Documentos de Académico
Documentos de Profesional
Documentos de Cultura
ROOM:
PLAT
on,
FOR
GAMES
m-DOOR
ALSO
A
COMIC
HOME
ROUND
INCLUDING
SLATE
AND
LARGE
BOARD
GAMES
DIVERSIONS.
PARLOR
PROFUSELY
ILLUSTRATED
NEW
DICK
^^
"
FORFEITS;
NUMEROUS
TABLE
WITH
TRICKS
MAGIC,
WITR
AND
TOT
AMUSEMENTS
EVENING
RECREATIONS,
SCIENTIFIC
EEOEEATIONS.
GAMES,
J
OF
COLLECTION
GIRLS.
AND
COMPLBTB
OF
COLLECTION
BOYS
-^
CARDS,
PUZZLES.
AND
191
FINE
WOOD-CUTS,
YORK:
FITZGERALD,
COMPEEHENDlNa
PUBLISHERS.
Entered
according
By
In
the
Clerk's
OflBce
of
the
to
Act
of
DICK
"
District
ifte
an4
JOHN
of
of
United
the
year
1866,
States
vhe
for
Southern
York.
Ne"y
M.
HAKNA
"d
J.
the
FITZGERALD,
Court
District
in
Congress,
^^^^
.
IIOBfilS
N.
and
V.
CHESLBY
YOUN"
Ck"llection
QU^-Oct;
12,
1965
LovEjoY
Electrotypers
15
"
and
Vandewoter
Son,
Stereotypees.
street
N.
Y.
CONTENTS.
PAGB
PAGE
One
Neighbor,
d'ye Like
your
old Ox
opening Oysters
Music
Masic
the
Twirling
do
How
What
Pliite
Like
you
it
like
Thought
is my
Cupid's Cunning
Crooked
and
Questions
Consequences
Cross
Answers
Love
my
Proverbs
The
of Morocco
Emperor
Jaek-Stones
Battledoor
Graces
Le
COMIC
DIVERSIONS,
The
German
The
Kentucky
The
Elephant
The
Decapitation
10
The
Oip
11
The
Knuckle
11
Knocking
Bottle
14
Cap
15
Exercise
of
Sleiffht
Copenhasen
To
The
16
savs
Hare
the
Hunt
Mufti
Grand
the
Ring
The
for Redeeming
Forfeits
Interrupted Reply,
16
The
16
To
17
Tit-Tat-To
22
Fox
and
the
or
26
Queen's
27
Guards
GAMES.
through
Counted
and
Seen
56
all Obstacles
Cause
57
Knot
Magical
Dime
to
57
Glass
58
53
Magic Money
The
String and
The
Magnetized
The
Obedient
To
in
appear
Needle
Threaded
58
Corals
60
Cane
60
Dime
Dime
The
Erratic
The
Masic
The
Needle
The
'"
61
Trick
Quarter
and
Hat
make
through
pass
61
Table
61
Egg
61
Snlice
"
C^nt
Twenty
62
Trick
Thrend
and
63
Trick
30
33
Bagatelle
Basratelie
Russian
Bagatelle
American
Jonathan
Shovel-Board
Dibs,
inoes
of Dom-
Line
56
The
Dominoes
Brother
55
of
Ends
two
24
Game
TOY
AND
TABLE
54
Oracle
Domino
25
.'
Decimal
Agon,
2^3
Morris
Solitaire
The
23
Goose
Geese
Men's
Nine
54
Guess
The
21
of
one
Handkerchief,
Magic
Dominoes
20
Loto
Game
in
sepai-ate Coins
two
Hand.
The
To
The
53
Coin
bring
16
GAMES.
SLATE
AND
BOARD
53
Coin
Magic
17
Transpositions
Tasks
51
51
Balls
.....
Fasrots
Thus
OF
SLEIGHT
Hand
The^Travelled
15
the
49
49
HAND.
The
Hunt
49
MAGIC,
Palming
",
Toilet
No
or
43
Door..
Imp
PARLOR
15
Yes
against
Card
If
Lady's
My
Head
13
Lemons
15
*"
48
Trick
the
The
KedCap
47
47
Face
13
Prussian
or
Knucklebones
Jack
^\
The
Water
Cup
and
The
Bandilor
'
Man's
Immovable
Conceit
"^
46
The
Blue
45
Giant
12
and
44
Dwarf
Coach
Family
Earth, Air, and AVater
Pigeons
41
42
Measurement
Flv
40
Diable
Hat
and
Shuttlecock
Schimmel
"
12
Oranges
{coti40
and
Bnff.....
The
GAMES
tinued).
I love
TOY
AND
Buff
Blind-Man^s
How
TABLE
GAMES.
PLAY-ROOM
Straws
Cutter
PARATUS.
AP-
SIMPLE
REQUIRING
TRICKS
34
64
Tri^k
35
The
Die
36
The
Pepper-Box
36
To
37
The
38
To
33
The
To
Ball
39
pass
chanse
Magic
pass
through
Cents
Six
Mysterious
6o
Trick
a
Dime
Cups
Quarter
to
Table.
.
67
Coin
a
Quarter
68
63
into
Ball
sted
of Wor69
CONTENTS.
PAGE
SIMPLE
REQTTTTimG
TRICKS
PA6B
PNEUMATIC
PARATUS
AP-
AMUSEMENTS
tinued).
(^con-
{co7itinued).
The Mjigic Canister
Candle-Ends
Eatable
The Magic Kings
Handkerchief
The Burned
restored..
Multiplied Money...
Lost King found
The
The
Pass
Trick
Nerve
and
the Constable
The Knaves
Feat
The Turn-Over
To tell a Card Rlindfold
Seven
TheShuffled
of a Card
To
the Position
name
Packets
The Three
How
to keep a Hotel
Knaves
Four
The
of Zoroaster
The Mystic Courts
One discovered
The
Chosen
draw
To naake Another
a Called Card
To call for any Card in the Pack
Cards
To discern One
or
more
The Magic Wine-Glass
Trick
Window
The
ChemicfJ
ToLisrht
a
the Wick
Magic Milk
The
The
The
The
The
Alum
The
The
The
The
The
80
81
81
81
82
Amusements
Sympathetic
The
80
Touching
without
83
83
Vesuvius
84
Wiil-o^-the
85
Mimic
Real
83
Inks
Candle
Wisp
Paper Oracle
Gas-House
Mimic
Silver
Tree
Magic
Bottle
Baskets
Faded
Protean
Rose
restored
Liquid
Ribbon
Chem'ieal Chameleon
Musical
Flame
Changeable
AMUSEMENTS.
OPTICAL
The Camera-Obscura
The Magic Lantern
The
Phantasmagoria
Dissolving Views
to Raise
How
a Ghost
To See through a PhiladelphiaBrick
The Cosmorama
To Imitate
a Mirage
The Thaumatrope
Two-fold
Reflection
AMUSEMENTS.
PNEUMATIC
The Magic Tumbler
The
Weinht
of the Air
Pair of Bellows
The Revolving Serpent
To put a Lighted Candle
under
Water
100
Balanced
Balanced
Balanced
Pail
101
Coin
102
Spanish
Daneer
Mechanical
Revoivinir
Bridge of
Parlor
Number
Find
'
109
110
110
Farmer
Ill
Ill
Ill
112
112
Figure
112
MysteriousAddition
113
The
Remainder...
Three
Jealous
Arithmetical
114
The
The
Expunged
89
The
The
Heart
and
89
The
String
and
The
Husbands
Mouse-Trap
PUZZLES.
Puzzle
Chain
Square and Circle Puzzle
Card
Octagon
Magic
and
Ball
Board
Cabinet-Maker's
Puzzle
Protean
Puzzle
Puzzle
Button
Ball Puzzle
Balls Puzzle
Puzzle Piu-se
Star
The Twelve-Cornered
Cutting out a Cross
The
Circle Puzzle
Puzzle
The Card
Three-Square Puzzle
The
Cylinder Puzzle.....*
The
Floi'ist's Puzzle
Roman
The
Cross Puzzle
Puzzle
The
Fountain
The
Puzzle
Double-Headed
The
Cardboard
Pnitzle
114
114
116
116
Ill
IIT
11 T
113
118
119
119
119
120
120
120
121
.'... 121
121
122
122
122
122
123
Oarr)enter
Perfj'Iexed
123
Triangle Puzzle
Carpenter's Puzzle
Nine Digits
Square
Accommwlating
123
Rabbits
TO
PUZZLES
123
98
The
Ihe
The
The
The
9S
The
99
ANSWEliS
My
The
Astonished
89
96
in
Certain
Game
Dice Guessed
Unseen
Famous
Forty-Five
The
96
The
The
The
The
The
The
96
have
Philosopher's Pupils
88
95
Numbers
lOS
How
Many Counters
Hand
The Three
Travellers
The Money
Game
8S
93
More
or
of
The
The
94
106
107
of
Thought
Two
Thought
86
87
87
AMUSEMENTS.
The
93
Vizier
""f Number
Aphorisms
To
104
104
104
105
Imacre
Knives
Boomerang.
CURIOUS
93
102
1 0.5
Bucephalus
Complacent
Find
101
Turk
ARITHMETICAL
To
100
.
86
97
proved by
The
The
The
The
The
The
The
The
MECHANICS.
Law
of Motion..
of the
85
90
91
99
IN
The
AMUSEMENTS
73
RECREATIONS.
SCIENTIFIC
Water
Down
Upside
Experiment
Balancing
74
74
75
75
75
76
76
77
77
T8
78
79
the
make
The
Place
To
71
CARDS.
WITH
TRICKS
To
69
70
TO
71
Three
123
123
123
124
THE
EAiNT
down
the
has
sun
chance
of
obtained
occasion
the
most
the
celebrate
; and
each
as
or
; and
who
knowledge
with
Christmas,
necessity of
of water
as
benefactors,
"
friend
present treatise,mean
and
one
all ?
other
some
in
"VTe should
rather
think
In
have
festive
out
appears
really
as
this character
not
thereby
not
gratitudeof
o'f-
ball-room.
becomes
we
is,
have
keeping in-doors
catfish
no
games
holiday you
; for do
or
in need."
to appear
there's
perhaps you
the
you
until
holding up
; when
play-room games
impart such knowledge
can
many
of out-door
acquaintance with
an
the person
of all
vrelcome
the
fish out
to school
unprofitable; when
spend
to
under
like
when
is the time
and
flingsover
of its
chance
back
all
birthday, or
of you,
idea
stinately
steadily,perseveringly, ob-
comes
to go
and
run,
come
your
much
raia
it's time
to stroll
tlie very
without
"
youngsters
to
valuable
when
down, and
ROOM.
dampness
beiug, utterlyuseless
rain, feels
Then
holiday
drip,drip, drip I
"
gone
dozen
getting out
I Whsd.
HOLIDAY
lieart I
young
PLAY
that
we,
devote
to
be
our
the
sidered
con-
young
so.
BLIND-MAN'S-BUFF
Consists
in
one
persons
having
by
the
sound
thus
of their
handkerchief
blindfolded
footsteps,or
bound
over
subdued
so
as
to
players,
merriment, as they
trying to chase
their
his eyes
the other
PLAY-ROOM
^
Bcramble
away
he
GAMES.
in all directions,
endeavoring to avoid
catch
beingcaughtb/
him
in turn
;
bo
player caught
one,
manage
blinded,and the game bo begun again. In some
placesit is customary for
of the playersto inquireof Bull* (beforethe game begins), llow many
one
father got?" to which
horses has your
inquiry he responds, "Three."
"What
and gray." The questionerthen
colors are they?" "Black, v/hite,
three times,and catch whom
desires BulT to "turn round
you may," which
of the players. It
request he complieswith, and then tries to capture one
is often played by merely turningthe blindfolded hero round and round ^vithmust
be tied on
out questioninghim, and then beginning. The handkerchief
littleholes for Bufiy to see through. In Europe they
so
as to allow no
fairly,
have a modified way of playingat blind-man's-buff,
which, though less jolly
than our American
method, may be followed with advantage on birthdaysand
holidays,when boys and girlsare dressed in their best,and careful parents
to rough clothes-toaring
are
averse
play. The party are not scattered here
when
to
can
the
must
"
and
there
over
the
ground,but
take
hands
and
form
circle.
In the midst
The
and with a short thin stick in his hand.
blindfolded,
playerskeep running round in a circle,
generallysinging,while Buff approaches
gradually,
guidedmostly by their voices,till he manages to touch
of the twirlingcircle with his stick. Then
the dance stops,and the
one
dancers become
motionless and silent. The player who has been touched
take the end of the stick in her hand, while Buff holds the other ; and
must
.cho must
distinctly
repeat three times after him, any word he chooses to
Good
for instance ; of course, disguisnamo
ing
morning" or "Good night,"
stands
Mr. Buff,
"
"
his
or
her voice
of his captor
name
blind
man
The
company
in the middle.
one
much
as
hy the voice.
D'YE
HOW
is
as
must
The chairs
are
tries to guess
the
comes
caught be-
LIKE
be seated in
man
YOUR
the room,
with
clear space
and the number
of chairs
placedclose together,
a
circle round
NEIGHBOR?
a
if thirteen players,twelve
players; for instance,
cliairs. The
one
?"
"
he may
I preferMaster A. to Miss
the company,
say,
Mr. R."
he likes
If,being of a contented disposition,
B.,"or "Miss A. to
both his neighbors
trary,
"very much indeed,"all the players must change places; if,on the conhe prefersMaster A. to Miss B.,the two whom
must
he names
change,
the others sitting
still; in either case
it is the objectof the person in the
middle to get into one of the vacant chairs while the changing is going on ;
and if he can
succeed in doing this,the person thus leftseatless must
stand
in the middle,and ask the players how they like their neighbors; if not,
the first player has to take up his positionin the centre again,and the
game
goes
on.
MAGIC
MUSIC.
.
OLD
ONE
This is
capitalround
OPENING
OX
OYSTERS.
game,
and
memory
the
gravityof
"
the youngsters.
company
''
"
''
"
"
"
MAGIC
One
MUSIC.
gloves, brooch,
or
signalis
then
other small
givenfor
room,
and
is hidden
article,
the banished
handkerchief,a pairof
in some
cunningnook. The
to return
one
man
gentle; and a lady or
a
positionat the piano. It is for the
"
PLAY-ROOM
GAMES.
TWIRLING
The
players sit
or
stand
THE
around
them
a
takes up a wooden
or metal
As
ho
docs
this
he
names
spin.
catch
to
called
it before
sets
on
stop it,and
HOW
it has
PLATE.
table covered
plate,which
some
one
sits
of the
done
with
DO
one
of
its
on
spinning,or pay a
Mie platespinningin turn,calling
upon
so
and
cloth,
some
other
playerto
around.
on
LIKE
YOU
AND
IT?
WHERE
WHEN
DO
DO
YOU
LIKE
YOU
LIKE
IT?
IT?
"
"
WHAT
IS
MY
THOUGHT
LIKE?
"
and
each
collected from
the
answer
made
to the
first
CUPID
COMING.
CROSS
is readyenough
is he hke
"
he goes at an uncommonly
his depth is one of his
"Because
Because
cavern?"
CONSEQUENCES.
QUESTIONS.
quaUties,"
repUes the second. "Why is he hke a tea-kettle?"
distinguishing
umphantl
"Of course, because he boils over
occasionally,"
says the third player,trithe game goes merrilyon through the circle. There is
told of the poet Moore, which is worth repeating. Moore was
; and
anecdote
an
so
circle of guests,and
distinguished
of the evening. When
the
the game
is my thought like ?" was
What
"
a
The
to
the
thought happened
him,
questioncame
poet replied, pump."
famous
for
absurd
the
statesman
to be, "Lord
a
speechesho
Castlereagh,"
he had said of an
made in Parliament.
Among other strange assertions,
down to the house like
opposition
member, "The iionorable gentleman came
inhis
^
his
hands
with
a crocodile^
pockets Well,every one thoughtTom Moore
was
posed ; but the poet, with a merry smile,gave not only an answer, but
a poetical
answer
to the query; he rephed:
at Lord
once
Holland's
house,among
"
"
"Because
Which
And
In
it is
and
up
an
down
its awkward
CUPID'S
be
How
termination
"
"
second
"
so
with
"
"c.
pay
the
taken, and
"
that P
and
COMING.
A letter must
"
doth sway,
arm
forfeit.
QUESTIONS
CROSS
AND
CROOKED
The
on
ANSWERS.
questionto
;
so
his
that each
neighbor
answers
he
"
'
"
comet?'
was
and
the
'
asked
What
"
'
He was
married last year I'" A third,
"I
was,
I Uked best for dinner?' and the answer
peror
was, *The Em-
answer
of China I'"
CONSEQUENCES.
This
table.
is
Each
round
game,
playerhas
1*
must
be seated at
pieceof writing-
10
PLAY-ROOM
paper and
pencil
GAMES.
At
"The
"
to her
said
The
what
"
papers
are
she said
now
"
"
to him
in
unfolded
"
the consequence
"
and
and the
succession,
what
contents
read,and the
almost
to result.
sure
are
questions and crooked answers
"The
will
bo
conceited
Mr.
Jones
a specimen:
following
(oneof the company) and the accomplishedMiss Smith met on the top of an
Ho said to her, ' Will you love mo
omnibus.
then as nov;- ?' She said to
ever,'
him, 'How very kind you are;'the consequence
was, 'they seprratedfor"
*
and the world said Servo them right.' Another
on
folded,
strip,
being unsuch
"The
this:"
amiable
Artemus
legend as
produce some
may
Ward
and the objectionable
Mrs. Grundy met on the maU at the Central Park.
He said to her, How
do I look ?' She said to him, ' Do it ;'the consequence
'a secret marriage,'
and the world said,'We
knew
hov/ it would be.' "
was
queerest cross
Por
instance,the
"
'
Is
LOVE
MY
LOVE
AN
WITH
weU-known
be allowed
sport becomes
duU.
"
would
The
company
letter. The
sit
to love his
because
took
to the
me
"
"
sign of the
A,
or
different
my love with an A,
because
he's arrogant; he
I love
and treated
'Artichoke,'
me
with
"
she's beautiful.
I love my love with a B," continues the second,"because
I hate her with a B, because
she's bounceable.
I took her to the signof tho
'
Bear,'and treated her with bread and butter,and beer." " I love my
love with a C," says a third," because he's candid.
I hate him with a C, because
he's captious. He took me to tho sign of the * Cart-horse,'
and treated
And so tho game goes on through all the letters of
to curds and cream."
me
the alphabet,
that no
vrith the exceptionof poor X, for the very good reason
Englishword begins with that unfortunate letter. Instead of going regularly
the
round the circle,
it is better that each player should have
power,
after " lovinghis lovo,"to call upon any one of the rest to continue the game*
Brown
PROVERBS.
This
gives
THE
additional
an
of the
OF
EMPEROR
interest
the
to
MOROCCO.
proceedings,from
the
pectedness
unex-
summons.
Pr.OYERBS.
One
of the
who
is to guess
the proverb leaves the room
company
; the
"
fix
such
All
is
some
as
not
proverb,
remaining players
gold that
upon
"
"
Birds of a feather
glitters" A bird in the hand is worth two in the bush"
"
flock
together"
"
good
as
"
"
as
mile."
rotation
the
through
bring in in the
must
"up," the
"the,"and
is
he
The
third
the seventh
called
now
"way,"
and
so
manner
: Q. "Have
following
you
train myselfto like walking better than I
"
Are you
The
on.
in the
Q.
been
do."
who
person
the
has
out
gone
first player,something
out to
day
lie turns
of the ISTationalGuard
member
miss is
proverb, "
We
second
distributed in
are
each
company,
answer
go"""
"
?" A.
"
?" A.
I must
ISTo,
player.
to the second
No,
I gave
it up
some
third
time
ago."
once
; but if ho is
of
questionsbefore
three.
If he succeeds
whose
answer
in
first set
EMPEROR
THE
This is
of those games
one
his powers
to have
tested.
OF
in which
MOROCCf).
mutable
im-
preservingan
the Emperor
"
of
to laifgh. In
gravity,under every provocation
ured
Morocco," two of the players,generallyone of each sex, advance with measthe
steps into the middle of
room, and ceremoniously salute each
and
the
takes
place,the speakersbeing compelled
other,
followingdialogue
to look
EiRST
I'm
another
one
Player:
The
very
sorry
Second
'are
Second
retire to their
in the face
Emperor
for it.
great toe.
noses.
fuU
Eirst
Plater
to go
"
of
Morocco
Plater
He
I'm
very sorry
into mourning, and wear
Plater:
places,while
I'm
yert
another
sorry
for
is dead.
died
Second
of the
for it.
First
gout
Plater
And
black
pair
impressivedialogue; and so on, till the game has gone
to
a forfeit being the penalty for the slightest
circle,
appj-oach
'Same
comes
Plater:
in his left
aU
a
round
the
giggle.
12
PLAY-KOOM
GAMES.
BUFF
Is
with
"
you?" asks
and
one
of the
company.
what said Buff
"And
care."
come
from
"I
come
to
you?"
full of sorrow
poor Bufif,
is the next question. The intruder
rephes
"
said,'BaffP
"Buff
he gave
he bade
And
And
Till I
And
with
But
in the
this staff.
me
laugh
not
me
to Buff's
came
house
again.^
his
poker to
been
"
it's
"
*'
poker!"
Don't he look
any
of
the
moment.
spur
Sometimes
the formula
that may
as
if he wanted
suggest
his
themselves
on
the
"Buff
is
changed,and
And
Buff
he neither
laughsnor
smiles.
THE
FAMILY
COACH.
gins
beoffice. One of the company
playerhas a representative
relate an anecdote,and each time he mentions the
familycoach,'*
on, tilleach
CO
to
all the
"
playersmust
rise from
their seats
and turn
round.
