Documentos de Académico
Documentos de Profesional
Documentos de Cultura
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21. Covers Subtraction Practice subtraction facts 22. Covers Multiplication Practice multiplication facts 23. Covers Division Practice division facts 24. Covers Fractions Practice calculating fractions 25. Covers Percentages Practice calculating percentages 26. Make your own Covers Game Black Line Masters
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1. Shape Race
Read and compare numbers 5+ years
Need
Markers Dice Board Game
2-4 players
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Shape Race
FINISH
Players each put a marker on the bottom (Start) of the board. Players take turns to throw the dice. The player then moves one space onto a shape with the number of sides shown on the dice. For Example - If 1 is thrown a player can only move onto a circle space. A player can only move from one space to an adjoining space in a turn. If a player cant move he can stay on the same space. If a player doesnt want to move backwards he doesnt have to move. The winner is the first player to reach the top (Finish) of the board.
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START
2-4 players
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Cards for Race To the Flag Numbers to 100 Print and cut out cards below to play.
24
36
78
31 20 12 37 39
67
89
50
45
78
96
65
83
27
88
54
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70
13
18
19
44
15
Cards for Race To the Flag Numbers to 1000 Print and cut out cards below to play.
254
780
136
467
899
570
450
478
986
605
835
927
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705
880
549
113
18
819
414
815
311
Cards for Race To the Flag Numbers to 10,000 Print and cut out cards below to play.
2234
1396
2892
4519
8808 8380
6095
2271
5405
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7014
1313
2108
1956
7018
4034
6217
3150
Making Math More Fun Board Games 2-4 players Spread out the number cards face down beside the Game Board. Each player chooses a vehicle and puts a marker on it. Each player turns over a number card and says the number. Decide who has the largest number. The player with the largest number moves their counter to the next arrow. Return the cards and mix them up. Repeat until the winner reaches the checkered flag.
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3. Lightning Race
Revise addition and subtraction 6+ years
Need
Dice Markers Board Game from the following page
2-4 players
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9-8
0+2
2 +2
5-4
4+2
10 -7
8-3
5-2
6-5 2+2
7-4
LIGHTING RACE
Need dice, markers
9-3
5 +1 9-7 10 - 5 5-4
1+3
1+1
Each player puts a marker on the Start. Players take turns to throw the dice. The player then moves to the next space that has the value shown on the dice. If you land on a lightning bolt take the shortcut. If there are no spaces left with that value stay still. The winner is the first to reach the Finish.
4 +1
FINISH
3+3
START
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2+3
7-6
8-4
4-2
2+1
8-2
4. Pairs
Practice addition to 14 6+ years
Need
Markers Board Game from the following page
2-4 players
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Pairs
4 5 6 7 6 7 5 8 4 6 6 5 7 5 8 1 8 9 2 9 5 5 2 9 3
3 6 6 9 5 7
PAIRS
Decide upon the number total for the game to be played. Choose 10, 11, 12, 13 or 14.
Players take turns to cover a pair of numbers that add to the total for the game. The pair must be in squares that are joined by a side, not joined by corners. Once a number has been covered, it cannot be covered again. The last player who is able to cover a pair is the winner for that round.
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5. Pairs 100
Practice addition to 100 7+ years
Need
Markers Board Game from the following page
2-4 players
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Pairs 100
36 44 56 14 48 32 15 45 35 78 22 58 73 17 25 12 68 12 27 83 29 48 31 53 41 19 71 61 29 17 59 46 24 39 37 43
Pairs
Decide upon the number total for the game to be played. Choose 60,70,80,90 or 100.
Players take turns to cover a pair of numbers that add to the total for the game. The pair of numbers must be in squares that are joined by a side, not joined by corners. Once a number has been covered, it cannot be covered again. The last player who is able to cover a pair is the winner for that game.
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2 players
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Players take turns to roll the dice. When a player rolls the dice, the player then covers 2 adjoining numbers that have a difference of the number shown on the board. For example, if a player rolls 3, the player could then cover 4 and 1 in the top row. Once a number is covered, it remains covered. Remember the numbers covered must be beside each other or one under the other. A player wins when the other player is unable to cover 2 numbers on their turn.
