Documentos de Académico
Documentos de Profesional
Documentos de Cultura
Permission
Aliases
Flags
Description
/biomeinfo
worldedit.biome.info
/biomeinfo
pt
Get the
biome of the
targeted
block.
//setbiome
worldedit.biome.set
//setbiome
Sets the
biome of the
player's
current
block or
region.
/biomelist
worldedit.biome.list
/biomelist
/biomels
Gets all
biomes
available.
/chunkinfo
worldedit.chunkinfo
/chunkinfo
Get
information
about the
chunk that
you are
inside
/listchunks
worldedit.listchunks
/listchunks
List chunks
that your
selection
includes
/delchunks
worldedit.delchunks
/delchunks
Delete
chunks that
your
selection
includes
//cut
worldedit.clipboard.cut
//cut
Cut the
selection to
the
clipboard
//paste
worldedit.clipboard.paste
//schematic
//paste
sao
Paste the
clipboard's
contents
//schematic
//schem
Schematicrelated
commands
List
available
schematic
formats
//schematic
formats
worldedit.schematic.formats
//schematic
formats
//schematic
listformats
//schematic f
//schematic load
worldedit.clipboard.load,
worldedit.schematic.load
//schematic load
//schematic l
Load a
schematic
into your
clipboard
//schematic list
worldedit.schematic.list
//schematic list
//schematic all
//schematic ls
dn
List
available
schematics
//schematic save
worldedit.clipboard.save,
worldedit.schematic.save
//schematic save
//schematic s
Save a
schematic
into your
clipboard
/clearclipboard
worldedit.clipboard.clear
/clearclipboard
Clear your
clipboard
//load
worldedit.clipboard.load
//load
Load a
schematic
into your
clipboard
//save
worldedit.clipboard.save
//save
//copy
worldedit.clipboard.copy
//copy
Copy the
selection to
the
clipboard
//flip
worldedit.clipboard.flip
//flip
Flip the
contents of
the
clipboard.
//rotate
worldedit.clipboard.rotate
//rotate
Rotate the
contents of
the
clipboard
/we
/worldedit
WorldEdit
commands
/we reload
Reload
WorldEdit
/we cui
/we cui
Complete
CUI
handshake
/we tz
/we tz
Set your
timezone
/we
/we reload
worldedit.reload
Save a
schematic
into your
clipboard
/we version
/we version
/we ver
Get
WorldEdit
version
/we help
worldedit.help
/we help
Displays
help for the
given
command or
lists all
commands.
//fast
worldedit.fast
//fast
Toggle fast
mode
//gmask
worldedit.global-mask
//gmask
/gmask
Set the
global mask
//toggleplace
//toggleplace
/toggleplace
Switch
between
your
position and
pos1 for
placement
//searchitem
//searchitem
//l
//search
/searchitem
bi
Search for
an item
//limit
worldedit.limit
//limit
Modify
block
change limit
//hcyl
worldedit.generation.cylinder
//hcyl
Generates a
hollow
cylinder.
//cyl
worldedit.generation.cylinder
//cyl
Generates a
cylinder.
//hsphere
worldedit.generation.sphere
//hsphere
Generates a
hollow
sphere.
//sphere
worldedit.generation.sphere
//sphere
Generates a
filled
sphere.
/forestgen
worldedit.generation.forest
/forestgen
Generate a
forest
/pumpkins
worldedit.generation.pumpkins
/pumpkins
Generate
pumpkin
patches
//pyramid
worldedit.generation.pyramid
//pyramid
Generate a
filled
pyramid
//hpyramid
worldedit.generation.pyramid
//hpyramid
Generate a
hollow
pyramid
//generate
worldedit.generation.shape
//generate
//gen
//g
hroc
Generates a
shape
according to
a formula.
//generatebiome
worldedit.generation.shape,
worldedit.biome.set
//generatebiome
//genbiome
//gb
hroc
Sets biome
according to
a formula.
//undo
worldedit.history.undo
//undo
/undo
Undoes the
last action
//redo
worldedit.history.redo
//redo
/redo
Redoes the
last action
(from
history)
//clearhistory
worldedit.history.clear
//clearhistory
/clearhistory
Clear your
history
/unstuck
worldedit.navigation.unstuck
/unstuck
/!