When
he
tions
men-
"
and
were
of man,
considered
Mr.
very
and liked
Tapertit,
He
was
very
comfortable
sort
about him, a
good estabUshment
tall footman (footman
turns round),
a
to have
EARTH,
and
turns),
AND
AIR,
there
WATER
ORANGES
AND
13
LEMONS.
EARTH,
One
WATER.
AND
AIR,
of the
or
"air,"
he
Before
suddenly and
can.
is thrown
he has
must
name
to do
or, failing
to
creature
that inhabits
come
a
this,pays
at whom
the
the element
mentioned,
thus
the thrower
forfeit.
handkerchief
of the handkerchief
Thus, suppose
says
one, two, three,four, five,six, seven, eight,nine,
fish ; if air,the name
of some
call the name
must
TEN, the person challenged
of a bird ; or, if earth,that of a quadruped. If the question is put very
abruptly^and the number quicklycounted,the playerswill often be unable
in merrily. The
to get out their replyquicklyenough, and the forfeits come
WATER
best way
"
is,to look
at
person, and
one
then
throw
unexpectedly
kerchief
the hand-
at another.
ORANGES
AND
LEMONS.
Two
of the
"
loi^ingditty:
"Oranges
Ton
will yon
"When
I grow
I do
And
farthings,
say
? say
me
pay
rich, say the bells at Shoreditch.
will that be ? say the bells at Stepney.
not
Here
as
five
me
"When
"When
And
and
owe
know,
comes
here
the last
man
says
the
candle
to
comes
Bailey.
to the
comes
and
arch,it descends like a portcullis,
head."
cuts
prefers
oranges
ner
lemons, and accordingto his replyhe is sent into the rightor the left cor-
of the
room
heads
men's
; the chant
have
then recommences,
been
duly
playersare divided into two
on
oppositesides. They then take hold of each other round the
parties
The party
waist,and the foremost playersgrasp each other by the hands.
that
can
drag the
other
across
the
room
wins.
14
PLAY-KOOM
GAMES.
PIGEONS
The
before him.
liftshis hands
The
name;
at
table,and
The
**
likewise.
do
to
seated
playersare
the board
FLY.
of such
leader
only remove
reallyfly.
must
time
their hands
from
The
on
forefingers
he
calls out
leader's
creatures
as
"
"
"
"
RED-CAP
Is
AND
good
among
knotted
handkerchiefs
is
ceremony
The
and
to
but,of
dispensedwith
playerssit round
one
BLUE-CAP
"
in
is the master.
course,
this part
politesociety,
or
forfeit,
something similar,
being
and
a circle,
represent tailors. Each
One
name,
is Red-cap,a third
in
the
takes
man
of the
tuted.
substihas
another
Blue-cap,
name
"
CONCERT.
orchestra,each one
taking charge of an
imaginary instrument, and going through the motions of playing upon it.
Thus, Fife" too-toos on an imaginary instrument about nine inches long;
"Drum
puts one
"bangs away at an invisible parchment; "Trombone"
The
playersrepresent an
"
hand
to his
mouth, and
"
shifts the
other to and
fro
hands
as
he
grumbles out
together,and
an
each and
accompaniment ;
all are kept in order by a conductor,who stands in the midst, beating timo
energetically.At a signalfrom the leader,they all go off simultaneously;
ho holds up his hand,,they must
but when
stop instantaneously.He then
must
who
of the players,
instantly
pretendsto find fault with one or more
answer
he has
with
no
some
rosin ;
excuse
adaptedto
harp, that
; violin
their instruments
stringis broken
; and
so
on.
that
pleading
Any
hesitation
PRUSSIAN
entails
at once
with the
as
forfeit,
does,also,an answer
instrument of the person challenged.
a
not
immediatelyconnected
EXERCISE.
PRUSSIAN
no
15
COPENHAGEN.
EXERCISE.
that
This game furnishes a good joke,but must be played circumspectly,
arise. The comofifencemay be given,and no unpleasant consequences
pany
ing
with a sergeant and captain the former standup in line,
of the line^
the latter in front of the regiment,to give the
drawn
are
"
at the head
word
of command.
time
officers must
two
be in the
The
such
The
"
Heads
secret,and
act in
cert.
con-
throughtheir drill,
men
few
ordinarycommands,
Ground
right
the rightknee.
Then comes,
a
is given to
"
up,"
kneel down on
knees,"whereupon all the men
*"
Right hands forward,"whereupon the sergeant stretches out his right
in front of him, at full length. " Left hands
and hand
arm
horizontally
thrust back as nearlyhorizontal as posare
backward," and the left arms
sible
as
with
giveshis
next
Now
the shoulders.
and
man,
comes
*'FireI" at which
the word
LADY'S
"MY
the
geant
ser-
against the
TOILET"
Each person
la very like the " familycoach."
represents some
necessary
of the toilet ^brusri,comb, soap, scent, brooch, jewel-case,
"c., and the
and calls for any article her
lady'smaid stands in the middle of the circle,
"
is supposedto
lady's
up,
or
fined
be
negligence.Every
lady wants
her whole
now
when
toilet,
and
must
then
then
the
jump
abigail
circle of
the whole
rise and
playersmust
chair,and
forfeit for
that her
announces
for
The
want.
lady'smaid.
YES
One
and
of the
ask
him
AND
NO.
of any person
questionsabout it,which he
playersthinks
or
thing,and the
answers
with
"
or
yes
information
"
no,'*
thus
give no other explanations. From the
If the questions
gained,each givesa guess as to what the thought was.
the
solution
is
are
framed,
ingeniously
generallydiscovered,unless the
"
"
The
is a very good one, and
thought be peculiarlyabstruse.
game
herewith emphaticallyrecommend
we
as
an
it,particularly
affording
tunity
oppor'*
of
after a romp.
coolingdown
takingcare
to
"
COPENHAGEN.
First procure
whole
16
GAMES.
PLAY-ROOM
"V^ho must
endeavor
to
to
bo
withdrawn.
be
slapped,must
slapthe hands of
of those who
holdingthe
Whoever
is not sufficiently
alert,
take the place of the Dane, and,
one
some
are
else.
one
FAGOTS.
THE
This game
of
the playersplacingthemselves
forming a double circle,
two
by two, so that each boy, by holdinga girlin front of him,
makes
what is called a fagot. It is necessary that the playersshould be of
number.
The circles being formed, two persons are
an
even
chosen,
is
does
wish to
When
the
to
catch
the
other.
who
not
one
pursued
person
be overtaken (whichwould
obligehim to take the place of tlie pursuer),
and at the same
time desires to rest,he places himself in front of any one
that this fagotis then
so
.of the fagotshe chooses,but within the circle,
consists in
..
composed of
who
is
on
three
which
person^,
is contrary to rule.
must
circle,
at
Then
run, to avoid
once
being caught.
THE
HARE.
circle,
holding each other's hands.
One, called
several times round the ring,and at last
runs
the
of
players on the shoulder. The one tappedquits
stops,tapping one
The hare
after the hare,the circle again joininghands.
the ring and runs
of those in the
in and out in every direction,
runs
passingunder the arms
he becomes
hare himself.
Those
until caught by the pursuer, when
circle,
in the circle must
always be friends to the hare,and assist its escape in
all form a
company
the hare,is left out, who
The
every
way
possible.
SAYS
THUS
THE
(G^RAND
MUFTI.
keep still.
forfeit for
mistake
HUNT
Is
become
good
substitute
almost
is exacted.
THE
RING
shpper,"which has
crinoline. A longtape,with
of "hunt
in these days of
impracticable
the
18
PLAY-ROOM
and therefore
give,for the
we
GAMES.
benefit of all
playersof games
of
forfeits,
the
method
usual
undertakes
who
of
is this: A
sits on
a chair or
cry the forfeits,
the various sentences,sits or kneels
to
is to pronounce
her.
One
the head
of the
doomster,who
gone through:
is then
Here's
"
What
"Is it fine
lady,who
another player,
sofa,and
must
not
see
the
by
what
on
the
lady on
it is.
The
sofa,over
formula
following
shall the
to
(belonging
to
or
superfine(belonging
gentleman),
lady)?**
To Perform
Grecian
by mounting on
advances,in turn, and
task
remain
This is
Statue.
"
chair
until it is altered
by
in
Pay
each Person
exercise the
take
each
different attitude,
in which
his
company
he must
culous
The fan consists in the ridiperson.
victim is compelledto assume
mentors.
by his tor-
and
Company a Compliment^
and
quicknessand wit of the performer,
in
little harmless
one
of the
the next
following:
and he achieves
boy^s forfeit,
table,when
or
puts him
the
those
on
revenge
then
have
ha-
been
have
he says, "Ton
rassLQg him duringthe evening. To one, for instance,
in this present company;
a finer voice than
but,"he adds, as the
any one
person addressed
it any rest." To
bows
to the
compliment, "
another,"You
always searchingfor
their
have
pressedhard
Mm.
The
trick which
merriment
of
bright,and
"
dime
give
wit,only
friends
and
to
a
third,
;"
your
is that the reason
why they're
?" and so on,
the looking-glass
if well
to shake
off
may
be
managed.
dime
is then enclosed in
you
certainlygreat amount
reflection in
own
pitythat
expense
it's a
from
never
of
played
The
owner
off
on
of the
liisforehead,and
damp handkerchief,and
the spectators,in
of the
perseveringefforts
to
is not
TASKS
Bow
whom
kneel
with
part of the room, and listening
the
to
consists in
"
19
FORFEITS.
EEDEEMING
FOR
on
sitting
the
chair in
one
conspicuous
plaints
perfectgravityto the comlous
brought by the rest of the company, who try,by aU kinds of ridicuand
of
the
to
the
learned
artifices, upset
reports
stolidity
gentleman on
most
the bench.
Complimentsunder Difficulties.
Pay
avoidingthe use of the letter i in
"
Prison Diet.
glassof water
"
and
six
one.
every
teaspoon
''
compliments
are
prisondiet" is
broughtinto the
room,
and
blindfolded,
tea-
also admissible.
Knirjht
of the Bueful Countenance. The knight whose forfeit is to be
.redeemed is marched slowlyround the circle of company
by his squire,who
The
"
of every young
the
of the
mouth
age),wiping
relaxes from
countenance
rueful
expressioninto
smile,his forfeit is
not
returned
cough,and
sneeze
backwards;
kiss your
to
times ; to compose
the room
; to ask
hesitation or mistake,some
"Eobert
A
Eowley
round
There
was
He
had
He
had
'
round
roll
round;
rolled round
Eowley
roll Eobert
Eowley
rolled round
?"
man
and his
wife,and her
a
Bob
dog,and
his
name
name
name
name
Cob
was
was
was
was
Mob
Bob
;
;
Chittrybob,
!'says Cob.
'Chittrybob!'
says Mob.
Bob was
Cob's dog ;
Mob's cat was
Chittrybob;
Cob, Mob, Bob, and Chittrybob!"
"
all these
should stillbe
be
"
She had
when
"
epic:
heart-breaking
"
And
in company
; to repeat,without
the
as
following:
brain-puzzle
rolled
roll Eobert
laugh,cry,
forty
person
"Where
Or the stillmore
such
to
; to count
one
on
room
as
without
own
riddle of each
corners
shadow,
rhymed verse ; to hop
of the
some
and
published,
20
PLAY-ROOM
penaltiesbeing
remitted.
others, be pursued
this
in
chapter, remind
Above
our
in
other
another
use
is
in
art
is,
answer
the
"
of
answers
enjoy them
is to
commences
says
book?"
(or any
playing.
The
circle.
"Of
one
what
who
is
use
correctly, "It is of
right-hand neighbor
his
''It is of
use
game
in
consists
for
"
read," and
to
use
altogether
to drink
from,"
has
other
in
instance,
"
then
Of
what
reply
use
to
what
drink
is
from;"
the
of the
question
use
to
a
the
questions, that
preceding question.
laughable
consequence
the
w^ords, when
they
If the
ensues
for,
who
person
has
been
one's
framing
so
unsuited
finished, or,
is
question, "Of
answers.
in
answer,
game
It is of
the
are
right as
this
round
commenced
the
must
question
produce
when
concluding
goblet ?"
The
to
in
select.)
may
neighbor
ask
will
he
article
His
let us,
way
like all
games,
REPLY.
right-hand neighbor,
to his
whisper
real
the
of
INTERRUPTED
place themselves
company
that
heat
the
in
round
and
spirit;
generous
readers
young
THE
The
all
hearty and
hearty good-humor
preserve
GAMES.
answer
person
book?"
and
so
on
of the
one
with
his
on
of
the
the
person
left;
it
of
the
the
player's
follows,that
has
company
rest
on
swers
an-
to
answered,
questions
and
BOARD
BOARD
AND
SLATE
SLATE
AND
21
GAMES.
GAMES.
LOTO.
This
and
p^oodquietgamo, and one that will keep the attention alive,
if properly
conducted.
The cards and numquicken the eyes of the players,
bers
used in playingloto may be procured at any toy-shop. There are
twenty-four of these cards in the
is
Each
card is divided into
game.
three rows, and each row
contains
nine squares, five numbered, and
four blank.
These
in columns
the
first column
numbers
down
are
iliiiiifai
ranged
ar-
the
card,
containing the
LOTO
CAED3
AND
NUMBEES.
AND
BOARD
come,
them aloud,and
calling
the
GAMES.
SLATE
the numbers
playerscover
their cards
on
as
names
cried.
are
All this is to be
agreedupon before
is commenced.
the game
TIT-TAT-TO.
This is
who
won't
game
own
that small
it.
somewhere
another
4-
on
the upper
the
on
figureis draw^n
big ones
some
in
as
slate,
the
crosses
between
Thus
with his O
and
boys enjoy,
on
; each
the
makes
the upper
left-hand
corner.
but
to mark
bars,and
mark
the
shall draw
draw
at
one
-f in the centre
; B
right-handcorner.
B discovers his
aim,and
hand
three
crosses,
at the
down
corner,
B will make
his other
as
the
two, and
then
no
one
can
puts
his
lower
left-
cut
shows,
so
row.'*
get
"
If A
cross
titis
tween
be-
naughts,though
the opposite
side,and
those two
game, for B will
make it.
begins
A
makes
in
naught between
three in
tat-to,
time,
puts an
O in the lower right-handcomer
which stops A from gettinghis
in a row
three crosses
ally.
diagonif
Now
A, looking to get
mark
in
to mark
two
Then
his
it end
three
THB
GAME
OF
THE
This is an
GOOSE.
GAME
OF
old-fashioned game,
it is stillknown
under
FOX
the
GEESE.
^^
23
GOOSE.
brought
originally
of
name
"
AND
Post und
from
Germany,where
Reise-spid^
(Postand Journey
used, marked
successively
;
play at
Two
goal of the journey,number 63, being in the centre of the paper.
dice and a box are provided,and each player has some
mark, generallya
littlefigureshaped hke a chess-pawn,and paintedin some
distinguishing
color. One after the other,the playersthrow with tlie dice,and move
their
tokens according to the numbers
they throw.
Thus, he who throws six
who may, perhaps,
and four,advances ten squares; while the next player,
only throw one and two, can only get three stages on his journey.- Th"
traveller who arrives first at the goal,63, wins the pool. But the number,
neither more
nor
are
63, must be thrown exactly^
less; if more
thrown, the
number
creases
backwards, which considerablyinplayer has to count the excess
the fatigues
of the journey, ^or instance,
he may
be at 59, and
only want four to land him safelyin 63. If at this conjuncturehe should
count fow forward to 63, and the remainder
throw 10, he must
backward,
which will land his token in square 57,two
farther
from
the goal
squares
than he was
before.
The name
^'gameof goose" was given to this pastime,
because,in the old-fashioned cards for playingit,every fourth and fifth
the
compartment
broughthim
double.
the
into
of
patience
the adventurous
pass which
there is an
he must
On
traveller.
one
square
he finds
to
bridge,
pool; again,
counters
by
a
way
him
of
to tumble
until he
in turn is released
by
be introduced
draught-players,
or
who
even
is to render
themselves
mysteriesof
"
is shown
at the
Pox and
wish
to
option.
player's
become
some
chess-players,
thorough masters
Geese."
The
form
capital
good,
day,
of the
of the
The
accompanying cut
white
geese are representedby
pegs (orby pins,if
the playersdraw their own
board on. a card),
and
the fox by a red or black one.
in
the
casts the
GEESE.
preparationfor those
board
else who
one
AND
FOX
This is another
some
same
numben
24
BOARD
The
geese
are
seventeen
SLATE
AND
in
GAMES.
number, and
ranged
are
as
shown
in
diagram; while the fox stands in the centre of the board. The geese
be moved
along in the direction of the hnes, but only one hole at a
may
him so
time.
Their objectis to block up the fox in a corner, or to surround
the
; while
his
cannot
move
he, on
"
move,
is
properlyplayed,
win,
being to keep them
all in a line as much
as
possible. The Fox tries to
prevent this plan from being followed up ; and if he can succeed in doubling
to stand before another,he is nearlysure
to pass
the Geese, or getting one
through them.
the
NINE
Geese
the
must
MEN'S
secret
MORRIS,
in this country.
It is
played upon
lows
table,which is made as folof
of
wood
cardboard
or
a piece
:
shape,and then paintor rule the central
or
morris-board,
Take
any
part in the
shown
manner
; the
black
spots
nine black
The
nine
of
colored.
thus : There
playingis briefly
set
one
draughts or counters),
(either
manner
men
or
The
are
two
black
and
the
other white.
"
26
BOARD
playedwith
seen
in
the latter.
Diagram
No.
AND
SLATE
GAMES.
1, or thirty-seven
holes,as
all round
runs
of
layingthe
the
holes.
three holea,
aa
thirty
in No.
A groove
for
convenience
the
board,
seen
the
balls in
2.
removed
middle.
leap
player
at
the
Fig. 1
men
on
corners,
so
calculate
of the
the
game
board;
or
when
in the
it can
vacant
taken
are
must
end
of the
one
it into
over
that
way
at
One
as
and
the
crowning
this solitary
is to make
ball
point of success
this
Two playersmay
occupy
play at
game, though qrigin^
alternate moves
made.
The playerwho
ally intended only for one
being
has fewest balls left when neither are in a positionto take any more, is de-
Fig. 8.
Fig. 2.
clared the winner.
of
onlv
one
We
have
playerswho
in the centre
numbered
follow
our
hole, which
THE
method
the
of
is called the
and the
General."
in
mahogany
the pins.
ringslying
The game is to make these ten ringsinto
^\
two
five pairs,the player passingover
five pairsbeing accompUshed in five moves
only.
pins
board,with
move,
*'
GAME.
DECIMAL
Ten
pinsevery
venience
diagram (No.3,)for the conwinning the game, by leaving
are
ten
fixed
on
OR
AGON,
AGON,
Each playerhas
THE
OR
QUEEN
THE
27
GUARDS.
GUARDS.
QUEEN'S
Put
two
seven
on
queens
corners,
posite
op-
guards on
the
and
two
mence
com-
hexagons will
be
side
from
farthest
piece (two
each
between
vacant
vacant
the
on
each
queens.)
(SeeFig.1.)
If the
players
the
agree,
by each
be commenced
may
game
so
shall
Having
cided
de-
the
first,
a
piece
players alternatelymove
towards the centre, one
hexagon at
to the next
a time,or
hexagon of the
which
at the
remain
move
Fig. 1.
EEADT
TO
color,so
same
same
COMMENCE
THE
that the
being
GAMS.
piece shall
allowed
to
move
piecebackward.
THE
DARK
ONES
PUT
riECE
STANDING
BACK.
BET'VTEJK^r
IN
".iQUT
THE
T"WO
LINK
LIGHT
MUST
BS
THE
DARK
BETWEEN
TIBS.
QUEEN,
TWO
BEING
LIGHT
IN
RIGHT
PIECES,
MUST
LINE
EB*
28
BOARD
AND
SLATK
GAMES.
move,
and
a
a
down
put
positionbetween two
be
straig-lit
iine,must
anywhere m the outer
of the
taken
row.
(SeeFig.2.)
If the queen
that the three
the next
move,
should
bo
pieces form
but
may
so
placedin the positionbetween the adversary's,
a straight
line,the queen must be removed for
be put in any place,being vacant, the player
pleases. (SeeFig.3.)
That playerwho can firstput allthe piecesin the middle,that is,
the queen
in the centre,and the six guards around her, wins the game.
(SeeFig.4.)
be
The players,
to
each
other,
have the
supposed
being
sittingopposite
board placedwith two corners
rightand left of each,and if the pieceshave
been placedas in Fig. 1, the color of those piecesthe queen of wliich is on
the rightJiand,is to bo taken by each player.
Two experiencedplayersmay put the piecesin a particular
position,
metrically
symendeavor to
or
otherwise,and, each takingthe colors alternately,
The followingare the laws of the game.
win the game.
I. !N'one but
the queens
are
to occupy
the centre.
II. No
to
Of two
put
or
more
back
at
piecesliable
one
time, the
be first moved
off;any
queen must
others at the player's
option.
Y.
Any
moved, or
YI.
six
piece
the
Should
guards
touched
Fig. 4
bo
lost.
move
the
in the
game
must
both are
as
by forfeit,
from accomplishingthe
prevented
matum
ulti-
of tho game.
throw
to
back
Players.
several
middle,before
the
"
l^o
move
tho
on
to
pieces.
the
AGON,
The
as
to win
mode
surest
THE
OR
the
toward
quickly as possiblQk"
be
to
able
he
player
often
may
it
should
hence,
the
has
reopen
if his queen
return
time
same
in
pieces
adversary's pieces
the
taking
succession, as
tion
posi-
up
soon
as
an
offers.
opportunity
"When
the
middle, at
all his
back
throw
to
the
crowd
is to
game,
29
GUARDS.