3 8 5 9 3 5 2
7 6 7 5 8 3
4 9 4 8 9
1 4 2 5 8
6 7 8 4 2
5 10 1 3 1 4 6 2 6 7 9
8 10 7 10 5
4 10 7
3 10
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2 players
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Players take turns to roll the dice. When a player rolls the dice, the player then covers 2 adjoining numbers that have a difference of the number shown on the board. For example, if a player rolls 5, the player could then cover 19 and 14 in the top row. Once a number is covered, it remains covered. Remember the numbers covered must be beside each other or one under the other. A player wins when the other player is unable to cover 2 numbers on their turn.
18 16 19 14 13 11 16 15 18 20 16 10 15 12 19 17 14 12 18 15 16 13 15 18 15 14 20 17 15 18 14 10 16 18 20 12 13 19 13 12 14 19 13 17 14 11 16 15 20
Making Math More Fun Board Games www.makingmathmorefun.com
8. Star Struck
2- 4 players
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Cards for Star Struck Addition Print and cut out cards below to play.
Cards for Star Struck Subtraction Print and cut out cards below to play.
Cards for Star Struck Division Print and cut out cards below to play.
Start
Miss a turn
Take the shortcut
Go back 2 spaces
Miss a turn
Miss a turn
Go back 2 spaces
Need star cards, markers 2-4 players Each player puts a marker on the Start. Put the cards in a pile face down on the cards space. The first player picks the top card and calculates the equation. The answer is the number of spaces that the player moves forward. Play continues with each player picking a card, telling the answer and moving forward that number of spaces. The winner is the first person to reach the finish.
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Have another turn
Miss a turn
Go back 2 spaces
2 players
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2-4 players
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Cards for Build A Pyramid Red Game Numbers to 100 Print and cut out cards below to play.
3 tens and 5 ones 1 ten and 9 ones 6 tens and 3 ones 5 tens and 6 ones 4 tens and 7 ones 3 tens and 7 ones
6 tens and 7 ones 4 tens and 9 ones 5 tens and 1 one 9 tens 1 ten and 3 ones 4 tens
8 tens 7 tens and 3 ones 3 tens and 5 ones 7 tens and 8 ones 8 tens and 7 ones 2 tens and 6 ones
8 tens and 3 ones 8 tens and 9 ones 1 ten and 7 ones 3 tens and 6 ones 7 tens and 4 ones 1 ten and 8 ones
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Build A Pyramid
Red Game
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
35 67 83 Build A Pyramid
Red Game
80 19 49
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
56 90 47
Making Math More Fun Board Games
78 13
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Build A Pyramid
Red Game
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
73 89 51 Build A Pyramid
Red Game
63 35 17
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
87 74 40
Making Math More Fun Board Games
37 26 18
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2-4 players
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Cards for Build A Pyramid Yellow Game Numbers to 1000 Print and cut out cards below to play. 9 hundreds, 8 tens and 5 ones 1 hundred, 9 tens and 9 ones 7 hundreds, 1 ten and 8 ones 4 hundreds, 3 tens and 6 ones 3 hundreds and 5 tens 3 hundreds and 7 ones 6 hundreds, 9 tens and 8 ones 2 hundreds and 9 tens 7 hundreds and 6 ones 8 hundreds and 9 ones 7 hundreds, 1 ten and 7 ones 8 hundreds and 4 tens 8 hundreds and 5 ones 3 hundreds, 6 tens and 4 ones 4 hundreds and 7 tens 4 hundreds, 6 tens and 3 ones 8 hundreds, 6 tens and 7 ones 2 hundreds, 1 tens and 6 ones 2 hundreds, 8 tens and 3 ones 9 hundreds, 7 tens and 7 ones 5 hundreds, 1 ten and 3 ones 5 hundreds, 1 ten and 1 ones 6 hundreds, 4 tens and 3 ones 9 hundreds, 2 tens and 8 ones
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Build A Pyramid
Yellow Yellow Game
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
Build A Pyramid
Yellow Game
2 - 4 players Each player takes a Build A Pyramid card. Spread out the small cards facing down. Take turns to pick up a card. If the value of the card matches your number, cover your number with the card. First person to cover all of their numbers is the winner.
12. Forty-Five
Practice at adding to 45 7+ years
Need
Dice Markers Board Game from the following page
2-4 players
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Forty - Five
2-4 players Need a dice, markers
Each player puts a marker on the start. Players take turns to throw the dice. The player then moves onto the board to a space that has the number shown on the dice. Players then take turns to throw the dice and add the number shown to the number under their marker. A player then moves up to this space if this total is in a space adjoining the space he is on, e.g. A player on 5 who throws 2 ( 5+2=7) cant move as no 7 adjoins the 5 space. A player on 5 who throws 4 (5+4=9) can move to the 9 space. The first player to reach the top - 45 -is the winner.
