Documentos de Académico
Documentos de Profesional
Documentos de Cultura
TX16Wx Quick Start Guide
TX16Wx Quick Start Guide
TX16Wx
CWITEC 2012
November 1, 2012
Page 1
CWITEC 2012
Contents
1
1.2
1.2.1
1.2.2
1.2.3
Modulation ...................................................................................................................... 7
1.2.4
1.2.5
1.2.6
1.2.7
1.3
Sampling ................................................................................................................................ 12
1.3.1
1.4
1.4.1
1.5
2
Loops ............................................................................................................................. 15
Places ..................................................................................................................................... 21
2.2
Settings .................................................................................................................................. 21
Conclusion ..................................................................................................................................... 21
November 1, 2012
Page 2
CWITEC 2012
1 A new project
This is a quick tutorial guide on how to work with the TX16Wx Software Sampler. It is created using
the 2.0 beta release, thus certain sections and operations might differ slightly from the version you
are using.
For this guide we'll setup some patches for a small song using a DAW and TX16Wx. In this session
we'll be using Cockos Reaper1, but most operations should translate to other environments as well.
You will be asked if you wish the full compliment of 16 outputs created. Choose yes.
Now we have an empty TX16Wx instance, a midi track and 12 output busses.
CWI Technology is not affiliated with Cockos Inc. The use of Reaper is not sanctioned by Cockos
November 1, 2012
Page 3
CWITEC 2012
The top part is the graphical keyboard mapping tool, and at the bottom is the group list. We have no
groups defined yet, so both are empty. Lets create a new group.
November 1, 2012
Page 4
CWITEC 2012
Here we are using the built-in file browser to find a full set of previously tuned and mapped samples.
From this we can quickly create a proper mapping setup. Just select all the samples and drag them
into the group list.
November 1, 2012
Page 5
CWITEC 2012
November 1, 2012
Page 6
CWITEC 2012
1.2.3 Modulation
Now, with the new group still selected, go to the 'Modulation' tab, at the far right of the sound
controls. Currently we have no modulation set up. We'll start by routing the LFO we just tweaked to
group amplitude.
Play with the values until they seem right. This simple three-row modulation matrix is indeed a very
useful one. Let's store it as a preset so we can quickly add this to future groups.
November 1, 2012
Page 7
CWITEC 2012
Then we tweak the LFO2 settings a little. Here I am setting it to tempo sync at a fairly low rate.
Now we have a more dynamic sound. Since I also have a controller surface, I'll add a control to
change the filter resonance.
Either choose the controllers from the drop down menu, or click the Midi learn button for the
controller you want to set, then twiddle the knob or slider on your control surface
November 1, 2012
Page 8
CWITEC 2012
I am building a classic twirling lead synth, so I'll change the play mode from Poly to Mono. Now only
one voice at a time can play from this group. I'll also add some glide to the sound. Now we have that
lead feeling.
Enable auto-preview of samples by clicking the "Auto play" checkbox in the file browser. Now we can
hear the samples we consider directly in the DAWs main output.
November 1, 2012
Page 9
CWITEC 2012
I've located some 'plucking' sounds, so I choose the whole multi sample and drag them into the key
mapper again.
While I tune the sound of this group, I want to mute the previous one, so click the mute button in the
group list item.
November 1, 2012
Page 10
CWITEC 2012
I want this sound to only play on hard velocities, so I'll change the groups low velocity to 50, by
dragging the group bottom upwards in the mapping view.
Switching to the modulation editor, we'll first copy the 'default' modulation settings we saved earlier
into this new group and then add a new velocity modifier.
And then set both 'Velocity' and 'Volume' to zero. This effectively maps the active velocity range to
volume and will make this extra layer fade in as we strike keys harder.
1.2.7 Mapping an envelope
Let's add another modulation slot with ENV1 affecting pitch.
Now switch to the ENV1 panel. Let's edit the envelope parameters like this:
The amplitude is set to 1, i.e. fully affecting all destinations. We then make a curve that starts at +0.7,
drops to -0.4 during 100ms and then rises back to zero after 1.2s. This will make the pitch of the
group "sway" slightly on note-on.
November 1, 2012
Page 11
CWITEC 2012
1.3 Sampling
The real fun with a sampler is creating sounds from scratch. To build an instrument from directly
sampled sounds, first ensure that your DAW is routing the appropriate audio input to TX16Wx. If
using Reaper, like in this guide, this should already be the case.
To start sampling, switch to the 'Sample' view:
Enable listen mode by pressing the L button in the sampler section on the right side. Audio input
should now register on the VU-meters next to it. Choose Mono or Stereo sampling with the button
next to it. When ready to record, press the Sample button and produce whatever input you wish to
sample. When done, press Sample again to turn off recording. The new wave will be displayed in the
sample editor.