Escape from
being stuck
inside a
block
/ascend
worldedit.navigation.ascend
/ascend
/asc
Go up a
floor
/descend
worldedit.navigation.descend
/descend
/desc
Go down a
floor
/ceil
worldedit.navigation.ceiling
/ceil
/thru
worldedit.navigation.thru.command
/thru
Passthrough
walls
/jumpto
worldedit.navigation.jumpto.command
/jumpto
/j
Teleport to a
location
fg
Go to the
celing
/up
worldedit.navigation.up
/up
fg
Go upwards
some
distance
//hollow
worldedit.region.hollow
//hollow
//line
worldedit.region.line
//line
Draws a line
segment
between
cuboid
selection
corners
//curve
worldedit.region.curve
//curve
Draws a
spline
through
selected
points
//overlay
worldedit.region.overlay
//overlay
Set a block
on top of
blocks in the
region
//center
worldedit.region.center
//center
//middle
Set the
center
block(s)
//naturalize
worldedit.region.naturalize
//naturalize
3 layers of
dirt on top
then rock
below
Hollows out
the object
contained in
this
selection
//walls
worldedit.region.walls
//walls
Build the
four sides of
the selection
//faces
worldedit.region.faces
//faces
//outline
Build the
walls,
ceiling, and
floor of a
selection
//smooth
worldedit.region.smooth
//smooth
Smooth the
elevation in
the selection
//move
worldedit.region.move
//move
Move the
contents of
the selection
//regen
worldedit.regen
//regen
//deform
worldedit.region.deform
//deform
//forest
worldedit.region.forest
//forest
//replace
worldedit.region.replace
//replace
//re
//rep
Regenerates
the contents
of the
selection
ro
Deforms a
selected
region with
an
expression
Make a
forest within
the region
Replace all
blocks in the
selection
with another
//stack
worldedit.region.stack
//stack
sa
//set
worldedit.region.set
//set
/.s
worldedit.scripting.execute
/.s
Execute last
CraftScript
/cs
worldedit.scripting.execute
/cs
Execute a
CraftScript
//pos2
worldedit.selection.pos
//pos2
Set position
2
//chunk
worldedit.selection.chunk
//chunk
//pos1
worldedit.selection.pos
//pos1
Set position
1
//hpos1
worldedit.selection.hpos
//hpos1
Set position
1 to targeted
block
//hpos2
worldedit.selection.hpos
//hpos2
Set position
2 to targeted
block
sc
Repeat the
contents of
the selection
Set the
selection to
your current
chunk.
//wand
worldedit.wand
//wand
Get the
wand object
/toggleeditwand
worldedit.wand.toggle
/toggleeditwand
Toggle
functionality
of the edit
wand
//contract
worldedit.selection.contract
//contract
Contract the
selection
area
//outset
worldedit.selection.outset
//outset
hv
Outset the
selection
area
//inset
worldedit.selection.inset
//inset
hv
Inset the
selection
area
//distr
worldedit.analysis.distr
//distr
cd
Get the
distribution
of blocks in
the selection
//sel
//sel
/;
Choose a
region
selector
//desel
//desel
//deselect
Deselect the
current
selection
//count
worldedit.analysis.count
//count
Counts the
number of a
certain type
of block
//size
worldedit.selection.size
//size
//expand
worldedit.selection.expand
//expand
Expand the
selection
area
//shift
worldedit.selection.shift
//shift
Shift the
selection
area
/snapshot
/snap
Snapshot
commands
/snapshot
Get
information
about the
selection
/snapshot use
worldedit.snapshots.restore
/snapshot use
Choose a
snapshot to
use
/snapshot sel
worldedit.snapshots.restore
/snapshot sel
Choose the
snapshot
based on the
list id
/snapshot list
worldedit.snapshots.list
/snapshot list
List
snapshots
/snapshot after
worldedit.snapshots.restore
/snapshot after
Choose the
nearest
snapshot
after a date
/snapshot before
worldedit.snapshots.restore
/snapshot before
Choose the
nearest
snapshot
before a
date
/restore
worldedit.snapshots.restore
/restore
//restore
Restore the
selection
from a
snapshot
//
worldedit.superpickaxe
//
/,
Toggle the
super
pickaxe
pickaxe
function
/superpickaxe
/pickaxe
/sp
Select super
pickaxe
mode
/superpickaxe
/superpickaxe
single
worldedit.superpickaxe
/superpickaxe
single
Enable the
single block
super
pickaxe
mode
/superpickaxe
area
worldedit.superpickaxe.area
/superpickaxe
area
Enable the
area super
pickaxe
pickaxe
mode
/superpickaxe
recur
worldedit.superpickaxe.recursive
/superpickaxe
recur
/superpickaxe
recursive
Enable the
recursive
super
pickaxe
pickaxe
mode
/tool
/tool
Select a tool
to bind
