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3-5 Mastering Level 1 At the end of the program, pupils should Interactive worksheet (addition
Addition (Number within 18) be able to; within 10, 18a & 18b).
Add any of two numbers within 18. Addition Games level 1.
Worksheet (addition within
10(abc), addition within 18(abc).
=> Using counter frame.
Level 2 At the end of the program, pupils should Interactive worksheet (addition
(Numbers within 100) be able to; within 50abc(without regrouping),
Add any of two numbers within 100. addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)).
Addition Games level 2.
Worksheet (addition within
50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
NFAP | 1
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
6-8 Mastering Level 1 At the end of the program, pupils should Interactive worksheet (subtraction
Subtraction (Number within 18) be able to; within 10, 18a & 18b).
Subtract any of two numbers within Subtraction Games level 1.
18. Worksheet (subtraction within
10(abc), subtraction within
18(abc). => Using counter frame.
Level 2 At the end of the program, pupils should Interactive worksheet (subtraction
(Numbers within 100) be able to; within 50abc (without regrouping),
Subtract any of two numbers within subtraction within 50abc (by
100. regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)).
Subtraction Games level 2.
Worksheet (subtraction within
50abc (without regrouping),
subtraction within 50abc (by
regrouping), subtraction within
100abc (without regrouping),
subtraction within 100abc (by
regrouping)). => Using counter
frame.
Level 3 At the end of the program, pupils should Subtraction Games level 3.
(Numbers above 100) be able to;
Subtract any of two numbers above
100.
NFAP | 2
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
9-13 Mastering Level 1 At the end of the program, pupils should Interactive worksheet
Multiplication (1 digit with 1 digit) be able to; (Multiplication on page, 43,44
Multiply any of two 1 digit numbers. &45).
Multiplication Games level 1.
Worksheet (multiplication up to
9X5 (abc)). => Using counter
frame.
Level 2 At the end of the program, pupils should Multiplication Games level 2.
(2 digits with 1 digit) be able to; Table games.
Multiply any of 2 digits number with 1
digit number.
Level 3 At the end of the program, pupils should Multiplication Games level 3.
(3 digits with 1 digits) be able to; Table master games.
Multiply any of 3 digits number with 1
digit number.
18 Master in Level 1 At the end of the program, pupils should Time games modern level 1-3.
Reading Time (Modern – L1-3) be able to; Worksheet (hours/minutes (ab)).
Read clock in number form like
1:20pm.
NFAP | 3
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
Level 2 At the end of the program, pupils should Time games traditional Level 1-3.
(Traditional – L1-2) be able to;
Level 3 Read clock in quarter fraction form like
(Traditional – L3) one past a quarter/ a quarter before
one.
20 EVALUATION TEST 1
21 SCREENING TEST 2
22-41 Mastering Level 1 At the end of the program, pupils should Interactive exercise (Arrange
Number 1-100 (Numbers 1-20) be able to; number set 1 & 2).
Arranging the numbers 1-20 correctly. Worksheet (2)
Level 2 At the end of the program, pupils should Interactive exercise (Arrange
(Numbers 1-50) be able to; number set 3).
Arranging the numbers 1-50 correctly. Worksheet (5a).
Level 3 At the end of the program, pupils should Interactive exercise (Arrange
(Numbers 50-100) be able to; number set 4 & 5, recognize
NFAP | 4
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
Mastering Level 1 At the end of the program, pupils should Interactive worksheet (addition
Addition (Number within 18) be able to; within 10, 18a & 18b).
Add any of two numbers within 18. Addition Games level 1.
Worksheet (addition within
10(abc), addition within 18(abc).
=> Using counter frame.
Level 2 At the end of the program, pupils should Interactive worksheet (addition
(Numbers within 100) be able to; within 50abc(without regrouping),
Add any of two numbers within 100. addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)).
Addition Games level 2.
Worksheet (addition within
50abc(without regrouping),
addition within 50abc(by
regrouping), addition within
100abc(without regrouping),
addition within 100abc(by
regrouping)). => Using counter
frame.
Level 3 At the end of the program, pupils should Addition Games level 3.
(Numbers above 100) be able to;
Add any of two numbers above 100.
Mastering Level 1 At the end of the program, pupils should Interactive worksheet (subtraction
Subtraction (Number within 18) be able to; within 10, 18a & 18b).
Subtract any of two numbers within Subtraction Games level 1.
18. Worksheet (subtraction within
NFAP | 5
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
Mastering Level 1 At the end of the program, pupils should Interactive worksheet
Multiplication (1 digit with 1 digit) be able to; (Multiplication on page, 43,44
Multiply any of two 1 digit numbers. &45).
Multiplication Games level 1.
Worksheet (multiplication up to
9X5 (abc)). => Using counter
frame.
Level 2 At the end of the program, pupils should Multiplication Games level 2.
(2 digits with 1 digit) be able to; Table games.
Multiply any of 2 digits number with 1
digit number.
NFAP | 6
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
Level 3 At the end of the program, pupils should Multiplication Games level 3.
(3 digits with 1 digits) be able to; Table master games.
Multiply any of 3 digits number with 1
digit number.
Master in Level 1 At the end of the program, pupils should Time games modern level 1-3.
Reading Time (Modern – L1-3) be able to; Worksheet (hours/minutes (ab)).
Read clock in number form like
1:20pm.
Level 2 At the end of the program, pupils should Time games traditional Level 1-3.
(Traditional – L1-2) be able to;
Level 3 Read clock in quarter fraction form like
(Traditional – L3) one past a quarter/ a quarter before
one.
NFAP | 7
Rancangan pengajaran tahunan MATEMATIK 2010 program pendidikan pemulihan khas SK xxx
NFAP | 8