Documentos de Académico
Documentos de Profesional
Documentos de Cultura
Content
Projectile Motion
Air Resistance Linear Air Resistance Trajectory and Range in a Linear Medium Quadratic Air Resistance
In this Chapter
Separable forces which depend on position and velocity. Non separable forces.
Air Resistance
Air Resistance is neglected in introductory treatment of projectile motion. Air Resistance is however often non-negligible and must be accounted for to properly describe the trajectories of projectiles.
While the effect of air resistance may be very small in some cases, it can be rather important and complicated e.g. motion of a golf ball.
One also need a way/technique to determine whether air resistance is important in any given situation.
Here, we will only consider cases where the force is antiparallel to the velocity - no sideways force.
v
! f = ! f (v)v
! ! w = mg
! f = ! f (v)v
Where
! v ! v = ! v
! f(v) is the magnitude of the force.
Measurements reveal f(v) is complicated - especially near the speed of sound At low speed, one can write as a good approximation:
flin ! bv
Viscous drag Proportional to viscosity of the medium and linear size of object. Inertial Must accelerate mass of air which is in constant collision. Proportional to density of the medium and cross section of object.
fquad ! cv 2
b = !D
c = ! D2
Where D is the diameter of the sphere !and " depend on the nature of the medium At STP in air:
! = 1.6 " 10 #4 N i s / m 2 $ = 0.25 N i s / m 4
! 600
! f = ! cv 2 v
! ! f = !bv
Reynolds Number
v
! ! w = mg
! ! f = ! bv
! ! ! ! "" mr = F = mg ! bv
Independent of position, thus:
! ! ! " mv = mg ! bv
!x = !bvx mv !y = mg ! bvy mv
! 2 2! = ! c vx f = ! cv 2 v + vy v
f = !bv
!x = ! v
b vx m
b m dv !x = x = ! kvx v dt
dvx ! vx = " k ! dt
with
dvx = ! kdt vx
ln vx = ! kt + C
vx (t ) = vx 0 e! t /"
! =1/ k = m /b
=0+% & ! vx 0# e
! t " /#
' (o
)
vx (t ) = vx 0 e! t /"
! ! f = !bv
v
! ! w = mg
!y = mg ! bvy mv
Gravity accelerates the object down, the speed increases until the point when the retardation force becomes equal in magnitude to gravity. One then has terminal speed.
0 = mg ! bvy
mg vter = vy (a = 0) = b
Note dependence on mass and linear drag coefficient b. Implies terminal speed is different for different objects.
!y = mg ! bvy mv
Given the definition of the terminal speed,
mg vter = b
!y = !b vy ! vterm mv
Or in terms of differentials
) )
mdvy = !b vy ! vterm dt
Separate variables
dvy vy ! vterm
Change variable:
bdt =! m
u = vy ! vterm du = dvy
du bdt =! = ! kdt u m
where
k= b m
du ! u = " k ! dt
ln u = ! kt + C
u = Ae! kt
u = vy ! vterm
with
! =1/ k = m /b
Now apply initial conditions: when t = 0, vy = vy0 This implies v ! v = Ae!0 /" = A
y0 ter
t!"
vy = vy 0
As the simplest case, consider vy0=0, I.e. dropping an object from rest.
vy = vter 1 ! e! t /"
)
time percent of t/tau vter 0 0.0 1 63.2 2 86.5 3 95.0 4 98.2 5 99.3
)
x y
! ! f = !bv
v
! ! w = mg
)(
! ! f = !bv
v
! ! w = mg
)(
! t /"
)(
To obtain an equation of the form y=y(x), solve the 1st equation for t, and substitute in the second equation.
y(t ) = y0 +
vy 0 + vter vx 0
y (m)
Linear friction
No friction
x (m)
Horizontal Range
In the absence of friction (vacuum), one has
Rvac =
2 vxo vyo g
0=
vy 0 + vter vx 0
R ! vxo!
vy 0 + vter vx 0 # R & R + vter! ln % 1 " vx 0! ( $ '
!=
R vxo"
!3
2 3 ) R 1# R & 1# R & , R ! vter" + + % + % . ( ( v " 2 v " 3 v " $ ' $ ' + . x0 x0 * x0 -
vy 0 + vter vx 0
R=0
R= 2 vxo vyo g ! 2 R2 3vxo"
R ! Rvac "
! 2! f = ! cv v
! ! 2! " mv = mg ! cv v
Although this is a first order equation, it is NOT separable in x,y,z components of the velocity.
dv = ! cv 2 dt
Separation of v and t variables permits independent integration on both sides of the equality
t
Rearrange
dv = ! cdt v2
v
Integration
where
v = vo
at t = 0.
Yields
!=
m cvo
= v0# ln(1 + t / # )
Never stops increasing By contrast to the linear case.
v(t ) =
v0 1+ t /!
x (t ) = vx 0! 1 " e" t /!
Which saturates Why? ! ?
x (t ) = v0! ln(1 + t / ! )
In realistic treatment, one must include both the linear and quadratic terms.
dv = mg ! cv 2 dt
For the baseball of our earlier example, this yields ~ 35 m/s or 80 miles/hour
2 Rewrite in terms of the terminal velocity dv = g " 1 ! v % $ dt v2 ' # & ter
dv = gdt v2 1! 2 vter
Integration yields
Solve for v
Integrate to find
) (
! ! ! F = qv ! B
! B
! ! ! " = qv ! B mv
! v
! v = v x , v y , vz ! B = ( 0, 0, B )
! v = vy B, ! vx B, 0
!x = qBvy mv !y = ! qBvx mv !z = 0 mv
Define
x y
vz = constant
( v , v ) ! transverse velocity
!=
qB m
Cyclotron frequency
Rewrite
!x = ! vy v !y = "! vx v
Complex Plane
y (imaginary part)
! = vx + ivy
vy
i = !1
x (real part)
vx
! = vx + ivy
!=v !x + iv !y !
Acceleration
!x = ! vy v
!y = "! vx v
We can write Or
! = "i#! !
Solution
! = Ae" i# t
Verify by substitution
Complex Exponentials
Taylor Expansion of Exponential
2 3 z z ez = 1 + z + + + ! 2! 3!
The series converges for any value of z (real or complex, large or small). It satisfies
d Aekz = k Aekz dz
) (
)
dz
2!
3!
4!
cos!
We get Eulers Formula
sin !
e = cos! + i sin !
i!
e = cos! + i sin !
y
i!
cos!
ei!
1
O
sin !
!
x
cos 2 ! + sin 2 ! = 1
A = ae = a cos! + ia sin !
where a and & are real numbers y
i!
a cos!
A = ae
a
O
i!
a 2 cos 2 ! + a 2 sin 2 ! = a 2
a sin !
Amplitude Phase
! = Ae
" i# t
!i" t
! = Ae
" i# t
= ae
i ($ " # t )
Angular Frequency
z(t ) = zo + vzot
The motion in the x-y plane best represented by introduction of complex number.
! = x + iy
! = # "dt = # Ae$ i% t dt
iA # i" t ! = e + constant "
x + iy = Ce! i" t + ( X+iY)
xo + iyo
2 2 xo + yo
Motion frequency
!=
qB m
O
x + iy
!t
z(t ) = zo + vzot
!=
qB m
y
xo + iyo
2 2 xo + yo
!t
x + iy
Helix Motion