/tool none
/tool none
Unbind a
bound tool
from your
current item
/tool tree
worldedit.tool.tree
/tool tree
Tree
generator
tool
/tool repl
worldedit.tool.replacer
/tool repl
Block
replacer tool
/tool cycler
worldedit.tool.data-cycler
/tool cycler
Block data
cycler tool
/tool floodfill
worldedit.tool.flood-fill
/tool floodfill
/tool flood
Flood fill
tool
/tool brush
/tool br
Brush tool
/tool brush
/tool brush
sphere
worldedit.brush.sphere
/tool brush
sphere
/tool brush s
Choose the
sphere brush
/tool brush
cylinder
worldedit.brush.cylinder
/tool brush
cylinder
/tool brush cyl
/tool brush c
Choose the
cylinder
brush
/tool brush
clipboard
worldedit.brush.clipboard
/tool brush
clipboard
/tool brush copy
Choose the
clipboard
brush
/tool brush
smooth
worldedit.brush.smooth
/tool brush
smooth
Choose the
terrain
softener
brush
/tool brush ex
worldedit.brush.ex
/tool brush ex
/tool brush
extinguish
/tool brush
gravity
worldedit.brush.gravity
/tool brush
gravity
/tool brush grav
/tool brush
butcher
worldedit.brush.butcher
/tool brush
butcher
/tool brush kill
Butcher
brush
/tool deltree
worldedit.tool.deltree
/tool deltree
Floating tree
remover
tool
/tool farwand
worldedit.tool.farwand
/tool farwand
Wand at a
distance tool
/tool lrbuild
worldedit.tool.lrbuild
/tool lrbuild
/tool /lrbuild
Long-range
building
tool
/tool info
worldedit.tool.info
/tool info
Block
information
tool
Shortcut fire
extinguisher
brush
Gravity
brush
/mat
worldedit.brush.options.material
/mat
/material
Set the
brush
material
/range
worldedit.brush.options.range
/range
Set the
brush range
/size
worldedit.brush.options.size
/size
Set the
brush size
/mask
worldedit.brush.options.mask
/mask
Set the
brush mask
/none
Unbind a
bound tool
from your
current item
/none
/tree
worldedit.tool.tree
/tree
Tree
generator
tool
/repl
worldedit.tool.replacer
/repl
Block
replacer tool
/cycler
worldedit.tool.data-cycler
/cycler
Block data
cycler tool
/floodfill
worldedit.tool.flood-fill
/floodfill
/flood
Flood fill
tool
/brush
/br
Brush tool
/brush
/brush sphere
worldedit.brush.sphere
/brush sphere
/brush s
Choose the
sphere brush
/brush cylinder
worldedit.brush.cylinder
/brush cylinder
/brush cyl
/brush c
Choose the
cylinder
brush
/brush clipboard
worldedit.brush.clipboard
/brush clipboard
/brush copy
Choose the
clipboard
brush
/brush smooth
worldedit.brush.smooth
/brush smooth
Choose the
terrain
softener
brush
/brush ex
worldedit.brush.ex
/brush ex
/brush extinguish
/brush gravity
worldedit.brush.gravity
/brush gravity
/brush grav
/brush butcher
worldedit.brush.butcher
/brush butcher
/brush kill
Butcher
brush
/deltree
worldedit.tool.deltree
/deltree
Floating tree
remover
tool
/farwand
worldedit.tool.farwand
/farwand
Wand at a
distance tool
Shortcut fire
extinguisher
brush
Gravity
brush
/lrbuild
worldedit.tool.lrbuild
/lrbuild
//lrbuild
Long-range
building
tool
/info
worldedit.tool.info
/info
Block
information
tool
//fillr
worldedit.fill.recursive
//fillr
Fill a hole
recursively
//drain
worldedit.drain
//drain
Drain a pool
//fixlava
worldedit.fixlava
//fixlava
/fixlava
Fix lava to
be
stationary
//fixwater
worldedit.fixwater
//fixwater
/fixwater
Fix water to
be
stationary
//removeabove
worldedit.removeabove
//removeabove
/removeabove
Remove
blocks
above your
head.
//removebelow
worldedit.removebelow
//removebelow
/removebelow
Remove
blocks
below you.
//removenear
worldedit.removenear
//removenear
/removenear
Remove
blocks near
you.
//replacenear
worldedit.replacenear
//replacenear
/replacenear
//snow
worldedit.snow
//snow
/snow
Simulates
snow
//thaw
worldedit.thaw
//thaw
/thaw
Thaws the
area
//green
worldedit.green
//green
/green
//ex
worldedit.extinguish
//ex
//ext
//extinguish
/ex
/ext
/extinguish
/butcher
worldedit.butcher
/butcher
/remove
worldedit.remove
/remove
/rem
/rement
Remove all
entities of a
type
//fill
worldedit.fill
//fill
Fill a hole
//help
worldedit.help
//help
Displays
help for the
given
command or
Replace
nearby
blocks
Greens the
area
Extinguish
nearby fire
plangbf
Kill all or
nearby
mobs
lists all
commands.
Other Permissions
Usually the Super Pickaxe does not destroy bedrock. This can be overridden with
the worldedit.override.bedrock permission.