QUEEN
queen
by bringing
thrown
bo
he
back,
in
the
piece against
the
queens,
the
game,
that,
adversary's,so
another
back
throw
may
to win
able
piece
caution
greatest
is
in
always
necessary.
The
player
will
greater distance
be
in
generally fmd
from
the
it
than
centre
position to get
advantageous
the
to
of the
any
middle
have
to
adversary's
when
the
at
ever,
how-
it must
,
is
game
piece
one
drawing
to
to the
dark
conclusion.
The
pieces ;
the
game
able to throw
In
move,
the
impossible
of the
this game
and
advantage
In
should
; but
reopening
Fig.
back
the
dark
piece
dark
to
queen
every
moved
be
the
of the
loss
too
queen
game
into the
move
and
move,
early
thus
into
without
the
win
tre,
cen-
the
middle, it
hazarding
the
game.
it will
variety
certain
dark
light pieces
throw
to
advantage
no
bo
until the
of
back
is
forced
lightpieces,having
will be
will be
in
shown
position
impossible
game
may
the
situations,
the mathematical
will be
for
be
obtained
any
player
or
to
fairlyconsidered
game
figure of the
will be found
board
lost
by having
determine
to be
almost
which
the
has
first
the
won.
equal
combination
to
of
Chess, and
(beinga
hexagons),
and
situations
be
and
the game
figures
devised,
symmetrical
may
many
thus affording an
endless
played from these particularpositions,
variety of
from
amusementj
DOMINOES.
30
GAMES.
TOY
AND
TABLE
DOMINOES.
The
authors
of this
who
have
"wasted
populargame, have
"
Grammatici
not
the
gin
the orimidnight oil" in inyestigating
yet
come
to
definite conclusion.
time
trifling
but,by the time the controversy shall have continued for some
to suppose
longer,say a couple of hundred years or so, there is every reason
the questionwill be definitely
cannot failto
set at rest
reflection which
a
ever,
inspireour young readers with a livelysatisfaction. Certain it is,howthat the introduction of dominoes
into America
is of comparatively
has enjoyed a large and steadily
recent date,and that the game
increasing
popularity,
being played not only by youngsters, but affordingagreeable
to many
amusement
"children of the largergrowth."
familiar
with the appearance
of the littlerectangularobjects
is
Every one
A game
called dominoes, and made out of bone, ivory,or wood.
usually
consists of twenty-eightdominoes.
Each of these is divided into two compartments,
and the number
of pointson each domino varies,from the doublesix downward, through six-five,
"c.,to double blank.
six-four,
The followingmethod,
There are several ways of playingat dominoes.
is at once
the most simple and the one
for two players,
generallypursued.
The dominoes
are
placedon the table,with their faces downward, and each
playertakes up one at hazard,to settle which of them is to have the pose,
of points decides this. The
or
rightof playing first. The highestnumber
"
two
dominoes
used
well shufiled
noes
among the rest; the domidominoes
playerschoose seven
TABLE
faces
downward, to
the table,face
on
shall
give
some
form
AND
on
The winner
reserve.
upward, the
advice
domino
this
subjectpresently).The
turn, places a
V\l\""e|"
the second
may
it up with
"
domino
adversary,in his
of his own,
corre-
with that
spending in one of its numbers
placedby his adversary. Thus, suppose
the first player to have played double-six ;
play six-four ;
31
GAMES.
TOY
the firstthen
lows
fol-
the single
plays the double-four
numbers
being placed lengthways,the doubles transversely;and so the
the pose has expended all his
has won
game proceeds,till the playerwho
left say six-three. In this
his
domino
dominoes,
adversaryhaving one
nine toward the game, that being the number
case, the firstplayerwill count
hand.
The game itselfis won
of pointsremainingin his adversary's
by
five-four ; and the
first
"
"
the
player who
first
scores
hundred.
the
The
pose this
dominoes
time, and
are
the
then
game
shufified
continues
fresh deal.
match
on
of his dominoes.
If both
and
so
Generallythe
six,may
joinin
game
it,each
is answered.
is confined to two
playingon
his
c^ti
players;
but
account, or
game.
four,five,or
divided
even
into sides.
In the latter case, the partners sit oppositeto each other,the playershaving
firstdrawn for partners,in the same
for the pose^ and
way that they would
DOMINOES.
32
the two
highestplayingagainstthe
two
lowest.
He
wlio has
drawn
the
highestdomino has the pose. The play is from left to right,and the side of
the firstplayerwho is out wins, countingto its score
the number
of points
still held by the oppositeparty. In this game
there may be drawing or
to
If
the
don't
not, according
draw, and, on a block
players
agreement.
a
nd
the
dominoes
turned
sides
found to havo
both
are
occurring,
being
up,
the same
number, the deal counts for nothing.
Another
method
of playing dominoes
is called Muggins, Each
player
in the game draws
five pieces. The highestdouble leads; after that they
lead alternately.The count is made by fives. If the one who leads can put
down
to five or ten,as the doubleany domino containingspots that amount
five,six-four,
five-blank,
trey-deuce,
"c.,he counts that number to his score
in the game.
In matching,if a piececan be put dovni so as to make five,
both ends of the
on
or twent}^,by adding the spots contained
ten, fifteen,
of
it.
Thus
the one setting
a trey being at ono
row, it counts to the score
five
the
the
in
next
and
at
a
other,
player order,puttingdown a deuceend,
five ; or if double treywas
at one
would score
end,and a playerwas so
five,
ten for him,
successful as to get double deuce at the other,it would score
A double-six being at one
end, and a four at the other,ifthe next player
double-six=12
down
+ doubleset
a
twenty
double-four,he counts
"
four=8=r20.
If
game,
until he
pool.
As
pool,the
same
as
either end
or
in the draw
exhausts
the
or
thus added
twenty
from the
in the draw
when
Thus, if
he draws
match
playercannot
his
opponents
to his
score.
have
he would add
multipleof five ; but if they have twenty-three
twenty-five twenty-threebeing nearer that than to twenty. The number
is the nearest
"
of the game
be three or
is two
more
hundred
players.
if two
play,but
one
hundred
and
if
fifty
there
34
RUSSIAN
If it bo
of failure.
case
BAGATELLE.
pocketed,ho
aim
must
at and
hit any
white
ball
Should
one.
and, if he fail in that,the opposite party scores
and
out
of
white
the
is
taken
is
ball
there
no
both his balls go in,
cups, one
and placedon
the spot for him to aim at. So long
from those not played,
is
the playerputs a ball in a cup, he plays on ; and what he makes
as
When
his stroke cups no
counted to his score.
ball,he givesway to the
"When
all the white balls are played up, and
next, and so on, in succession.
for
itself
another ball,
the last one
or
providedit hits a
played makes a cup
white ball in doing it,the white balls are returned,the red ball replacedon
If the last
the spot,and the same
playertakes the break and plays on.
Whoever
ball effects nothing,the next playerin order takes the break.
The highestnumber
hundred
is out.
to be made
first scores
one
by any one
aU
the
w
ould
hundred
and
be one
the
balls,
by cupping
fourteen,
player,
and the others in the next
red ball being in the centre,and countingthirty,
largestnumbers, from 14 to 7, inclusive. This is rarely,if ever, done.
If any ball is driven with such force as to return beyond an imaginary
the platesb ",it is dead,and put on one side
line,drawn from and between
out of cup ;
break.
may
you
of anglesis necessary
this game^
RUSSIAN
as
in billiards.
BAGATELLE.
ELEVATED
Desceiption
of
Board.
the
I"'CLINED
cavityfor
commencement
*.
e., 20, as
marked
An
arch,with
by any
rung
placed in,at
and
AT
ble,
dou-
and
indented
slightly
are
side of the
Cavities
board),from
The
in
which
accordingto
THE
BTRrKINO
KXD.
spots (one
the
balls
balls run;
on
are
they
one
each
jected.
pro-
count
Jiji
the numbers
board, which
lengch,and
EST
LOW-
There
PLANE,
bell
25 in the centre.
The
AW
18
the
TUB
OF
END
WillOII
BOARD,
two
placedabove.
is generally
four feet
six inches
superfine
green
cloth.
TABLE
is
The game
playedas
TOY
AND
follows
35
GAMES.
lead.
leader must
"
the cups,
5. The game
to consist of
one
hundred
or
as
more,
may
be
agreed upon
at the commencement.
6. If the
he
double
going on
9. The
the
board,he
winner
loses
of the game
one
pointand
the lead.
AMERICAN
BAGATELLE.
of Bagatelle,
it has scarcely
semblance
this game bears the name
any rein
the
skill
the form of the board, or
to that game, either
site
requi-
Although
for
are
playing.
of the
necessary qualifications
ing
The board,which is of the follow-
the most
player.
form,has raised sides like the bagatelleence
board, and contains within its circumfernine flat pieces of ivory let into the
to nine
one
wood, on which the numbers
order as in the
are
marked, in the same
holes
of the
on
bagatelle-board;
each
of
**
which
"^tha
round
peg
or
foot
BROTHER
96
JONATHAN.
: a
pieceof stringis
projects
SHOVEL-BOARD.
wound
tightlyround
this peg,
and
passed
through the slit in the raised side at one end of the board, a. Fig. 1. The
spinner is then pressed closelyagainst the side with the left hand,
while the player,grasping the handle,l\ attached
to
Tig-.2.
the stringin his right,
and with
pullsthe stringforcibly,
sudden jerk; the consequence
a
wound
is, the string is un^"s^^=a?
4
from the spinner,and the latter,
fallingon the
board,has acquiredthe spinningmotion a humming-top
would have acquiredunder nearlysimilar circumstances.
and
Away goes the spinnerinto the midst of the pins,knocking down some
in the course
others:
of its evolutions it soon
passing safelybetween
reaches the side of the board,and, if it is spinningwith tolerable force,tho
it flies olT suddenly at a tangent,and again
instant it touches the wood
dashes among
the pins. The principal
consists in watching the
amusement
from one
side of the board to tho
progress of the spinner,as it bounces
ward
other,and when it appears about to expire,it suddenly perhaps starts foris counted
and wins the playerthe game.
The game, as in bagatelle,
marked
the spots on which the fallen
on
by adding together the numbers
and
be
decided
by one, two, or three spinsfrom each player,
pins stood,
may
to be previouslyagreed upon.
BROTHER
This is the
a
a
square
of
name
board
JONATHAN.
modern
These
upon
the floor.
is marked
number
numbers
ments,
compart-
one
placedregularly,
so that those of the smallest
contrasted,
value are nearest to those of the highest,
and in some
instances the squares for the higher numbers
are
to
but
made
not
are
are
much
(See Diagram.)
mark
is made, at
tance
optionaldisfrom the square, for the playersto stand,who
in succession
the number
throv/ up
one
cent
or
an
more,
and make
their
score
the cent
accordingto
rests,provided
it be within the square ; for if it lies upon one of the lines that divide it from
the others,the cast is forfeited and nothinggained. Two thousand is usually
the game, but this
Erother Jonathan
consists in
the floor.
SHOVEL-BOARD.
The
out
on
method
of
playingthis game
the boarded
floor.
About
is as follows:
nine
At
or
one
ten
"
A shovel-board is chalked
line is
TABLE
AND
87
GAMES.
TOY
with
parallel
it.
the board.
The
At four
players
board,v^ith heavy piecesof wood in their
hands.
Each man
has four of tlies6,
and each set has a distinguishing
ber
numof tlieirpieces
the playerseach shove one
or mark.
Then, in rotation,
of wood alon^ the board.
Those
that glanceoff at the side,or go beyond
Those
the end of the board,or fall short of the firstline,
not counted.
are
that lodge between
tho first,
four-foot line,
and the second,count
one
or
;
t^iose that crocs the -second line,
without
the
treme
exor lie upon
overhanging
it,
edge of the board,count two ; and those that overhang the edge,
v/ithout clearing
it,three; this being the most difficult feat to achieve.
"When
LV73
playeroonly are engaged, twelve is generallythe game ; but
when
there arc more,
and
must
be increased
in proportion,
the number
board is usuallysanded,and
fifteen and twenty. The
averap^-cs between
sometimes iron weights of about one
two pounds weight are used instead
or
of the wood, as they slide somewhat
easier.
stand at the
oppositeend of the
DIBS,
This
hence
game
is
its name,
played
KNUCKLEBONES.
OR
with
from
"knucklebones."
It is
sheep'sleg;
generallyplayed by
There
each
be
be
may
two
persons.
four,two
limited
to
on
should
this number,
as
somewhat
came
tedious.
obtained
at
tho
playertakes
'^j^^^^^^^^
turners,
ivory-
toy-shops.The
and at many
in his
the
bo
first
bones
five knuckle-
hand, and
throws
he
upon the table. Then
dib from
has to go through the first figure,
"ones."
He takes up one
or
he takes up one
the table,and tosses it into the air ; while it is still rising,
them
the
table,and
in
been
taking up
pickedup,
the
it descends.
This ho
The
next
by one.
knucklebones,two at a time;
then the remaining one; and
one
JACK-STONES.
88
length,an
elbow
then another
by
and
wrist
dib is thrown
of the hand
sweep
and
JACK-STRAWS.
length,and
the
lengthof
an
entire
arm
apart;
be taken up
up, and the dibs on the table must
in the interval,
before the dib thus thrown
deup scends
is
take
more
gets through
can
space than we
spare to describe them.
all the figuresfirst,
of course, wins the game.
The
player
JACK-STKAT^^S.
Some
some
into
game
little battle-
halberds,spears, shovels,
thrown
in a heap together,
"c.,
either out of the hand,
axes,
are
or
largedice-box.
very
The
to
each straw,
remove
the heap. If he
without stirring
should
next
stir
playergoes
strav/s
all
are
players count
whoever
has
the spears
and
"When
on.
picked
their
the
the
up, the
gains,and
the most
wins
five,the hatchets
the game.
ten, the
The
plainstraws
halberds
the
fifteen,
pleasureof the
count
one
shovels
each,
twenty,
Some
players.
boys may
supposed. A good story
grading
dea great passion for that terrible and
duced
vice,gambling. He had played avv^ay his whole estate,and was reHis wealthy relatives agreed to give him a new
to want.
fortune, if
he would
the
to play again at
rated.
they enumesolemnlypromise never
games
chance
He
of
like
and
list
out
wrote
or
a
they
agreed,
every thing
But one game
skill they could think of,down
to marbles and dibs.
they
A fortnight
missed.
after they had given him his new
fortune,one of them,
dropped in to see him, and found him playingjack-strawswith one of his
old cronies,at ten pounds (the affair happened in England)for a plainstraw,
so
on
"
and
hundred
pounds each
THE
The
law
as
water-cutter
the
is
bandilor.
excitingthan
for hatchets
and
is
shovels.
WATER-CUTTER.
toy whose
It is formed
depends on the
pieceof lead,or
action
of
same
other
mechanical
metal ; the
TABLE
AND
39
GAMES.
saw.
other,and throughthese
two ends being afterwards tied together. If
a piece of
and the string
the two extremities of the doubled stringare pulledsharply,
on
instantlyslightlyrelaxed,the "cutter" will make several revolutions,
has
when
received
the string
account of the impetus it
was
pulled:in performing
two
pierced,at some
stringis passed,the
TOY
are
which
string,
being againpulled
with a jerkwill be unwound, and necessarily
carry round with it the metal
disk; the stringis again loosened,and the greater impetus the cutter
has now
acquiredwill twist the stringto a greater extent than in the first
instance ; by continuingto pull and relax the stringadroitly,
the cutter
has
water-cutter
may be made to revolve with great rapidity.The name
mode of playingthe game is to make
been appliedto this toy,because one
it revolve with one of its edges dipped in water, so that it may
sprinkle
the bystandersand the player himself,
to the amusement
of
or
annoyance
to
circumstances.
one
or
both,according
CUP
A
BALL.
AND
ball of
is attached to a
ivory or hard wood
stem of the same
substance,havinga siiallow cup at
and
one
a
end,
point at the other. The player
holds the stem
in the
in his right hand, as shown
figure and, having caused the ball to revolve,by
it between
the fingerand thumb
of his left
twirling
in
it
the cup
either
hand, he jerksit up, and catches
hole
is made
the
which
receive
or
to
a
spike,
upon
in the balL
"We need scarcelysay, that the latter
feat can
only be performed by a skilful player.
,
Cup
of
and
Henry
THE
The
bandilor
is
ball
was
the favorite
pastimeat
the Court
III.,of France.
BANDILOR.
toy
made
of hard
40
BATTLBDOOR
AND
JACK
This
five
is
the
same
smooth, flat,and
knows
"The
circular
the
rhyming jingleattached to
End," which used to be placedat
"F,
-STONES.
as
game
is not
for
bones.
Latin word
And
N, for knuckle-bones,
I S, for
it is
"
played with
Every boy
Finis,"meaning
book:
for
old
jack-stones.'*
for J.
BATTLEDOOR
The
the
And
good initialletter
will do.
In
S, for jack-stones,
used
SHUTTLECOCK.
best
qualityof
AND
this
SHUTTLECOCK.
reallycapitalold
and substituting
battledoors for
shuttlecock,
heavy wooden
the light,leather-covered
frames,with their catgut netv/ork,
used by the littleplajjers
in our illustration,
the game of shuttlecoclc may be made to yield considerable exercise,
well as
as
The simplestform of pursuing it is v/here there
amusement.
who strike the shuttlecock alternately,
the one
tv/o players,
are
who first suffers it to fall to the ground being the loser. But
the game may be made
and at the same
time
more
interesting,
who
when
there
five
six
amuse
or
a greaternumber,
are
players,
divide into sides,
each having his number
one
side,1, 3, 5;
then
the other,2, 4, 6. The shuttlecock,
firststruck by 1,must
be hit by 2, and then,in turn, by 3, 4, 5, and 6. The player
"who lets it drop is out
and the side of which one
men
or more
after
their
stillin,
all their opponents have lost
wins the game.
are
position,
to supply
A good shuttlecock may be made, where there are no toy-shops
ends of a common
it,by cuttingoff the projecting
cotton-reel,
trimming one
holes in the flat surface left at the
end with a knife,and drilling
other,in which holes the feathers of quill
pens are to be inserted.
As
for the battledoors,
should think very littleof the boy
we
"
board,or
his
an
bit of thin
big blade
of
pocket-knife.
The
French
are
skill. There
are
great adepts at
wielded
is
one
by
with
of
and
lightbattledoors
great perseverance
and
tlecocks
and shut-
considerable
them
this game,
and furnishes
player,
this game,
producingexhaustion.
42
DIABLE.
LE
be
played by
as
The
present.
counters
to be distributed
are
and their
holds the office of cashier,
by one
value having been previouslydetermined
upon by the players. This being
done, twelve are to bo depositedby each player in the pool. The cashier
to the highestbidders,the prothen disposesof the five cards separately
duce
of whioh is also to be placed in the pool. The white horse is by far
the most valuable card,and therefore fetches the highestpricein counters.
The inn ranks next, and is usuallypurchased by the most speculative
player,
The bell and the hammer
its value depends upon circumstances.
as
rally
geneof counters,these cards being equallyvaluable,
fetch the same
number
and the card upon which
both bell and hammer
are
paintedfetches about
half the number
that is given for one
of the singlefigures. The bidders are
not
to confine themselves
bound
beginning of
at the
of the debt
of counters
number
; should
the game
by
to the
instalments
the
pay
mainder
re-
of the
course
game.
Each
is at
person
libertyto purchase
as
cards
man^
he
as
think
may
proper.
The dice
then to be thro-^Ti
are
by
beginningwith
playersalternately,
the
horse,any
one
When
if a
player throws
he pays
the
figuregreater than
the
overplusto
inn;
10, he is to pay
playerthrows
are
pay
is
are
in the
pool
pool,if the
begins
to
are
the
receive,the playerspay
horse
if numbers
French
translate into
their
suppose
LE
This
quantitycontained
on
of the white
with
advantage to
thrown
thus:
an
G to the
the
game,
English.
stock,get over
the
The
with
DIABLE.
French
name, which we
who include the
toy-dealers,
a
it a
difficulty
by calling
do not
to
care
playthingamong
so
we
will
AND
TABLE
do the
The
same.
pastime
The
sticks.
attarChed to two
in
consists
cone
43
GAMES.
TOY
balancing
player
string,he
and
it up
also
be made
string,and
also
Les
graces
can
be
to dance
our
even
hope,
our
said
'"''Rem
touched
the
becoming
the
"
There
If
is
Shakespeare
; and
our
tempers
except, by way
the
for,as
will
one
spoil all
that
has
him
the
taken
prevent the
success
merry
presence
by
will
q^^
wUl
whole
remark
be
not
of music
melody
and
months,
sometimes
party
may
of that
very
"
as
destroy
have
all the
pudding
one
perhaps
would
that
have
a
matter
lies in the
one
in
our
ments.
amuse-
things evil,
as
"
the
then
the
one
to
If
the
snubbed
will
weather,
boy
establish
of
as
"
to
testy
then,
season,
the
lute
confidence
one
whole
efforts of
is
; and
for
destroy
boy, young
objectionable
play-room
prospects
crowned
the
falsehood
years,
by
brighter.
with,
in
But
strongly to boys.
as
influenced
be
to
companions
spoil the
hast
e., with
whole
invention
applies just
first reasoned
his
to say
senate-
indirectlyagreeable by
and
in
goodness
opportunity
the
of
the
we
distil it out,''
day ought
refractory,banished
bad
may
of wit
touch
some
wet
impracticable,let
and
if
weather
w^e
then,
able
be
day happily
made
be
and
will
of
to
observation
sharply),i.
secret
dull
made
be
teUgisW'' (Thou
acu
in
ways
tailor,in the
the
matter
exercise
observingly
men
said
on
wet
for the
occasion
passing
redeemed
may
make,
friends
to
The
isEEDLE.
good-humor.
still
young
house,
of
novelty,to
some
One
pleasantly.
