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Abstract
Mobile TV, Voice over Internet Protocol (VoIP), and Internet access services are important for mobile
users and network service providers. Mobile WiMAX devices can support all three services also known
as triple play. In this paper we analyze user capacity of Mobile WiMAX systems for each of these three
services. We consider various link characteristics, interference scenarios, modulations, QoS classes,
and quality of experience (QoE) requirements. We also analyze the impact of header compression and
suppression techniques and their effect on capacity. Our studies show that triple play over WiMAX is
very well suited for the last mile or green-field applications in terms of user capacity. Furthermore, we
show that triple play services can be expanded by increasing the spectrum
1 Introduction
Triple play consisting of mobile TV, Voice over Internet Protocol (VoIP), and Internet access is of
interest to both network service providers and users. Using triple-play devices, customers can receive a
variety of content and customize their preference of entertainment, education, and information. They can
also realize unique experiences at a low cost without compromising quality with single billing. Network
service providers can build and maintain a single network with common OA&M (Operations,
Administration, and Maintenance), thereby, realizing cost savings. Additionally, new revenue streams
can be generated. An IP based network is ideally suited for triple play services and offers bandwidth
management and optimization.
WiMAX is a serious contender for delivery of triple play services. With advanced antenna techniques, it
offers data rates up to 70 Mbps and ranges up to 50 km, ensures secure delivery of content, and supports
mobile users at vehicular speeds of up to approximately 100 km/hr.
In this paper, we evaluate methods for optimally allocating channel resources among triple play services
including Mobile TV in WiMAX deployments. We consider: a) Triple play services over WiMAX to
under-serviced areas as a cost effective alternative for cable or Digital Subscriber Line (DSL). We
develop and present capacity planning models supported by analytical data.
We analyze WiMAX overheads and study the effect of header suppression/compression while
maintaining satisfactory user-experience. Analytical models for Mobile TV traffic were used to quantify
percentage increase of available channel resources. This is translated to an increased number of users in
the capacity planning model. Key parameters include the available spectrum, traffic characteristics, and
desired quality of service. This study is based on WiBro profile, which uses 8.75 MHz channels and then
expanded to WiMAX profiles with 10 MHz channels.
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The objective of this paper is to offer service providers analytical data for planning network capacity. It
also provides justification for bidding for new spectrum.
The remainder of this paper is organized as follows. In Section 2, we describe our system model, list
system parameters and assumptions used in computing the capacity results presented in the paper.
Section 3 discusses the factors that affect the capacity. The three workloads and their corresponding
capacity are presented in Section 4. Section 5 describes how these three workloads can be combined for
a triple play service. Finally, conclusions are presented in Section 6.
The first mass commercial deployment of WiMAX was in Korea and is called WiBro. It uses 8.75
MHz channels. A commonly used channel width in other WiMAX systems is 10 MHz. We, therefore,
analyze systems with both of these channel widths. In this study, unless stated otherwise, we use the
parameters as specified in Mobile WiMAX Wave 2 certification profiles. The key parameters of the
WiMAX system are listed in Table 1.
Value
5 ms
Channel Bandwidth
WiMAX
Profile
Certification Wave 2
Duplexing
TDD
DL:UL Ratio
2:1
Subchannelization
PUSC
1500 bytes
Antenna configuration
Header compression
RoHC
WiMAX Systems use orthogonal frequency division multiple access (OFDMA), which divides the
channel into multiple subcarriers. These subcarriers are then grouped in to channels. The time is
allocated in slots which is a multiple of OFDMA symbol times. There are number of subchannels
depends upon the subchannelization modes. A commonly used subchannelization modes is PUSC
(Partial Usage of Subchannels). For example, a 10 MHz WiMAX system has 1024 subcarriers, which
are grouped in to 30 subchannels in DL and 35 subchannels in UL. Users are then allocated certain
number of slots. Each slot consists of one subchannel for a certain number of OFDMA symbol times.
Antenna configuration has a significant impact on system capacity. MIMO (Multiple Input Multiple
Output) systems with multiple antennas at the base station and either multiple antennas at the base
station or multiple systems using virtual MIMO can increase the capacity or range or both. The data
presented here is for single antenna systems.
We present the results for each of the modulation schemes separately. In actual practice, the percentage
of users who can use each of these modulations will depend upon the terrain and the environment which
affect the noise and interference.
3.2 Location
QoS will greatly depend on the location of the mobile station. Terrain, foliage, buildings affect the noise
and interference. The signal to interference and noise ratio (SINR) determines what modulations can and
cannot be used for a user.
3.3 Urban/Sub-urban/Rural Regions
The desired QoS depends on the type of the region the user is in. In urban regions, users require higher
capacity and higher data rates; whereas in rural areas, reach is more important. Rural populations may be
satisfied with minimum quality VoIP, internet data, and some video services. Sub-urban areas will fall in
between these two categories.