November 1, 2012
Page 12
CWITEC 2012
Tip: When you left-click in the sample view the wave will be played from that point. This makes it
easier to find the location you want to use as start or end point. You can quickly set the start, end or
loop points by right-clicking and choose from the 'Set' options to move a marker to the cursor
position.
Now, we'll create a new program for the sample.
Create a new group and assign the sample by dragging the new sample from the sample list into the
key.
November 1, 2012
Page 13
CWITEC 2012
Ok, now it's mapped and we can play the wave. But unless you sang or played at exactly middle C,
the root key is probably wrong so we're playing out of key. Let's go back to the sample editor and use
the pitch detection.
November 1, 2012
Page 14
CWITEC 2012
1.3.2 Loops
Our sample does not sustain well yet. To create a loop in our new wave, right-click the sample view
and choose 'Add loop'. Then choose a loop mode from the 'Mode' menu. You may now adjust the
loop points similar to how you modified the start and end points.
Tip: You can assign more meaningful names to your loop by shift-clicking the loop in the loop selector.
November 1, 2012
Page 15
CWITEC 2012
Tip: Click the '<' and '>' buttons next to the loop start and end numerical displays to move to
previous/next zero-crossing in the wave. Zero-crossings make good loop points.
When you play keyboard you might notice that the wave is still not looping while playing. This is
because we need to assign the loop to the split we created before. This is normally done
automatically when mapping a preexisting wave, but since we mapped this wave before any loops
existed we need to choose one now. Go to the keyboard mapper.
November 1, 2012
Page 16
CWITEC 2012
With the new group selected, assign it a choke group. The two samples will now choke each other.
Also set the groups trigger mode to Oneshot. We'll send this group to a separate Mono output as
November 1, 2012
Page 17
CWITEC 2012
The group output setting overrides any setting in the channel slot. Repeat this procedure until
satisfied with the mappings, chokes and outputs.
Tip: The Oneshot play mode is useful for drums. In this mode, the samples are played without held
sustain, going direct from the decay phase to release.
Tip: You can separate a group, move and rearrange the parts and then use the 'Combine' command
from the group list menu to put them back into one group. Sometimes this is easier than reassigning
waves into splits.
1.4.1 Choosing other samples
So, the kit is ok, and we program some drum tracks. While playing we realize that the bass drum does
not sound so great for this track. We should load something else. While the track is playing, rightclick the split of the bass drum and choose 'Load wave'. In the load dialog, make sure the 'preview'
checkbox is ticked. Now when we click any sample in the dialog, the split's sample will be temporarily
replaced by the new wave and we can hear how the track will sound with this sample.
November 1, 2012
Page 18
CWITEC 2012
Keep browsing until you find the sound you like, and simply click 'Open'. The sample is replaced.
Tip: The same technique can be used to load programs into program slots. If you have a library of
'txproj' files, you can enable preview in the program load dialog for a channel slot. The currently
playing program will be temporarily replaced by whatever program you click in the open dialog. Like
with waves, you can preview how a playing song would sound with the new program.
November 1, 2012
Page 19
CWITEC 2012
1.5
Slicing a loop
A popular way of working with rhythmic samples (drum loops) is slicing them into their individual
beats and playing them in variations and with sounds tweaked to add some spice to the sound. Lets
load a drum loop into the sample editor. We can auto-slice the sample quickly by enabling the Beat
detector button in the sample editor.
If the slices don't look correct, try experimenting with the threshold value. You can also select any of
the created slices and set their mode to Pinned Slice to force keeping them when running the
detector again.
The beat detector will also try to detect the tempo of the loop. If the result is wrong, you can
manually set this in the tempo field.
To quickly map the slices to the keyboard, either select Layout slices from the sample menu, or drag
the sliced sample into the key mapper to lay out the slices in a group. To use the sliced loop with
your DAW you can drag the newly created group into a host track to export MIDI data with the
detected beats played as a loop into the project.
November 1, 2012
Page 20
CWITEC 2012
2 Important options
2.1 Places
Once you start building performances, programs and song projects, you should make sure to setup
your 'Places', search paths for sound data. Without this setup, all your TX files will be saved with
absolute path references unless you copy all data into the save location. If you ever reorganize or
relocate your sound library, you might find that all paths suddenly are inaccessible. Using places
enables you to reference wave files in your sound library with path-relative references.
2.2 Settings
See the reference manual for an explanation of these options.
3 Conclusion
This has been a short guide to getting started with TX16Wx. There are many areas that has been only
touched upon briefly if at all. If you have suggestions or material for updating and complementing
this document, please contact CWI Technology via http://tx16wx.wilund.net/
November 1, 2012
Page 21
CWITEC 2012