Cicero
as
players
of exercise
have
we
rainy hohday
however,
must,
the
toy, which
of
that
hope
off
pass
word
as
we
now,
which
Even
somewhat
again,
other, like
deal
pledge, by enumerating
our
Two
to the
good
it
friends.
young
And
it.
the
on
round
of this demoniac
out
got
recommend,
we
and
hoop,
it
to whirl
one
After
catches
upon
it from
toss
fallingby
balance
to
string
motion.
and
tosses
it may
can
learned
has
on
from
in
cone
prevented
be
only
can
double
wasted
career,
lifetime
"
and
so
it,merely by
quarrelsome.
AMUSEMENTS.
EVENING
DIVERSIONS.
COMIC
As, during the Christmas
impatience,and
of winter
a
few
will demand
others
framed
so
is hero
that
will be
will
is
most
deceive
the
variety of amusements,
recreations
of them
some
we
can
as
is
our
of
have
of very
recent
tion,
inven-
possible,they have
usual
competition,and
personally tested
we
perfect truth,
played
with
place the
amusement
every
make
that
proper
cessful
unsuc-
any
mendations,
recom-
every
game
spirit.
DWARF.
GERMAN
entertainment, and
sharpest eyes.
when
custom
declare, with
universallysuccessful,if
comical
put together
here
have
we
date.
positions. Wo
THE
This
"
mentioned,
and
described
"
are
in ludicrous
which
and
of older
All,however,
been
evening sports
and
hoUdays
remembered
ever
DWARF.
GERMAN
THE
Two
persons
one
which, if well
are
required
to
managed,
enact
th"
COMIC
45
DIVERSIONS.
character of
dwarf,and they do
deep window
is
so
after the
followingmanner
good,
jollycompanion to
produce roars
necessary
of
to have
Dwarf,and,like it,never
performedat an evening company.
the German
when
laughter,
two
GIANT.
KENTUCKY
persons
to
fails to
It is
the method
of
of his
companion, who
arranges
so
that th"
46
THE
KENTUCKY
GIANT.
THE
ELEPHANT.
parts shown
giant'swife
also be sented
may
reprethe
of
with
assistance
one
a
cano
by
person,
pieceof lath,the latter eighteeninches long,
and
fastened
the
the
top
or
end of
former,thus
The person
forming a cross.
himself
in an old
attires
giantess
A long shawl
dress.
is pinned over
the lath,an
old bonnet
placed on the end of the cane, and
the preparations
arc
ally
complete. The giantessusuand pretends to look for
walks into the room
in
nail
the
wall
a
(thisgivesthe performeran opportunity
of conceaUng his face),
after
ing
lookand,
representingthe
at the wall
low
as
lower
or
stands
he
minute
the
upon
so, he
stoops down
time
being careful
as
to
until he
graduallyrises,
as
he does so,
the bonnet
as
and
ceiling.The
is
greetedwith
to be
sure
of
shouts
ELEPHANT.
THE
This
is
comical
as
fails to
diversion
and
foregoing,
either of the
as
laughter.
elicit
applause.
boys are requiredto personate
che elephant; one
represents
his fore,and the other his hind
selves
legs. The two boys placethemnever
Two
as
;
or
shown
quiltdoubled
four times
the
backs
serves
is then
is
now
of the
to form
thrown
trunk of the
his tail. Two
A
in tho illustration
over
placed on
boys, which
them, one
elephant;
end
cones
brightand wittyboy
and ho must
three
lecture upon
enact
should
largeblanket
of wliich
servingin
is twisted
similar
or
the
manner
shawl
travelling
to
represent tho
to
represent
elephantis complete.
COMIC
rather
not be
it should
N,^
startling
ruse^
practised
upon
.-"^''-.
\
qualityby lyingdown
a company
always amuses
latter
It
and
to
DECAPITATION.
THE
This is
47
DIVERSIONS,
and
though
those who
in the
have
very weak
nerves.
.-
Fig.2.
"
shown
in
Next
Fig.1.
companion, in
the under
of
collusion with
a
comb
carefully
iiim,must
man
also
paintfalse eyebrows
when
well
head
completedthe
it appear
the hair to
lias
very
to make
face,
pale.
THE
OLD
MAN'S
Is
FACE
also
very
comical
amusement,
and
merriment.
productiveof much
The only requisite
for producing it is a
person'shand, a handkerchief,and a
little Indian-ink.
The
engraving will
show the simplicity
of the arrangement,
and
form
demonstrates
an
old man's
how
face.
easy
it is to
48
KNOCKING
HOW
THE
STRIKE
TO
HEAD
THE
AGAINST
Select
marble
mantel
surface,then
that
by
you
have
certain
made
WITHOUT
THEM.
any
other
spectators
your
hurt them, in
nothingcan
or
tell the
DOOR.
KNUCKLES
HURTING
hard
hard
so
proof of which
the marble
on
do this,you
raise your fist firmlyclinched above the
mantel, and as you bring it rapidly
to
seem
knocked
your
knuckles
violently.
KNOCKING
This
THE
HEAD
AGAINST
DOOR.
"
"Do
you
to
my
verses?
you
making impromptu
secret
gentlemen,
for
It is to
your
blows
forehead
againsta
to knock
wall."
your head
door,and
Then
three
or
proceed
four times
againsta
put your hand to
the
forehead,as if to deaden
your
pain produced by the violence of the
do something
blows.
But you must
than merely touch the door with
more
At
the same
moment
your head.
that you make
if
the movements
as
knocking yourself,you ward off the
blow, by the aid of the left hand held to the door,about the spot which you
while the closed righthand, concealed from the audience,
appear to strike,
strikes
on
the other
The
of the spectators.
50
BOTTLE
THE
ported,push
the
feet
IMP.
until
gradually back
face
the
is able
reach
the
imposing,the followingarrangement
has
to
ground.
In order
a
to make
the feat
fine effect.
very
bottle.
Into
forks,and
run
Get
pin
rightangles
point upon the pin's head.
needle
forks will
pin
unless
This
it meets
with
arrangement
and
fallingofi*,
the
catastrophe seems
the needle
handle
may
The
from
will be the
give
greatlyadd
not
rocking
and
player.
point of
to be
Then
push
bottle,and
the needle
to the
Nor
in
the
rest
perfect,the
slipoff
will not
is there
though
difficulty,
be
any
it will do
no
danger
running into
tried,it will
alarming
most
can
at
once
strike
further
the
If the
extremely probable.
Recreations,''''
tific
and
equal-sized
two
will be found
balance
revolving
the needle
its hold
sharp rap,
The
in the
of the
the neck
the
jerk.
does
of the
movement
every
firmly into
one
the cork
with
touched,
easilywhen
to do
at
rotate
push
needle
tolerablystout
corks, and
two
the upper
more
the
it appears
with
manner
of the upper
fork
be
head
seen
that
; and
fork-
one
although
it
harm.
forks will be
explabaedhereafter
in
"
Scien."
MAGIC.
PARLOR
SLEIGHT
It is
OF
HAND.
in the following
intention,
pages,
which requireno apparatus, than upon
tricks
our
to
laymore
stress upon
those
specialapparatus
show
not
the assistance of
51
MAGIC.
PARLOR
followingtricks
and have caused
editor,
own
is
it to us!"
The
his
confederate
have
all been
almost
him
renutation
some
is
china is of
have
are
BALLS.
TRAVELLED
tho
invention
THE
This
successfully
performedby
in the magic art. Some
no
it needs
no
apparatus,and
is
of metal or
four cups, whether
providedthat they be opaque : breakfast cups
consequence,
silver
tankards
well,and
because
they can
be borrowed
'
in the house
and
excite
no
cion.
suspi-
52
BALLS.
TRAVELLED
THE
Take some
cork,in the followingmanner.
into sphericalform,rubbing them smooth
champagne corks and cut them
with a file. Then
hold them in front of a brightfire,
and they will beginto
char the outswell rapidly. "When they have swollen as much
as
possible,
sides by holding them in the flame of a candle,rub them smooth with a rag,
and polishwith a httle oil upon leather.
You
them
from sight. You then
each ball,and cover
put a cup over
and flingit in the air. After the third ball has
take each ball separately
been thus flungaway, you take up the cups again,and, to the surpriseof the
back again,and each is found under
spectators,the three balls have come
its respectivecup.
Then you take a ball out of one cup, flingit in the air,
and presentlyfind it under another
cup ; and,lastly,
you bring all the three
balls for work
under
The
the
same
are
cup.
secret of this
of which
from
made
the audience
the
fourthball,the existence
do not know.
"
your
Throw
own
broken
needle
answers
the trick.
commence
Put
on
ball under
fourth
each
ball between
tips of your
fingers; keep
palm, take the right-hand
cup between
the thumb
and forefinger,
keepingthe rest of the fingersbehind it,liftit off
the first ball,
and as you set it down, neatlyslipthe fourth ball under it. As
have your hands quiteempty, it may be as well to make
some
you will now
gesture, which shows that you have nothing concealed.
Take up the first ball,and say that it is going to Europe. Draw
your
hand quicklyback, as if to throw, and while doing so drop the ball into the
the roots of the fingers,
palm of the hand and catch it between
justas the
those
well
fingers
fourth ball
was
the
doubled
held.
second
and
third
into the
Pretend
to throw
it away,
opening your
hand
as
if
SO
balls there.
bring three
As
you
under
two
the
up
right-handcup, pretend
the
to throw
53
MAGIC.
PARLOR
PALMING
one
COIN.
of the art,
explanationof the firstgrand principles
of hand with coin can be successfully
without which no feat of mere
sleight
erable
requiresconsidperformed,and to accomphsh which with ease and rapidity,
before commencing, should
practiceand experience. The exhibitor,
avoid
of passing any
the appearance
turn back the sleeves of his coat,to
thing down the arm, and may then prepare himself for the first illusion in
phrase involves
This
the
an
following:
manner
"
coin,either a dime
third fingers,
that it may
so
reversed
movement
Securingthe
to
pass
the
quarter,on
of the hand.
coin in the
into the
or
the
left,
exhibitor
The
followingsimpletrick may
palming.
THE
in many
MAGIC
employed instead of
be
cases
COIN.
of hand trick,
it requiresbut little practice
to
Although a purely sleight
performthis recreation with dexterity. Take a quarter of a dollar between
of the righthand, as representedin the engravand forefinger
the thumb
ing
of
the
twist
twirl
the
the
motion
same
fingers,
; then,by a rapid
coin,by
.
use
to
spin a
; at the
teetotum
there.
way
This
capitaltrick may
is to take
three
dimes,
time
be
or
varied
in
hundred
quarters, and
one
ways.
concealing
each
between
One
one
good
in
the
the thumb
54
MAGIC
THB
HANDKERCHIEF,
of each hand ; then give the coin in the righthand the twirl,
forefinger
as
already described,
and, closingboth hands quickly,the coin in the right
hand will disappearTip your sleeve,
and the left hand, on being unclosed will
in the righthand
be found to contain tv/o quarters,whilst that which was
will have disappeared. Thus you will make
the surprisedspectatorsbelieve
that you conjuredthe coin from the righthand into the left.
and
TO
BRING
Take
The
TWO
two
cents,which
righthand
place,at
distance
from
other,both hands
table, the
of the
placed in
carefully
on
fourth and
the
ONE
each
HAND.
hand,
littlefinger,
as
thus
as
in the illustration.
each
open on
left palm
the
being level
INTO
COINS
be
must
the coin
with
Then
short
SEPARATE
with the
right. By
fingers
denly
sud-
now
hands
turning the
over, the cent from
the
right
and
left,
make
being
palm of
the
."
^-
transit appear
unaccountable
most
to the bewildered
You
take
any
handkerchief
unfold
removed.
Take
it,and
The
and
corners
is
put
as
quarter
it
or
that it is
dime
entirelyhidden
by
feelthe coin inside. You
disappeared without anybody seeing it
over
follows
so
to touch and
audience
coin has
the
method
be detected.
HANDKERCHIEF.
MAGIC
THE
at the
and
privately
dime,
of
side
on
wax
one
put piece
of it ; place it in the centre
of the handkerchief,\7iththe
a
waxed
time
side up;
bring the
liandker chief
at the
corner
marked
same
of the
A
(as
completely
representedin Fig.l),and
hide the coin; this
must
be carefully
done,or the
wax
by means
B, C, and
of the
D
wax
it sticks
(seeFig, 1),and
it
PARLOR
55
MAGIC.
B, C,
and
D (see Fig 2),leaving A
Having done this,take
open.
fold the comers,
Then
of
hold
hands,
both
with
the handkerchief
as
representedin
the
same,
unfolded, the
it,coming into
becomes
to
adheres
com
chief
handker-
Detach
hand.
it,
your right
and
shake the handkerchief out,
the
the
convince
To
disappeared.
coin is in the
it on
the
handkerchief,drop
table,and
againstthe wood.
TMa
to
trick,
one
not
it will sound
is
This
an
easy trick.
Fig.8.
THE
the
audience
DOMINO
familiar with
ORACLE.
inform
person
has
chosen
around
it
the
have
you
twenty, includingifie
of spots on the selected
domino^ he
must
tell you
to
will
stop,and that your finger
then rest
on
the domino
chosen.
around,1,2,3,
carelessly
noes
on
4, 5, 6, 7,
any of the domi-
count
eighthcount
always manage to pointto
; but at the
you
the
56
TRICKS
WITH
DOMINOES.
TO
Cause
desire.
may
You
of
extremes
that
OF
DOMINOES.
together as much
to leave
propose
assert
LINE
the
from
in which
room
your
any of the
as
ence
the audi-
retreat,be it where
it
can
you
shuffled
to be
assembled,and you
are
OF
ENDS
TWO
set of dominoes
company
may,
THE
GUESS
AU
one,
must
be the
same
as
those
the
on
ends
of the two
outer
every
it
on
dominoes.
This
ferent
renewed, ad infinitum^
by your taking each tune a difof
the
numbers
be
to
domino, which,
guessed.
course, changes
experimentmay
SEEN
DOMINOES
Lay
line.
be
set of dominoes
on
their
ALL
THROUGH
COUNTED
AND
faces,one
beside the
OBSTACLES.
other,in
one
black
Then
At
as
you
before.
my
without
retiu'n,
unbandaging
transportedfrom one
thing through the wall and the handkerchief
number
I will do
changed
more.
the
From
the midst
I will draw
position,
of these
one
exactlythe
my
which
has
seen
covered
dominoes, of which
which, by
the addition
my
every
eyes.
have
you
of its spots,
68
NEEDLE.
THREADED
MONEY.
MAGIC
NEEDLE.
THRBADKD
needle,and
side will be
as
Then
the
draw
strong
needle
the
as
other.
thread
and
all appearance
has passed
to
needle
there is
knot
no
Fig.1.
catch
or
You
in the
I have
thread
where
threaded
the
it once."
through.
say, "See,
the
back
to
turningyour
you pullthe singlethread that goes
company,
to the placewhere
through the eye of the needle,until it comes
you passed
Then
the needle
Draw
throughthe
the
loop
have
three
again you
can
keep on
Now
in
till you
the
with
inches
five threads
from the
through,and
so
have
needle,and
you
hold.
two
audience
as
Fig.2.
Fig.2.
MAGIC
This
eagle;
and
trick
conjuring
conceal
the
is
MONEY.
performed thus
"
Procure
two
quarters and
half-
handkerchiefs;then
take the
of
gold-piece
up, and pretend to roll it in one
roll up the quarter,which
the handkerchiefs
; but,in heu thereof,
you had
the gold coin ; give the handkerchief
of the
to one
concealed,and re^tain
take the quarter off the table,
to hold; now
and pretend to roll
company
but
second
instead ; give
that up in the
handkerchief;
put up the half-eagle
while
to another person, and beg him
hold it tight,"
this handkerchief
to
the money
will
you utter, Presto 1 fly!" On opening the handkerchiefs
appear to have changed places.
"
*'
THE
Take
"ach
two
pieces of
of them
STRING
white
AND
cotton
so that
separately,
CORALS.
cord^preciselyalike
their ends
meet
then
in
length; double
tie them together
PARLOR
very
t.
neatly,with
".,the middle.
threadyat
they double,
all be done
This must
59
MAGIC.
hand
trick,
round
appearance
to those
When
you
are
going
to
exhibit
the
two
to examine
company
cords at the edge,so
beforehand.
other
Fig.1.
behind the table ; stoop to
pickthem
stead,
up, but take up the prepared ones inpreviouslyplaced there,and lay them on the table.
which
you had
take round for examination
You
then
hole
throughthe centre,sufficiently
largeto
off the
have
stringswith
undergonea
of the other
These
balls
we
two
ends of
to another.
each
balls,
sufficient scrutiny,
pass the
ease.
three wooden
"When
prepareddouble
having a
slipon and
the corals
cords
through
and
the two
hold,
person
(SeeFig.1.) Do not let them pullhard, or
one
cord to
one
to
Fig.2.
the thread
will
OBEDIENT
THE
60
to him
DIME.
by
are
performed
they are certain to make many mistakes at first. During this 'time you are
holdingthe corals on the forefmgersof each hand, and with the other lin.'fcrspreventing your assistants,from separating the cords prematurely,
during their mistakes (seeA, Fig. 2); you at lengthdesire them, in a loud
voice,to slack,when they will pull hard, which will break the thread,the
corals remainingin your hands,whilst the strings
will remain unbroken.
Is
and
littlefancy,
surprising
very
is
much
calculated
two
in the drawing-room.
pieceof black
about
horsehair,
a
thread,or
feet long,and
fasten to each
of
hooks
your
part of
in the back
pantaloon legs,about
inches
below
knees.
Then
should
too
similar
unobserved,fasten
color. When
the
create
to
astonishment
Take
silk
CANE
MAGNETIZED
THE
be
the
of the
place the
dark
bend
two
cane
one, and
(it
not
part of the
in
of the
movement
can
make
it dance
At
movements.
apparently the
legs,you
about
night
cane
do, the
your
will have
inform
motion
of the
THE
perform
audience
the company,
the
magnetize
cane, and by
should
and
cannot
The performer
support whatever.
before commencing this trick,that he intends to
no
his hands
moving
legs will
not
OBEDIENT
as
of magnetism
professors
be noticed.
DIME.
two half-dollars,
and placeupon
Lay a dime between
the largercoins a glass,as in the diagram. Remove
the dime
without
either
displacing
of the half-dollars
the
table-cloth is necessary
or
for this
reason
dinner table.
THE
HAT
"1'
MA(JIC.
PARLOR
AND
TRICK.
QUARTER
Place
hat,tumbler,and quarter,
representedin
as
the
if
as
making several feints,
after
intended
you
strike
to
the
crown^
the
then
cut ;
hat
sharp
of the
the
This
tumbler.
is
tiful
beau-
performed.
trick,if skilfully
TO
MAKE
DIME
THROUGH
PASS
TABLE.
in the comer
feat you must have a dime^ or counter,sewn
of the
Take it out of your pocket and request one
of a handkerchief.
to lend you a dime,which you must
appear to wrap carefully
up in
company
To
performthis
of the
you borrowed
the table,
take
the dime
Then
THE
Transfer
the
other,and back
ERRATIC
Qgg
EGG.
from
one
wine-glass to the
out
withagain to its original
position,
or
touching the Qg^ or glasses,
person or any thing to touch them.
this trick,
all that you have to do is to
side of the egg^ and itwill hop
one
on
glass; repeat this and it will hop back
THE
MAGIC
and
tape, at least six feet in length,
again.
SPLICE.
allowing any
To perform
blow smartly
as
much
longeras
pieceof string
can
conveniently
a
In order to render
and hold each end with a fingerand thumb.
obtained,
is held in the
shall call the end which
the description
more
we
intelligible,
be
Tllfl
62
THREAD
AND
NEEDLE
SPLICE.
righthand A, and that which is held in the left B. Measure the distance
and take it up so as to make a coupleof loops,
to the centre of the string,
one
Tell the audien,cethat you are going to cut the
depending from each hand.
stringin the middle,and to mend it in half a minute so that no one shall bo
able to sec the junction. Thej will probably think that you are going to
and will demand
that one
of themselves
you -are),
shall cut the string. Yield the point,undor protest,and lay the string
on the
cheat them
(as indeed
Now
from
of the
stringwill really
take
drawing your
righthand
centre
under
A, and
seen*'
in the illustration. If this is
as
two
thumbs
the
upon
real direction of
come
form
In the illustration,
of the
stringis
given,so that the young conjurermay
whether
he is rightor wrong.
see
Offer the stringto be cut at C, drop
the end B, and the stringwill appear
to be divided into two
equal parts.
Now
the back
throw the stringF over
and tie the ends A and
forefinger,
a double
knot,rollingthe strings
of the
0 in
is tied
quitetightly,
it. Give a
placeyour right hand over
will
the
off
main stringand faU
come
portion
THE
NEEDLE
AND
THREAD
smart
into
TRICK.
amusement,
not
unmixed
with
PARLOR
extremityof
drawing the
one
of the ends
needle
and
the
knot, and
successively.
The
mode
of it.
the thread
continues
63
MAGIC.
The
operator
in it
standing
quitethrough the hnen, notwith-
to make
his work
commences
several
stitches in like
is as follows : A bit of
performingthis seeming wonder
of
a yard long,is turned
quarter
round
the top of the
once
fingerof the righthand, upon which a thimble is then placed,to keep
middle
it secure.
