Character Sheet
+2 Saving Throws against charm effects, +5
Saving Throws against fear
Hit Points
Player Name /RPGA Number [Quel i
Ot I'astut Te
Unaligned male Halfling Thief
small 0
oe Feige Wee See Bay
Action Points Portrait
‘Action Points Milestones Action Point
° 1
1 2
2 3
Effect: Gain a standard action this turn.
Special: You are reset to one action point
when you take an extended rest. You gain an
{action point each milestone,
Max HP
etoodied 1) 23
Fremp HP
Second Wind (one per encounter)
Used
Effect: You spend a healing surge and ragain
[Current Hit Points
hit points equal to your surge value. You
gain a +2 bonus to all defenses until the
start of your next turn,
Death Saving Throw Failures
Saving Throw Mods [AT p
+2 Saving Throws against charm effects, +5
Saving Throws against fear
Healing Surges
st xe Surges/day
Surges Lett
Resistances
(Current Conditions:
Combat Statistics and Senses
Conditional Modifiers
‘Special Movernent:
Special Senses: Normal
Current Conditions and Effects|
Skills
Basic Attacks sk
Aerobatics Dexterty
jMetee arcana Intelligence 7
aoe Athletes Strength =
9 1d6+7 Bluff Charisma of [8
Saat Sa | Biles cherisme 3
5_ |] | Ranged Dungeoneering Wisdom a
Endurance Constitution o
Unarmed a ome
6 5 Taaas | Hite Inteligence o
Insight Wisdom 7
Destety ves 0G Damese | intimidate charisma oS.
Nature Wisdom o
10_]| | Languages Perception Wisdom o
‘common, Chondathan erase
aal_10 Stealth Dexterity Lao
Streetwise
Thievery
‘TowIXP Tem level 1000
11 ]L_o
20
7 10 0
10 |
Charisma C8
Dantarty ay [4Quel
Player Name
Racial Features
Bold
+5 to saving throws against fear
Second Chance
Use second chance as an encounter power:
Class/Other Features
Backstab:
You gain the backstab power.
First Strike
At encounter start, get combat advantage
‘2gzinst foes that haven't actod yet.
Rogue's Trick
Gain two at-will powers
Feats
Light Blade Expertise
When wielding a ight blade: +1/2/3 (by ter) to
attack rolls, +1/2/3 (by tier) damage vs,
creatures granting combat advantage to you
Ot I'astut
Gharader Name
Nimble Reaction
+2 AC against opportunity attacks
Acrobatics Bonus
Thievery Bonus
Sneak Attack
Once per turn, if you have combat advantage
and hit with a crossbow, light blade,shortbow,
or sling, deal extra damage.
Weapon Finesse
Use Dex (not Str) for melee basic attacks,
damage. +2 damage with light blades, hand
crossbows, shortbows, slingsquel
Ot I'astut
Player Name Character Name
Character Details Equipment
Mannerisms and Appearance Head
Arms
Hands
Personality Traits
Sings. Rings
off Hand
Theme
Main Hand Waist
Background Sip nwo,
Cormye(Whloon) armor
Adventuring Company Leather Armor
Gremio de la Espada y la Vara
Tattoo
fest
Ki Focus
Companions and Allies
(other Eaupment
4. Adventurers Kit
4 Crossbow
40 Crossbow Bolts
Session and Campaign Notes ae cer
Other Notes
eC ras 63 Carrying)
Capacity (Ibs.)
[coins and Other Wealth Normal [80
2 Gold
Heavy [ 160
Max [400‘ot l'astut |Action Point
level 1 Halfing Thiet Skills pase action points: 1
Aerobatics Dexterity ‘12
‘Arcana Inteligence o
Athletics Strength “1
Blut Charisma #8
Diplomacy Charisma 3
Dungeoneering Wisdom °
Endurance Constitution °
Heal Wisdom °
History Inteligence °
Insight Wisdom o
intimidate Charisma
Nature Wisdom o
Perception Wisdom 0
Religion Inteligence 0
creates Dexterty + 10_| {[ffect: Gain a standard action this tum
SaccksiNiChanamatmemmameeeay | |SPecials You are reset to one action point
when you take an extended rest. You gain
Thievery Dexterity +14 J Han action point each milestone,
Player Name: Quel
windicates a tained Sk
lEncounter Specat
aeons
Aero
[Short sword: +9 vs. AG, 106-7 damage
Melee weapon Target: One
You resort fo the simple attack you learned
When you ist picked up a melee weapon.
Keyword: vlespon
‘aetacke Strength vs. AC
Hite iD] + Ste moter (-1) damage.
Level 24: 2[W] + Str muifier(-1) damage.
Unarmed: +5 v5.86, 108-6 aamage
Ranged weapon Target: One
You resort to the simple attack you learned
lihen you fist picked up a ranged weapon.
Keyword: Weapon
[ttacks Desteisy vs. AC
it If] 4 Be medi (45) damage,
Level 21 2[¥/] + Dex modifier (+5)
=
Personal
You dodge and weave, making afent that
‘causes your foe to turn and lose track of you:
Keyword: Martial
Effect: You mave upto your speed. Unt the
‘end of your tun, you gain combat advantage
_agninst enemies that are within 5 squares of
‘you when you attack and that have none of
their ales adjacent to them.
camage.
$2083 damane orca sr ten (Sok A208)
_avanzaga to You Ugh Bade Expertise,
[Basic attack ic Attack Rogue Utiity
Personal
Effect Yau ove Up t9 your speed, and you
‘do not provoke opportunity attacks when
leaving squares adjacent to your allies. Until
the end of your tur, you have combat
‘advantage against enemies that have at last
‘one of your alls adjacent to them,
You take 8 spit second to locate the most,
‘ulnerable pont n your enemy's defenses.
Keyword: Marti
Triggers You make an atack rll against an
enemy within 5 squares of you using @ basic
attack with a weapon. The enemy must be
‘ranting combat advantage to you.
Effect: Vou gain 8 13 power bonus tothe
‘attack rll, and the enemy takes 1d6 extra
damage ifthe attack hits.
[Luck and iva size corbin to work in your
{favor as you dodge your enemy's attack.
Trigger: You are hit by an attack.
Effects The stacker must reroll the attack
and use the second rll, even i ts lower.
Rogue Utility
yao Utility Used L1)
[Malfling Racial Power Used C1]