story end?
Brainstorm possibilities
READ page 19 to find out
Fast finishers
Add to your story web
Problem
Tusk has gone missing
Problem
It looks like Tusk is gone for good
Characters
Tusk - could be tricked because he was
greedy
Action
Organised themselves into search parties
Rang the radio station
Went to the SPCA
Response
Missed Tusk
Action
Mum put away Tusks mat and bowl
33
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Tusk the Cat
Characters
Tusk the Cat
Plot
Problem
Corbin Anderson
Storyteller
Action
Setting(s)
Response
At home
Searching
the neighbourhood
Theme(s)
Living with pets
You dont know what
Coping
Follow up
Activities
34
SJ Part 2 Number 2
2000
by
Unn West
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss children with learning difficulties. What does it mean when people say they are slow?
CHUNK 1 Page 6
READ page 6 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Characters
Tom - wanted a goldfish for his birthday
- wasnt interested in fancy fish
Louie - Toms younger brother
- sticks up for his slow older brother
- sometimes wishes Tom acted normally
Check understanding
...dangerous piranhas, lurking.
CHUNK 2
Page 7
Fast finishers
Add to your story web
Setting
At the Pet Shop
At home
Problem
Louie has a problem with Toms choice of fish
but this is probably not the main story problem
Characters
Grandpa - was visiting Tom and his family
- teases Tom about his fish
Frankie Fish - Toms new goldfish
CHUNK 3 Page 8
READ page 8
Fast finishers
Add to your story web
Problem
Tom forgets to move Frankie and he dies
CHUNK 4 Page 9
How will Tom feel about
Frankie dying ?
READ page 9 and find out
Fast finishers
Add to your story web
Response
Tom felt sorry for Frankie, he felt sorry for himself, he felt angry with Louie, and Grandpa
Felt sad when he went to bed
Action
Grandpa suggested getting another fish
35
CHUNK 5 Page 10 + 11
Action
Grandpa tells him a story about a plant that he
didnt look after which died
Outcome
Tom finds out that Grandpas plan didnt work
He decides he doesnt want to get another fish
Post Reading What clues are there in the story that make you think that Tom is slow - doesnt pick things up as
Discussion quickly as others ?
Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Tom and Frankie
Plot
Characters
Tom
Problem
Louie
Response
Grandpa
Mum
Action
Setting(s)
Pet Shop
At home
At Grandpas farm
Theme(s)
Follow up
Activities
36
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
The Olympic Games are on and Cindys class decides to have their own
Olympics. Cindy is keen to enter all the events, so she decides to do some
serious training. Unfortunately all sorts of things go wrong and leave her
with a broken leg. The teacher organized a special event called the Limpics
and Cindy wins!
Special Features : We are told the outcome right at the beginning of the
story and then the accumulation of events that led up to the accident.
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss the sort of training that children could do if they wanted to do well at the school athletics sports.
CHUNK 1 Page 22
..This how it happened..
READ page 22 and look for
What is different about the way this story
information or clues about
starts ?
the setting, characters, and
[It starts with the outcome then goes back in
the story problem
time to explain how it happened]
Fast finishers
Start recording your ideas on a
story web
Setting
At school
CHUNK 2 Page 23
There are no real clues yet
about the story problem.
Brainstorm possibilities.
READ page 23 and see
if any of your ideas are
mentioned here
Fast finishers
Add to your story web
Characters
Cindy - got angry that only men were allowed to
compete in the ancient Olympics
- wanted to enter all the events in her
school Olympics
Problem
Cindy is having problems with her training
programme for the class Olympics
- didnt have the right equipment
- not allowed to pole-vault (too dangerous)
- tomato stake javelin went through the green
house
Response
Thought it was stink that she wasnt allowed to
pole-vault
Action
Has to improvise with training equipment
Characters
Cindy - isnt afraid of doing dangerous things
(pole-vaulting the fence)
- is accident prone
Mum - gets a bit cross when she thinks Cindy is
disobeying her
.discus.pole-vault
Action
More improvisation - more accidents
- used river rock for shot put (dropped on toes)
- went out into the paddock to practise the
discus and thats where it really started to go
wrong
Check understanding
.she decided not to stretch her left leg.