This
(Seeillustration.)
must
be done
kept concealed,while
bit of thread
in the
up
needle
of
and
privately,
needle
similar
have
must
nearlyclose,and
be
and thumb;
forefinger
one
length.
other
the
of the thread
performer begins to
sew,
THE
appear
by moving
as though
"TWENTY
The
drawn
between
should
the
hang
the
side of the
the
thknble,so
to be the two
the thimble
with
thread
of its ends
concealed
the
the thread
is threaded
down
The
manner
of
thread,about
and
by
ends
is then
of
knotted
his hand
he
CENT"
TEICK.
Borrow
you
the full
of the company.
more
effective.
sum
If executed
with
care
and
to
his
own
no
dexterity,
wonder
and
illusion
can
that
be
TRICKS
84
TRICKS
SIMPLE
REQUIRING
SIMPLE
REQUIRING
admit
APPARATUS.
APPARATUS.
no
tricks that
are
it is better to mix
reason
them
with
THE
DIE
TRICK.
to let
cover
wooden
die about
two
inches and
an
Borrow
get
tin
hats,and while you turn your back upon the audience as you
slipinto one of them the false die. Place both hats on the
go to your table,
and
send
round
tho real die and cover
for inspection.When
table,
they are
"
returned say,
ladies
and
it
intention
is
to
Now,
gentlemen,
place
my
these hats one
above another,thus."
then place the two hats as in
You
No. 3, the hollow die being in the bottom hat. " I shall then cover
the die
two
66
PASS
TO
1"ASS
TO
"When
SIX
CENTS
TABLE.
THROUGH
it is
of
out
THROUGH
CENTS
be shown
Gret
SIX
"
one
of the best
small
TABLE.
party."
"
table moves''
It is
that
performedthus
can
:
all the
the rims.
then
must
bore
out
Fig. i.
lines
placed as shown
them about upon each other.
are
only shams, as you can rattle them or move
is
then
A leathern cover, Fig. 2, C,
made, which then passes easilyover the
is
of
lieap cents,but,being pliable, capable of picking up the hollow cents
it is held firmly. To the under surface of the table you fasten
with it,
when
is let fall by placing
on
a hinge,and
a littleshelf,
Fig. 2, A, which moves
the
catch.
which
draws
the
the foot on
pedal,D,
To perform this trick,place
six real cents on the littleshelf,
b
a
can
then
be
^^
and have
table.
the sham
Take
cents
them
up
on
and
_.
.^^
the
rattle
palm of
them
down
under
them.
make
knock
Take
the
down
with
you
put
the
cover,
the sham
short
cover
the
same
wand,
the
with
pedal
ing
at
as
slipthe sixpence
hand, pick up
your
cents,and
the sham
cents,
speech, and
with
your
^S-
time pressyour
great crash.
Take
the
^'
together,put
wand
into them and hold them
up triumphantly,showing
the spectators that the six cents
have been replacedby a silver sixpence.
"While you ate pickingup the cents, slipthe sham ones out of the cover
into
the empty cover
your loft hand, and take some
opportunityof letting
roll to-
the end
of your
up
cover
TRICKS
6*7
APPARATUS^,
SIMPLE
REQUIRING
manoeuvre
of whom
it very
to examine
closely.
only given mere
which
reallyexcellent trick,
may be varied in a hundred ways, and is capableof combination with other
For the pedal may be substituted a lever running
tricks to a largeextent.
immediatelyunder the surface of the table,if the performerprefersto have*
it. There should be always two cloths on the table ; the
a short cloth on
of objects,
and the upper one
lower one thick and soft,
to prevent jingling
The ingenuity
white,as it displaysevery thing better than a colored one.
of the young
conjurer will easilyfind methods of varying this trick. The
followingis a capitalvariation.
:
We
have
outlines of this
THE
After
performingthe
"I
say:
will show
how
MYSTERIOUS
last
COIN.
the company
again,and
look
if you will only
of this trick,
sharp
trick,
you
may
address
which
Now
you
will make
take
glass
wine-
it,in
careless
the riveted money, which you had before put a httle aside from
of the spectators. Place a small ball on the bottom
of the glass:
take the case
with the concealed coins therein,
and placethem over
manner,
the view
then
that
over
the
to keep a
ball,which will be secreted therein. Now tell the company
and they may discover the whole process.
Take the loose
sharp look-out,
coins and throw them on the table ; bring them again under the table,and
exchange them for a ball previouslydeposited on the shelf,and lay the
the case
same
alone,which, of course, will leave
upon the table. Eemove
the money
exposed on the top of the glass. *' Now," says the performer,as
he bringshis hand from under the table," I have made the ball go through
the wine-glass,
and table,into my hand, and I presume
that you have
plate,
discovered the whole mystery ; but if not, I will give you another opportunity,
and
will return
with the
the money
Cover the money
whence it came."
case, and bring the ball which
you previouslyexposed to the spectator
under the table,
and exchange it for the money on the shelf,
which you again
toss upon the table.
Eemove
the case
with the coins concealed therein,
an
oppositionline againstme
that
mystery, I hope, ladies,
;
you
will not
will very
set
seriously
68
THE
injuremy pockets,and, of
an
house
empty
course,
with empty
CUPS.
and leave
me
in
pockets."
DIME
CHANGE
TO
MAGIC
TO
QUARTER
This
paper,
about
square,
and
inches
seven
having*
put
the
marble
backs
Fig. 1.
an
done
have
down
the
end
marked
fold
this,turn
over
you
formed
will
discover
that
^^-
you
^'
parcel(the same
shape as Fig.2),with a dime in the
You
then place a quarter of a dollar in the centre of the other
centre.
size and shape as the first
pieceof paper, and fold it up exactlythe same
piece. Next gum the two parcelstogetherat the back of tiieends marked
F, Fig. 2, and the sides will be so even that the parcelswill appear as one.
You can then open the side of the paper containingthe dime and show it
that you are going to open a mint on a
to your audience, informing them
cabalistic
Then mutter
small plan,and coin a quarter from a dime.
some
the side containingthe quarter,and upon
words and dexterouslyturn over
opening the paper, to the astonishment of the company, instead of a dime
they will behold a genuine quarter.
have
small
THE
Procure
two
sunk
bottoms
MAGIC
CUPS.
with the
tin cups without handles,quiteplain,
straightsides,
inch.
On the bottoms
a quarter of an
spread some
glue,and
kind of bird-seed,
glue with some
only so as not to be
when
seen
standingin an ordinaryposition. Have ready a bag filledwith
Put the cups
kind of seed as you used in coveringthe bottoms.
the same
into
the
hats.
Put
then
two
one
the table ; .also
on
bag, appear to fill
cup
it,and take it out turned bottom upwards, when it will look as if it had been
hat ; in doing so turn it'over.
filled. Put it in that positionunder one
Then take the other empty cup, put that under the other hat ; and,in doing
cover
completely
'
the
that
SO, turn
Then
remove
TO
PASS
which, of
over,
the hat
and
course,
INTO
invisible to the
be
must
to have
will appear
the cups
QUARTER
APPARATUS.
SIMPLE
REQUIRING
TRICKS
chai%ed places.
WORSTED.
BALL^OF
audience.
money, that
its owner's
before
minute
was
in
lution
pocket. Here is the so:
First,procure a few skeins
thick
of
worsted,next a pieceof tin in
the shape of a flat tube,largeenough
for the quarter to pass through, and
about four inches long.
"
Now
wind
the worsted
of the tube, to
end
ing
good-sizedball,hav-
quarter of your
one
on
in your
own
You
right\izxidi,
(Seeengraving.)
may
out
of
borrow
show the trick. Place the worsted
a
now
sight,
anywhere
and
at
it
in
marked
then
it,
saying,
hand, looking
quarter,
taking
your left
thest
the end of the table fur"It is good," placethe one in your righthand on
from the company;
then fetch the worsted ; while so doing drop the
marked
to conceal
left on
you
borrowed
of the
the hok
quarter),
say, Presto
audience,request them
Get
with
tinman
an
opening
of all who
double
in each
little
MAGIC
to make
takingthe quarter
the worsted
tumbler,and
this trick of
legerdemain.
CANISTER.
such
canister,
end.
see
This
must
in the ing,
engrava tin tube,
is shown
as
so
sHde within
within
it
as
alternately,
in the engraving,where
the end A is shown, and B
seen
is concealedr
In this positionit looks hke an ordinary
canister. The interior is divided into two parts. Into B
put a pieceof cambric made to look like a handkerchief.
Borrow
a cambric
handkerchief,and say, Now, ladies
can
be concealed
"
and
to ashes,
this handkerchief
gentlemen,I shall bum
place them in this canister (sosaying,you put it into A),
I have uttered a spell,
and when
it will be restored perfectly
whole.
While
turn
on
"Will the
the audience
are
owner
say
what
lookingtowards
mark
it has?"
the owner,
you
the Canister over, and push up the canister until the shoulder of B is
level with the top of the tube.
When
the mark
has been declared,
10
EATABLE
CANDLE-ENDS.
MAGIC
THE
RINGS.
You
cambric,and pretend to verifythe mark.
then put it in#o a candle-flame,
it has burned
and when
entirelyto ashes,
it as you turn round to
put the ashes into B, shut it up, and rapidlyreverse
your audience,so that A is uppermost again. Then utter any nonsense
you
rather
and'take
the
handkerchief
It
adds
tho
out
to
like,open A,
uninjured.
trick if you drop a littleeau
de cologne into A before performingthe trick.
"With this simple apparatus many wonderful
tricks may be performed.
you
open
B, take
out the
EATABLE
Take
A, round
much
largeapple,and
slipsfrom
pieceof
sweet
cut out
and
at the bottom
like
CANDLE-ENDS.
candle
flat at
as
almond, B,
few
possible. Now
as
near
as
you
cut
to
can
f\
some
semble
re-
dles.
wick, and stick them into the imitation canLight them for an instant,to make the tops
black, blow them out, and they are ready for the
trick. One or two should be artfully
placedin a snuflera
"
tray,or candlestick
; you
friends that
*'
time
same
artificialcandles
lighting
your
you
; at
monds
(theal-
one
J^
RINGS.
MAGIC
THE
inches
rings,about six or seven
diameter,as in the cut. A is made with a spring opening on one side,
B is a set of two ringsforgedpermanently within each other,C is a set of
three ringsformed in the same
and D D are two simplerings. The
manner,
ringsshould be about the thickness of a rather largeblack-lead pencil.
Lay the ringson one another,and they will all appear to be separate and
distinct D D should be the uppermost rings,then B, then A, and then C.
D for inspection,
Hand
around
and if any more
"When
are
desired,hand round the other D.
returned,hang them over your left arm, or grasp
them
in your hand, and tell the company
that
all the rings together.
are
going to weave
you
You clash them together,
and after going through
some
complicatedmovements, brin^out B, wiiich
the spectators will think you have justfastened
them
When
round.
together. Hand
they are
returned mix them all up, and bringout C.
Then
in your hand, and passing one
of the
take A
outer ringsof 0 through tho opening,you have four rings together. Then
Get
blacksmith
in
to make
number
of
them
go
always
to have
can
may
weaving
be diversified to any
THE
Get
a
or
showy
with
your
thumb,
ringsD at liberty.This
if the number
extent,especially
HANDKERCHIEF
BURNED
flat-topped
stand,such
is
devices.
as
is
often
as
you
and
capital
trick,
ringsis increased.
of
A,
at
and
make
neat
it with
at
seen
as
six.
must
RESTORED.
is shown
as
You
shapes.
tin cover,
will giveyou
contrive
and
at least of the
one
71
APPARATUS.
Take
So you
on
SIMPLE
REQUIRING
TRICKS
stan-d.
the
board
pastevarious
Cut
top'ofA,
Here
flat
and
is ail your
apparatus.
Before
you
show
of white
rag
that looks
clean white
and
just
rag.
movable
Have
trick,placein
like
handkerchief
cambric
before you
white
the
this
the audience,
among
it,conceal in your hand the
receive
the apparatus
from
ready on
with
side-table,
chief
Lay the handkera
may
be restored unhurt
THE
Collect two
at
hardware
or
to the
MULTIPLIED
three ^ozen
store.
owner.
MONET.
Give
two
slipsof
him
one
of the cents
tin about
twice
as
and
deep
set them
let him
as
cut
the coins
their
edges,
for the
parallelto each other,leavingjust room
cents to slide easily
between
them, and solder them on the bottom of the
be soldered upon
salver. Then let the plate which forms the false bottom
the edges, with
and a narrow
the slips,
metal run round
slipof the same
the exceptionof the slitshown
in the illustration,
at A, which
corresponds
to the extremityof the space enclosed by the two
parallel
slips.
It is now
evident that if some
of the coins are pushed into the open slit,
are
thick.
Then
let him
on
72
THE
MULTIPLIED
MONEY.
him
shall hear
one
repeat the
"While he is
from
that
you
the
and
Pour
them.
back
into
his hands
and
make
process.
doing so,
towards
his
hands,
projectingrim throws
his view.
them
Then
teU
him
to
and
quietlyround
take 'care
them
up
at
to hold
once,
the salver
and
when
conceals
you
so
low
it from
put them
and pass
prevent you from playingany tricks,
them
smartly into the palms of his hands, making him close them at once.
will tumble out and
Of course, the six coins that you have placed m the Slit
wiU
in
the
not be noticed,
and
hurry
mingle with the others in the platter,
twenty-fourin his hands.
so that he will have
Put the salver down, and take up six of the remaining coins,one by one,
ringing them on the salver as you do so. Pick them up, pretend to close
the righthand upon
them, but pass them reallyinto the left and cotivey
the closed hands of the person who
Hold your righthand over
them away.
has the coins,strike smartlywith your lefthand in your right,
say "Pass I"
Offer
the
salver
it will be seen
again
and open
empty.
your hand, when
in
found
his
will
be
and
when
for the coins,
they are counted,twenty-four
it will be as
In order to insure the proper positionof the salver,
hands.
mark
on
well to have some
thoupper edge, justover the sht.
into his
hand,
"
in order
to
74
TRICKS
WITH
CARDS.
TRICKS
THE
NKRVK
WITH
TRICK.
CARDS.
Although
in games
with cards is,in our
proficiency
opinion,a most
perniciousaccomplishment for youth,and one which cannot be too severely
with
tricks
a
reprobated,we do not consider sleight-of-hand
pack of
cards at all objectionable,
of much
but rather a source
harmless amusement;
and, under this impression,we do not hesitate to insert the followingseries
of excellent deceptionsand sleight-of-hand
tricks.
TO
THE
MAKE
PASS.
This is a necessary beginning for card tricks. *' Making the pass" is the
technical term for shifting
either the top or the bottom
card to any placein
the pack that you like. It is almost impossibleto describe it,and we
can
in five minutes, from a friend,
than in
only say that itwill be learned better,
hours from a book.
as
many
As, however, a friend is not always to bo
found who can perform the pass, we
to describe it.
will endeavor
The
cards
are
held in both
hands,righthand underneath
in the
THE
Let
one
of
the
company
TRICK.
NERVE
select
pack, make
card, and
when
the
placeit at
person
the
who
bottom;
has
cut
TRICKS
givethe party
in half ;
them
and
desire
to hold
him
his
it between
contains
half which
that
75
CARDS.
WITH
fingerand
corner
pinch them
in the face.
staringhim
THE
Conceal
constable.
AND
KNAVES
as
and
from
pack
of
cards,and
either of the
of the
at the bottom
of the knaves
one
CONSTABLE.
THE
down
knaves
a house ; one
got in at the parlorwindow"
not to hft the
knave at the bottom of the pack,taking care
alreadyat
another
(putting
floor window"
at the
got in
one
pack.)
"
as
be
can
seen),
into the
knave
(puttingthe
garret window"
The
constable,
being determined
many
of the company
doubt
the constable
"
of the
pack),
and
in at the top of
third knave
lows
capture them, closelyfol-
to
in
knaves
catchingthem,
your spreading out the pack in your hands, as
will be found together. A very littledexterity
enable
you
THE
to convey
succeeded
has
knave
TURN-OVER
order
to
secretly
the bottom
of
FEAT.
"When
any
high
so
one
middle
pack
you have no
which will be evident upon
that
or
one
(putting
the bottom
"
Three
say,
to rob
went
the
"
Then
the table.
upon
kings to act
pack, and lay
you
have
forced,
previously
you
have
discovered
by
the
card
to the
privately
to
top of the
drop, and the top card (which must be, as we have said,the one
drawn) will fallwith its face uppermost, and all the rest with their faces
them
TO
Take
faces
TELL
CARD
THOUGHT
twenty-one cards,and
upward
^.
e., when
you
lay them
have
OF
down
laid out
BLINDFOLD.
in three
rows,
with
three,begin again at
to the right hand
on
and so
hand, and lay one card upon the first,
left
hand
and
the
until
so go on
begin on
again,
their
the left
; then
76
NAME
TO
CARD.
OF
cards in three
one
POSITION
THE
card.
then
them
where
heaps, at the
time
same
Thou, taking up the cards with their backs toward you, take
card, and reckon it one ; take off another,which reckon
often above
as
to tlie eleventh,which
must
lay out
never
that number
as
will
two
your
invariablyprove
please.
you
This
trick
and thus
to be
the
three times,
may
be
done
card
your
THE
Desire
person
to remember
dexterous
SEVEN.
pack ; then, in
number
certain
the
to the
top
manner, convey a
of the pack ; for
subtract them, in your mind, from the number
cards,and you have conveyed seven
example,the pack consists of fifty-two
bottom, and
Tou
bottom
TO
NAME
will take
him
desiring
whom
he
to
POSITION
THE
then propose
two, three,four,and
to
You
some
also the
it,and
CAKD.
one
you will present to some
cards well,and to give them
shuffle the
to remember
OF
pack,which
persons
and
; tellthe person
will then
one
cause
in the company,
to any
one
it to be cut
by
else
ral
seve-
to take
positionwhere
the
it is
this thirteenth
card
supposingalso,that the
will return
to
the
the
person
from
number
room,
or
the
you
put down
beforehand
be
24 ; you
the case
as
may be,
your handkerchief,
question to the person who has thought of the
remove
11
CARDS.
WITH
TRICKS
card,you"will ask for the pack, on which you will rest your nose, as if you
Then puttingyour hands behind your back,
to smell out the secret.
meant
from
be seen, you will take away
that they cannot
the table,
so
or under
cards
that is,one
less than the number
the bottom of the pack twenty-three
Tou
beforehand.
will place them
mainder,
on
top of the reyou marked 'down
or
a
less,which would cause
taking care not to put one more
failure. This done, return the pack to the person who thoughtof a card,
requestinghim to count the "cards from the top, beginningwith the number
if that card were
of the card he thought of. Thus,he will
the thirteenth,
and so on.
"When he has called twenty- three,
commence
countingfourteen,
that
number
down
h
im
the
was
twenty-four;
stop him, telling
you marked
and that the twenty-fourthcard, which he is about to take up, is the Queen
"
'
the firstposition
of the card in
than
name
you
thirteen.
Tell
person
PACKETS.-
THREE
THE
to choose
as
he
the others
the
above
ccant
Let
ten.
rest of the
Add
sixteen to this
the amount
LIKE
is the number
(twenty-eight)
WITH
upon
commence
'*
On
table.
aces
them,
quietlyto bed."
on
number, and
cards,as may
be
add
number
seen
sixteen,
TO
KEEP
HOTEL.
four farmers
of the landlord's
none
(Here you
to this
rooms
the
he shows
HOW
you
and
"This
night's
lodging. As
four of
OE
LIKE,
return
pretendingto
(vvdiile
them)count how many
somethingin
remain.
him
pack, and
to
are
one
occupied,and
as
he has
of the rooms,
around
and goes
the card which
proceed.)
at
^'^"^
door,and request
IB
THE
also
night's
lodging. As
he
the four
"
MYSTIC
puts
aces
an
the four
upon
fine
host
is
ZOROASTER.
OF
the landlord
ofi"cer in with
Presently four
lodging. Our
COURTS
has
now
no
chamber
farmers."
of the
each
(Here
you
cupied,
unoc-
place
knaves.)
gentlemen
along,and
come
these
now
that is
night's
there is nothing left
bers."
four occupiedchamwant
for him
do, but
to
The
put
cards.)
four other
"
to
ladies
highlyindignant.
are
'
Could
he
not
Uke
gether?'
to-
the ladies in
fourth."
saying this,you lay the four heaps one upon another and
But notwithstandingall
let the company
cut them as often as they choose.
of the pack,
tell them off in order from the bottom
if you now
their cutting,
and placethem about the tavern, all the knaves will lie in one heap, all the
While
aces
in
are
you
another, and
THE
Take
so
on.
FOUE
KNAVES.
four
the
knave
half
the
half
under
MYSTIC
the
thrust
lastly,
the under
the upper
the trick is finished.
THE
them
upon
court
under
half of the
COUNTS
cards from
OF
the
pack, excludingthe
in three rows,
fourth
that
diamonds
card
is,from
ovor
the
the bottom
king of
to the
hearts,and
ZOROASTER.
four in each
on
the
top, one
so
row.
aces, and
Ueginuing
place
with
right,take them
ways,
longup
the other,the jack of
over
on, and
offer them
to persons
to
WITH
TRICKS
It is
cut.
matter
of indififerencehow
particularand
be
jnust
have
79
CARDS.
often
them
without
cut
them
thej are
out in four
divisions,
and, strange as
the
it may
seem,
of each
with
row
The
the
rows, either
the cards should be
exactlyhow
trick successfully.
On
the
following
now
directions in
above
with
the
commence
court
card of the
the second.
By
arrangingthe cards you will not have
of the
suit in any
cf any one
table shows
two
and
first,
same
row
same
third
thus
last
the
or
vertically
horizontally.
placed in order
taking up
to
perform
result
even
as
described.
