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A file named Song~4--.

mp3 would be played with a four-second intro


period and with the default overlap and start values.
Expiration date. Some audios, like ads, may have an expiration date,
from which the file mustn't be played. In these cases, you can set this date
in the file name. This way, ZaraStudio won't play expired files and it will
indicate this situation in the log file. Besides, when an expired file is placed
into a folder and that folder is played as a random track, the file is not
considered. expired cuts in rotations aren't played either. The date must be
typed in the format [dd-mm-yyyy], since, if it is not exactly in this way, it
won't be considered or it will behave unpredictably. Here, there are some
examples:
A file called shopAd [12-11-2008].mp3 would expire on the 12th of
November, 2008. That day, it wouldn't be played.
A file called Christmas [07-01-2009]~2-1.mp3 would expire on the 7th
of January, 2009, it would be overlapped for a second with the next cut
and it would be skipped the first two seconds.
The age of computing began in 1833. Alternatively, and equally plausibly,
the age of computing can be said to have begun in 1946.
In 1833 Charles Babbage proposed an Analytical Engine. He envisaged a
series of thousands of cogs and gear wheels which would carry out
arithmetical functions. They would be programmed by inserting punched
cards.4 In 1841 a paper by the mathematician Ada, Lady Lovelace,
persuaded the government to fund Babbage to develop what was now
known as the Difference Machine. Unfortunately, the mechanics of the
machine proved too complex to be practicable, and it was never built
within Babbages lifetime. For over a century it remained nothing more
than an interesting idea.
In 1946, the US War Department announced an extremely sophisticated
calculator known as the Electronic Numerical Integrator and Computer
ENIAC which was claimed to work over a thousand times faster than any
other calculator. It used 18,000 vacuum tubes, and contained no moving
mechanical parts. This machine was produced by International Business
Machines, and convincingly demonstrated the advantage of moving from
mechanical switches to electronic pulses as the basis of computation. It
was arguably the first practical computer, in the sense in which we usually
understand the term.
Throughout the 1950s there was a growth in huge computers which cost
millions of dollars, took up entire rooms, and had to be kept at constant
temperatures. They were maintained by specially trained engineers, and
had neither screens nor keyboards. Instead, scientists wishing to use them
took their stack of punched cards to have them fed into the machine by
technicians who became known as the priests, and had their results
returned to them on rolls of print-out paper.
In 1960 a new company called the Digital Equipment Corporation
produced a smaller computer with a keyboard and screen, called the PDP1.
This introduced what was then termed interactive computing, in which
one person could work with the machine without the need for any

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