Outcome
Cindy broke her leg - this comes at the very
beginning of the story
Problem
No problem yet. Cindy is just keen to take part in
all the events
Outcome
She hits the goat with the Frisbee
The goat frightens the sheep
The sheep come straight for her
37
CHUNK 6 Pages 26 + 27
How is this disaster going to ..if she hadnt cracked her ankle on the edge
Make sure students understand the
end ?
sequence of events
Outcome
...and bunted her into the water trough where she
cracked her ankle (broke her leg)
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
The Cindy Limpics
Plot
Main Character
Cindy Baxter
Problem
Minor Characters
Mum
Dad
Mrs Simpson
Cindys teacher
The goat and the sheep
Action
Setting(s)
At school
At home on the farm
Theme(s)
Follow up
Activities
Dont give up
Make do with what you have
Being accident prone
38
SJ Part 2 Number 3
2002
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Dan orders a Matter Mover that is supposed to make anything you want
appear. However you have to be very careful what you ask for as Dan finds
out. The angrier he gets with the machine the more mistakes he makes
and soon his bedroom is a disaster site.
Special Features:
The play on words - how the Matter Mover interprets Dans instructions.
The episodes are cumulative - the problem gets bigger and bigger
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss advertising flyers / junk mail. Ask students if this sort of advertising works on them or their parents?
CHUNK 1 Page 28
READ page 28 and look for
information or clues about
the setting, characters, and
the story problem
Characters
Dad - Doesnt like advertising flyers
Dan - wants to try out the Amazing Matter Mover
Setting
At home
CHUNK 2 Page 29
Do you think this sounds
like a good idea ?
What would you do if you
had a Matter Mover ?
READ page 29 and see how
Dan gets on
Fast finishers
Add to your story web
Fast finishers
Add to your story web
CHUNK 4 Page 31
huge feet poked his face...
What will Dan get this time ?
What had he done wrong this time ?
READ page 31 and find out
Fast finishers
Add to your story web
Problem
His first go with the Matter Mover didnt turn out
how he expected
CHUNK 3 Page 30
How will Dan respond to the ..Dan gaped at it. Get real!.
Show me what gaped looks like.
problem ?
Why did Dan say get real
What do you think Dan will
[It wasnt what he had asked for]
do next ?
READ page 30 and find out
Problem
No problem yet
Response
Dan realised he had to be more careful
Action
He made sure he had the right number of words
He asked for lego
Outcome
He got a video cassette instead of his own video
machine
Got a whole lot of purple legs
Response
He was getting angry but he was determined to
get what he wanted
Response
Dan was determined to get something he wanted
from the Matter Mover
Action
He keeps trying to get it right
Outcome
It just gets worse - nothing he orders is how he
wants it
39
CHUNK 6 Page 32
How will this end ?
Will Dan master the Matter
Mover or will it destroy
him?
What would you do?
READ page 32 and find out
what happens
Response
Dan is really angry now
Post Reading
Discussion
Action
Says Rubbish and Get Lost
Outcome
A room full of rubbish and the Matter Mover has
gone.
Dans parents are coming down the hall and Dan
knows he is in big trouble
Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Whats the Matter?
Plot
Characters
Dan
Dans Dad
Response
Mum
Setting(s)
At home mostly in Dans bedroom
Action
Theme(s)
Follow up
Activities
Outcome
40
SJ Part 2 Number 1
Jeremiahs Teeth
2002
by Peter Friend
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Jeremiah hates the taste of toothpaste and says he is never going to brush
his teeth again. However his teeth object and he has to find a compromise
to keep his teeth and his tongue happy.
Special features :
More complex structure - the first problem develops into a second problem
Personification of the teeth and the tongue makes this a fantasy
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss childrens tooth brushing routines. Are they regular brushers? Why is it important?