FINISH
45 41 39 40 35 33 34 29 27 28 25 21 24 20 15 18 14 11 12 8 7 9 4
START
FINISH
39 37 34 32 28 26 23 22 18 16 14 10 8 6 2
42 36 30 24 19 13 9 3
42 38 36 32 31 29 26 23 21 17 16 11 10 6 5
41 35 30 25 19 13 7 1
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13. Smiley
A counting strategy game 7+ years
Need
Markers Board Game from the following page
2 players
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Need - 1 marker
First player starts on 1 and moves the marker forward 1, 2, 3, 4 or 5 spaces. Next player moves the marker forwards 1 to 5 spaces. Players continue to take turns to move the marker forwards 1 to 5 spaces. Each player that lands on a Smiley scores 1 point. The winner is the player who has the most points when the marker reaches 100.
99 98 97 96 95 94 93 92 91 81 82 83 84 85 87 88 89 90
80 79 78 77 76 75 74 73 72 61 63 64 65 66 67 68 69 70 54 53 52 51
60 59 58 57 56 41 42 43 40
45 46 47 48 49 50
38 37 36 35 34 33 32 31
21 22 23 24 25 26 27 28 29 20 19 18 17 16 15 14 1
Start
12 11 8 9 10
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2-4 players
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Division Dice
2-4 players Need a dice, markers
Each player puts a marker on the start. The first player throws the dice and divides the number on the start by the number on the dice. If the number on the dice goes evenly into the number on the start, the player moves forward the number of spaces on the dice. If it doesnt divide evenly, the player stays on the start. Play continues with players taking turns to throw the dice and divide the number they are on by the number on the dice. The player moves forward the number of places on the dice if this divides evenly. e.g. If a player is on 24 and he throws a 6, he moves forward 6 spaces because 6 divides evenly into 24. If a player is on 24 and he throws a 5 the player stays on 24 because 5 doesnt divide evenly into 24. The winner is the first player to reach the finish.
Finish
Division Dice
66 60
58 56
55 54
52 50 48
38 36 35 34 33 39
40 42
44 45
46
32 30
28 27
26 25 24
Start 12
14 15
16 18
20 21
22
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15. Remainders
Practice division with remainders 8+ years
Need
Dice Markers Board Game from the following page
2-4 players
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Remainders
a game for 2-4 players Need markers, dice
Each player puts a marker on 7 to start. Players take turns to throw the dice and divide 7 by the number on the dice. The remainder when 7 is divided by the number on the dice is the number of spaces that the player moves. If the number divides evenly the player stays on that space. Players take turns dividing the number they are on by the number on the dice and move forward by the number of the remainder. First player to reach 50 wins.
Finish
50 49 37 36 35 34 33 32 24 48 47 46
45
44 43 41 42
38
39
40
31
30
29 28
22 21 20
Start
23
25
26
27
19
18
17
16
15 14
10
11
12
13
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16. Multiples
Develops multiplication and division skills 8+ years
Need Dice Markers Board Game from the following page
2-4 players
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Multiples
2-4 players Need a dice, markers
Each player puts a marker on the start. Players take turns to throw the dice. The player then moves up the board to a space that is a multiple of the number shown on the dice. For each turn a player can move one space to an adjoining shape but only to a number that is a multiple of the number thrown on the dice. The first player to reach the top is the winner.
FINISH
Throw a 6 to finish.
FINISH
12 16 18 48 54 15 30 24
mmm
9 20 30 33 21 32 25 32 24 24 36 40 12 50 6 21 32 20 6 48 10 36
Start
8 10 35 33 60 55 45 14 12 27 42 18 12 36 18
66 36 30 15 28 18 16 45
15 21 25 54 9 20 24 32 12 40
8 44 45 4
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2-4 players
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100 99 98 97 96 95 94 93 92
91
81 82 83 84 85 86 87 88 89 90 80 79 78 77 76 75 74 73 72 71 61 62 63 64 65 66 67 68 69 70 60 59 58 57 56 55 54 53 52 51 41 42 43 44 45 46 47 48 49 50 40 39 38 37 36 35 34 33 32 31 21 22 23 24 25 26 27 28 29 30 20 19 1 2 18 3 17 4 16 5 15 6 14 7 13 8 12 9 11 10
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2-4 players
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Line of Three
244 1 x 7 5 + 7 11- 9 305 3 x 2 284 3 x 3 7 + 4 217 5 x 2 5 + 3 306 8 + 4 2 X 1 12-5 364 273 2 x 2 3 + 2 15-8 142 13-7 17-8 505 12-9 357 189 2 x 6 3 + 1 8-3 6+5 2+1 2x4
Players take turns to throw the dice; add the numbers shown together then cover a square with a value that is the same as the total of the 2 dice. The first player to cover a line of three squares in a row is the winner. The row can be vertical, horizontal or diagonal. Only one marker is allowed on a square. If no squares with the correct value are uncovered on a players turn, the player doesnt place a marker for that turn.