CHOSEN
THE
OF
FORTY-EIGHT
DISCOVERED.
forty-eight
cards,and beginning at |he left
top corner, deal them out
of eight each ; then,as they lie upon
the table, there will be
in SIX rows
eightlines of six each the one way, and six of eight each the other way.
and the other rows ; and this distinction being
will call lines^
The firstwe
begin "to show the trick." Ask one of
clearlyunderstood,we may now
This done,ask which
line it is in. When
to choose a card.
the company
for this one
the top card of the line,
answered, bo particularto remember
don't- forgetit." The cards are now
card is the key to the whole trick
so
to be taken up exactlyin the reverse
laid
order to that in which they were
That is,you begin at the rightbottom corner, picking the cards up
down.
This done, the pack must
be again distributed in
to the righttop corner.
order as before, and the question, Which
line is the chosen card
the same
in?" repeated. Receiving the reply,you can
instantlyfix on the chosen
Remember
the top card of the line the card
The explanationis this
card.
served
the pack is again laid out, it will be obis stated to be in. Then, when
in a line,
under the other,
that all the cards that previouslywere
one
Take
'"
"
"
"
all in
row^ side
are
now
the
by side of
one
you
belongingto
each
had
the
other.
80
follow it in
FOR
CALL
TO
ANY
CARD
IN
THE
PACK.
in one
consequently,the six cards that were
line,are
distributed or divided into six lines,
now
of its cards fallinginto each
one
of the followinglines. When
the reply is given to the second
interrogation,
the card thought of can be instantly
picked out, because the line now
given
contains
that
in
the
one
l
ine
was
the
card that
only
original
; consequently,
is now
in it,and which
also formed
part of the originalline,must be the
chosen.
After a little practice,
one
half-a-dozen people may each choose a
card at the same
and
able to reveal alltime,
you will be perfectly
Observe
that (after
the cards have been arranged the second time)when
the line containingthe chosen card is on the rightof the key card,the chosen
card will be in the row
above the key card.
card is
But when
the chosen
to the left
of the key card it \sdllbe found in the same
row.
a
roiv
"
TO
MAKE
ANOTHER
PERSON
DRAW
CALL
THE
YOU
CARDS
FOR.
the
faces of which
neither you
nor
I have
to
seen, and
yet
in the
end
I shall have
give me."
The
astonished
at this,
will,of course, be very much
person you address
will refuse to believe you.
You
assume
a confident
air,however, saying,
and
''Look
You
then
sharp!"
call for the card which
of hearts.
seven
you
know
is the undermost
one,
say the
Suppose
the person
now
you
"
of my
very nice
sense
of smell."
are
now
able to
the
shufSingaround
is the
seven
among
of hearts.
among
that you have
all
cards
the
display
directed
This
hand,
him
to
give you.
TO
CALL
trick,which
perform,is done
This
to
put
it at the bottom
FOR
ANY
CARD
IN
THE
PACK.
indeed understanding,
or
requiresvery little practice,
in the followingmanner
seen
a card,
: Having privately
-of the
pack, then
to
the
CHBMICAL
82
AMUSEMENTS.
SCIENTIFIC
EECPtEATIONS.
Chemi^trt, optics,
pneumatics,mechanics,and
towards
their share
familyfireside.
mathematics,all
tribute
con-
and
The
gatheringor
the
furnishingrecreation
AMUSEMENTS.
C5EMICAL
Chemistryis one
of the most
attractive sciences.
From
the
beginninglo
in various
the
and
fluid,
sanae
assume
solid
entire exclusion
soda
are
forms
of
chemical
action.
Dissolve
two
cause
form, and
each
its
own
substances
them
to
in
re-
kind,to the
of all others.
the first
as
of
principles
before.
the
This
phenomenon
scienee, and
as
such
is the result of
is
passed over
one
of
without
SCIENTIFIC
thought;
but it is a wonderful
by
so
RECREATIONS.
83
phenomenon, and
and
common
so
made
of
It is
"chemical
by the action of this same
principle,
producethe curious experiments with
SYMPATHETIC
of these,we
By means
the discoveryof all not
no
account
only
famihar.
that
affinity,"
we
INKS.
correspondencewhich
is
beyond
inks,the
writingbecomes visible only when moistened with a particularsolution.
Thus, if we write to you with a solution of the sulphateof iron,the letters
invisible. On the receiptof our letter,
the sheet a feather
are
you rub over
and the letters burst forth into
with a solution of nut-galls,
or sponge, wet
sensible being at once, and are permanent.
2. If we
write with a solution of sugar of lead,and you moisten with a
dipped in water, impregnated with sulphurettedhydrogen,
sponge or pencil,
the letters will appear with metallic brilliancy.
write with a weak solution of sulphateof copper, and you apply
3. If we
"When
the ammonia
a beautiful blue.
ammonia, the letters assume
rates,
evapothe writing disappears,
it does on exposure to the sun
but
or fire,
as
be revived
may
againas
may carry on
in the secret.
"With
one
class of these
before.
to prevent its
write with oil of vitriol very much
so as
diluted,
invisible
the
will
t
he
be
manuscript
except when held to
destroying paper,
the fire,
when
the letters will appear black.
4. If you
cobalt dissolved
5. "Write with
are
in diluted muriatic
almost
sure
that
our
warmed, they
secrets
thus written
brought to
the letters.
LIGHT
TO
CANDLE
WITHOUT
TOUCHING
THE
WICK.
Let
candle
burn
until it has
; then
blow
it out with
sudden
MAGIC
Lime-water
if
we
breathe
is
or
MILK.
springwater ; but
opalescentand as
84
white
milk.
as
powdered
the
blow
clean
clear lime-water
may
poured
bo
quiet
off from
tho
filla
straw, and
in the
of
course
minute
gentlemen
young
to remain
sediment.
then,for
day, when
tillthe next
or
The
and
together,now
and
VESUVIUS.
MIMIC
THE
"With
not.
are
glass of lime-water
shrewd
guess
of pure water
or
so
as
"
magicians
of this pastime,
means
in
are
the
love,and
which
effect.
MIMIC
THE
experimentis
This
during chemical
evolved
VESUVIUS.
of the
demonstration
combination.
The
for oxygen
great affinity
gas, and wherever
when
it can
get it from it will,especially
of heat.
To perform
aided by the application
of solid
this experiment,put half a drachm
holding
phosphorus into a Florence oil-flask,
the flask slantingly,
that the phosphorus
take fire and
not
may
upon
the
it a
whole
gilland
over
a
a
the
break
an
is
substance
^^
%y
pour
place
lamp, or any
spiritsof wine ;
and
tea-kettle
common
inch
glass;
heat
be
as
about
soon
as
half
the
resembling
boiling
fire,
will burst at intervals from
sky-rockets,
the water ; some
will also adhere to the sides of the glass,
immediately
particles
displaybrilliant rays, and thus continue until the water begins to
borealis will commence
simmer, when a beautiful imitation of the aurora
and gradually
into
of
ascend until this collects
at the mouth
a pointedcone
water
hot,streams
of
the flask ; when this has continued for half a minute, blow out the flame of
the lamp, and the apex of fire that was
of the flask
formed at the mouth
each
over
down, formingbeautiful illumined clouds of fire,
rolling
other for soife time; and when
these disappear,
a splendidhemisphere of
stars will present itself. After waitmg a minute
or
two, lightthe lamp
and
again,
x^henomena will be displayedas at the beginning.
nearly the same
Let a repetition
of ligliting
and blowing out the lamp be made for
three or four times,so that the number
of stars may
be increased ; and
after the third or fourth act of blowing out the lamp, the internal surface
of the flask will bo dry. Many of the stars will shoot with great splendor
will rush
SCIENTIFIC
RECREATIONS.
from
Wliat
flask.
three
in the
liquidremains
or
85
flask will
serve
adding any
to
put
the
for the
flask in
ment
experi-
same
Care
water.
of the
should
cool and
be
secure
place.
BEAL
THE
Into
WILL-O'-THE-WISP.
of
small retort
inch
an
deep ;
until
spirit-lamp
white
saucer
placeabout
an
ounce
very gentlyheat
In a few minutes
now
.
it boils.
into the
philosopher's
ring of phosphoricacid.
; but
wonderful
on
liquidin
cloud ; then the gas generatedwill begin to bubble at the end of the
will
; a minute more, each bubble,as it issues from the boilingfluid,
care
the
our
young
chemical
experiment for
their part,we
must
air,formingat the
give up
time the
Care is required
in
readers
the want
same
wiU,
we
handlingphosphorus
think,not foregothis
of due
than these.
THE
Some
PAPER
ORACLE.
be obtained among
people by writing,with
young
difterent bits of paper, and adding
on
varietyof questions,
amusement
may
ink,a
tion
a pertinent
replyto each, written with nitro-muriate of gold. The collecshould be suffered to dry, and put aside,
until an opportunityoffers for
When
ent
will be invisible ; desire differusing them.
produced,the answers
and
them
home
to
select
take
such
questionsas they may fancy,
persons
with them ; then promise,that if they are
placednear the fire during the
will appear written beneath the questionsin the morning ;
night,answers
and such will be the fact,
if the i)aper be put in any dry, warm
situation.
common
86
THE
MAGIC
QA8-H0USE.
MIMIC
THE
The
illustration shows
next
TREE.
GAS-HOUSE.
simple way
SILVER
THE
of
making illuminating
gas, by-
of chemical
tobacco-pipe. Bituminous coal contains a number
be converted
into an
compounds, nearly all of which can, by distillation,
of
means
illuminating
gas
gas
nearly all
now
lightedin
of
night. To
presented in
obtain
smoke
re*
will
fillthe bowl
with
over
as
meats
it
our
butternut
answer),and
top
hours
the dark
make
are
engraving,
nut
coal-dust (orwal-
some
or
cities
our
of
cement
the
clay; place
and soon
in the fire,
will be
seen
issuing
some
from
the
when
end
of
the
stem
coming,
"
SILVER
THE
Put
into
and
decanter
fill up
Tv'ater ; then
four drachms
decanter
the
drop in
about
an
with
ounce
TREE.
of nitrate of silver,
distilled
or
of mercury,
rain
and
form,resemblingreal vegetation.
of
The above
experiment shows the precipitation
exists
metal
to
that
the
one
affinity
by another,owing
between
them.
The metal in solution,
having a greater
for the pure metal suspended in it,precipitates
affinity
itself from the solution,
and becomes
firmlyattached
called
thereto.
The silver tree,produced as above
described,is frequently
beautiful arborescent
Arbor
Dianae,or
the Tree
of Diana.
S7
RECREATIONS.
SCIENTIFIC
BASKETS.
ALUM
with
small
solution into
deep
part of it touch
in the
pan, and
alum
is dissolved.
liquorsuspend
the
basket,so
Pour
that
the
no
remain
vessel,
twenty-fourhours ; when, if you take out the basket,
aU the limbs of the cottoned
over
the alum will be found prettily
crystallized
the
be
or
at rest for
perfectly
frame.
In like manner, a cinder,a
other object,
suspended in the
with beautiful
crystals.
the crystals
wiU be
powdered turmeric be added to the hot solution,
of a brightyellow; if litmus be used instead,
they will be of a brightred ;
of a black
writing-ink,
logwood will yield them of a purple,and common
of
will
tint ;*or, if sulphate of copper be used instead
alum, the crystals
If
be of fine blue.
the colored
much
brittle than those of pure
are
more
alum-crystals
alum, and the colors fly; the best way of preservingthem is to placethem
water ; this keeps the atmosunder a glassshade, with a saucer
phere
containing
with
the
become
too
moisture,
constantlysaturated
crystalsnever
and
their
color
but
and
texture
little
undergo
change.
dry,
But
THE
MAGIC
BOTTLE.
at the conclusion.
person
and
No.
1. A
acid
No.
numbers, thus
of iron,and
parts perchloride
of two
one
ric
part sulphu-
(vitriol).
2. A
No. 3. A
strong solution of
No. 4. A
solution of bicarbonate
No. 5. A
Procure
of lead.
acetate
of
soda,or potash.
rain water
spoonfulof No.
5 to
ipto
common
well;then
or
water-bottle,
jug,and
use.
add
table-
88
Provide
put
No.
of four
wine-glasses,
drop of solution No. 2 ;
some
one
poured into
the
glasseson
each
patterns,and
diflerent
into
LIQUID.
another,three
drops
tern
pat-
were
pattern.
empty, you
one
of solution
Pour
into
Arrange
PROTEAN
THE
KESTOIIED,
ROSE
FADED
THE
of the
then
contents
must
fillup
desire
you
have
pared,
prethe company
to hand
you the
some
person
the bottle with the water.
an
to show
the
but
glasses,
to
THE
Take
FADED
is
that
ROSE
quite faded,and
PvESTORED.
throw
rose
hold the
dish
THE
some
fumes
LIQUID.
red liquor,
which, when
PROTEAN
the
blue,black,and
90
OPTICAL
AMUSEMENTS.
THE
OPTICAL
CAMERA
OBSCURA.
AMUSEMENTS.
science of
The
cannot
to be
found
in the most
insect.
These
are
but
minute
"
few of the
powers
which
all would
them
to enumerate
man;
combine
things as
inform them
to
,
construction
to the
as
deal of amusement
vast
with
of the various
much
popular
much,
hope
we
than
the
to offer
sufficient inducement
information which
work
to
extend
of this nature
inquirymuch
will enable
ther
furus
to
afford.
THE
This
is
CAMERA
OBSCURA.
Procure
and
eight high.
tube
and
an
must
be
made
forward,so
the
be
box
fitted
should
angle of
is
containinga lens,
backward
be
from
and
in
With-
plane mirror,
the
tube
forty-five
degrees.
two
of this
backwards
reclining
an
end
one
slide
to
as
In
opticalapparatus,and may be
cian.
easilymade by the young optifeet long,twelve
inches wide,
At
at
the
square of unpolished
from beneath the picturewill be
glass,upon which
thrown,and may be
the lid a.
To use the camera, placethe tube with the lens
seen
by raising
it oppositeto the object,
on
and havingadjustedthe focus,
the image will be
the
thrown
ground glass,as above stated,where it may be easily
upon
a
copied
by pencilor in colors.
OPTICAL
The
form
D D is
of
camera
largewooden
91
AMi^'SEMENTS.
obscura,used in
box, stained black
is as follows :
publicexhibition,
and capableof containing
inside,
from one to eightpersons. A B
is a slidingpiece,having a sloping
mirror,C, and a double convex
lens,
which may, with tlie mirror C, be slid
up or down, so as to accommodate
the lens to near
distant objects.
or
a
in the
When
the
rays proceedingfrom an
object-vsithout fall upon the mirror,
broughtto
box,
to receive
them,which
may
be
or
seen
fall
upon
by the
on
the
table
of the
tally
placedhorizon-
spectatorwhose
eye is
at B.
THE
MAGIC
LANTERN.
in a dark room, on
ingeniousinstrument is to represent,
of
succession
of
wall
white
ral,
or
a
cloth,a
enlargedfigures remarkable, natuor
grotesque objects. The figuregiven below is a representation
of one.
It consists of a tin box, with a funnel on the top, represented-by
side of it. This funnel,by being bent, as shown
in
B, and a door on one
of
the
double
the
smoke
the figure,
and keeping
out
serves
letting
purpose
in the light. In the middle of the bottom of the box is placeda movable
tin lamp, J.,which must have two or three good lights,
at the heightof the
centre of the polished
tin reflector,
G.
In the front of the box, oppositethe
is fixed a tin tube,in which
reflector,
there slides another tube.
The sliding
tube has, at its outer extremity,
vex
a coneter:
diamlens F^ of about two inches
The
objectof
this
the
convex
inches
in diameter.
smaller of these
five inches.
tube
and
The
focus of the
lenses may
Between
the
be about
stationary
the
distinctness of the
92
MAGIC
THE
LANTERN.
containingthe objectsusuallyshown la a
and can
be
to be bought of opticians
with tho lantern,
are
magic lantern,
turing
procuredcheaper and better in this waj, than bj any attempt at manufacthem.
Should,however, the young opticianwish to make a few
interest to himself,
of objectsof particular
he may proceedas follows :
slides,
Dr2iw on a paper the subjectyou desire to paint. Lay it on a table or any
flat surface,
it ; then draw the outlines,
and placethe glassover
with a very
in varnish
mixed
fine pencil,
with black paint,and, when
dry, fillup the
other parts in their proper colors. Transparentcolors must bo used for this
sulphate of iron,
purpose, such as carmine,lake,Prussian blue,verdigris,
tincture of Erazil wood, gamboge, "c. ; and these must
be tempered with a
strong white varnish,to prevent their peelingoff. Then shade them with
mixed with the same
varnish.
black,or with bistre,
for the exhibition ought to bo
To exhibit the Magic Lantern.
The
room
large,and of an oblong shape. At one end of it suspend a largesheet,so
to cover
the whole of the wall.
The company
as
being all seated,darken
the room, and placingthe lantern with its tube in the direction of the sheet,
introduce one of the shdes into the slit,
taking care to invert the figures;
then adjustthe focus of the glassesin the tube, by drawing it in or out, as
of the objectwill appear.
and a perfect
representation
required,
Most extraordinary
effects may be produced
Effects
of the Magic Lantern.
effective of which is a
of the most
of the magic lantern ; one
by means
To paint the glasses.The
"
slides
"
"
tempest
at sea.
This is effected
approachingon
other.
Another
slide has
while
the
lantern is in
be
that
but
represented;
one
of the
most
instructive
uses
of the
slides is to
them
make
the
of
cause
to show
the mountains
eclipses,
of the
and
93
AMUSEMENTS.
OPTICAL
sons,
sea-
sun,
PHANTASMAGORIA.
THE
ence
magic lantern there is this differ: in common
magic lanterns the figuresarc painted on transparent
is a circle of light,having
glass,consequently the image on the screen
all
the
phantasmagoria the glassis made opaque,
figuresupon it; but in
-which
being painted in transparent colors,the fight
except the figures,
come
shines throughthem, and. no lightcan
except that
upon the screen
the
Between
which passes
is no
the
phantasmagoriaand
as
throughthe figure,
is here
represented.
is thrown
but the representation
picture,
of silk or muslin,placed between
thin screen
and the
the spectators
on
a
lantern. The images are
made
to appear
approachingand receding,
by
to it.
removing the lantern farther from the screen, or bringingit nearer
There
This is
by it the
effects are
astonishing
often
DISSOLVING
The
dissolving
views,by which
magic
while
necessary,
landscapeor scene
appears to pass
changing,are produced by using two
so
as
can
be
littleincUned
one
towards
to mix
each, together,which
view melts,as it were, into the other,which
becomes
gradually
"
HOW
The
one
by side,and that
lenses of
which
produced.
VIEWS.
is
scene
lanterns,
placedside
the
magic lantern,and
magic lantern
but in
TO
or
RAISE
phantasmagoriamay
than
more
striking
GHOST.
be used
in
number
of
vellous
mar-
in
raisingan apparentspectre.
Let an open
B, about three feet long,a foot and a half broad,and
two feet high,be prepared. At one
end of this placea small swmg
sing-glass,
dresand at the other let a magic lantern be fixed,with its lenses in a
be made
direction towards the glass. A glass should now
to slide up and
in the groove C c?,
down
to which a cord and pulley
should bo attached,
the
ways,
none
box, A
end
of the
the most
cord
hideous
coming to
the
spectre that
be
marked
imagined may
be
A.
On
this
glass
but in a"
painted,
HOW
94
SEE
TO
THROUGH
PHILADELPHIA
BRICK.
of the box
which
F,
put
Now
charcoal.
burning
Ught the
lamp g in the lantern,sprinklesome
dered
powcamphor or white incense on the
charcoal,adjustthe slide on which the
spectreis painted, and the image will
some
thrown
the smoke.
upon
this feat the room
must
be
and
a
high table,that
the
lightcomes
TO
HOW
Construct
is
should
the box
the hole
may
SEE
a
not
In
forming
perdarkbe ened,
be
placed on
through which
be noticed.
THROUGH
hollow
purposelyremoved
box
or
BRICK.
PHILADELPHIA
figurein
the
margin.
One
side
in the
not
the
was
case.
an
view
uninterrupted
The
cause
between
E and
Gr,which
of this is readilyexplained.The
is
evidently
imageof
the
A, by which it is reflected to B,
objectat 0 is received,on the looking-glass
it is again from B to C, and afterwards to D ; and this last image in D is
as
direction as if in
seen
by the eye of the spectatorplacedat E, in the same
in the direction of the dotted
he was
reality
lookingat the real objectitself,
line from 0 to E.
From this it is evident that the placingan opaque body
Of course
all this arrangeat F cannot
prevent the objectat 0 being seen.
ment
of the instrument is concealed,
and you placeit in the hands of a companion,
that he may look throughE or G, it matters not which,at any object
OPTICAL
95
AMUSEMENTS.
any
his doubts at
willingto satisfy
will answer
other opaque object,
is very
cosmorama
the
manner
same
as
in the
being in the
picturesexhibited.
difference not
of the
same
the
or
hat,or
purpose.
and
simplein construction,
shows
construction
the
infinity.
magnifying-glass,
exactly
through a
common
For
be formed at very
may
be varied to
the hand
course
COSMORAMA.
THE
The
Of
once.
exhibited
shows, coarsely-colored
prints
common
sufficiently
good ; in the cosmorama, a moderatelygood oil paintingis
employed. The contrivance will be readilyunderstood by the following
are
illustration:
"
In the hole of
door
vertical
or
insert
partition
lens,A, having
doubly-convex
be
the lens
place between
and
the
wooden
view
frame,
square
formed of four short boards.
