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Character Sheet +2 Saving Throws against charm effects, +5 Saving Throws against fear Hit Points Player Name /RPGA Number [Quel i Ot I'astut Te Unaligned male Halfling Thief small 0 oe Feige Wee See Bay Action Points Portrait ‘Action Points Milestones Action Point ° 1 1 2 2 3 Effect: Gain a standard action this turn. Special: You are reset to one action point when you take an extended rest. You gain an {action point each milestone, Max HP etoodied 1) 23 Fremp HP Second Wind (one per encounter) Used Effect: You spend a healing surge and ragain [Current Hit Points hit points equal to your surge value. You gain a +2 bonus to all defenses until the start of your next turn, Death Saving Throw Failures Saving Throw Mods [AT p +2 Saving Throws against charm effects, +5 Saving Throws against fear Healing Surges st xe Surges/day Surges Lett Resistances (Current Conditions: Combat Statistics and Senses Conditional Modifiers ‘Special Movernent: Special Senses: Normal Current Conditions and Effects| Skills Basic Attacks sk Aerobatics Dexterty jMetee arcana Intelligence 7 aoe Athletes Strength = 9 1d6+7 Bluff Charisma of [8 Saat Sa | Biles cherisme 3 5_ |] | Ranged Dungeoneering Wisdom a Endurance Constitution o Unarmed a ome 6 5 Taaas | Hite Inteligence o Insight Wisdom 7 Destety ves 0G Damese | intimidate charisma oS. Nature Wisdom o 10_]| | Languages Perception Wisdom o ‘common, Chondathan erase aal_10 Stealth Dexterity Lao Streetwise Thievery ‘TowIXP Tem level 1000 11 ]L_o 20 7 10 0 10 | Charisma C8 Dantarty ay [4 Quel Player Name Racial Features Bold +5 to saving throws against fear Second Chance Use second chance as an encounter power: Class/Other Features Backstab: You gain the backstab power. First Strike At encounter start, get combat advantage ‘2gzinst foes that haven't actod yet. Rogue's Trick Gain two at-will powers Feats Light Blade Expertise When wielding a ight blade: +1/2/3 (by ter) to attack rolls, +1/2/3 (by tier) damage vs, creatures granting combat advantage to you Ot I'astut Gharader Name Nimble Reaction +2 AC against opportunity attacks Acrobatics Bonus Thievery Bonus Sneak Attack Once per turn, if you have combat advantage and hit with a crossbow, light blade,shortbow, or sling, deal extra damage. Weapon Finesse Use Dex (not Str) for melee basic attacks, damage. +2 damage with light blades, hand crossbows, shortbows, slings quel Ot I'astut Player Name Character Name Character Details Equipment Mannerisms and Appearance Head Arms Hands Personality Traits Sings. Rings off Hand Theme Main Hand Waist Background Sip nwo, Cormye(Whloon) armor Adventuring Company Leather Armor Gremio de la Espada y la Vara Tattoo fest Ki Focus Companions and Allies (other Eaupment 4. Adventurers Kit 4 Crossbow 40 Crossbow Bolts Session and Campaign Notes ae cer Other Notes eC ras 63 Carrying) Capacity (Ibs.) [coins and Other Wealth Normal [80 2 Gold Heavy [ 160 Max [400 ‘ot l'astut |Action Point level 1 Halfing Thiet Skills pase action points: 1 Aerobatics Dexterity ‘12 ‘Arcana Inteligence o Athletics Strength “1 Blut Charisma #8 Diplomacy Charisma 3 Dungeoneering Wisdom ° Endurance Constitution ° Heal Wisdom ° History Inteligence ° Insight Wisdom o intimidate Charisma Nature Wisdom o Perception Wisdom 0 Religion Inteligence 0 creates Dexterty + 10_| {[ffect: Gain a standard action this tum SaccksiNiChanamatmemmameeeay | |SPecials You are reset to one action point when you take an extended rest. You gain Thievery Dexterity +14 J Han action point each milestone, Player Name: Quel windicates a tained Sk lEncounter Specat aeons Aero [Short sword: +9 vs. AG, 106-7 damage Melee weapon Target: One You resort fo the simple attack you learned When you ist picked up a melee weapon. Keyword: vlespon ‘aetacke Strength vs. AC Hite iD] + Ste moter (-1) damage. Level 24: 2[W] + Str muifier(-1) damage. Unarmed: +5 v5.86, 108-6 aamage Ranged weapon Target: One You resort to the simple attack you learned lihen you fist picked up a ranged weapon. Keyword: Weapon [ttacks Desteisy vs. AC it If] 4 Be medi (45) damage, Level 21 2[¥/] + Dex modifier (+5) = Personal You dodge and weave, making afent that ‘causes your foe to turn and lose track of you: Keyword: Martial Effect: You mave upto your speed. Unt the ‘end of your tun, you gain combat advantage _agninst enemies that are within 5 squares of ‘you when you attack and that have none of their ales adjacent to them. camage. $2083 damane orca sr ten (Sok A208) _avanzaga to You Ugh Bade Expertise, [Basic attack ic Attack Rogue Utiity Personal Effect Yau ove Up t9 your speed, and you ‘do not provoke opportunity attacks when leaving squares adjacent to your allies. Until the end of your tur, you have combat ‘advantage against enemies that have at last ‘one of your alls adjacent to them, You take 8 spit second to locate the most, ‘ulnerable pont n your enemy's defenses. Keyword: Marti Triggers You make an atack rll against an enemy within 5 squares of you using @ basic attack with a weapon. The enemy must be ‘ranting combat advantage to you. Effect: Vou gain 8 13 power bonus tothe ‘attack rll, and the enemy takes 1d6 extra damage ifthe attack hits. [Luck and iva size corbin to work in your {favor as you dodge your enemy's attack. Trigger: You are hit by an attack. Effects The stacker must reroll the attack and use the second rll, even i ts lower. Rogue Utility yao Utility Used L1) [Malfling Racial Power Used C1]

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