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--- General features ---

Requested API: Automatic


Graphics card: Mobile Intel(R) 45 Express Chipset Family (Microsoft Cor
poration - WDDM 1.1)
Graphics driver: igdumd32.dll - 8.15.10.1749
Driver qualification: Newer than qualified!
HW TV Out: No
Free video Memory: 1294MB
Max Texture Size: 4096,4096
PShader Version: 3.00 (Effects&ColorConversion)
VShader Version: 3.00
--- Special features ---
Anisotropic filtering: up to x16
Seperate alpha blender: Yes in Hardware
--- Configurations ---
Resolution: NTSC PAL 720p 1080i 1080p
Render API used: DX9 DX9 DX9 DX9 DX9
3D Hardware used: Yes Yes Yes Yes Yes
YUY2 AUX Buffers: 30 30 30 30 30
RGBA AUX Buffers: 20 20 20 20 20
Recursive Buffers: 8 8 8 8 8
Output Buffers: 15 15 15 15 15
--- System rating ---
Overall rating : passed (2.33)
SD Playback : passed (1.65)
SD & video IO : passed (4.34)
HD Playback : passed (1.02)
--- System validation ---
Passed: 75
Warnings: 3 (16 ,33 ,34 )
__________________________________Detailed Report_______________________________
__________

AppVersion: Check3D - V2.1.0.4 started.


System : 2 CPUs found
Date&Time : 09/22/2010 18:23
ScriptVer.: 1.04
Resolution: 720x576i @ DirectX9 - IL-Field render
Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert
passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor
passed (I3) In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(1 off,373234pels~90.0%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)
green = worst(1 off,192530pels~46.4%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)

blue = worst(2 off,8758pels~2.1%, Loc:(0,56)x(238,513)) - (0,0)x(720,576)


alpha = passed.
Resolution: 720x576i @ DirectX9 - IL-Field render
Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]


passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert
passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor
passed... In-RGBA32, Out-RGBA,ColorAPattern,CheckColor
passed (I3) In-YUY2, Out-RGBA,ColorPattern,CheckYUVColor
red = worst(1 off,373234pels~90.0%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)
green = worst(1 off,192530pels~46.4%, Loc:(0,0)x(720,576)) - (0,0)x(720,576)
blue = worst(2 off,8758pels~2.1%, Loc:(0,56)x(238,513)) - (0,0)x(720,576)
alpha = passed.
passed (I3) In-YUY2, Out-YUY2,ColorPattern,CheckYUVColor
red = worst(1 off,22140pels~10.7%, Loc:(0,6)x(360,565)) - (0,6)x(360,565)
green = worst(1 off,80534pels~38.8%, Loc:(0,0)x(360,576)) - (0,0)x(360,576)
blue = worst(1 off,22140pels~10.7%, Loc:(0,6)x(360,565)) - (0,6)x(360,565)
alpha = worst(1 off,70070pels~33.8%, Loc:(0,0)x(360,576)) - (0,0)x(360,576)
Resolution: 1280x720p @ DirectX9
Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

Resolution: 1280x720p @ DirectX9


Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-RGBA,ColorPattern,CheckColor

Resolution: 1920x1080i @ DirectX9 - IL-Field render


Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine

passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]


passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

Resolution: 1920x1080i @ DirectX9 - IL-Field render


Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckB&WLine
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckBlack [UpperOnly]
passed... In-RGBA32, Out-RGBA,B&G&W interlaced,CheckB&G&WLine
passed... In-RGBA32, Out-RGBA,B&G&W Vert Lines,CheckB&G&WVLine
passed... In-RGBA32, Out-RGBA,2xB&W interlaced,Check2xB&WLine
passed... In-RGBA32, Out-RGBA,2xW&B interlaced,Check2xW&BLine
passed... In-RGBA32, Out-RGBA,B&W interlaced,CheckWhite [LowerOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckW&BLine
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckWhite [UpperOnly]
passed... In-RGBA32, Out-RGBA,W&B interlaced,CheckBlack [LowerOnly]
passed... In-RGBA32, Out-RGBA,B&W Checkerpat,CheckB&WPat
passed... In-RGBA32, Out-RGBA,B&W vert. line,CheckB&WVertLine
passed... In-RGBA32, Out-Screen,W&B interlaced,CheckHorz
passed... In-RGBA32, Out-Screen,B&W vert. line,CheckVert

Resolution: 720x480i @ DirectX9 - IL-Field render


Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
7.13sp In: YUY2 streams, Out: Screen [no iPP],SimpleTL (140,39)mb/s (up,down)
[(3.91,2),(7.93,4)]
7.11sp In: YUY2 streams, Out: Screen [no iPP],MixedTL (140,39)mb/s (up,down)
[(3.89,2),(7.92,4)]
6.80sp In: RGBA32 streams, Out: Screen [no iPP],MixedTL (268,39)mb/s (up
,down) [(3.82,2),(7.55,4)]
7.04sp In: YUY2 streams, Out: Screen SimpleTL (139,0)mb/s (up,down) [(3.87,2
),(7.84,4)]
5.95sp In: YUY2 streams, Out: Out-RGBA SimpleTL (117,39)mb/s (up,down)
[(3.83,2),(6.49,4)]
6.06sp In: YUY2 streams, Out: Out-YUY2 SimpleTL (119,19)mb/s (up,down)
[(3.75,2),(6.63,4)]
6.02sp In: YUY2 streams, Out: Out-YUY2,HQ SimpleTL (118,19)mb/s (up,down)
[(3.70,2),(6.61,4)]
Resolution: 1920x1080i @ DirectX9 - IL-Field render
Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
Config: Hardware, PS3.00, SeperateBlending=Hardware. VidMem=1294MB, (RGB,YUV
,REC,OUT)=(20,30,8,15), ILPP
3.93sp In: YUY2 streams, Out: Screen [no iPP],SimpleTL (465,236)mb/s (up,down)
[(2.62,2),(4.26,3)]
3.84sp In: YUY2 streams, Out: Screen [no iPP],MixedTL (454,236)mb/s (up,down)
[(3.06,2),(4.03,4)]
3.34sp In: RGBA32 streams, Out: Screen [no iPP],MixedTL (791,236)mb/s (u
p,down) [(2.13,2),(3.64,3)]
3.02sp In: YUY2 streams, Out: Screen SimpleTL (357,0)mb/s (up,down) [(2.68,2
),(3.10,3)]
0.96sp In: YUY2 streams, Out: Out-RGBA SimpleTL (113,236)mb/s (up,down)
[(0.96,2),(0.96,2)]
1.19sp In: YUY2 streams, Out: Out-YUY2 SimpleTL (140,118)mb/s (up,down)
[(1.19,2),(1.19,2)]
1.06sp In: YUY2 streams, Out: Out-YUY2,HQ SimpleTL (124,118)mb/s (up,down)
[(1.06,2),(1.06,2)]
Resolution: 0x0p - Result
Device: Mobile Intel(R) 45 Express Chipset Family (Microsoft Corporation - W
DDM 1.1) - [igdumd32.dll - 8.15.10.1749 (Newer than qualified!)] - [2A42,8086]
1.65sp SD Playback
4.34sp SD & video IO
1.02sp HD Playback
2.33sp Overall rating

________________________________________END_____________________________________
__________

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