The
frame,which is to be
paintedblack,prevents the
of
rays
yond
lightpassingbe-
certain
according
line,
seen
as
if
throughan opening,which
Upon
the
top of
box,open
the frame is
representeda lamp
Hght is carefully
excluded,by
at the
top.
to illuminate the
the
picture;
lamp being contained
96
it ;
upon
\
mixed,
or
into
pour
the
object
tumbler
out
piece of cardboard
string, three
Paint
a
on
bird
the
on
taking
cage,
the
will
When
the
not
be
showing
of the
the
strings between
forefinger and
twirl the card
thumb,
and
The
its cage.
principleon
object received
of any
or
hold
toy, take
centre
pieces of
affix to it six
form, and
of circular
paint
to
care
effect
produced.
the
other
upside down,
desired
; when
water
inverted.
it will be
one
and
bird
with
fillit up
sirup,and
spiritof wine
pour
side.
each
on
and
THAUMATROPE.
THE
Cut
full of water,
some
through
seen
MIRAGE.
two-thirds
glass tumbler
THAUMATROPK,
THE
IMITATE
TO
Provide
MIRAGE.
IMITATE
TO
which
appear
is retained
optic nerve
or
snugly ensconced
produced is,that
this effect is
the retina
on
bird wiU
the
the
image
the
on
in
mind
about
on
both
side of the
one
side is
before
brought
at
seen
are
head
leave
obliterated
suit the
side,and
balls
the
ere
the other
paintingon
from
to understand
It is easy
thaumatrope, such
as
the
balls
and
on
on
one
other;
up
pairs of strings employed, he will appear to throw up tvro,
four balls ; the body and legs of a man
on
one
side,and the arms
according
and
is not
once.
jugglerthrowing
three, or
card
the eye.
two
to the
another
on
it to the
horse
ingenuityof
our
and
his
mouse
and
But
trap.
we
for themselves.
REFLECTION.
rider ;
to devise
readers
TWO-FOLD
Provide
two
centre
with
of the
common
glass;hold
lightof
awl, moistened
it encircled
with
with
when
the
lamp,
sunshine, or
strikingeffects will be produced. If the glassbe red,the hole pierced in the
fingersand
middle
thumb
will be
^Zm4,orange
in the
reflected
/ and
if
the strong
green;
if the
yellow^indigo.
these
THE
98
REVOLVING
SERPENT,
wet
the paper becomes
through. The air pressmg againstthe mouth of
the tumbler is of greaterweightthan the contained water, and so, until some
air
can
get in
to
WEIGHT
THE
THE
OF
AIR
PROVED
valve-holeof
BY
PAIR
fall out.
OF
BELLOWS.
the nozzle
and
RiEVOLVING
THE
SERPENT.
This illustrationrepresentsan
proves the ascension
may also be used to test the
dwellings.To
of
as
spiral
construct
at
one,
pieceof board
prepare a stand as at
the
serpent from its centre
suspend
Then
B,
on
is taken
be
in
our
rooms
and
paintedto representa
pent.
ser-
shown
position
at B.
If this be
now
suspended.
PNEUMATIC
PUT
TO
99
AMUSEMENTS.
LIGHTED
WATEPw.
UNDER
CANDLE
good-sized
cork,or bung; upon this placea small lighted
taper;
with
invert
then set it afloat in a pailof water.
a
a
Now,
steadyhand,
down
into the
the hght,and push it carefully
over
largedrinking-glass
Procure
water.
The
glassbeing
full of
air,prevents
thus
may
see
enteringit
the water
the candle
burn
under
You
water, and
surface,still alight.
date
to eluciexperiment,simpleas
is,serves
that useful contrivance called the divingbell,being performed on the same
principle.
The largestdrinking-glass
holds but.half a
that
soon
pint,so
your diving-light
goes out for
the want of air. As an average, a burning candle
bring it
up
again to
This
the
it
consumes
as
much
air
as
man,
and
he
WATER
PLACE
IN
DRINKING-GLASS
UPSIDE
DOWN.
experimentis cleaner.
100
AMUSEMENTS
IN
MECHANICS.
AMUSEMENTS
There
is
IN
BALANCING.
MECHANICS,
knowledge.
The
laws
of motion
are
continues
Every body
unless affected
by
2. The
change
Action
and reaction
follow
as
in
are
moves
of
rest,or
of uniform
always proportionateto
always equal and contrary.
OF
THE
rectilineal motion,
force.
is
EXPERIMENT
In
state
extraneous
some
of motion
LAW
the
OF
impellingforce.
MOTION.
it
plump," as it is called,
shootingat "taw," if the marble be struck
struck
ways,
sideline of direction ; but, if
forward
exactlyin the same
be
its
in
in
and
will
a line
course
it will move
an
oblique direction,
*'
situated between
impressed.
the
direction
of its former
motion
The
C3ntre
of
gravityin
body'isi;hatpart
about
which
stick
a
In*balancing
or
or
finger,
fingerexactlyunder
upon
IN
AMUSEMENTS
THE
101
MECHANICS.
TURK.
BALANCED
is first obtained,
bottle,
and in its cork is placed a
needle; on this is balanced a ball
of wood, having a cork or wooden
figurecut out, standing on the top.
Prom
the ball project two
wires,
bent seinicircularly,
having at their
decanter,
extremities
the
the
on
bullets.
two
bullets, and
round
or
whole
jou
erect
from
the
as-
ball
its
bullets,in
two
the centre
cause
much
as
always regain
position. The
to fallbelow
the
turn
; and twist it
side to side
like,it will
this case,
will
ing
needle,the figurestand-
uprightallthe while
about
Push
of
gravity
which
on
the
it cannot
position,
do so
without
making the figure
stand erect,or, in other words, until
the bullets themselves
are
equally
balanced.
Ajiy boy may whittle one
of these toys out with
THE
To support
upon
the table.
pail of
Let A
BALANCED
jack-knife.
PAIL.
rests
stick,
only half of which, or less,
B be the top of the table,and C D the stick which is
water
by
to
of the bucket
a
dle
Place the han-
inchned
middle
on
that it may
as
position,
of the bucket
it in
on
", and
be
an
let the
littlewithin
keep this
situation,
with the
place another stick,EEC,
end restingagainst the bucket at the
bottom, its middle, F, restingon the
oppositetop edge of the bucket,and its other extremity,E, againstthe first
C D, in which a notch must be cut to retain it. The bucket will thus
stick,
to either side,
without inclining
be kept in its situation,
and,if not already
filledwith water, it may be filledwith safety.
102
THE
BALANCED
COIN.
THE
This
be
to
that
THE
SPANISH
BALANCED
DANCER.
COIN.
engravingrepresentswhat seems
an
astoundingstatement, namelj,
other
piece of money,
be made
the pointof a
to spin on
can
needle.
To perform this experiment,
cork it,and in the cork
procure a bottle,
needle.
Now
take another cork,
a
place
and cut a sUt in it,
so that the edge of the
coin will fitinto the slit; next placetwo
forks in the cork,as seen
in the engraving,
of
the
coin
the
and, placing
edge
the needle,it will spin round without
on
quarter,or
much
so
of
below
the coin,
brings the
gravityof
centre
or
and
below
the
the
point of suspension,^
coin remains
safe
perfectly
upright.
THE
laws
The
which
govern
and
illustrations, the
motion
the motion
DANCER.
of bodies
which
are
ing
capableof many, pleasof
causing rotary
give
we
now
example
easilyperformed.
pieceof card,and cut out a littlefigurelike that in the engraving,
is very
Take
SPANISH
and
interesting
on
gum it in an erect position
black
japanned
procure a
clean
a
waiter,J5,or
platewill
and paste or
the
inside of
A.
watch-glass,
Then
clined
do, and, holdingit in an inplacethe figure
position,
and watch-glass
on
it,and they
wiU,
Next
of
the
continue
to
revolve
with
inthe
obeying
creasingvelocity,
of the plane,as dfrectedby the hand of the experiinclination and position
mentalist.
of the
of this is,in the first place,in consequence
The reason
force is introduced,
a
new
to the two
cohesion of the water
by
surfaces,
of
the
different
of
is
to
resistance
which an unequaldegree
parts
imparted
in
"watch-glass
with
contact
that
seen
action,is drawn
force,a body
of water
of these
efiect of both
THE
the
mechanics
how
weight; required,
the
under
is to
observed, it will
be
water
film of water,
by capillary
fugal
glass,while,by the centri-
the
hinder
accelerate
the
The
part of it.
or, in other
motion,
speed.
MECHANICAL
paradoxin
portion of
is thrown
actions
to graduallyincrease
words,
The
foremost
to the
103
MECHANICS.
IN
AMUSEMENTS
BUCEPHALUS.
furnishes
very
on
the
side
same
to fall. The
tends
shows
that
its hinder
where
some-
of its
fore,
evident,there-
it
were
placed on
table,a,
or
direction,
legs,on
line of its
fall considerably
centre, would
its
beyond
horse
is
the middle
It is
body.
the
centre of
which
about
it
engraving
horse, the
gravity of
the
which
on
base,
fall
would
on
and
the
stiff wire
nected
bullet,con-
weight,or
attached
horse,and by
horse
this
on
prances
means
a
the
table,
off;so that
falling
pable
incafigurewhich was
of supportingitself is
without
the
ing
actuallypreventedfrom fallby adding a weight to
its
unsupportedend.
impossible
;
almost
seems
but, when
we
consider that,
in order to have
the
effect,
than
must
weight
make
wire
of bullet and
be
are
the desired
horse
in such
that
position
the
This
table
total
tendencyis rather
to
104
TUB
IMAGE.
REVOLVING
Get
long;cut
one
amusingly.
inches
be made
KNIVRB.
IMAGE.
to balance
piece of wood,
OF
BRIDGE
REVOLVING
THE
This littlefigure
may
THE
itself
about
two
and
head
experimentof
the "balanced
THE
coin."
BRIDGE
OF
KNIVES.
Place three
knives upon
"ro. 2, and
will be
that
over
3, which
rests
on
No.
1.
The
1 over
bridge bo
three
that of
made
self-supported.
THE
The
No.
arrange
PARLOR
BOOMERANG.
is a weapon
used by the savages of Australia,
By them
flat piece of hard wood.
of this instrument
The peculiarity
boomerang
it is made
of
106
AKITnMKTICAL
APHORISMS
AMUSEMENTS.
ARITHMETICAL
OF
NUMBER.
AMUSEMENTS.
the
OF
APHORISMS
1. If two
their
sum
or
2. If two
will be
3
an
The
difference will be
difference cf
or
will be
an
product
product of two
5. The
number.
even
subtracted,their
or
an
numbers
even
will be
numbers
uneven
an
even
and
even
together,their
figuresin
by 9, the
different numbers,
sum
difference
or
number
of
amount
uneven
wiU
be
an
added
number
or
uneven
will be
number
by
number, and
even
the
number.
number.
even
number,
one
any
an
their
sum
that number.
by
divisible
by 3,
be
added
or
multipUed
and their
sum
numbers
the amount
9. If any
an
be divisible
different numbers
7. If several
and
an
uneven
8. If two
other,
number.
uneven
of two
product of
6. If two
each
number.
even
sum
4. The
an
from
subtracted
or
together,
be added
numbers
uneven
Subtracted
be added
numbers
even
NUMBER.
divisible
divisible by 9.
In every
10.
arithmetical
if
progression,
first and
the
sum
multiplied
by
divided by 2, the quotientwill be the sum
of the
11. In every geometric progression,if any
together,their productwill be equal to that term
of these two indices.
Thus, in the series,
the number
of terms, and
the
last term
of the two
be each
products be
series.
be
terms
two
which
answers
multiplied
to the
sum
"
If the
third
and
16
32
fourth
be
that
sum
term
into itself,
the
multiplied
be
Previous
to the
numerical
recreations,wo
shall here
describe
certain
ARITHMETICAL
mechanical
methods
of
only in themselves
the young
107
AMUSEMENTS.
reader.
TO
FIND
NUMBER
THOUGHT
First
OF.
Method.
SZAMPUE.
Let
18
2. Addl
19
Multiplyby
3.
4. Add
Let
with
him
57
thought of
63
inform
is the number
produced ; it will
you what
Strike off the 3, and inform hun that he thoughtof 6.
3.
Second
always end
Method.
XXAMPLB.
thought of
double
to be
'.....
it
12
16
"
Multiplyby
3.
4. Add
Let him
80
12
92
Multiplyby
5.
10
920
inform
"
Desire
person
to think
of
Method.
number
say 6.
"
He
must
then
proceed
"
'
EXAilPLK.
1. To
multiplythis number
2. To
take 1 from
3. To
multiplythis by itself
4. To tell you
by
the number
the
36
itself
thoughtof
5
25
difference between
this
product and
'.
the former
You
must
And
Which
then add
12
1 to it
he
Fourth
Desire
follows
person
to think
11
of
thought of.
Method.
number
"
say 6.
He
must
then
proceedas
108
DISCOVER
TO
TWO
OR
MORE
NUMBERS.
EXAMPLS.
1. Add
1 to it
Multiplyby 3
1 again
Add
2.
3.
tell you
thought of
subtract 4 from
then
6. And
divide
it
"
24
6
by
-thoughtof.
he
can
you
28
figuresproduced(28):
the
5. You
Which
22
the number
4. Add
Let him
21
Method.
Fifth
EXAMPLE.
Suppose
thoughtof
the number
1. Let him
2. Desire
double
be
it
12
him
you
tell him
"
16
say 4.
halve it
3. To
You
then
can
will
is
always
TWO
DISCOVER
TO
be, in the
MORE
HAS
each
Where
thought of
of the
were
2,
tellhim
he
to add.
THAT
NUMBERS
OF.
Case.
is less than
numbers
you
THOUGHT
First
supposed,2.
OR
PERSON
case
from
10.
Suppose
the
numbers
3, 5.
EXAMPLB.
1. Desire him
add
3. To
multiplyby
4. To add
There
being a
7. To
multiplyby
Let him
four,565.
25
28
process
"
it
56
57
285
the 3d number
the
tell you
You
must
for
as
many
numbers
as
were
thought
the last
numbers
290
manner
same
two
the numbers
1 to it
proceed in
were
4
5
add
of.
are
3d
6. To
to
number, making
the 2d number
double
And
the 1st
1 to it
5. To
8. To add
there
to double
2. To
here
sum
5.
of 235, which
ARIXHMETlOsiL
Second
"Where
one
or
Case.
of the numbers
more
i^^
AMUSEIdENTS.
are
10, or
than
more
10, and
thought of.
Supposehe fixes upon five numbers, viz.,4, G, 9, 15, 16.
He must add togetherthe numbers
as
follows,and tell you
there is
of numbers
odd number
an
where
the
various
sums:
sum
2d
10
2. The
sum
of the 2d and
3d
15
3. The
sum
of the 3d and
4th
24
4. The
sum
31
5. The
sum
20
1. The
You
must
add
numbers.
Case.
Third
Where
an
even
one
1. The
are
10, or
more
than
10,and where
thought of.
six
on
as
sum
2d
sum
of the 2d and
3d
13
3. The
sum
of the 3d and
4th
22
4. The
sum
5th
5. The
sum
6th
6. The
sum
add
add
"
2. The
then
must
has been
of numbers
Suppose he fixes
togetherthe numbers
Tou
of the numbers
more
or
number
31
34
24
6th
13 + 31 +
sums,
24=68,
2d and you
and
you
3d,and
HOW
MANY
COUNTERS
HAVE
of counters
m
person having an equal number
to find how
he has altogether.
many
he
has
16 counters,or 8 in each hand.
Suppose
from
one
hand
to the other
certain number
number
Ask
this
him
case
so
transferred.
how
Supposeit be 4, the
of
the
IN
MY
each
hand, it is required
HANDS?
Desire him
them, and
hands
of the 2d
sum
now
to
transfer
tell you
contain 4 and
to
the
12.
THE
110
THREE
TRAVELLERS.
THE
MONEY
GAME.
4, by the 3, making 12, and add the 4, making 16; then divide
minus 1 ; this will bring 8, the number
in each hand.
In most
in each
He
fractions will
cases
hand
and if 4 be
will divide 14
in the process:
occur
the hands
transferred,
6 and
inform you
which is 9^.
when
10
will contain
that the
16
counters
6 and
by
multiply4 by 2^
Add
4 to this,
making 13^ equal to ^^.
Subtract 1 from 2^,leaving]^ or J.
Divide ^.^by J,giving 10,the number
in each hand.
Ton
THE
Three
THREE
the 3
by
quotientis 2 J
are
14.
2^.
or
TRAVELLERS.
at
caravansary
their provisions
along with
What
At first
one
ate
seem
furnished;but
2|
or
his decision ?
was
sightit would
to the bread
each
met
he furnished.
"
This from
according
8
loaves,
leave
5 wouM
2j=r:^furnished by B, hence,
money
is to be divided.
then
all,
If you
the division will be
furnished.
amounts
MONET
THE
GAME.
of
pieceof gold,and in the other a .piece
silver,
you may tell in which hand he has the gold,and in which the silver,
the
number,
by
followingmethod : Some value,representedby an even
such as 8, must
be assignedto the gold; and a value representedby an odd
number, such as three,must be assignedto the silver ; after which, desire
in the right hand
number
the person to multiplythe number
by any even
3
odd
and
that
in
the
left
then
bid
such
as
an
as
number,
whatever,
2,
by
;
him add togetherthe two products,and if the whole sum
be odd, the gold
be even, the
will be in the righthand, and the silver in the left ; if the sum
A person
havingin
hand
one
case.
productscan
be
and
be halved
readilyseen,
person,
may
without
that the
be
remainder; for in
the
that
case
sum
the
odd.
pieces,instead of
supposed to be in
being in the
the hands
of two
two
hands
persons,
one
AKITHMETICAL
has the
of whom
piece of
or
the
silver.
persons,
person, callingthe
same
To find
of which
number
equal to
This
was
or
PHILOSOPHEK'S
THE
shall be
The
these two
regardto
ber,
pieceof gold,and the other the odd numsame
operationsmay then be performed in
as are
performed in regard to the two hands of
the right,and the other the left.
one
privately
number,
even
HI
AMUSEMENTS.
the
PUPILS.
half,fourth,and seventh,added
to
three,
itself.
the
arithmeticians,
ancient Grecian
following
us, illustrious
how
"One-half,"replied
pupilsfrequent-thy school?"
Pythagoras,
many
onethe philosopher,
''studymathematics, one-fourth natural philosophy,
seventh observe silence,
and there are three females besides.'*
28.
The answer
is,28 : 14 + 7 +4 + 3
stated
who
the
question in the
"Tell
manner:
THE
to add
togethertillone
them
GAME.
numbers
persons agree to take,alternately,
Two
for
CERTAIN
whole
1, 12,23,34, and
numbers
means
so
on,
or
in
of
can
one
less than
of them
of them
givennumber,
has
reached
attain
infallibly
the
knows
that the first person, who
suppose
choice of 1 ; it is evident that his adversary, as he must count
game, makes
less than 11, can at most reach 11, by adding 10 to it. The first will then
hy 11, up
take
to 100.
1, which
Let
will make
us
12 ; and
whatever
number
the second
firstwiU
he will
"
win.
THE
A
pairof
without
of
dice
DICE
GUESSED
being thrown, to
seeingthem.
UNSEEN.
of
pointson
each die
TeU
112
FORTY-FIVE.
FAMOUS
THE
THE
EXPUNGED
FIGURE,
is the number
of pointson the firstdie,and
left,
the other.
Thus :
the number
to the right,
on
figure,
of
the
which,to
Suppose the
of
number
pointsof
the
second
comes
up to be 2,and
that of the other 3 ; then,if to 4,the double of the pointsof the first,
there
be added 5,and the sum
produced,9,be multiphedby 5, the product will be
the number
on
the other.
THE
How
number
can
FAMOUS
divided
be
45
FORTY-FIVE.
parts that,if
to the first
tiply
part you add 2,from the second part you subtract 2, the third part you mulof the addition,
the
by 2, and the fourth part you divide by 2, the sum
and the
of the subtraction,
remainder
the product of the multiplication,
of the division,
be all equal?
quotient
The
firstis
The
second
The
third is
add
8 ; to which
2, the
is
sum
10
2, the remainder is 10
12; subtract
10
5 ; multiplied
by 2, the product is
The fourth is 20 ; divided by
2, the quotientis 10
is
45
Requiredto
Solution.
9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1=45
"
as
remainder.
1+2+3+4+5+6+7+8+9=45
8+6+4+1+9+7+5+3+2=45
THE
A
ASTONISHED
FARMER.
catch
THE
In the first place desire
EXPUNGED
FIGURE.
in a line,
secretly,
any
number
of figures
he may
choose,and add them togetheras units;having
done this,
teU him to subtract that sima fro
the line of figures
set
originally
a
person
to
write
down
114
THE
REMAINDER.
THE
THE
A very
pleasing'
way
either slate
it,then
The
key
the
fractions.
.*.
.
."
thought
will be
THREE
JEALOUS
find
by night over a river,
at a time,and
for want
over
the
may
be
that
or
two
or
The
"
"
Simple as
of
this
ARITHMETICAL
follows : Get
most
six
followingmay
let B's and
"
over
"
B^s wives
and
be
go
over
then C
"
as
C's wives
comes
questionmay
MOUSE-TRAP.
of smooth
row
none
THE
carry but
compelled to
questionis,how those
men,
three ways ; the
let A return
can
they are
waterman
time,so
effected in two
go over
back for his wife.
One
5
.
boat which
"
over
before
their
at the water-side
of
HUSBANDS.
works
of
themselves
) 24
12
the number
THE
go
will leave
The remainder
Three
14
10
it
Subtract
"
request
you
In the
it
"Which
as
sum
is the remainder.
sum
of
Halve
good
of the
whatever
10 to it
Add
This
to tell tho
example
requestedto be added.