3.4 Frequency Band
WiMAX systems can work at many different frequency bands and WiMAX Forum has developed
profiles for several commonly used bands. The reach and capacity of each frequency band is different.
For example, compared to the 2.5 GHz band, the 700 MHz band has a larger coverage area and good
characteristics for mobile propagation, allowing converging access features (Fixed, Nomadic, and
Mobile) [8]. The large coverage area makes 700 MHz suitable for rural and remote areas providing an
excellent solution for emerging countries that may lack telecommunication infrastructure. The 700 MHz
band has a coverage area of approximately four times that of a 2.5 GHz band. The US allocation in 700
MHz band is shown in Figure 2. Notice that the channel widths are very limited. Additionally, the
antenna size is generally proportional to the wavelength. The 700 MHz antenna sizes are large and pose
challenges for the hand-held devices. Therefore, in this study, the 2.5 GHz band is chosen as the
communication band.
hand-off triggering instant can significantly improve the hand-off performance. For seamless hand-off
procedures, the delay must be kept within allowable boundaries.
For real-time users a delay of, say., 50 ms could be acceptable whereas a non-real-time user can tolerate
3 to 10 seconds delay. In instances where the end device operates both real-time and non-real-time
applications, the delay bounds are dictated by the real-time traffic. Packet loss, latency will reduce the
capacity. In such instances a lower modulation rate may need to be used. For Mobile TV services this
will translate to poor picture is better than no picture
4 Capacity Estimation
In this section, we present details of capacity estimation procedure.
Table 2 lists key parameters of the WiBro and 10 MHz WiMAX configuration with partially used
subchannelization (PUSC). The total number of slots available is also indicated in the table.
Table 2: WiMAX Profile for this Study
Parameters
Value (WiBro)
Bandwidth used
8.75 MHz
Frame duration
5 ms
DL and UL bursts modulation
QPSK (2 bits/symbol)
Coding rate
Subchannelization
PUSC
Subcarriers
1024
Data + pilot subcarriers
840
Symbols/ WiMAX frame
42
DL symbols
27
UL symbols
15
Preamble
1 symbol
Repetition Factor for FCH, DL-MAPs, UL4
MAPs
Total DL slots w/o preamble
390
Total UL slots excluding Ranging + CQI +
140
Ack
Value (WiMAX)
10 MHz
5 ms
QPSK(2 bits/symbol)
PUSC
1024
840
47
29
18
1 symbol
4
420
175
The key fixed overheads are frame control header (FCH), one DL-MAP entries, and three UL-MAP
entries. Each of these is coded using QPSK coding and is repeated 4 times. In addition we assume
that all UL bursts have a one-slot preamble. We allow one slot column for ranging, contention, and
channel quality indication channel (CQI/CH). Polling and acknowledgement overhead is not considered.
The effect of channel noise is modeled as a reduced modulation and coding scheme (MCS) and so we
present results for several different MCS.
4.1 Voice over IP (VoIP)
VoIP is suited to broadband networks. The main architectural difference between VoIP and Public
Switched Telephone Network (PSTN) voice is the use of packet switching instead of circuit switching.
Packet switched networks can be more efficient than circuit switched as the information can be routed in
packets over any number of possible paths. By contrast, with a circuit switched network the entire circuit
must be open for the stream of content for the duration of the transmission.
MAC/BW-REQ
Header
Other
Subheaders
Data
CRC
(optional)
motion. Information that cannot be borrowed from a previous frame is coded. P frames are 30-50%
smaller in size than I frames.
Bi-directional coded frames (B-frames) use information from previous as well as following P or I
frames. Note that the I frame and all P frames in a GOP are transmitted before the B frames in that GOP.
Thus, the decoder already has the frames required to decode a B frames before it receives the B frame.
The use of statistical methods for optimal distribution of I and non-I frames can result in the efficient use
of bandwidth without compromising QoE.
4.2.2 Types of Video Displays
We have chosen four different types of video display end devices as a fair representation of quality of
experience. For home devices, we selected a 42 flat screen, Standard Definition TV (SDTV) with
aspect ratio of 169. The average data rate for satisfactory QoE is estimated at 1 Mbps. We selected a
26 SDTV with aspect ratio of 43. The average data rate to support full motion video is approximately
850 kbps. For portable, nomadic applications we chose video tablets and laptop screens with data rates
of 700 - 800 kbps. Video phones require approximately 324 kbps for full-motion video. Various video
media types, format and data rates are listed in Table 4. Empirical data validates these rates [3].