CHUNK 1 Page 8
READ page 8 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Characters
Jeremiah - doesnt like the taste of toothpaste
Dad
Dentist
Problem
Jeremiah doesnt like the taste of toothpaste.
It makes his tongue shake and shudder
Response
His father told him they would fall out if he didnt
brush them
Action
Dentist gave him some different flavoured toothpastes
CHUNK 2 Page 9
Will this solve Jeremiahs
problem?
What will happen next if it
doesnt?
READ page 9 and find out
Fast finishers
Add to your story web
CHUNK 3 Page 10
How will Jeremiah solve his
new problem?
Brainstorm possiblities
READ page 10 and find out
Fast finishers
Add to your story web
Response
Jeremiah didnt like the taste of any of the new
flavours
Action
He was never going to brush his teeth again
New Problem
His teeth decide they have had enough and are
going to leave
Response
Jeremiah thinks its a silly dream
....Were leaving......
CHUNK 4 Page 11
.youre torturing me..
How would you feel about
Why was the tongue feeling tortured?
having to eat soft food?
[Taste buds are in the tongue]
What will Jeremiah do next?
Brainstorm possibilities
Action
Jeremiahs teeth have gone
Response
Jeremiah doesnt care - wont have to brush them
again
Outcome
Cant eat hard food
New Problem
Jeremiahs tongue wants him to get his teeth back
His teeth are demanding clean working conditions
41
Action
Jeremiah comes up with a solution to the problem
He takes his tongue out while brushing his teeth
Outcome
Now his teeth and his tongue are happy
Post Reading Story Structure : Review the story web now that the whole story has been read
Summarise the main problem and how the characters deal with it (see suggestions below)
Discussion
What was the story about ? (theme)
Story Evaluation : What has the author done to try and make this a good story ?
[Made me laugh, created a real character, described a place well, surprised me with the outcome, used interesting words]
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Jeremiahs Teeth
Plot
Problem
Main Characters
Jeremiah
Jeremiahs tongue
hates the taste of
toothpaste
Jeremiahs teeth
Response
Jeremiahs tongue
Dentist
Jeremiah is never
going to brush his
teeth again.
Jeremiahs teeth
arent happy because
they are sick of never
being cleaned
Dad
Kids at school
Setting(s)
At home
At the dentists
At school
Action
Outcome
New
Problem
Action
Theme(s)
Follow up
Activities
Problem solving
Dental hygiene
Outcome
42
SJ Part 2 Number 4
by David Hill
Story Summary
Students can
Identify features of narrative text structure
- characters, setting, problem, response, action, outcome, theme
Identify language features used in narrative text
Make valid predictions about plot
Justify their ideas from within the text or by inference
Demonstrate the use of higher thinking skills (Blooms Taxonomy)
in follow up activities
Slade keeps getting emails threatening him with an alien invasion. They
must be from his friend Tyrone who is always playing these kind of tricks
on him but when Tyrone denies it is him Slade starts to wonder.
Special Features : Science Fiction genre
The layout of the text for email messages
Humour associated with the misspelt words
Requires some inference to understand the ending
Guided Silent Reading strategies - suggestions for the Guided Silent Reading process
Prereading
Discussion
Read out the title and ask for predictions about this story - What clues has the author given us in the title ?
- Brainstorm possible characters, setting, problem
Discuss childrens experiences with email. Do they use it? What are the dangers / problems associated?
CHUNK 1 Page 8
READ page 8 and look for
information or clues about
the setting, characters, and
the story problem
Fast finishers
Start recording your ideas on a
story web
Characters
Slade - spends a lot of time on his computer
Fluffguts - Slades cat
Tyrone - Slades friend
- always plays email tricks on Slade
Grark - Captain of the alien battleship
- not a very good speller
Setting
At home in front of his computer
..Get a dictionary!.........
Problem
Aliens from the star Sirius are planning an invasion
on Earth
CHUNK 2 Page 9
What will happen next?