Any amount
operationis simplified
by givingonlyeven
numbers,
Double
two
figures
is,that halfof
duringthe working
Think
pass
then
are
is the remainder.
added, but
they
as
You
given,5
be
an
to this lock of
to be added
may
to arrive at
that the
what
thinker
REMAINDER.
from
subtract
MOUSE-TRAP.
is to ask
pencil,
or
add
ARITHMETICAL
be constructed
inch thick,a
shp
quarter of an inch broad,and of sufiScient lengthto cut out the following
three or four inches high,which
parts of a trap; First,an upright piece,
must
be square at the bottom, and a small pieceto be cut off at the top to
as
an
ARITHMETICAL
fit the
in No.
notch
be of the
top
of
the
notch
length as
same
fit the
it,to
in No.
of the
either
(see No.
the
with
first,
top of No.
1, and
others
notch,
similar
it to
the
on
will
Ton
fiat
piece of
wood
and
the
the
bait
end
or
board
same
of the
other
edge
2 elevated
the
No.
end
of No.
of No.
3 with
No.
3, the
falls upon
birds,caught by
FIGURE
the
this
OP
4 TRAP.
No.
put
it,by
3, the
No.
discover
thinned
the
on
by
exact
fol-
as
the
keep
piece
the
of cheese
must
have
rest
of No.
weight
of
2.
the
notch
of
resemblance
upright, cut
trap together.
;
seen
by
mouse,
pieces immediately
We
the
in
as
of it in the
touches
put
top of No.
top
the
forms
whole
3
other
mouse.
of
finish
to
as
one
must
of which
end
1, will
a
end
inclination
end
place where
the
2 in the
slate,one
it,until
by
exact
bait,will pulldown
slate
in
cut
far,you
will
long
as
slate ; then
2 down
No.
of No.
of No.
end
thinned
the
or
in
you
it in the
keep
of the
centre
by catching
now
nibbling the
of
No.
figure 4 ; at
may
the
or
draw
notch, which,
You
and
find the
now
3, and
No.
of
ground,
lower
thus
notch
of which
Place
piece of wood,
flat
the
proceeded
be
must
piecestogether, in order
1 ;
a
2,
Having
the notch
get
catch
to catch
be twice
the
lows
should
at the
nearly
of it trimmed
2.
another
piece must
across
No.
in
second
cut
end
piece
to that
of
situation
; then
other
third
adding
^^
notch
the
the
The
end
cut
115
AMUSEMENTS.
rate,
sepa-
numbers
110
THE
CARD-CHAIN
PUZZLE.
THE
AND
SQUARE
CIRCLE.
PUZZLES.
To
Puzzles
senses.
of such
may
natural
be
regardedas
tendencies
excellent medium
an
for the
ment
develop-
in
ments
youth,combining,as they do, the eleof work and play ; necessitating
also both application
and perseverance,
and enabling us to improve the valuable facultyof holdingseveral
ideas in the mind at^nce.
In short,the same
powers of intellect that will
enable a boy to imravel the intricacies of a puzzle,might, later in life,
of
prove, in their fullest development,valuable aids to the investigation
the mysterious problems of Nature, and yield,for their fruits,
fresh
some
contributions
of Science.
For centuries,
to the never-ceasingwonders
have been popular as recreations.
Those
paradoxes,and riddles,
puzzles,
have
been
in
the followingpages,
that we
carefully
placebefore our readers
have
in
collected from several sources
the
a
answers
we
placed
separate
;
of
chance
them
have
the
that
so
our
deciphering
chapter,
young friendsmay
instead of being directly
for themselves,
enlightenedby the printedsolutions.
1.
The
"
links of which
PUZZLE.
CARD-CHAIN
THE
this chain
is formed
have
no
neither
joints,
was
any
3E ^3t
JB
in their formation
used
Our
young
in
this
collection.
ingeniouspuzzles
the most
2."
THE
SQUARE
AND
CIRCLE
PUZZLE.
Get
pieceof cardboard,the
size and
shape of the
or
holes,in the
diagram, and punch in it twelve circles,
positionshovvm. The puzzle is,to cut the cardboard
each piece to be of the
into four piecesof equal size,
and
without
contain
three circles,
to
same
shape,
; but
they
were
one
of
117
PUZZLES.
THE
3."
Procure
in
designsrepresented
Get
inches
the
of
cover
long,and cut
stringsand balls
The
trick
OCTAGON.
MAGIC
as
the
THE
rectly,
accompanying diagram. If joinedtogethercor-
BOARD
small
octagon.
an
"
draw
it out
shown
AND
or
cigar-box,
the
shape
in the
any
of the
BALL.
other thin
board,about
engraving. Then
arrange
five
the
same.
untying it,or
moving
re-
cabinet-maker
the
CABINET-MAKER^S
THE
has
tops of two
circular
PUZZLE.
118
PROTEAN
THE
stiff cardboard
pieceof
THE
PROTEAN
THE
6."
Cut
PUZZLE.
in the
inches
long,by
eleven
one
PUZZLE.
PUZZLE.
shape of Eig. 1.
piecesform
After this,
by changingthe positions
cross.
in turn
form
pieces,
of the
in
inch broad.
BUTTON
the several
Fig. 1.
shapes
Fig.2,
Fig. 2.
THE
7."
In the centre
and
of
justbelow
BUTTON
PUZZLE.
same
two
parallelcuts with
knife,
pen-
pieceof
0"
"0
stringunder
slitand
in the
and
figure,
buttons
is,to
the
much
tie two
puzzle
PUZZLES.
THE
8."
(which is to
9."
an
AND
PUZZLE.
BALL
this
To make
Get
HEART
119
BALLS
AND
STRING
THE
ivory,and
or
shown
PUZZLE.
bore
three
in the cut.
holes
in
it,as
Then take a piece
of
ends
twine, passing the two
holes
ties,
extremithe
at
the
through
them with a knot,and
fastening
thread
as
without
^movmg
the
stringfrom
the
pieceof morocco,
one
or
any
it two
depictedabove.
beads
The
rings,
puzzleis,to
same
side,
or
lO."PUZZLE
With
upon
other
givenhere.
rings.
purse be
puzzleis,to open the same
suitable material,let
The
circlo
The
representedin
PUZZLE.
CIRCLE
STAR.
E-CORNEKED
TWELY
ll._T^E
THE
STAR.
CORNERED
TWELVE
.THE
120
the twelve
at
points,A,
B, C, D, E, F, G, H, I,K, L, M, hj
that they form a
lines "0 drawn
star with twelve points. From the
point A, draw a line to F, from F
to L, to D, to I, to B, to a, to M,
E, to K, to C, to H, and back
again to A.
is
to be solved,
The problem now
to
how
bers
num-
followingarithmetical
progression2, 4, 6, 8, 10, 12, 14,
of the
'^
/ X
/\
"^i
stand
of the star
the
sum
twelve
at the
in such
of any
two
points
manner,
that
numbers
that
lie side
of the two
numbers
sum
by side,when
which
are
added
at the two
together,
opposite
OUT
CUTTING
Jin
CROSS.
Da
DO
How
can
be cut out of
a perfect
scissors,
cross, and
13."
THE
CIRCLE
forms
with
shown
as
PUZZLE.
Or number,
"
"
one
cut of the
in the cuts ?
122
ROMAN
CROSS
17."
A
so
PUZZLE.
THE
DOUBLE-HEADED
THE
FLOEIST'S
PUZZLE.
that he had
one
circle con
PUZZLE.
(onlyone
18.-^ROMAN
of each
seven
kind),
circles with
CROSS-PUZZLE.
[^
i_J
U
"With three
each
piecesof cardboard,of
of Nos. 2 and
3, to form
19."
THE
the
shape
and
size of No.
1, and
one
cross.
PUZZLE.
FOUNTAIN
is a
20."
THE
DOUBLE-HEADED
canals.
from
A.
PUZZLE.
"
u
2
circular
PUZZLES.
21. "THE
123
PUZZLE.
CARDBOARD
3 inches.
Take
pass
of
pieceof cardboard,or leather,
indicated
the
by
diagram ; cut
it in such
throughit,stillkeepingit in
22.
THE
"
the
shape and
manner
that you
is
CARPENTER.
PERPLEXED
Cut
trianglesout
twenty
together,and request a
24."
A
plank was
side,and found
person
to be cut
in two
in three rows,
across,
or
26.
Make
so
THE
will
27.
Draw
three
fact,
they have
an
exact
and
mix
them
with them.
square
PUZZLE.
NINE
How
each
it?
was
DIGITS.
several
SQUARE.
ACCOMMODATING
of
eightsquares
that you
THE
in
corner
"
; the
digits
(thatis,the
in such
from
to make
feet wide
pieces of wood;
square
two
25."
Place the nine
ten
CARPENTER'S
THE
he had
of
twelve
and
PUZZLE.
TRIANGLE
23. "THE
yourselfmay
piece.
one
floor,
just two feet in width
length. How can it be entirelycovered with a board three
the hoard only once in two ?
eightfeet long,by cutting
There
measurement
now
"
card,then
have
THE
twelve
THREE
pieces.
Form
to
corner
square
with
ner,
cor-
them.
RABBITS.
so
rabbits,
from
to have
two
ears,
while,in
124
TO
ANSWERS
TO
AIsTSWERS
TO
ANSWJER
1."
PUZZLES.
PUZZLES.
PUZZLE.
CARD-CHAIN
card,say four inches long and two and a half inches T^ide,or of
tice.
any other size thought fit; but the largerthe card the better it is for pracfrom A to B, and another line from C to D,
Draw
a
lightpencil-line
Xow
inch from the edge of your card.
at about a quarter of an
lay the
card in water
for a short time ; after which
splitit down from the edge
with a penknife,
far
and
the
as
as
pencil-ling, then put the card aside until
it is perfectlydry, when
a
will resume
you
your task as follows : With
lines indicated in the ensharp penknifecut right through the straight
Take
1 and
card.
1'
belong to
the
same
link,and
are
connected
at
the
top and
bottom, the latter by the upper half of the spht,and the former by the
in the same
under half of the split;the links 2 and 2' are
also connected
thus
way, and so on to the end of the chain,until every link is released,
forming a cable,which, if not useful for any mechanical purpose, will at
least
serve
2."
to
ANSWER
amuse.
TO
SQUARE
O
CIRCLE
AND
PUZZLE.
ANSWERS
TO
THE
TO
"ANSWER
The
125
OCTAGON.
MAGIC
followingmanner
BO'ARD
TO
4. "ANSWER
the
PUZZLES.
BALL
AND
PUZZLE.
Push
and
through,as
much
it will come;
of the loop
as
end
the
pass
through the hole in the wood
then
over
two
and
The
here shown.
as
pellet,
loops will then separate, and
the
the ball
The
can
the wood
knots beneath
the
peUets.
5."
ANSWER
The
THE
TO
cabinet-maker
must
prevent
the
PUZZLE.
CABINET-MAKER'S
of the
and
circle,
strike
togetheras
in the above
diagram.
126
ANSWERS
6."
ANSWER
TO
as
in
TO
PUZZLE.
PROTEAN
THE
Fig.A,
PUZZLES.
be formed.
la:
7."
Draw
the
buttons
may
8."
THE
TO
ANSWER
BUTTON
PUZZLE.
narrow
ANSWER
TO
HEART
AND
BALL
PUZZLE.
The
lengthof
the
stringshould
be
to
proportioned
the size
long.
9.
^ANSWER
AND
STRING
THE
TO
127
PUZZLES.
TO
ANSWERS
PUZZLE.
BALLS
Draw
side.
replaced,having both balls on the same
ihis trick. Draw
There is another and perhaps a neater way of performing
the loop through the central hole,and bring it through far enough to pass
draw the string
of the balls through. Having done this,
one
back,and both
then
on
the
side.
same
TO
ANSWER
10."
PURSE
PUZZLE.
loop a up throughring No. 2,and over No. 1 ; then pass looph over
2 up through No. 2, and over
No. 1, as before ; when
the same
Pass
rings1 and
may
be easilydrawn
No.
8, draw
over
11."
This
manner
over
throughrings3,4, 5.
it up
ANSWER
L, 8
over
D,
10
over
over
the purse
is
complete.
TWELVE-CORNERED
singular
arrangement
Place No.
of the numbers
the
ringwhich
I, and
so
on, and
STAR.
is effected in the
following
over
will then
E,
be distributed
cover
the letters
128
ANSWERS
TO
also is the
so
PUZZLES.
of the numbers
sum
TO
ANSWER
"
GUTTING
16 and
is the
same
OUT
with
are
ever.y
CROSS-PUZZLE.
case
2, which,
"
Fig.1
; then
and it will
first,
in
the paper
in
Appear
as
over
the
next
fold
it will appear
as
lengthwise,
the middle
also,in
the form
of the dotted
13,"
The
corner
Fig.2 ; you
and
half,lengthwise,
Then
Fig.3.
in
line,will
ANSWER
lines and
circles must
be traced
0~6"
14."
ANSWER
In order to take
the
THE
as
pipe off,the
PUZZLE.
in the
followingdiagram :
THE
card must
o"
PUZZLE.
CARD
be doubled
the
(as
loop
pipe
square
slip(Fig.3) being passed through it. Fig.3 is then to be
taken away, and the pipe shpped off. The card for this
puzzlemust be cut very neatly,the puzzlehandled gently,
and great care
taken that,in doublingthe card to put'on
the pipe,no creases
made
in it,
are
as
they would, in all
to an acute specspoilyour puzzle,
probability,
by betraying
tator
the mode of operation.
to
allow
one
of the
the direction
CIRCLE
"""
TO
in
scissors,
mentioned^
ends
of the
130
ANSWERS
ANSWER
19."
PUZZLES.
TO
FOUNTAIN
TO
PUZZLE.
A
20.- -ANSWEE,
side
AiTanging them
out the
ANSWER
"
same
or
leather
to the
end
The
pass
card ; then
of the
the proper
diagram shows
card
through it.
board
two
leather,a person
TO
(the
so
on
ends.
may
be treated in the
PERPLEXED
same
annexed
diagram :
1
,
23.
The
"
ANSWER
solution of this
TO
manner.
CARPENTER
of the
was
cuttings. By
ANSWER
22."
The
or
PUZZLE.
it,and
open
the
opening the
will
lengthways down
narrow
first to the
cut down
rest will
process
end
right,nearly to the
and
way), and then to the left,
cut
of
arms
CARDBOAPvD
TO
cardboard
the
Double
of the
PUZZLE.
again.
back
21.
reversal
put them
DOUBLE-HEADED
TO
TRIANGLE
PUZZLE.
easilyacquiredby
in
lines
the
dotted
the engraving;by which it
observing
will be seen
that four trianglesare
to be placedat the
corners,
this is
formed.
and
be
small
done, the
puzzlemay
"
7^"
When
quickly
N.-*'''\
v^'k
TO*
ANSWERS
24."
he
ANSWER
plank was
25.
Arrange
the
"
TO
to be cut
THE
The
"
figuresas explainedin
ANSWER
square
27."
TO
THE
is composed in the
ANSWER
TO
PUZZLE.
the
DIGITS,
NINE
THE
TO
15
^6.
131
CARPENTER'S
in tins waj
ANSWER
PUZZLES.
followingdiagram:
15
15
15
ACCOMMODATING
followingmanner
THE
THREE
SQUARE.
:
RABBITS.
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Bound
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The
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OUR
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AND
Detective
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immense
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at tke Prices
SEEIES
TALES
Diary
of stories
and
have
of
CELEBEATED
DETECTIVE
The
Free
annexed.
OE
ADVENTURES
Police
Officer.
This
batch
"
the famous
London
Detective
Watbrs,"
had
about
sale.
It is wonderful
the tricks,
to read
oilicer employed to accomplish his exdisguises and stratagems this shrewd
traordinary
to justice. Sometimes
arrests, and to bring a lot of cunning
rogues
"'
Waters"
is called " a tight place.,^^
and
was
got into what
glad to
"
with
his prey before
his life ; but he generally managed
to "nab
escape
This
teresting
they found out who he was.
splendid book embraces
twenty very inunder
the followingtitles :
One
tales,written
Night in a Gam-
was
ing-House
Guilty
by
Not
or
Guilty;
X,
Y.
Z.; The
The
Widow;
Twins;
The
Pursuit
lievenge ; Mary
Kingsford ;
; Legal Metamorphoses
; The
Flint Johnson
Monomaniac
Partner
; The
Conspiracy ; Mark
; The
; The
Author
AVidows
Two
Stretton; The Dramatic
; The
; Mrs. Witherton
; The
Orphans; Helen
Forsyth; The Stolen Letter, a Lawyer's Story. Large
octavo.
Price
_-^_75 cts.
^
Leaves
the
from
Note-Book
of
New
York
of
Some
these are
dinary
extraorof J. B.
or,
has
The
the interest of a
well told.
book
stories,and all of them
single story, with the advantage to the reader of being able ^o stop at the
Of the relative merits
close of each part without
of each
tale
annoyance.
it is difficult to speak, since they a,re so diverse in character,
'ihere is
these stories; the reader
soinething very exciting about
partaSes of the
his prosj^ectof su(!cess waxes
hopes and fear.-5 of the Detective
as
or
waiies,
and
Some
at his ultimate
of the
triumph.
enjoys a glow of satisfaction
situations
the Detective
gets into are very perilous,for it is no jokerto be in
the clutches of a forger,counterfeiter,burglar or murderer, made
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and
delivered to the ministers
by the certaintyof being punished if secured
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Detective;
Strange
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Record
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Curiosities
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and
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of its
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popularity with the reading public. However
them.
Indeed, the book bears internal
be, there is no improbability about
evidence
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it ; and
on
the annals
of the cases
will be recognized by readers familiar with
of
many
all pictures of the time, and
well painted at that.
the police. They are
Price
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Large octavo.
There
Crime.
The
is
something
Experiences
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French
This
is
French
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a shrewd
adventures
The
of -tlieollicer
criminals.
French
a lot of cunning
are
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very
he made
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the hair-breadth
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scamps
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matter
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continued
Price
Fiction."
75
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cts*
Large octavo.
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Detective.
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London
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Stories, all founded
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Containing a
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Containing a
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Compiled
This
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contains
B,
arranged by Frank
Converse.
Nelse
Big Shoe
Seymour's
"Witty Sayings,
Ethiopian
Sentimental
and
variety of Comic
and
Scenes.
Vocalist.
Ethiopian
and
Comedian
Fair
Donnybrook
The
collectioa
of
Comic
new
Songs, containing a
arranged by I^ugene
Comic
Nelsb
Burlesque Speeches,
Seymour, the celebrated
Songster.
choice
Johnston.
Songster
Convivial
The
By
Containing a
and
and
number
T.
Songster.
Songs, Stump
Lyricsfor
or,
Toasts
old Drinking
for Convivial
Occasions.
Lanigan's
The
choice
"ofFun,
of
*'
and
Lanigan's
Comic
Songster.
Containing a
of
Ball,"
"\Y. J. Florence,
Send
Ball
collection
cash
as
Fred
orders
by Tony
sung
May,
to
and
Dick
nelly,
Pnstor, J. C. Stewart, T. L. Don-
other
"
Comic
Vocalists.
Fitzg-erald, New
York.
Books
Popular Song
sent
Tree
DIME
Christy "-sNew
"^iningall
the
arranged
B. Christy
E.
by
Dime
eacli.
BOOKS.
Joker.
Con-
Christy'sMinstrels,
"u'orld-renowned
One
aiTd Black
Songster
Jokes,
Witticisms,
SONG
Popular anJ
Conundrums,
most
Postage. Price
of
W.
and
as
Speeches,
by the
Compiled and
and
suno;
delivered
at their
Opera-Houses.
to the late^. P.
Christy, successors
E.
Christy.
G-eorge
Christy's
Essence
Old
of
Kentucky.
and
Containing a choice collection of New
logues,
Popular Songs, Interludes, DiaWit.
Eunny
Speeches, Darkey Jokes, and Plantation
By George
and
Vocalist.
Chiusty, the Popular Ethiopian Comedian
The
Shamrock
or,
Old Ireland.
A choice
Convivial, Patriotic and Political
Songs of
tion
collecSongs of
Erin.
Harrison's
Popular
visatore
and
aad
Comic
Songster.
Being a collection of E?ire,
the celebrated
Original Songs, as sung
by Harktson,
Improand
Comic
in the
Theatres
Concerts
Vocalist, at the yarious
United
States.
The
Camp-Fire
Book.
Song
Collection
of
Jolly,
and
Patriotic, Convivial
Marching
and
The
Songs, as
sung
by
Chariej^ O'Malley
Moore's
Moore's
Fred
Irish
Eove, Drinking
Comic
May's
Irish
popular
most
book
contains
and
the
Irish
and
Songster.
as
and
sung
Melodies.
I^ational
Camp
Containing
given by
J. II.
Containing
Ogden,
an
Tom
Songs.
Songster.
Irish
Songs,
words
the Popular
Army.
our
Tom
emlAcing all
"'ational Songs,
as
by
sung
music
of the
J. H.
Ogden
celebrated
Containing the
and
Fred
May.
This
Hikes
'^
song,
drop
of good Bcer.'^
Love
The
The
Sentimental
and
choice Collection
Irish
of Love
Boy
and
Songster.
Sentimental
G-irl
Y"ankee
and
Containing a
Songs.
Songster.
prising
Com-
Frisky
The
Irish
Comic
Vocalist.
G-Tis Shav/'s
Irish
and
Songster.
Eccentric
Comic
Songs,
The
Heart
a.nd
Home
A
sung
and
Song
Comic
Being a Collection of Kew
and
given at the principal theatres
popular Comic Singer.
as
coUection
by
Humorous
United
States
Songster.
casli
orders
to
Dick
"
licking,
Rol-
celebrated
Book.
Speeches, as sung
by Grs Shaw, the
Containing
Send
Gay,
the
Recitation
Songs and
in the
of
May,
Fred
all
the
most
and
Patriotic
Pitzg-erald, New
York.
choice
Poiiular
Songs.