Table 4: Mobile WiMAX Entertainment Data Rate Targets
Media type
Format
Data rate
Notes
1
Streaming Audio iPod/Auto
AAC + v2
48 kbps
44,100 sample rate
Streaming Audio, CD Replacement
AAC+ v2
64 kbps
48,000 sample rate
Mobile Phone Video
H.264 ASP
176 kbps
176 144 20 FPS2
Mobile Phone Audio
AAC+ v2
24 kbps
32,000 sample rate
Smartphone Video
H.264 ASP3
324 kbps
320 240 24 FPS
Smartphone Audio
AAC+ v2
24 kbps
32,000 sample rate
IPTV Video
H.264 Baseline
850 kbps
480 480 30 FPS
IPTV Audio
AAC+ v2
64 kbps
48,000 sample rate
1
Advanced Audio Coding (AAC), 2Frame Per Second (FPS), 3Advanced Simple Profile (ASP)
4.2.3 Empirical Data Collection
While transmitting mobile TV, RTP payload was captured as Ethernet frames in a real network traffic
using Ethereal capture tool. These were then analyzed and used as input for our capacity analysis.
4.2.4 Mobile TV Capacity
Figure 6 shows the number of Mobile TV streams for smart phones that can be supported on WiBro and
WiMAX configuration using various modulation schemes. Again, we use ROHC header compression
and enhanced scheduler. However, since the payload frames for Mobile TV are large, both of these
have smaller impact on capacity as compared to VOIP. Assuming unicast transmission, the number of
users is equal to the number of streams. With multicast, the number of users will increase accordingly.
Mobile TV capacity is limited by DL capacity. We assumed a DL:UL ratio of 2:1. A ratio of 3:1 or
higher will provide higher capacity.
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Figure 7 shows the capacity for the HTTP workload. The capacity is limited by the DL capacity.
Increasing the DL:UL ratio will help this workload.
A
B
and Adaptive Antenna System (AAS). It is estimated that a factor of 1.5 ~ 2.0 increase in data rate can
be realized that can be translated to increase of users.
6 Conclusion
Flexibility and scalability are two key factors in delivering wireless services in the 21st century. Some
service providers only cater voice services as a remedy to ailing wire-line services. Other service
providers may focus on multimedia services as an add-on to an existing 3G wireless network. Further,
still, some service providers may provide dumb wireless data pipes and let users choose their value
added services directly.
The flexibility of the IEEE 802.16e standard will provide a solution to any of the above scenarios.
However, to maximize revenue, provide an encompassing solution, and build customer allegiance, it is
envisioned that mobile broadband providers will offer all three services, in a bundle known as the
wireless triple play (mobile voice, video, and data). Studies have shown that through the bundling of
services Average Revenue per Unit (ARPU) goes up and churn goes down. Thus, the future industry
practice is expected to provide as many service options as possible.
As described in this paper, Mobile WiMAX 802.16e is an ideal platform for providing wireless triple
play services. Using a foundation based on spectral and data overhead efficiency and five QoS service
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classes, Mobile WiMAX 802.16e enables mobile broadband operators to build services with tight SLAs
and high margins.
Through the path of theories and calculations previously explored, it has been proved that in a given
sector, 802.16e Mobile WiMAX can support several hundred voice or data sessions or 60 unicast
Smartphone video sessions. Obviously, in real-world usage a combination of these services will be in
use. Such a scale should allow for cost effective deployments in even the densest metropolitan regions.
In conclusion, Mobile WiMAX 802.16e offers the mobile broadband operator an ideal mix of efficiency
and robustness to allow for the successful and profitable deployment of mobile triple play services.
7 References
[1] IEEE 802.16-2004, IEEE Standard for Local and metropolitan area networks, Part 16: Air
Interface for Broadband Wireless Access Systems, 895 pp, October 2004.
[2] IEEE 802.16e-2005, IEEE Standard for Local and metropolitan area networks, Part 16: Air
Interface for Broadband Wireless Access Systems, Amendment 2: Physical and medium Access
Control Layers for Combined Fixed and Mobile Operation in Licensed bands and Corrigendum 1,
894 pp, February 2006.
[3] ATIS-0800002, IPTV architecture Requirements, 118 pp, May 2006.
[4] WiMAX FORUM, WiMAX System Evaluation Methodology V2.0, 230 pp, December 2007.
[5] So-In, C., Jain, R., and Al-Tamimi A., Capacity Estimation of IEEE 802.16e Mobile WiMAX
networks, submitted to IEEE Wireless communication magazine, April 2008.
[6] 3GPP2-TSGC5, HTTP and FTP Traffic Model for 1xEV-DV Simulations, 3GPP2-C50-EVAL2001022-0xx, 2001.
[7] Jain, R., So-In, C. and A. Tamimi, System Level Modeling of IEEE 802.16e Mobile WiMAX
Networks: Key Issues, Submitted to IEEE Wireless Communications Magazine, 2008.
[8] Francis E. Retnasothie, M. Kemal Ozdemir, Raj Jain, Yuefeng Zhou, Nader Zein, Shyam Parekh,
Doug Gray, Hassan Yaghoobi, and Mostafa (Tom) Tofigh, "A Comparison of IEEE 802.16e Mobile
WiMAX Deployments in 700 MHz and 2500 MHz Bands," submitted to IEEE Communications
Magazine, April 2008.
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