READ page 9 and find out
Fast finishers
Add to your story web
Response
Slade thinks it is his friend Tyrone
Action
Ignores the second message
Tells him to get a dictionary
Response
Slade still thinks it is Tyrone sending the emails
Action
Ignores Grarks threats and continues to correct
corrects his spelling
Outcome
Grark and his Alien Empire are not that powerful
and have to abandon their mission
Slade is not convinced
New Problem
Another attack - the invaders from Aldebaran
Outcome
Fluffguts deals with that one
43
What do YOU think of this story ? Give it a rating out of 10 and say why ?
STORY WEB
Time for a Spell
Plot
Main Characters
Slade
Problem
Fluffguts
Slades cat
An alien destroyer
Tyrone
Slades friend
Is always playing email tricks on
Slade
Grark
Captain of an alien battleship from
the planet Sirius
Not a very good speller
Setting(s)
Action
Outcome
New
Problem
Outcome
At Slades place
At school
Theme(s)
Follow up
Activities
44
by Rachel Hayward
Set 1:1
ACTIVITIES
School Journal
Part 1 Number 4 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
45
Think
of a
by Simon Cooke
Set 1:2
NAme
ACTIVITIES
School Journal
Part 1 Number 1 2000
5. Write a poem or a rap song about this new puppy called Dinner.
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
46
Csfblgbtu!!
Jo uif Cvt
Cz!epu!nfibssz!
Set 1:3
ACTIVITIES
School Journal
Part 1 Number 4 2002
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
47
by Janet Pereira
Set 1:4
ACTIVITIES
School Journal
Part 1 Number 5 2002
5. Write a poem or a rap song about The Luckiest Mouse in the World.
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
48
by John Lockyer
Set 2:1
ACTIVITIES
School Journal
Part 1 Number 2 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
49
Rubys Sunflower
by Sally Stephenson
Set 2:2
ACTIVITIES
School Journal
Part 1 Number 5 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
50
Three
of the
best
by Annie Oliver
Set 2:3
ACTIVITIES
School Journal
Part 2 Number 3 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
51
Set 2:4
ACTIVITIES
School Journal
Part 2 Number 4 2000
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
52
Set 3:1
ACTIVITIES
School Journal
Part 2 Number 4 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
53
BAA!
By David Hill
Set 3:2
ACTIVITIES
School Journal
Part 2 Number 2 2000
5. You are the lamb that has just spent a day at school. Write about it in
your diary describing what happened and how you felt about it.
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
54
by K. E. Anderson
Set 3:3
ACTIVITIES
School Journal
Part 2 Number 2 2002
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
55
by Unn West
Set 3:4
ACTIVITIES
School Journal
Part 2 Number 2 2000
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
56
The Cindy
Limpics
by Michael Wilson
Set 4:1
ACTIVITIES
School Journal
Part 2 Number 2 2001
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
57
Whats
the
by David Hill
Set 4:2
Matter?
ACTIVITIES
School Journal
Part 2 Number 3 2002
Make a list of all the things Dan asked for and the things he got instead.
3.
Think of another title for the story that tells you more about the problem.
Make a poster with a very clear set of instructions about how to use the
Matter Mover.
Remember a poster should have an eye catching title, information, and drawings
5.
Think of some 3 word instructions you could give the Matter Mover that
couldnt possibly get you into trouble. Check with someone else to make
sure you are going to be safe using them.
Design your own Matter Mover. Make sure that this one gives you what
you want.
Label your drawings or write descriptions to explain your interesting ideas
Make a list of the good things (Yellow Hat thinking) and the bad things
(Black Hat thinking) about getting junk mail delivered to your house
Yellow Hat Thinking (Good)
9.
Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
58
JEREMIAHS
TEETH
By Peter Friend
Set 4:3
ACTIVITIES
School Journal
Part 2 Number 1 2002
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
59
T imefor a
by David Hill
Set 4:4
Spell
ACTIVITIES
School Journal
Part 2 Number 4 2002
9. Give this story a rating out of 10 depending on how much you enjoyed it.
Write down a reason for giving the rating you did.
10---------------------5----------------------1
This was a great story
60