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7 WONDERS SOLITAIRE VARIANT version 1.

Randomly select three Wonders, pick one for yourself, place the others on your right and left. There will be two AIs in the
game, Right-Hand Player (RHP) and Left-Hand Player (LHP).
Otherwise, setup is that for three players. Put RHP and LHPs decks by their player mats.
Each Round, add the top card from both RHP and LHP to your hand.
Then play a card for each city in the following order, depending on the Era:
o Eras I and III: RHP, YOU, LHP
o Era II: LHP, YOU, RHP
Obviously, for your play YOUcan choose among the remaining cards freely
For RHP and LHP, using the following Priority Chart:
Era I
Era II
Era III

Priority List (try to do #1;


if not possible then try #2,
then #3, and so on)
If there is ever a choice
after using Priority List,
choose card which will
benefit YOU the most.

1. Resource card costing 1 coin


2. Yellow card
3. Other resource card
Fro m this point choose cards which
involve paying Hu man player the least
amount in coins
4. Science Card
5. Military card (if equal o r behind
Hu man player)
6. Next Stage of Wonder
7. Blue Card

1. Any card which can be built for free


(resolve ties by going down Priority
List, ie, build Science before, M ilitary,
Military before Blue, etc.)
2. Resource card costing 1 coin
Fro m this point choose cards which
involve paying Hu man player the least
amount in coins
3. Science Card
4. Military Card
5. Blue Card
6. Next Stage of Wonder
7. Yellow Card

At the end of the game, total up the scores and see who won!

1. Any card which can be built for free


(resolve ties by going down Priority
List, ie, build Science before,
Military, M ilitary befo re Blue, etc.)
2. Card which would improve AIs
victory point most compared to YOU
at the mo ment card is played (this
includes paying player coins for
needed resources)break t ies using
Priorit ies below (ie build Guild before
Science, Science before M iltary, etc.
3. Gu ild Card
4. Science Card
5. Military Card
6. Blue Card
7. Next Stage of Wonder
8. Yellow Card

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