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2-4 players
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A marker placed here would lose the game as this would make 3 in the column.
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2-4 players
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13
12
14 16 11 15 9 11
14
12
10
10
17
12
16
10
12
14
18
10
13
11
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15
10
11
13
Covers Addition
9+9 6+4 6+7 2+9 4+5 7+2 2+2 9+6 7+4 8+1 6+8 4+4 7+1 6+5 8+7 4+8 5+3 8+9 3+4 7+5 9+1 3+6 6+6 3+8 7+9 5+5
8+2
8+8
3+7
5+9
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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2-4 players
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3 5 2 5 3 4
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Covers
Subtraction
11 - 9 13 - 7 12 - 6 14 - 9 9 - 6 14 - 8 7 - 5 18 - 9 8 - 7 11 - 8 11 - 7 16 - 9 10 - 6 7 - 6 15 - 8 7 - 4 10 - 9 10 - 5 12 - 9 14 - 7 9 - 5 17 - 9 11 - 6 10 - 8 12 - 8 8 - 5 13 - 8 8 - 6 12 - 7 10 - 7 8 - 6 15 - 9 9 - 7 9 - 8 16 - 8 13 - 9
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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2-4 players
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45
72
64
30
24
27 56 36 9 10
12
48
28
54
63
20
35
24
49
32
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36
14
81
12
25
16
42
18
18
16
12
40
15
21
Covers
Multiplication
2x7 9x7 6x8 3x6 8x8 5x9 7x7 4x5 7x4 9x2 5x6 5x3 4x8 7x5 9x6 4x2 3x8 8x9 9x9 4x6 4x4 8x2 3x4 3x7 3x3 4x9 8x7 2x5 9x3 9x1
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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2-4 players
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3 5 6 9 2 6
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105 369 366 255 91 459 77 549 244 408 244 328 637 93 357 186
497
305
9010 153 205 147 488 546 568 189 213 168
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a number fact. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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2-4 players
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25
15
14 35 20 8 3 3
30
28
10
20
12
16
24
24
12
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12
13
21
18
15
24
16
14
12
Covers
1 2 of 16 1 8 of 24 3 4 of 16 4 5 of 30 1 5 of 15 3 8 of 32 1 2 of 26 1 3 of 24 4 7 of 35 2 3 of 27 3 5 of 40 2 3 of 24 1 5 of 45 5 6 of 42 3 5 of 25 3 4 of 28 3 5 of 20 4 5 of 35 1 7 of 28 2 3 of 30 2 5 of 25 2 7 of 21 3 7 of 28 2 7 of 21 1 7 of 21 6 7 of 28 1 4 of 28 1 4 of 36 5 6 of 36 4 7 of 28
Fractions
3 4 of 20 2 9 of 36 3 8 of 16 5 7 of 35 7 9 of 18 1 4 of 32
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Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
2-4 players
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70
90
20
70 72 28 20 85 30
40
75
48
32
45
30
30
27
44
15
10
20
60
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30
15
15
30
12
45
18
12
35
12
Covers
50% of 40 15% of 100 10% of 150 75% of 80 25% of 120 15% of 200 10% of 40 100% of 85 40% of 50 60% of 50 50% of 88 75% of 40 20% of 60 70% of 40 90% of 50 30% of 90 20% of 150 30% of 60 100% of 75 80% of 60 60% of 120 50% of 70 20% of 50 75% of 60 40% of 80 20% of 45 25% of 60 30% of 40 10% of 70 80% of 50
Percentages
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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Make your own Covers game. Print and cut out cards below to play. Put answers on cards.
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Covers
Turn cards upside down beside the game board. Each player selects 5 cards. First player uses one of his cards to cover a space. (It must be covered with the correct answer.) Next player puts down a card but it must join the first card by a side or a corner. If the player cannot lay down a card the player must pick up a card instead. Play continues with players joining to a card on the board or picking up. First player to lay down all of his cards is the winner.
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